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animation
Anim Graph
Exposure:
public
UE Version:
5.5
anonymous
January 11, 2025, 9:42 am
Code to copy
Begin Object Class=/Script/AnimGraph.AnimGraphNode_Root Name="AnimGraphNode_Root_0" ExportPath="/Script/AnimGraph.AnimGraphNode_Root'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_Root_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_Root_0.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_Root_0.AnimGraphNodeBinding_Base_0'" End Object Node=(LayerGroup="") ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=1710 NodePosY=1570 ErrorType=4 NodeGuid=526965354F7EF57B80C907BD9610F837 CustomProperties Pin (PinId=CCA4476C4F7A6474137E84946CCBCD4E,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_Slot_5 E984F4A34784A3F4B350AC9DE58D8E26,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_1" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1'" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="LocomotionSM" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM'" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_9" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FallLoop" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_10" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="FallLand" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_1'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_1.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_11" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0'" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="IdleSM" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM'" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0'" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="IdleStance" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance'" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="StanceTransition" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_SequencePlayer_1'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_SequencePlayer_1.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateEntryNode_0'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_0" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_0" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1.AnimationTransitionGraph_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="AnimationTransitionGraph_0" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0.K2Node_VariableGet_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Turn In Place" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="TurnInPlaceRecovery" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="IdleBreak" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateEntryNode_0'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.K2Node_PromotableOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.K2Node_CallFunction_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_3" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.K2Node_CallFunction_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.K2Node_CallFunction_1'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_5" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_0'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_4" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_4'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_6" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_7" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.K2Node_CallFunction_1'" End Object Begin Object Class=/Script/PropertyAccessNode.K2Node_PropertyAccess Name="K2Node_PropertyAccess_0" ExportPath="/Script/PropertyAccessNode.K2Node_PropertyAccess'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.K2Node_PropertyAccess_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_3" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.K2Node_CallFunction_3'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_8" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition.K2Node_VariableGet_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_12" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Start" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ApplyAdditive Name="AnimGraphNode_ApplyAdditive_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ApplyAdditive_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ApplyAdditive_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_BlendSpacePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_BlendSpacePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_1'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_1.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping Name="AnimGraphNode_OrientationWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_OrientationWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_OrientationWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StrideWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_3" ExportPath="/Script/UnrealEd.EdGraphNode_Comment'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.EdGraphNode_Comment_3'" End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_1" ExportPath="/Script/UnrealEd.EdGraphNode_Comment'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.EdGraphNode_Comment_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_3'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_13" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Cycle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ApplyAdditive Name="AnimGraphNode_ApplyAdditive_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ApplyAdditive_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ApplyAdditive_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_BlendSpacePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_BlendSpacePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping Name="AnimGraphNode_OrientationWarping_3" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_OrientationWarping_3'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_OrientationWarping_3.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StrideWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_3'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_14" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Stop" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_1'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_1.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_15" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Pivot" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ApplyAdditive Name="AnimGraphNode_ApplyAdditive_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_ApplyAdditive_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_ApplyAdditive_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer Name="AnimGraphNode_BlendSpacePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_BlendSpacePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_BlendSpacePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_LayeredBoneBlend_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_LayeredBoneBlend_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0'" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="PivotSM" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM'" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="PivotA" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping Name="AnimGraphNode_OrientationWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_OrientationWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_OrientationWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StrideWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.K2Node_VariableGet_1'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="PivotB" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping Name="AnimGraphNode_OrientationWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_OrientationWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_OrientationWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StrideWarping_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.K2Node_VariableGet_1'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateEntryNode_0'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CommutativeAssociativeBinaryOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_4" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CallFunction_4'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CallFunction_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_PromotableOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CallFunction_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_PromotableOperator_0'" End Object Begin Object Class=/Script/PropertyAccessNode.K2Node_PropertyAccess Name="K2Node_PropertyAccess_0" ExportPath="/Script/PropertyAccessNode.K2Node_PropertyAccess'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_PropertyAccess_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_3'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_1'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_6" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpStart" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_7" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpStartLoop" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_7.JumpStartLoop.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_8" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8'" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="JumpApex" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_StateResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_SequencePlayer_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequenceEvaluator Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_SequenceEvaluator_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_8.JumpApex.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateEntryNode_0'" End Object Begin Object Class=/Script/AnimGraph.AnimStateConduitNode Name="AnimStateConduitNode_1" ExportPath="/Script/AnimGraph.AnimStateConduitNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_1'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="EndInAir" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_1.EndInAir'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_1.EndInAir.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_1.EndInAir.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateAliasNode Name="AnimStateAliasNode_3" ExportPath="/Script/AnimGraph.AnimStateAliasNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateAliasNode_3'" End Object Begin Object Class=/Script/AnimGraph.AnimStateConduitNode Name="AnimStateConduitNode_2" ExportPath="/Script/AnimGraph.AnimStateConduitNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_2'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="JumpSelector" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_2.JumpSelector'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_2.JumpSelector.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateConduitNode_2.JumpSelector.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_0'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_0.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_0.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_0.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_11" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_11'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_11.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_11.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_11.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_11.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_3" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_3'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_3.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_3.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_3.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_13" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_13'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_13.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_13.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_13.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_13.Transition.K2Node_PromotableOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_13.Transition.K2Node_VariableGet_4'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_14" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_14'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_14.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_14.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_14.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_14.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_15" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_15'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_15.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_15.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_15.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_16" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_16'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_16.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_16.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_16.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_16.