material

Auto MipMaps

  • Exposure: public
  • UE Version: 5.5

Its-DPR

March 21, 2025, 8:01 pm

Auto MipMaps from de distance betwen camera to object, in scalar parameter use very low values (0.00001). to use configure the texture sample to MipBias and conect de last multiply to Bias, in other nodes the name is MipBias

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v