material
Post Process "Radial Blur" Material Shader
- Exposure: public
- UE Version: 5.6
ctrl + v
1 comment
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Create new material and choose Material Domain - Post Process
Add Post Process actor to your scene, find material section and paste there
Have questions? vfx community https://t.me/vfx_ukraine
MakcumVFXUkraine
September 1, 2025, 8:55 am