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_16.Transition.K2Node_PromotableOperator_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_18" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_18'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_18.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_18.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_18.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_18.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_28" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.K2Node_CommutativeAssociativeBinaryOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_2" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.K2Node_CommutativeAssociativeBinaryOperator_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_28.Transition.K2Node_VariableGet_2'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_29" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_29'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_29.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_29.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_29.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_30" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_30'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_31" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_31'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_31.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_31.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_31.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_32" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition.K2Node_CommutativeAssociativeBinaryOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_32.Transition.K2Node_VariableGet_2'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_33" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.K2Node_CallFunction_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.K2Node_CommutativeAssociativeBinaryOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_2" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.K2Node_CommutativeAssociativeBinaryOperator_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_33.Transition.K2Node_VariableGet_2'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_34" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_34'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_34.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_34.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_34.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_34.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_34.Transition.K2Node_CallFunction_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_35" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_35'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_35.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_35.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_35.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_2" ExportPath="/Script/AnimGraph.K2Node_AnimGetter'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_35.Transition.K2Node_AnimGetter_2'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateAliasNode Name="AnimStateAliasNode_1" ExportPath="/Script/AnimGraph.AnimStateAliasNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateAliasNode_1'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_37" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_CallFunction_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_VariableGet_3'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_PromotableOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_CommutativeAssociativeBinaryOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_CallFunction_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_0" ExportPath="/Script/UnrealEd.EdGraphNode_Comment'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_37.Transition.EdGraphNode_Comment_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateAliasNode Name="AnimStateAliasNode_4" ExportPath="/Script/AnimGraph.AnimStateAliasNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateAliasNode_4'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_39" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_39'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_39.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_39.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_39.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_39.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateAliasNode Name="AnimStateAliasNode_5" ExportPath="/Script/AnimGraph.AnimStateAliasNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateAliasNode_5'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_40" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_40'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_40.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_40.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_40.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateAliasNode Name="AnimStateAliasNode_6" ExportPath="/Script/AnimGraph.AnimStateAliasNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateAliasNode_6'" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_42" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_42'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_42.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_42.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_42.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_42.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_43" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_5" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_VariableGet_5'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_7" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_CommutativeAssociativeBinaryOperator_7'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_VariableGet_4'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_CommutativeAssociativeBinaryOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_4" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_CallFunction_4'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_PromotableOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_43.Transition.K2Node_VariableGet_1'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_44" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_44'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_44.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_44.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_44.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_44.Transition.K2Node_VariableGet_1'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_45" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_PromotableOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_VariableGet_3'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_PromotableOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_CommutativeAssociativeBinaryOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_2" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_CommutativeAssociativeBinaryOperator_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_EnumInequality Name="K2Node_EnumInequality_0" ExportPath="/Script/BlueprintGraph.K2Node_EnumInequality'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_EnumInequality_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_VariableGet_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_VariableGet_4'" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_1" ExportPath="/Script/AnimGraph.K2Node_AnimGetter'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_45.Transition.K2Node_AnimGetter_1'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_46" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_46'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_46.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_46.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_46.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_46.Transition.K2Node_VariableGet_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_47" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47.Transition.K2Node_VariableGet_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47.Transition.K2Node_PromotableOperator_1'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_47.Transition.K2Node_CallFunction_0'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_48" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48.Transition.K2Node_VariableGet_2'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48.Transition.K2Node_CommutativeAssociativeBinaryOperator_0'" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_48.Transition.K2Node_VariableGet_3'" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_49" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_49'" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_49.Transition'" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_49.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_49.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateTransitionNode_49.Transition.K2Node_VariableGet_0'" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="LocomotionSM" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM'" Begin Object Name="AnimStateNode_9" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9'" Begin Object Name="FallLoop" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=2F388A864D333DC1D521DD8DEA58A4E4 CustomProperties Pin (PinId=DD8FD5CF4C2BAAB39306A1B963D0E8C4,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 8D879E7A4B6E46469DCBA3B076F2715C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequencePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("Sequence", (PinType=(PinCategory="object",PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequence'"),PromotedPinType=(PinCategory="object",PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequence'"),PropertyName="Sequence",PathAsText="Jump Fall Loop",PropertyPath=("Jump_FallLoop"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True))) End Object ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-672 NodePosY=16 NodeGuid=B8A8E83743C46B8F8E5F5CBEDACF16D4 CustomProperties Pin (PinId=F2C25A504A816A7A4E2B93801085E7D0,PinName="Sequence",PinFriendlyName=INVTEXT("Sequence"),PinToolTip="Sequence\nAnim Sequence Base Object Reference\n\nThe animation sequence asset to play",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequenceBase'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D898D59246B60A533DCDCC97E63FC727,PinName="PlayRate",PinFriendlyName=INVTEXT("Play Rate"),PinToolTip="Play Rate\nFloat (single-precision)\n\nThe play rate multiplier. Can be negative, which will cause the animation to play in reverse.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C108B3334F95C24AF0A9D9842FBE39E2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 52162F934940886284D84A8FC95CE053,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-336 NodePosY=160 NodeGuid=0F1D9C50468639DBDD1D8092FB640B78 CustomProperties Pin (PinId=52162F934940886284D84A8FC95CE053,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 C108B3334F95C24AF0A9D9842FBE39E2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12E7AEBC4377A9B157D2909845B1BE54,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 895DB6754A041E48BBFA1D8FD990F62D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=474ED6B24850875A6BD80BA554DAA9AE,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 73C80E824455F680ED77F8838B78AB98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D879E7A4B6E46469DCBA3B076F2715C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 DD8FD5CF4C2BAAB39306A1B963D0E8C4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.K2Node_VariableGet_0'" VariableReference=(MemberName="HipFireUpperBodyOverrideWeight",MemberGuid=98956088434C65E3DE375D966314EAC1,bSelfContext=True) NodePosX=-640 NodePosY=352 NodeGuid=D7C46A3D41144EF85AFC679428EA4566 CustomProperties Pin (PinId=73C80E824455F680ED77F8838B78AB98,PinName="HipFireUpperBodyOverrideWeight",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 474ED6B24850875A6BD80BA554DAA9AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=62E26FB1493BE1B3013A1AAFF13B1E3C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_9.FallLoop.