by Sbaero @ January 3, 2018
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Unreal Engine Version: 4.16
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A universal box trigger that on Player 0 overlap event will play a 2D or 3D sound that can have delay, exit fade out, be replayable, and loopable.
This was needed in our project to add extra functionality to sound triggers, as they couldn't loop, replay, or have exit fade out, which are important for creating tension in a horror game.