blueprint

FName GetNearestBoneToActor(AActor* DamageCauser)

  • Exposure: public
  • UE Version: 4.25

Klian

September 7, 2020, 1:49 am

This function will show you how correctly to find the nearest bone to a certain actor using blueprints! (Using Any Damage Event for example). More informations to this link: moddb.com

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
September 7, 2020
  1. New comments

  2. Initial