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bIgnoreForRelevancyTest=True,UpdateFunction=(FunctionName="SetUpHipFireRaiseWeaponPose")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateHipFireRaiseWeaponPose",MemberGuid=EE084CBC4747BD45259E3BB98DD96996,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-720 NodePosY=208 NodeGuid=75C28D99426F8010704918982714A519 CustomProperties Pin (PinId=ADD74D2441089760B092759CB9C4DE91,PinName="ExplicitTime",PinFriendlyName=INVTEXT("Explicit Time"),PinToolTip="Explicit Time\nFloat (single-precision)\n\nThe time at which to evaluate the associated sequence",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=895DB6754A041E48BBFA1D8FD990F62D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 12E7AEBC4377A9B157D2909845B1BE54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequencePlayer'AnimGraphNode_SequencePlayer_0'" Nodes(2)="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'AnimGraphNode_LayeredBoneBlend_2'" Nodes(3)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" GraphGuid=55DE3A694ECEE3317ACFEFB1C3A12B7C End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'FallLoop'" NodePosX=480 NodePosY=-256 NodeGuid=6148B4944CE9A28F8BA8A489245C657C CustomProperties Pin (PinId=46E946F847289CB80FE9AC9C72E82D76,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_15 8B1DE0F9463AB3D2E6C6F4AD5DBC6A10,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4616241B4C65DB5F424D5BBDE091A091,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_16 6772FDCC429B3C6FFC1F8689DE01E3A8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_10" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10'" Begin Object Name="FallLand" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=4 NodeGuid=C5A9F7A94136C613FB6414BD59115FF2 CustomProperties Pin (PinId=3C48ED2A45D4383CA6B1A28720488D05,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 8D879E7A4B6E46469DCBA3B076F2715C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_1'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_1.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("Sequence", (PinType=(PinCategory="object",PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequence'"),PromotedPinType=(PinCategory="object",PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequence'"),PropertyName="Sequence",PathAsText="Jump Fall Land",PropertyPath=("Jump_FallLand"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True))) End Object Node=(GroupName="Locomotion",GroupRole=AlwaysLeader,Method=SyncGroup,bShouldLoop=False,bTeleportToExplicitTime=False,BecomeRelevantFunction=(FunctionName="SetUpFallLandAnim"),UpdateFunction=(FunctionName="UpdateFallLandAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("ExplicitTime") BecomeRelevantFunction=(MemberName="SetUpFallLandAnim",MemberGuid=33D075254FDD43728CA01998516BD87F,bSelfContext=True) UpdateFunction=(MemberName="UpdateFallLandAnim",MemberGuid=8CEAE1CE4DC3755D6446329D8DC4A6A7,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-752 NodePosY=144 NodeGuid=E32D3A784CF8B42098D3A38B401889BC CustomProperties Pin (PinId=4CC9A2F84CAD58E29014F3BE942F2EFD,PinName="Sequence",PinFriendlyName=INVTEXT("Sequence"),PinToolTip="Sequence\nAnim Sequence Base Object Reference\n\nThe animation sequence asset to evaluate",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequenceBase'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8E46D46A4178BDAD45E0038CA96149EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 52162F934940886284D84A8FC95CE053,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-336 NodePosY=256 NodeGuid=70032C3C4DC1AA225BA8FDA22A0C9493 CustomProperties Pin (PinId=52162F934940886284D84A8FC95CE053,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_1 8E46D46A4178BDAD45E0038CA96149EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12E7AEBC4377A9B157D2909845B1BE54,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 895DB6754A041E48BBFA1D8FD990F62D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=474ED6B24850875A6BD80BA554DAA9AE,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 73C80E824455F680ED77F8838B78AB98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D879E7A4B6E46469DCBA3B076F2715C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 3C48ED2A45D4383CA6B1A28720488D05,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.K2Node_VariableGet_0'" VariableReference=(MemberName="HipFireUpperBodyOverrideWeight",MemberGuid=98956088434C65E3DE375D966314EAC1,bSelfContext=True) NodePosX=-640 NodePosY=448 NodeGuid=FBA950F74AB2279DF0E0C8AF71CFDCE7 CustomProperties Pin (PinId=73C80E824455F680ED77F8838B78AB98,PinName="HipFireUpperBodyOverrideWeight",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 474ED6B24850875A6BD80BA554DAA9AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=551F0F864C54CB81F84CFF95F9F9E7D7,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_10.FallLand.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bIgnoreForRelevancyTest=True,UpdateFunction=(FunctionName="SetUpHipFireRaiseWeaponPose")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateHipFireRaiseWeaponPose",MemberGuid=EE084CBC4747BD45259E3BB98DD96996,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-720 NodePosY=304 NodeGuid=B380AB88411F7E53A3178F94CC6DBB46 CustomProperties Pin (PinId=ADD74D2441089760B092759CB9C4DE91,PinName="ExplicitTime",PinFriendlyName=INVTEXT("Explicit Time"),PinToolTip="Explicit Time\nFloat (single-precision)\n\nThe time at which to evaluate the associated sequence",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=895DB6754A041E48BBFA1D8FD990F62D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 12E7AEBC4377A9B157D2909845B1BE54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_1'" Nodes(2)="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'AnimGraphNode_LayeredBoneBlend_2'" Nodes(3)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" GraphGuid=25E24DD4447F09203AAA6586E1EE46EB End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'FallLand'" NodePosX=704 NodePosY=-256 NodeGuid=72005C44401166ECEE519E93003168C8 CustomProperties Pin (PinId=0D7F86244E45045DBBECE3816521DBBA,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_16 421BA33A441AD0DFE80CC4AF9EB8333F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=04F0AF4B427C6FCF0340E4892D16A983,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_18 DC6F1E62423EC7D03B96A694A072ACFC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_11" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11'" Begin Object Name="Idle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BecomeRelevantFunction=(FunctionName="SetUpIdleState"),UpdateFunction=(FunctionName="UpdateIdleState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) BecomeRelevantFunction=(MemberName="SetUpIdleState",MemberGuid=214930DF4210BC5B07D6D6976978A496,bSelfContext=True) UpdateFunction=(MemberName="UpdateIdleState",MemberGuid=9396A2D842F1337AF0898C91C5D22C3C,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=48 ErrorType=4 NodeGuid=D11C3A4C49CB1A88BF662BB4D3D9FBB9 CustomProperties Pin (PinId=BDFA07BD4D5990CC447109827165B15A,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_0 2F9CFEB549C30397358CFB9A5193BD8B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateMachine_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0'" Begin Object Name="IdleSM" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM'" Begin Object Name="AnimStateNode_0" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0'" Begin Object Name="Idle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BecomeRelevantFunction=(FunctionName="SetUpIdleState"),UpdateFunction=(FunctionName="UpdateIdleState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) BecomeRelevantFunction=(MemberName="SetUpIdleState",MemberGuid=214930DF4210BC5B07D6D6976978A496,bSelfContext=True) UpdateFunction=(MemberName="UpdateIdleState",MemberGuid=9396A2D842F1337AF0898C91C5D22C3C,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=160 ErrorType=4 NodeGuid=CD5BA9D8465E7E80A3939CBE30E0C3F6 CustomProperties Pin (PinId=48E22880487AFB08DE93DB9553F617D4,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_0 F46FB33544DF7E9E913D8E9C52E995D2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateMachine_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0'" Begin Object Name="IdleStance" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance'" Begin Object Name="AnimStateNode_0" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0'" Begin Object Name="Idle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=789489584AEE9BD76F07E691C548C1D4 CustomProperties Pin (PinId=7DB94E9842476A45997EB2894C6AEE1A,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 4C02DAF84902248B1E2DCBB280C508D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_SequencePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_0.Idle.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object Node=(UpdateFunction=(FunctionName="OnNewFunction_0")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateIdleAnim",MemberGuid=0D6163064FCDF17872D42A8B399D795B,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-384 NodeGuid=1EC78667437740A849F6BCB69FE91E14 CustomProperties Pin (PinId=4C02DAF84902248B1E2DCBB280C508D1,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 7DB94E9842476A45997EB2894C6AEE1A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequencePlayer'AnimGraphNode_SequencePlayer_0'" GraphGuid=92132685449BE017B5E428B92E91B39A End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Idle'" NodePosX=320 NodePosY=-16 NodeGuid=C4B36B3D4895B0BD3F1E5A81A17F10BB CustomProperties Pin (PinId=E1088909496FAEF37771329E9435A7FF,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_2 A059928E41E00C48174029A66479C603,AnimStateTransitionNode_1 4206F55A4C585F6DC0CDAB86B3E5A533,AnimStateEntryNode_0 181BE54840AF046D5C5B849F48AB72CD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=841287594D93DFC5E8B12A97F4A1C9ED,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_0 664C3B484A70C1625C2306B3631D90A8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1'" Begin Object Name="StanceTransition" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosY=-48 NodeGuid=BD6043324B1F6D1705B1FAABE486AC18 CustomProperties Pin (PinId=4C4CAA7B416036B1351062A4E83ED06D,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_1 BBAB6DCF4176213ECFD70092C0CF0758,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_SequencePlayer_1'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateNode_1.StanceTransition.AnimGraphNode_SequencePlayer_1.AnimGraphNodeBinding_Base_0'" End Object Node=(bLoopAnimation=False,BecomeRelevantFunction=(FunctionName="OnNewFunction_0")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") BecomeRelevantFunction=(MemberName="SetupIdleTransition",MemberGuid=E3C9EA994C29E6F438A86E87D8DF30B6,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-384 NodePosY=-48 ErrorType=4 NodeGuid=376B15534B42CB29E514FBA1A9002265 CustomProperties Pin (PinId=BBAB6DCF4176213ECFD70092C0CF0758,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 4C4CAA7B416036B1351062A4E83ED06D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequencePlayer'AnimGraphNode_SequencePlayer_1'" GraphGuid=7B63912043BB6F43E547A5B512C7293E End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'StanceTransition'" NodePosX=256 NodePosY=224 NodeGuid=759ECF404A7903E3D8A0B88923750319 CustomProperties Pin (PinId=5FAC41B2416683BBF429FDBC533D3CA3,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_0 84F5F0AD44E8B64AD115FD8BEC2A29D4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D4C08D84059A2DB575847894A9578D2,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_1 05DA37384BCA5170411863A8D7545F9C,AnimStateTransitionNode_2 774E2D5C4D415CE129507BAE8D85EC62,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateEntryNode_0'" ErrorType=3 ErrorMsg="Entry node IdleStance is not connected to state" NodeGuid=0AC827AC48A9CC9C27BCCF8621DD6C27 CustomProperties Pin (PinId=181BE54840AF046D5C5B849F48AB72CD,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 E1088909496FAEF37771329E9435A7FF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0'" Begin Object Name="AnimationTransitionGraph_0" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=3 NodeGuid=2655E2C84BF985F50F0043B97CC4FD00 CustomProperties Pin (PinId=11343A234C4ED6F8C3BF0EAC1DDEAB53,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 96175AF4412EBF161198E9A3E7026F76,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_0.AnimationTransitionGraph_0.K2Node_VariableGet_0'" VariableReference=(MemberName="CrouchStateChange",MemberGuid=5F536F4C4249505FF6D0C2B09576FA8B,bSelfContext=True) NodePosX=-240 NodeGuid=B67514994861CBB5EC3D27B8F1C4805B CustomProperties Pin (PinId=96175AF4412EBF161198E9A3E7026F76,PinName="CrouchStateChange",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 11343A234C4ED6F8C3BF0EAC1DDEAB53,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5AB7E9FD471F1A252F85CAA5A72FEC99,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" GraphGuid=045CD25445A8FE7B6C185B91DD0E3624 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'AnimationTransitionGraph_0'" CrossfadeDuration=0.150000 LogicType=TLT_Inertialization NodePosX=372 NodePosY=115 NodeGuid=893A7013475D364C7EF424ACDB0C79F7 CustomProperties Pin (PinId=664C3B484A70C1625C2306B3631D90A8,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 841287594D93DFC5E8B12A97F4A1C9ED,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84F5F0AD44E8B64AD115FD8BEC2A29D4,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 5FAC41B2416683BBF429FDBC533D3CA3,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1'" Begin Object Name="AnimationTransitionGraph_0" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1.AnimationTransitionGraph_0'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_1.