November 20, 2020, 3:53 pm
ctrl + v
Friday 20, 2020
The main bunch of the players blueprint is dedicated to a script that moves a door, this does not work at the moment and is going to be reworked. The other part that is not movement interacts with the item parent and allows the player to see, pick up, drop and inspect items that uses the proper interface.
Friday 27, 2020
Some in this BP can be optimized, an example is that the part that kills the player can be checked in the arrows or spikes insteed. So everytime it hits the player it checks to see if the health is <0
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