blueprint

SoundTrigger_Blueprint

  • Exposure: public
  • UE Version: 4.16

avatar author

Sbaero

January 3, 2018, 4:25 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • avatar author

    Sbaero

    Wednesday 3, 2018

    http://sbaeringer.com/

    Description:

    A universal box trigger that on Player 0 overlap event will play a 2D or 3D sound that can have delay, exit fade out, be replayable, and loopable.

    This was needed in our project to add extra functionality to sound triggers, as they couldn't loop, replay, or have exit fade out, which are important for creating tension in a horror game.