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=F25BE5B444A41659F7AF4BAF686103B8 CustomProperties Pin (PinId=AC402ECD4A11E33949CB8FBFF8656BD9,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" GraphGuid=109098FA466E523D6F490BBDC2EF7F2D End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'AnimationTransitionGraph_0'" PriorityOrder=2 CrossfadeDuration=0.250000 bAutomaticRuleBasedOnSequencePlayerInState=True LogicType=TLT_Inertialization NodePosX=312 NodePosY=136 ErrorType=4 ErrorMsg="Transition StanceTransition to Idle is using an automatic transition rule but the source Sequence Player is set as looping. Please clear the \'Loop Animation\' flag" NodeGuid=14E1064C429A3F14A34295B3A2A87796 CustomProperties Pin (PinId=05DA37384BCA5170411863A8D7545F9C,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 8D4C08D84059A2DB575847894A9578D2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4206F55A4C585F6DC0CDAB86B3E5A533,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 E1088909496FAEF37771329E9435A7FF,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2'" Begin Object Name="AnimationTransitionGraph_0" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=3 NodeGuid=205D3434456B784237C27B9EF87D83FB CustomProperties Pin (PinId=67CF237A41F20A2F0A3BBAA98771A13C,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 5FFB90C84AE1D0EC1C2C20B7AB9EA0B4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.IdleStance.AnimStateTransitionNode_2.AnimationTransitionGraph_0.K2Node_VariableGet_0'" VariableReference=(MemberName="CrouchStateChange",MemberGuid=5F536F4C4249505FF6D0C2B09576FA8B,bSelfContext=True) NodePosX=-208 NodeGuid=81F4668F4EC8627ACA04C79F6BC9E9D9 CustomProperties Pin (PinId=5FFB90C84AE1D0EC1C2C20B7AB9EA0B4,PinName="CrouchStateChange",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 67CF237A41F20A2F0A3BBAA98771A13C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5FA7B8C048A61CDB6BC4178A07CF8794,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" GraphGuid=8F57929C43239B7CB7B61AB5C9BC81B3 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'AnimationTransitionGraph_0'" CrossfadeDuration=0.300000 LogicType=TLT_Inertialization NodePosX=312 NodePosY=93 ErrorType=3 ErrorMsg="IdleTransition to Idle will never be taken, please connect something to Can Enter Transition" NodeGuid=2D6FFC4043BE5B1E80E126A604B3CDD8 CustomProperties Pin (PinId=774E2D5C4D415CE129507BAE8D85EC62,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 8D4C08D84059A2DB575847894A9578D2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A059928E41E00C48174029A66479C603,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 E1088909496FAEF37771329E9435A7FF,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode="/Script/AnimGraph.AnimStateEntryNode'AnimStateEntryNode_0'" OwnerAnimGraphNode="/Script/AnimGraph.AnimGraphNode_StateMachine'AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateMachineSchema'" Nodes(0)="/Script/AnimGraph.AnimStateEntryNode'AnimStateEntryNode_0'" Nodes(1)="/Script/AnimGraph.AnimStateNode'AnimStateNode_0'" Nodes(2)="/Script/AnimGraph.AnimStateNode'AnimStateNode_1'" Nodes(3)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_0'" Nodes(4)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_1'" Nodes(5)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_2'" SubGraphs(0)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_0.Idle'" SubGraphs(1)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_1.StanceTransition'" SubGraphs(2)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_0.AnimationTransitionGraph_0'" SubGraphs(3)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_1.AnimationTransitionGraph_0'" SubGraphs(4)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_2.AnimationTransitionGraph_0'" GraphGuid=4F1DBF9B4E69BB53AD4C0FA0034DFA7E End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_0.Idle.AnimGraphNode_StateMachine_0.AnimGraphNodeBinding_Base_0'" End Object Node=(MaxTransitionsPerFrame=1) EditorStateMachineGraph="/Script/AnimGraph.AnimationStateMachineGraph'IdleStance'" ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="MaxTransitionsRequests",PropertyFriendlyName="Max Transitions Requests",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsRequests", "The maximum number of transition requests that can be buffered at any time.\nThe oldest transition requests are dropped to accommodate for newly created requests."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(3)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="bCreateNotifyMetaData",PropertyFriendlyName="Create Notify Meta Data",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bCreateNotifyMetaData", "Tag Notifies with meta data such as the active state and mirroring state. Producing this\ndata has a slight performance cost."),CategoryName="Settings") ShowPinForProperties(5)=(PropertyName="bAllowConduitEntryStates",PropertyFriendlyName="Allow Conduit Entry States",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bAllowConduitEntryStates", "Allows a conduit to be used as this state machine\'s entry state\nIf a valid entry state cannot be found at runtime then this will generate a reference pose!"),CategoryName="Settings") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-368 NodePosY=-16 ErrorType=3 NodeGuid=55A16E784AE479903BAACF82079A2028 CustomProperties Pin (PinId=F46FB33544DF7E9E913D8E9C52E995D2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 48E22880487AFB08DE93DB9553F617D4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_StateMachine'AnimGraphNode_StateMachine_0'" SubGraphs(0)="/Script/AnimGraph.AnimationStateMachineGraph'AnimGraphNode_StateMachine_0.IdleStance'" GraphGuid=7A4E28C64B84D2C4E3437AAFC22F20FB End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Idle'" NodePosX=240 NodeGuid=F3A6B58E41CDA2F5DE21F68439303EA0 CustomProperties Pin (PinId=4C8D87A9428E1A6AF5C4E9B5A1CA8086,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateEntryNode_0 D7A96B534E27959A26FBD5871AD97F65,AnimStateTransitionNode_5 B1C7225E4AD047ED95DB2DA918374F7D,AnimStateTransitionNode_6 D6F2F0B94B65C66B539CCF9B750F27DA,AnimStateTransitionNode_7 1CD2BC114B89B5D3897B229D50D0A4A0,AnimStateTransitionNode_8 E1B363CB4CCC50E469A0F4B3830B9FD7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4BD1FED14CBFC31C1365359D3301891A,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_2 B23C7D1E461632ED7649A2B9074A6D4F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1'" Begin Object Name="Turn In Place" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BecomeRelevantFunction=(FunctionName="SetUpTurnInPlaceRotationState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) BecomeRelevantFunction=(MemberName="SetUpTurnInPlaceRotationState",MemberGuid=12D566CE4BEAF330D49F1B90BEEEE69A,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-192 NodePosY=-48 ErrorType=1 NodeGuid=016A90EF4FEA8E38E8CEE3B337C9FC1C CustomProperties Pin (PinId=DFC721E2478BA9959F590E854454E747,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 F3C2296E41347AA2BEBD42B0177978C4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_1.Turn In Place.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(GroupName="Test",Method=SyncGroup,bShouldLoop=False,BecomeRelevantFunction=(FunctionName="SetupTurnInPlaceAnim"),UpdateFunction=(FunctionName="UpdateTurnInPlaceAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence","ExplicitTime") BecomeRelevantFunction=(MemberName="SetupTurnInPlaceAnim",MemberGuid=5DC977474E1D36430269CE85239AFD50,bSelfContext=True) UpdateFunction=(MemberName="UpdateTurnInPlaceAnim",MemberGuid=CF42011B428B100D59999BAA92172C5B,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-672 NodePosY=-48 ErrorType=1 NodeGuid=6490AA1C48F61502A1FC519F062DF0D1 CustomProperties Pin (PinId=F3C2296E41347AA2BEBD42B0177978C4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 DFC721E2478BA9959F590E854454E747,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" GraphGuid=326E2C764FFE4F4291CE818C8DBCA0D3 End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Turn In Place'" NodePosX=560 NodePosY=-224 NodeGuid=E461A6E34ECF7C92A4E148B98CAAE1F0 CustomProperties Pin (PinId=D44DF4B2490792C6E7C446A19CFB2381,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_2 E6FB20CC41E238A11376FCAAC3BB2E32,AnimStateTransitionNode_0 305C965F4FBB7DF269CEDFA47EA317A7,AnimStateTransitionNode_4 F2821B8D4EAC8DD439F68C936D7E0BCF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3A28F6494E109F5B7E692F84E8A67E3A,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_3 12B2C5C249646E179578B68207C9D45A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2'" Begin Object Name="TurnInPlaceRecovery" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BecomeRelevantFunction=(FunctionName="SetUpTurnInPlaceRecoveryState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) BecomeRelevantFunction=(MemberName="SetUpTurnInPlaceRecoveryState",MemberGuid=F9A8EC2347A2B7368D684D97CFDC9E5F,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=1 NodeGuid=AE56066F4AEB922C26E559B7A8370B15 CustomProperties Pin (PinId=1BDFF40E4CA332B592B91ABDEA3CF741,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 1780AB64426218FFE5DC479627EC7D5D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_SequencePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_2.TurnInPlaceRecovery.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("StartPosition", (PinType=(PinCategory="real",PinSubCategory="double"),PromotedPinType=(PinCategory="real",PinSubCategory="double"),PropertyName="StartPosition",PathAsText="Turn in Place Anim Time",PropertyPath=("TurnInPlaceAnimTime"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True,bIsPromotion=True))) End Object Node=(bLoopAnimation=False,UpdateFunction=(FunctionName="UpdateTurnInPlaceRecoveryAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateTurnInPlaceRecoveryAnim",MemberGuid=A8B31212497D10A9C6DC858EF924776F,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-384 ErrorType=1 NodeGuid=B35F925C45A48FDDD3F9BBA37C7ACA3B CustomProperties Pin (PinId=5A70E14543E4109EDEC9608EC8F00986,PinName="StartPosition",PinFriendlyName=INVTEXT("Start Position"),PinToolTip="Start Position\nFloat (single-precision)\n\nThe start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1780AB64426218FFE5DC479627EC7D5D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 1BDFF40E4CA332B592B91ABDEA3CF741,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequencePlayer'AnimGraphNode_SequencePlayer_0'" GraphGuid=860268E0402B89793BAA6693FB007BFD End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'TurnInPlaceRecovery'" NodePosX=544 NodePosY=32 NodeGuid=01FBDCDB45A3858E1FE1D481286D0677 CustomProperties Pin (PinId=A83953694D5D16D5C562CD9A2F3A921A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_3 FC88B97A45C8B17DFA4863821B7C913B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D9C94A6B425B6023A07888A303057087,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_5 7E34FBD04F07414B0ABA25842F8A4D1A,AnimStateTransitionNode_0 34538DDD484914C2CA5BFFA9A9BD977E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_3" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3'" Begin Object Name="IdleBreak" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=CA3FFF094D269EB34135A8829AF9B1D5 CustomProperties Pin (PinId=140FE2894A656F69F0E53FBB3CCC7E4F,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 4FDCB91D47A842FC098B3CAB6870294A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_SequencePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateNode_3.IdleBreak.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bLoopAnimation=False,BecomeRelevantFunction=(FunctionName="OnNewFunction_0")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") BecomeRelevantFunction=(MemberName="SetUpIdleBreakAnim",MemberGuid=0C12596D4DD70C439A0B2F860AA6340F,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-384 ErrorType=4 NodeGuid=B4FF26234B938BFD355EA09F4DB827A6 CustomProperties Pin (PinId=4FDCB91D47A842FC098B3CAB6870294A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 140FE2894A656F69F0E53FBB3CCC7E4F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequencePlayer'AnimGraphNode_SequencePlayer_0'" GraphGuid=8B0652F649ED6650B9BDF7BDD2F29AB0 End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'IdleBreak'" StateEntered=(Guid=D377978944F225A474D3BDB691963B03) StateLeft=(Guid=E5BFEE844BF3361404D4279339EEBE4C) StateFullyBlended=(Guid=D0474BCC4B4AA767820EE0BE24960E1A) NodePosX=208 NodePosY=-224 ErrorType=1 NodeGuid=DF2BDCE448FF0981E2F8C2A422747243 CustomProperties Pin (PinId=B56810E44E28868D845AB3B1BB0A9AA3,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1F1EFA9547AE3D258EA22283B1C4A958,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_4 4A6BF5D240865D0F716B52B08236BD58,AnimStateTransitionNode_6 B0EA35034F86EF7455839082832F786A,AnimStateTransitionNode_7 B75D5B7A4EE3DBCD9DF988806E448FCF,AnimStateTransitionNode_8 DCFDA10F421A92083B26F4BB778D4F42,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateEntryNode_0'" NodeGuid=E3FA2EBC47F700ED35FB3F8B599CC917 CustomProperties Pin (PinId=D7A96B534E27959A26FBD5871AD97F65,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 4C8D87A9428E1A6AF5C4E9B5A1CA8086,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=96 NodePosY=-16 ErrorType=3 NodeGuid=802E6EFF461A28C895BA30A8E0974CD8 CustomProperties Pin (PinId=D381C630445FC2504560C1A77DAA9E49,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_PromotableOperator_0 285A8FD9429E807437F2A9AEEF61542B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.K2Node_PromotableOperator_0'" OperationName="Greater" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Greater_DoubleDouble") NodePosX=-336 NodeGuid=F0B41A8647A49E2568C986A7ED863A0D CustomProperties Pin (PinId=286D23414473BDCDC5EADFA428702FD6,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 AA01C04142B98DB8D5876DA62E4DF20C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=898BC49946BBAA71DE657BA1962F7FC7,PinName="B",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="50.