blueprint
Function: Spawn Enemy
- Exposure: public
- UE Version: 5.4
Function is used in BP_EnemySpawner.
Sets important variables for the spawned actor. Spawns enemies on alternating splines.
ctrl + v
January 19, 2025
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Enemies now spawn on alternating paths.
January 16, 2025
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Edited the enemy blueprint.
This function now needs to set the new variables.
I also documented the blueprint with comments.
January 13, 2025
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First commit