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=285A8FD9429E807437F2A9AEEF61542B,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_TransitionResult_0 D381C630445FC2504560C1A77DAA9E49,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B53C60944B9A9BA969F365A941019F8F,PinName="ErrorTolerance",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.K2Node_CallFunction_0'" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Abs") NodePosX=-560 NodePosY=-16 NodeGuid=9D799CAD4E1FC45846E5EEA3370B342C CustomProperties Pin (PinId=1FB9E6D9442B19B937D8478767BB03BC,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E733A46345877498131F6C903D17B661,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_VariableGet_0 59C547AE410A7981D29225B1E874F392,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AA01C04142B98DB8D5876DA62E4DF20C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_PromotableOperator_0 286D23414473BDCDC5EADFA428702FD6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition.K2Node_VariableGet_0'" VariableReference=(MemberName="RootYawOffset",MemberGuid=4E53F13941C4C8A9CC2710BFEE8E8167,bSelfContext=True) NodePosX=-736 NodeGuid=E80C8506485F2BAD9CB6F3916C756F64 CustomProperties Pin (PinId=59C547AE410A7981D29225B1E874F392,PinName="RootYawOffset",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_0 E733A46345877498131F6C903D17B661,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2D975B34533D410AEDE6B91328C670C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_PromotableOperator'K2Node_PromotableOperator_0'" Nodes(2)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_0'" Nodes(3)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" GraphGuid=5C863A0A4189ADA6A4D085A52FEC46C8 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" bSharedRules=True SharedRulesName="WantsTurnInPlace" SharedRulesGuid=E39F61A3499220FCAF32D3A2B65EFACD SharedColor=(R=1.000000,G=0.150000,B=0.150000,A=0.250000) NodePosX=410 NodePosY=-124 ErrorType=3 ErrorMsg="WantsTurnInPlace will never be taken, please connect something to Can Enter Transition" NodeGuid=38058A9B49084D4683037A911800A1E2 CustomProperties Pin (PinId=B23C7D1E461632ED7649A2B9074A6D4F,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 4BD1FED14CBFC31C1365359D3301891A,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E6FB20CC41E238A11376FCAAC3BB2E32,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 D44DF4B2490792C6E7C446A19CFB2381,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_3" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=E019DA3A419AEC020D2569999D234D5F CustomProperties Pin (PinId=6B0F909D4937781375AAE582C1B5A865,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1 704CA8314F4237EC3143C5B127F287A1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.K2Node_CallFunction_0'" bDefaultsToPureFunc=True FunctionReference=(MemberName="GetCurveValue",bSelfContext=True) NodePosX=-704 NodePosY=-32 NodeGuid=C748B66F436F7840D053FDB8AFF4F2A6 CustomProperties Pin (PinId=48BB22644A392F3082378DA34B41F409,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimInstance'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E3A9D1D04528D3DA1A4F56A1A86AFEF2,PinName="CurveName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="TurnYawWeight",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07319F7348DBAD9EAE7C7BA5600DAD4B,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_1 730EBF054FF59E5E6F3CB0A64C186BE9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_3.Transition.K2Node_CallFunction_1'" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="NearlyEqual_FloatFloat") NodePosX=-320 NodePosY=-16 NodeGuid=5C3316B247C5A2C7A8DFF09327A16A4D CustomProperties Pin (PinId=707AF2744F79B73FC26970AB76892F08,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=730EBF054FF59E5E6F3CB0A64C186BE9,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_CallFunction_0 07319F7348DBAD9EAE7C7BA5600DAD4B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C59F51E749322DB669A0F389001E39FC,PinName="B",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C8F353A844157147142BF0A52949F75F,PinName="ErrorTolerance",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000001",AutogeneratedDefaultValue="0.000001",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=704CA8314F4237EC3143C5B127F287A1,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 6B0F909D4937781375AAE582C1B5A865,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_0'" Nodes(2)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_1'" GraphGuid=60DAF2744BE35C202B6AA882B63F7562 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" LogicType=TLT_Inertialization NodePosX=669 NodePosY=-84 NodeGuid=BC20A74E4CEA5F0020A4FABBB880B8AF CustomProperties Pin (PinId=12B2C5C249646E179578B68207C9D45A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 3A28F6494E109F5B7E692F84E8A67E3A,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FC88B97A45C8B17DFA4863821B7C913B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_2 A83953694D5D16D5C562CD9A2F3A921A,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_5" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_5.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=91FE6BF841BA39EDE693D9A66C110563 CustomProperties Pin (PinId=CD6C98414D247FBF2D7CFF95440BDC75,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" GraphGuid=8B7C6D1B43EF3D359CB8568E2AC5F68C End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" bAutomaticRuleBasedOnSequencePlayerInState=True NodePosX=420 NodePosY=57 NodeGuid=AD306A4545F7B20D2650EFBC752DA99B CustomProperties Pin (PinId=7E34FBD04F07414B0ABA25842F8A4D1A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_2 D9C94A6B425B6023A07888A303057087,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B1C7225E4AD047ED95DB2DA918374F7D,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 4C8D87A9428E1A6AF5C4E9B5A1CA8086,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_0'" BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition'" LogicType=TLT_Inertialization bSharedRules=True SharedRulesName="WantsTurnInPlace" SharedRulesGuid=E39F61A3499220FCAF32D3A2B65EFACD SharedColor=(R=1.000000,G=0.150000,B=0.150000,A=0.250000) NodePosX=609 NodePosY=-84 ErrorType=3 ErrorMsg="WantsTurnInPlace will never be taken, please connect something to Can Enter Transition" NodeGuid=235678A3470730568CB0F7AAA0AD449F CustomProperties Pin (PinId=34538DDD484914C2CA5BFFA9A9BD977E,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_2 D9C94A6B425B6023A07888A303057087,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=305C965F4FBB7DF269CEDFA47EA317A7,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 D44DF4B2490792C6E7C446A19CFB2381,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_4" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_4'" BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_2.Transition'" bSharedRules=True SharedRulesName="WantsTurnInPlace" SharedRulesGuid=E39F61A3499220FCAF32D3A2B65EFACD SharedColor=(R=1.000000,G=0.150000,B=0.150000,A=0.250000) NodePosX=437 NodePosY=-242 ErrorType=3 ErrorMsg="WantsTurnInPlace will never be taken, please connect something to Can Enter Transition" NodeGuid=3B44FF494FE5C8071C0CD38575265281 CustomProperties Pin (PinId=4A6BF5D240865D0F716B52B08236BD58,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_3 1F1EFA9547AE3D258EA22283B1C4A958,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F2821B8D4EAC8DD439F68C936D7E0BCF,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 D44DF4B2490792C6E7C446A19CFB2381,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_6" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_6.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=3 NodeGuid=E23004924A3C3955D619E7A54255274C CustomProperties Pin (PinId=5B165EDC42B617430312378C3CE59DDC,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" GraphGuid=838E873847172B5D4DF56EBFA04F5122 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" PriorityOrder=2 bAutomaticRuleBasedOnSequencePlayerInState=True NodePosX=294 NodePosY=-142 ErrorType=4 ErrorMsg="Transition IdleBreak to Idle is using an automatic transition rule but the source Sequence Player is set as looping. Please clear the \'Loop Animation\' flag" NodeGuid=4F58EEF5484693037F012390762385DE CustomProperties Pin (PinId=B0EA35034F86EF7455839082832F786A,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_3 1F1EFA9547AE3D258EA22283B1C4A958,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D6F2F0B94B65C66B539CCF9B750F27DA,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 4C8D87A9428E1A6AF5C4E9B5A1CA8086,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_7" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=3 NodeGuid=7D872CBC40E24E209550AD962E245B1E CustomProperties Pin (PinId=A9C00B1C4C09FBE5A258D19DE288ED53,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_1 E08BC3C84360A6A94CE1B088FD4403C9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.K2Node_CallFunction_1'" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Not_PreBool") NodePosX=-304 NodePosY=32 NodeGuid=774C11894B64CF72C46F52A011EEBE6D CustomProperties Pin (PinId=66356DDF40A70D29BF1ED9AF191B00AF,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DCA8F89E41548DDCF422DAA6BFE47611,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_3 C27163874895F7C5FC954E931B05B338,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E08BC3C84360A6A94CE1B088FD4403C9,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 A9C00B1C4C09FBE5A258D19DE288ED53,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PropertyAccess_0" ExportPath="/Script/PropertyAccessNode.K2Node_PropertyAccess'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.K2Node_PropertyAccess_0'" Path(0)="CanPlayIdleBreak" TextPath="CanPlayIdleBreak" ResolvedPinType=(PinCategory="bool") NodePosX=-640 NodePosY=80 NodeGuid=89CE651245CDF3F6964DE28E5BB97BA2 CustomProperties Pin (PinId=823DA7E144230CD434B2579CBA5AA08C,PinName="Value",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_3" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_7.Transition.K2Node_CallFunction_3'" bDefaultsToPureFunc=True FunctionReference=(MemberName="CanPlayIdleBreak",MemberGuid=EA78FC36469DE4250F1A48851D31B072,bSelfContext=True) NodePosX=-544 NodePosY=-32 NodeGuid=D9B60DA046F58DA63B99498838F92B3A CustomProperties Pin (PinId=2924FBDF42028755DF5FC087F8B6A909,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="self",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C27163874895F7C5FC954E931B05B338,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_1 DCA8F89E41548DDCF422DAA6BFE47611,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_1'" Nodes(2)="/Script/PropertyAccessNode.K2Node_PropertyAccess'K2Node_PropertyAccess_0'" Nodes(3)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_3'" GraphGuid=D1094A3A4D7AB5C11B7CCCBA9F659325 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" PriorityOrder=2 NodePosX=294 NodePosY=-100 ErrorType=3 ErrorMsg="IdleBreak to Idle will never be taken, please connect something to Can Enter Transition" NodeGuid=E6FA75B844D9D5767C291484E77BB99C CustomProperties Pin (PinId=B75D5B7A4EE3DBCD9DF988806E448FCF,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_3 1F1EFA9547AE3D258EA22283B1C4A958,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1CD2BC114B89B5D3897B229D50D0A4A0,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 4C8D87A9428E1A6AF5C4E9B5A1CA8086,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_8" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=3 NodeGuid=54FEC92B46E02B4C865773A66C10381F CustomProperties Pin (PinId=EB529F4644E422DF65788E83E600EA7B,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 88CC16444DEA08F1CFBC91B64C87E447,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.IdleSM.AnimStateTransitionNode_8.Transition.K2Node_VariableGet_0'" VariableReference=(MemberName="GameplayTag_IsFiring",MemberGuid=990C0EB948D7B0DC4D0358953927CBBE,bSelfContext=True) NodePosX=-224 NodePosY=48 NodeGuid=A07411C34123B85BE3E21F846D4D84AE CustomProperties Pin (PinId=88CC16444DEA08F1CFBC91B64C87E447,PinName="GameplayTag_IsFiring",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 EB529F4644E422DF65788E83E600EA7B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6351F8EB4AB39BB413479B95B4126191,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" GraphGuid=0B7E8C0D43F88E1F712031898A19458E End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" CrossfadeDuration=0.000000 NodePosX=294 NodePosY=-58 ErrorType=3 ErrorMsg="IdleBreak to Idle will never be taken, please connect something to Can Enter Transition" NodeGuid=1732A23740ABDBF636250883E7E142B4 CustomProperties Pin (PinId=DCFDA10F421A92083B26F4BB778D4F42,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_3 1F1EFA9547AE3D258EA22283B1C4A958,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E1B363CB4CCC50E469A0F4B3830B9FD7,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 4C8D87A9428E1A6AF5C4E9B5A1CA8086,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode="/Script/AnimGraph.AnimStateEntryNode'AnimStateEntryNode_0'" OwnerAnimGraphNode="/Script/AnimGraph.AnimGraphNode_StateMachine'AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateMachineSchema'" Nodes(0)="/Script/AnimGraph.AnimStateEntryNode'AnimStateEntryNode_0'" Nodes(1)="/Script/AnimGraph.AnimStateNode'AnimStateNode_0'" Nodes(2)="/Script/AnimGraph.AnimStateNode'AnimStateNode_1'" Nodes(3)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_2'" Nodes(4)="/Script/AnimGraph.AnimStateNode'AnimStateNode_2'" Nodes(5)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_3'" Nodes(6)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_5'" Nodes(7)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_0'" Nodes(8)="/Script/AnimGraph.AnimStateNode'AnimStateNode_3'" Nodes(9)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_4'" Nodes(10)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_6'" Nodes(11)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_7'" Nodes(12)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_8'" SubGraphs(0)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_0.Idle'" SubGraphs(1)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_1.Turn In Place'" SubGraphs(2)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_2.Transition'" SubGraphs(3)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_2.TurnInPlaceRecovery'" SubGraphs(4)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_3.Transition'" SubGraphs(5)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_5.Transition'" SubGraphs(6)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_3.IdleBreak'" SubGraphs(7)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_6.Transition'" SubGraphs(8)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_7.Transition'" SubGraphs(9)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_8.Transition'" GraphGuid=866C3C7945693EC683038B8381C5797F End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_11.Idle.AnimGraphNode_StateMachine_0.AnimGraphNodeBinding_Base_0'" End Object EditorStateMachineGraph="/Script/AnimGraph.AnimationStateMachineGraph'IdleSM'" ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="MaxTransitionsRequests",PropertyFriendlyName="Max Transitions Requests",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsRequests", "The maximum number of transition requests that can be buffered at any time.\nThe oldest transition requests are dropped to accommodate for newly created requests."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(3)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="bCreateNotifyMetaData",PropertyFriendlyName="Create Notify Meta Data",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bCreateNotifyMetaData", "Tag Notifies with meta data such as the active state and mirroring state. Producing this\ndata has a slight performance cost."),CategoryName="Settings") ShowPinForProperties(5)=(PropertyName="bAllowConduitEntryStates",PropertyFriendlyName="Allow Conduit Entry States",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bAllowConduitEntryStates", "Allows a conduit to be used as this state machine\'s entry state\nIf a valid entry state cannot be found at runtime then this will generate a reference pose!"),CategoryName="Settings") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-336 NodePosY=-16 NodeGuid=7652CBB446BCBF33A27E9E82514171FA CustomProperties Pin (PinId=2F9CFEB549C30397358CFB9A5193BD8B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 BDFA07BD4D5990CC447109827165B15A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_StateMachine'AnimGraphNode_StateMachine_0'" SubGraphs(0)="/Script/AnimGraph.AnimationStateMachineGraph'AnimGraphNode_StateMachine_0.IdleSM'" GraphGuid=FF043A3D466E4658B7199393D8DE7C09 End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Idle'" NodePosX=-1488 NodePosY=-384 NodeGuid=E399F6764CA3302F3D9B3F9D4ADABB06 CustomProperties Pin (PinId=1501334548CD65EBBFC538A03C1BBC88,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateEntryNode_0 3204842944CAB3C8400129911233FA31,AnimStateTransitionNode_31 131C79BF41FFC1243FFD0A90AE4CA3DF,AnimStateTransitionNode_48 12FB32BD4C386A21AE1E1CA5920888EE,AnimStateTransitionNode_49 B0136C634810EEC946FA24BAC8DA8E29,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3A314F744CB40743738DE1A7CEA57FCD,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_28 51BDB5E744B6CE513DB1B88C30370419,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_12" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12'" Begin Object Name="Start" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BecomeRelevantFunction=(FunctionName="SetUpStartState"),UpdateFunction=(FunctionName="UpdateStartState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) BecomeRelevantFunction=(MemberName="SetUpStartState",MemberGuid=6185B1AF44AAE412A66D13BCE95428C5,bSelfContext=True) UpdateFunction=(MemberName="UpdateStartState",MemberGuid=26A092DC4CD7A89949E4BE9AB8D621EB,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=4 NodeGuid=DE330C8745C1D5BED0B3EA8736C0B246 CustomProperties Pin (PinId=9A79FE9340D5BC5705B5E8AFA9AE9F98,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ApplyAdditive_0 2F2C3AFD478D1EED5EA64385338E7E70,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ApplyAdditive_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ApplyAdditive_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ApplyAdditive_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Base",PropertyFriendlyName="Base",CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="Additive",PropertyFriendlyName="Additive",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(4)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ApplyAdditive:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(5)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(8)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-272 NodePosY=32 NodeGuid=050EC0754A9B621452A448B9DC8E24CF CustomProperties Pin (PinId=76B2CF9E4143FB49D017DFAD6C56C294,PinName="Base",PinFriendlyName=INVTEXT("Base"),PinToolTip="Base\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 B2E7D76441D1CC7230464B87131A9DE3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E9045BCD47C45BCF918781A82F08DED7,PinName="Additive",PinFriendlyName=INVTEXT("Additive"),PinToolTip="Additive\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_0 7F08C85E4F2366D3BB59699317199CC2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D1D61E6747470F1CA4D3EE9B9244013A,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=808A3053462835017E903F94B97E14F3,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=ACF929B8499E111D894842891CAF8659,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2F2C3AFD478D1EED5EA64385338E7E70,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 9A79FE9340D5BC5705B5E8AFA9AE9F98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_BlendSpacePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_BlendSpacePlayer_0.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("X", (PinType=(PinCategory="real",PinSubCategory="double"),PromotedPinType=(PinCategory="real",PinSubCategory="double"),PropertyName="X",PathAsText="Additive Lean Angle",PropertyPath=("AdditiveLeanAngle"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True,bIsPromotion=True))) End Object Node=(BlendSpace="/Script/Engine.BlendSpace1D'/NarrativePro/Assets/Character/Lyra/Mannequin/Animations/Locomotion/Rifle/BS_MM_Rifle_Jog_Leans.BS_MM_Rifle_Jog_Leans'") ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group). Note that\nthis is the name of the group used to sync the output of this node - it will not force\nsyncing of animations contained by it."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set). Note\nthat this is the role of the output of this node, not of animations contained by it."),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Method", "How this node will synchronize with other animations. Note that this determines how the output\nof this node is used for synchronization, not of animations contained by it."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start position in [0, 1] to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-704 NodePosY=240 NodeGuid=45F4B9F444DD952217F9AE8EA96A6C8E CustomProperties Pin (PinId=C9F094594E81EB244EA5A19DFD49A853,PinName="X",PinFriendlyName="LeanAngle",PinToolTip="X\nFloat (single-precision)\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2C709CEC456DE7181EF78A94ED24EEC8,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat (single-precision)\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F08C85E4F2366D3BB59699317199CC2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ApplyAdditive_0 E9045BCD47C45BCF918781A82F08DED7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_1'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_1.AnimGraphNodeBinding_Base_0'" End Object Node=(GroupName="Locomotion",Method=SyncGroup,bShouldLoop=False,BecomeRelevantFunction=(FunctionName="OnNewFunction_0"),UpdateFunction=(FunctionName="UpdateStartAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence","ExplicitTime") BecomeRelevantFunction=(MemberName="SetUpStartAnim",MemberGuid=E53CB8344B29614261995A8170C86F16,bSelfContext=True) UpdateFunction=(MemberName="UpdateStartAnim",MemberGuid=2B79DA704FCD4E6C8458CDB1DA33BB7F,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-3520 NodePosY=-288 ErrorType=1 NodeGuid=1405EEAF4D43D301196239A0C5AC08C5 CustomProperties Pin (PinId=E133CF2144E2D5743D3C0292CEBBEF71,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 52162F934940886284D84A8FC95CE053,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-2816 NodePosY=-144 ErrorType=3 NodeGuid=2E5850D94B3C5166AA6375BFF6405867 CustomProperties Pin (PinId=52162F934940886284D84A8FC95CE053,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_1 E133CF2144E2D5743D3C0292CEBBEF71,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12E7AEBC4377A9B157D2909845B1BE54,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 895DB6754A041E48BBFA1D8FD990F62D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=474ED6B24850875A6BD80BA554DAA9AE,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 73C80E824455F680ED77F8838B78AB98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D879E7A4B6E46469DCBA3B076F2715C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 38C0DAA740F08FE8F6D04E8A067848B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_0'" VariableReference=(MemberName="HipFireUpperBodyOverrideWeight",MemberGuid=98956088434C65E3DE375D966314EAC1,bSelfContext=True) NodePosX=-3184 NodePosY=128 ErrorType=3 NodeGuid=27C0DD2E47B1ED99CF7CBFA9C59F78C3 CustomProperties Pin (PinId=73C80E824455F680ED77F8838B78AB98,PinName="HipFireUpperBodyOverrideWeight",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 474ED6B24850875A6BD80BA554DAA9AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=540D615B40BC9E5DA46427A36552206D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bIgnoreForRelevancyTest=True,UpdateFunction=(FunctionName="SetUpHipFireRaiseWeaponPose")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateHipFireRaiseWeaponPose",MemberGuid=EE084CBC4747BD45259E3BB98DD96996,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-3264 NodePosY=-32 ErrorType=1 NodeGuid=76F07B82409BB88D9360B38D81FE1FE4 CustomProperties Pin (PinId=ADD74D2441089760B092759CB9C4DE91,PinName="ExplicitTime",PinFriendlyName=INVTEXT("Explicit Time"),PinToolTip="Explicit Time\nFloat (single-precision)\n\nThe time at which to evaluate the associated sequence",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=895DB6754A041E48BBFA1D8FD990F62D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 12E7AEBC4377A9B157D2909845B1BE54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_OrientationWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_OrientationWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_OrientationWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,MinRootMotionSpeedThreshold=80.000000,SpineBones=((BoneName="spine_01"),(BoneName="spine_02"),(BoneName="spine_03"),(BoneName="spine_04"),(BoneName="spine_05"),(BoneName="ik_hand_root")),IKFootRootBone=(BoneName="ik_foot_root"),IKFootBones=((BoneName="ik_foot_l"),(BoneName="ik_foot_r")),DistributedBoneOrientationAlpha=0.750000) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:Mode", "Orientation warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="TargetTime",PropertyFriendlyName="Target Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:TargetTime", "Experimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps."),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="OrientationAngle",PropertyFriendlyName="Orientation Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:OrientationAngle", "The desired orientation angle (in degrees) to warp by relative to the specified RotationAxis"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionAngle",PropertyFriendlyName="Locomotion Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngle", "The character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="LocomotionDirection",PropertyFriendlyName="Locomotion Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionDirection", "The character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply orientation warping\nThis is useful to prevent unnatural re-orientation when the animation has a portion with no root motion (i.e starts/stops/idles)\nWhen this value is greater than 0, it\'s recommended to enable interpolation with RotationInterpSpeed > 0"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(15)=(PropertyName="LocomotionAngleDeltaThreshold",PropertyFriendlyName="Locomotion Angle Delta Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngleDeltaThreshold", "Specifies an angle threshold to prevent erroneous over-rotation of the character, disabled with a value of 0\n\nWhen the effective orientation warping angle is detected to be greater than this value (default: 90 degrees) the locomotion direction will be inverted prior to warping\nThis will be used in the following equation: [Orientation = RotationBetween(RootMotionDirection, -LocomotionDirection)]\n\nExample: Playing a forward running animation while the motion is going backward\nRather than orientation warping by 180 degrees, the system will warp by 0 degrees"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(16)=(PropertyName="SpineBones",PropertyFriendlyName="Spine Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:SpineBones", "Spine bone definitions\nUsed to counter rotate the body in order to keep the character facing forward\nThe amount of counter rotation applied is driven by DistributedBoneOrientationAlpha"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(18)=(PropertyName="IKFootBones",PropertyFriendlyName="IK Foot Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootBones", "IK Foot definitions"),CategoryName="Settings") ShowPinForProperties(19)=(PropertyName="CurrentAnimAsset",PropertyFriendlyName="Current Anim Asset",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAsset", "Experimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="CurrentAnimAssetTime",PropertyFriendlyName="Current Anim Asset Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAssetTime", "Experimental. Current playback time in seconds of the CurrentAnimAsset"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(21)=(PropertyName="RotationAxis",PropertyFriendlyName="Rotation Axis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationAxis", "Rotation axis used when rotating the character body"),CategoryName="Settings") ShowPinForProperties(22)=(PropertyName="DistributedBoneOrientationAlpha",PropertyFriendlyName="Distributed Bone Orientation Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DistributedBoneOrientationAlpha", "Specifies how much rotation is applied to the character body versus IK feet"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(23)=(PropertyName="RotationInterpSpeed",PropertyFriendlyName="Rotation Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationInterpSpeed", "Specifies the interpolation speed (in Alpha per second) towards reaching the final warped rotation angle\nA value of 0 will cause instantaneous rotation, while a greater value will introduce smoothing"),CategoryName="Settings") ShowPinForProperties(24)=(PropertyName="CounterCompensateInterpSpeed",PropertyFriendlyName="Counter Compensate Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CounterCompensateInterpSpeed", "Same as RotationInterpSpeed, but for CounterCompensate smoothing. A value of 0 sample raw root motion.\nUsed to avoid stuttering from resampling root deltas. Root motion is already smooth, so a large value is our default (~75% of 60 fps)."),CategoryName="Settings") ShowPinForProperties(25)=(PropertyName="MaxCorrectionDegrees",PropertyFriendlyName="Max Correction Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxCorrectionDegrees", "Max correction we\'re allowed to do per-second when using interpolation.\nThis minimizes pops when we have a large difference between current and target orientation."),CategoryName="Settings") ShowPinForProperties(26)=(PropertyName="MaxRootMotionDeltaToCompensateDegrees",PropertyFriendlyName="Max Root Motion Delta to Compensate Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxRootMotionDeltaToCompensateDegrees", "Don\'t compensate our interpolator when the instantaneous root motion delta is higher than this. This is likely a pivot."),CategoryName="Settings") ShowPinForProperties(27)=(PropertyName="bCounterCompenstateInterpolationByRootMotion",PropertyFriendlyName="Counter Compenstate Interpolation by Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bCounterCompenstateInterpolationByRootMotion", "Whether to counter compensate interpolation by the animated root motion angle change over time.\nThis helps to conserve the motion from our animation.\nDisable this if your root motion is expected to be jittery, and you want orientation warping to smooth it out."),CategoryName="Settings") ShowPinForProperties(28)=(PropertyName="bScaleByGlobalBlendWeight",PropertyFriendlyName="Scale by Global Blend Weight",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(29)=(PropertyName="bUseManualRootMotionVelocity",PropertyFriendlyName="Use Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(30)=(PropertyName="ManualRootMotionVelocity",PropertyFriendlyName="Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(31)=(PropertyName="WarpingSpace",PropertyFriendlyName="Warping Space",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(32)=(PropertyName="WarpingSpaceTransform",PropertyFriendlyName="Warping Space Transform",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(33)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(34)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bEnableDebugDraw", "Enable/Disable orientation warping debug drawing"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1600 NodePosY=-144 bCommentBubbleVisible=True NodeComment="Added IK_Hand_Root as a \'Spine Bone\' because it is the parent of the ik hands and we want to orient them w/ the chest." ErrorType=3 NodeGuid=8F7D4BC84FC206D3D80CB4A009A2E1BA CustomProperties Pin (PinId=30D2D6644BC4BE72335CAAAF813EA22B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 430670234BAD10096C5791B56ADCA4AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07B3DBFA41A118893E3E27AB08AD3F44,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF825134C53EE898067DB9B373559BE,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B9694185417D5E8F166F7A860BC17E7F,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DC840B5644B308F2CE0F4D9E43F8FD51,PinName="TargetTime",PinFriendlyName=INVTEXT("Target Time"),PinToolTip="Target Time\nFloat (single-precision)\n\nExperimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.800000",AutogeneratedDefaultValue="0.800000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0125229749AE13BD678FB898CB6B057A,PinName="OrientationAngle",PinFriendlyName=INVTEXT("Orientation Angle"),PinToolTip="Orientation Angle\nFloat (single-precision)\n\nThe desired orientation angle (in degrees) to warp by relative to the specified RotationAxis",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6C420DDB4E4E1EAC859CF79CDE4B8F5C,PinName="LocomotionAngle",PinFriendlyName=INVTEXT("Locomotion Angle"),PinToolTip="Locomotion Angle\nFloat (single-precision)\n\nThe character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_3 CCFFA04A461B92C4BA9356A1A581F20C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E7A27B9645901BF511490B8DBFCC3E7D,PinName="LocomotionDirection",PinFriendlyName=INVTEXT("Locomotion Direction"),PinToolTip="Locomotion Direction\nVector\n\nThe character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000,0.000000,0.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D5640E1E48C1AC642196C1BABEC19816,PinName="CurrentAnimAsset",PinFriendlyName=INVTEXT("Current Anim Asset"),PinToolTip="Current Anim Asset\nAnimation Asset Object Reference\n\nExperimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimationAsset'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4762D6F44E887BA1592624AEA19C05A2,PinName="CurrentAnimAssetTime",PinFriendlyName=INVTEXT("Current Anim Asset Time"),PinToolTip="Current Anim Asset Time\nFloat (single-precision)\n\nExperimental. Current playback time in seconds of the CurrentAnimAsset",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=34AD920C4C5921B5C952B1A250BA12EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StrideWarping_0 9CEE837546A1DCD18CF63986D473669B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="LocalPose",PropertyFriendlyName="Local Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-2352 NodePosY=-144 NodeGuid=1313D7FE4FA22D933ED17192B5CD006D CustomProperties Pin (PinId=38C0DAA740F08FE8F6D04E8A067848B2,PinName="LocalPose",PinFriendlyName=INVTEXT("Local Pose"),PinToolTip="Local Pose\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 8D879E7A4B6E46469DCBA3B076F2715C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=430670234BAD10096C5791B56ADCA4AE,PinName="ComponentPose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_OrientationWarping_0 30D2D6644BC4BE72335CAAAF813EA22B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-576 NodePosY=-144 NodeGuid=2AA027D3428ED12D56FC67B1EE768B4D CustomProperties Pin (PinId=010548F040CBEA973C527DB4E1986003,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StrideWarping_0 2CA4EDC540A6B1C4D69785AC14FD742A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2E7D76441D1CC7230464B87131A9DE3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ApplyAdditive_0 76B2CF9E4143FB49D017DFAD6C56C294,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StrideWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,PelvisBone=(BoneName="pelvis"),IKFootRootBone=(BoneName="ik_foot_root"),FootDefinitions=((IKFootBone=(BoneName="ik_foot_r"),FKFootBone=(BoneName="foot_r"),ThighBone=(BoneName="thigh_r")),(IKFootBone=(BoneName="ik_foot_l"),FKFootBone=(BoneName="foot_l"),ThighBone=(BoneName="thigh_l"))),StrideScaleModifier=(bClampResult=True,bInterpResult=True)) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:Mode", "Stride warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="StrideDirection",PropertyFriendlyName="Stride Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideDirection", "Component-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StrideScale",PropertyFriendlyName="Stride Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScale", "Stride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionSpeed",PropertyFriendlyName="Locomotion Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:LocomotionSpeed", "Locomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply stride warping\nThis is useful to prevent unnatural strides when the animation has a portion with no root motion (i.e starts/stops)\nWhen this value is greater than 0, it\'s recommended to enable interpolation in StrideScaleModifier"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="PelvisBone",PropertyFriendlyName="Pelvis Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisBone", "Pevlis Bone definition"),CategoryName="Settings") ShowPinForProperties(15)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(16)=(PropertyName="FootDefinitions",PropertyFriendlyName="Foot Definitions",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FootDefinitions", "Foot definitions specifying the IK, FK, and Thigh bone"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="StrideScaleModifier",PropertyFriendlyName="Stride Scale Modifier",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScaleModifier", "Modifies the final stride scale value by optionally clamping and/or interpolating"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(18)=(PropertyName="FloorNormalDirection",PropertyFriendlyName="Floor Normal Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FloorNormalDirection", "Floor normal direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Up Vector: <0,0,1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(19)=(PropertyName="GravityDirection",PropertyFriendlyName="Gravity Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:GravityDirection", "Gravity direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Down Vector: <0,0,-1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="PelvisIKFootSolver",PropertyFriendlyName="Pelvis IK Foot Solver",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisIKFootSolver", "Solver for controlling how much the pelvis is \"pulled down\" towards the IK/FK foot definitions during leg limb extension"),CategoryName="Advanced") ShowPinForProperties(21)=(PropertyName="bOrientStrideDirectionUsingFloorNormal",PropertyFriendlyName="Orient Stride Direction Using Floor Normal",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bOrientStrideDirectionUsingFloorNormal", "Orients the specified (Manual) or computed (Graph) stride direction by the floor normal"),CategoryName="Advanced") ShowPinForProperties(22)=(PropertyName="bCompensateIKUsingFKThighRotation",PropertyFriendlyName="Compensate IK Using FK Thigh Rotation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bCompensateIKUsingFKThighRotation", "Include warping adjustment to the FK thigh bones alongside the IK/FK foot definitions\nThis is used to help preserve the original overall leg shape"),CategoryName="Advanced") ShowPinForProperties(23)=(PropertyName="bClampIKUsingFKLimits",PropertyFriendlyName="Clamp IK Using FK Limits",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bClampIKUsingFKLimits", "Clamps the IK foot warping to prevent over-extension relative to the overall FK leg"),CategoryName="Advanced") ShowPinForProperties(24)=(PropertyName="bDisableIfMissingRootMotion",PropertyFriendlyName="Disable if Missing Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDisableIfMissingRootMotion", "Do not execute stride warping if animation data has no root motion"),CategoryName="Advanced") ShowPinForProperties(25)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(26)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bEnableDebugDraw", "Enable/Disable stride warping debug drawing"),CategoryName="Debug") ShowPinForProperties(27)=(PropertyName="bDebugDrawIKFootOrigin",PropertyFriendlyName="Debug Draw IKFoot Origin",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootOrigin", "Enable/Disable IK foot location debug drawing prior to warping"),CategoryName="Debug") ShowPinForProperties(28)=(PropertyName="bDebugDrawIKFootAdjustment",PropertyFriendlyName="Debug Draw IKFoot Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootAdjustment", "Enable/Disable IK foot location debug drawing following initial foot adjustment"),CategoryName="Debug") ShowPinForProperties(29)=(PropertyName="bDebugDrawPelvisAdjustment",PropertyFriendlyName="Debug Draw Pelvis Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawPelvisAdjustment", "Enable/Disable pelvis debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(30)=(PropertyName="bDebugDrawThighAdjustment",PropertyFriendlyName="Debug Draw Thigh Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawThighAdjustment", "Enable/Disable thigh debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(31)=(PropertyName="bDebugDrawIKFootFinal",PropertyFriendlyName="Debug Draw IKFoot Final",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootFinal", "Enable/Disable IK foot location debug drawing following all adsjustments (Final warped result)"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1008 NodePosY=-144 ErrorType=3 NodeGuid=5446160C4ED4BCF2B21515B26A8162FC CustomProperties Pin (PinId=9CEE837546A1DCD18CF63986D473669B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_OrientationWarping_0 34AD920C4C5921B5C952B1A250BA12EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B41394DB4F40DC6E89AD58A7AB7F7F76,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0310E2244FF7C0A216430FAF229923EA,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_1 B979EC074164376E2FB21C9D35E7B046,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=73609C6B4394FAEA94B6CF84BDB7A8A9,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0720E0C64873FB77E6AAE498C28E9894,PinName="StrideDirection",PinFriendlyName=INVTEXT("Stride Direction"),PinToolTip="Stride Direction\nVector\n\nComponent-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000,0.000000,0.000000",AutogeneratedDefaultValue="1.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=43D617224C56663E5587C0865A0403D6,PinName="StrideScale",PinFriendlyName=INVTEXT("Stride Scale"),PinToolTip="Stride Scale\nFloat (single-precision)\n\nStride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE1487D04EE3C28CEDF4198174DD415E,PinName="LocomotionSpeed",PinFriendlyName=INVTEXT("Locomotion Speed"),PinToolTip="Locomotion Speed\nFloat (single-precision)\n\nLocomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 79D070EB4E4DD682447F62B48D7A13EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2CA4EDC540A6B1C4D69785AC14FD742A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 010548F040CBEA973C527DB4E1986003,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_1'" VariableReference=(MemberName="StrideWarpingStartAlpha",MemberGuid=77A612364EEFE96ED426ABB62EED932B,bSelfContext=True) NodePosX=-1328 NodePosY=-32 ErrorType=1 NodeGuid=922A63554F37935D566977B5B847E8DD CustomProperties Pin (PinId=B979EC074164376E2FB21C9D35E7B046,PinName="StrideWarpingStartAlpha",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 0310E2244FF7C0A216430FAF229923EA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EC8680AE41F00C9D44D78D9C610C92E1,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="EdGraphNode_Comment_3" ExportPath="/Script/UnrealEd.EdGraphNode_Comment'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.EdGraphNode_Comment_3'" CommentColor=(R=0.180392,G=0.180392,B=0.180392,A=1.000000) bCommentBubbleVisible_InDetailsPanel=False NodePosX=-3872 NodePosY=-528 NodeWidth=960 NodeHeight=416 bCommentBubblePinned=False bCommentBubbleVisible=False NodeComment="AnimBP Tour #8\r\nThis is an example use case of Anim Node Functions.\r\nAnim Node Functions can be run on animation nodes. They will only run when the node is active, which allows us to localize logic to specific nodes or states.\r\nIn this case, an Anim Node Function selects an animation to play when the node become relevant. Another Anim Node Function manages the play rate of the animation." NodeGuid=A37C6ADC44C0D0ED3B1411AF66AD296A End Object Begin Object Name="EdGraphNode_Comment_1" ExportPath="/Script/UnrealEd.EdGraphNode_Comment'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.EdGraphNode_Comment_1'" CommentColor=(R=0.180392,G=0.180392,B=0.180392,A=1.000000) bCommentBubbleVisible_InDetailsPanel=False MoveMode=NoGroupMovement NodePosX=-2096 NodePosY=-464 NodeWidth=1360 NodeHeight=576 bCommentBubblePinned=False bCommentBubbleVisible=False NodeComment="AnimBP Tour #10\r\nThis is an example of warping the authored pose of the animation to match what the Pawn owner is actually doing.\r\nOrientation Warping will rotate the lower body of the pose to align to the direction the Pawn owner is moving. We only author Forward/Back/Left/Right directions and rely on warping to fill in the gaps.\r\nOrientation Warping will then realign the upper body so that the character continues to aim where the camera is looking.\r\nStride Warping will shorten or lengthen the stride of the legs when the authored speed of the animation doesn\'t match the actual speed of the Pawn owner.\r\nThe Animation Warping plugin is required to have access to these nodes." NodeGuid=55E8F8C142D6630685A867A08407A0D3 End Object Begin Object Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_2'" VariableReference=(MemberName="DisplacementSpeed",MemberGuid=EC4DDF644239A5147FB320A8CBA4BB08,bSelfContext=True) NodePosX=-1264 NodePosY=48 NodeGuid=A8C3021F4D57086C146AD2B714ABBECD CustomProperties Pin (PinId=79D070EB4E4DD682447F62B48D7A13EC,PinName="DisplacementSpeed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 EE1487D04EE3C28CEDF4198174DD415E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EFAD9A4348864A64B9FE29AF534709C9,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_12.Start.K2Node_VariableGet_3'" VariableReference=(MemberName="LocalVelocityDirectionAngleWithOffset",MemberGuid=A15934834B1FC2EAED98DC9DA5D6FDBD,bSelfContext=True) NodePosX=-1952 NodePosY=32 NodeGuid=A21F4AC14CCC2716DD2C42A68F6EB6EC CustomProperties Pin (PinId=CCFFA04A461B92C4BA9356A1A581F20C,PinName="LocalVelocityDirectionAngleWithOffset",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_OrientationWarping_0 6C420DDB4E4E1EAC859CF79CDE4B8F5C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=A8324C27427CB9821765719487956008,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'AnimGraphNode_ApplyAdditive_0'" Nodes(2)="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'AnimGraphNode_BlendSpacePlayer_0'" Nodes(3)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_1'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'AnimGraphNode_LayeredBoneBlend_2'" Nodes(5)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(6)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" Nodes(7)="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'AnimGraphNode_OrientationWarping_0'" Nodes(8)="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'AnimGraphNode_LocalToComponentSpace_0'" Nodes(9)="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'AnimGraphNode_ComponentToLocalSpace_0'" Nodes(10)="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'AnimGraphNode_StrideWarping_0'" Nodes(11)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_1'" Nodes(12)="/Script/UnrealEd.EdGraphNode_Comment'EdGraphNode_Comment_3'" Nodes(13)="/Script/UnrealEd.EdGraphNode_Comment'EdGraphNode_Comment_1'" Nodes(14)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_2'" Nodes(15)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_3'" GraphGuid=BBB35D444F3A59933AED4B8043705E8B End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Start'" NodePosX=-1216 NodePosY=-608 NodeGuid=B07CED534A1C75A10B310395BF70E40D CustomProperties Pin (PinId=404BE36C42B45E78076C1786D20B88D6,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_28 3045F0E24278052AC894FCA8FD15C628,AnimStateTransitionNode_32 0324DC03431F7C738BF637B363FF3821,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8A9581B2474E628DED3FBD8F1D4BA752,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_29 66D39B6F4B3A886251CEB28CFC2B080F,AnimStateTransitionNode_33 5CD5BB774DBFF1387982AEADD0995334,AnimStateTransitionNode_45 20F5616E4D4DA523F942B0B7EF4CC292,AnimStateTransitionNode_46 B723BCF24E47699E53BCC29E2BBC58A9,AnimStateTransitionNode_47 A3E71CDC4E8BA73FDF5D04ABFFCDAAC4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_13" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13'" Begin Object Name="Cycle" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=4 NodeGuid=BDD651D34FBFA7971B2B8D84E992CE58 CustomProperties Pin (PinId=A75A2BF6496F78340BF1EBB2A5EBF39B,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ApplyAdditive_0 9689CFD449B2696C205F7C860EC31A49,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ApplyAdditive_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ApplyAdditive_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ApplyAdditive_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Base",PropertyFriendlyName="Base",CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="Additive",PropertyFriendlyName="Additive",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(4)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ApplyAdditive:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(5)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(8)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-336 NodePosY=16 NodeGuid=E3820A0F41B099CB74425DA25F880A47 CustomProperties Pin (PinId=E572EBBD46532C1F1CCF59A67E22FEDC,PinName="Base",PinFriendlyName=INVTEXT("Base"),PinToolTip="Base\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 B2E7D76441D1CC7230464B87131A9DE3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8F4EB272451D2A98C08F9C9E09164F6C,PinName="Additive",PinFriendlyName=INVTEXT("Additive"),PinToolTip="Additive\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_0 C34B92DD48493550504032843959FFAA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0575199C4CC0641E1396BE82E1EDB157,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3564DEF44DF2D7A96D977DADB9BD061A,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4971336840B69234C93425A480C3BCB0,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9689CFD449B2696C205F7C860EC31A49,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 A75A2BF6496F78340BF1EBB2A5EBF39B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_BlendSpacePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_BlendSpacePlayer_0.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("X", (PinType=(PinCategory="real",PinSubCategory="double"),PromotedPinType=(PinCategory="real",PinSubCategory="double"),PropertyName="X",PathAsText="Additive Lean Angle",PropertyPath=("AdditiveLeanAngle"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True,bIsPromotion=True))) End Object Node=(bIgnoreForRelevancyTest=True,BlendSpace="/Script/Engine.BlendSpace1D'/NarrativePro/Assets/Character/Lyra/Mannequin/Animations/Locomotion/Rifle/BS_MM_Rifle_Jog_Leans.BS_MM_Rifle_Jog_Leans'") ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group). Note that\nthis is the name of the group used to sync the output of this node - it will not force\nsyncing of animations contained by it."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set). Note\nthat this is the role of the output of this node, not of animations contained by it."),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Method", "How this node will synchronize with other animations. Note that this determines how the output\nof this node is used for synchronization, not of animations contained by it."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start position in [0, 1] to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-832 NodePosY=96 NodeGuid=A3C8F6104DFB5FF54A7AC5ABA0C19643 CustomProperties Pin (PinId=20EEA7CD4F491EE0FFA624B69FBDB3E5,PinName="X",PinFriendlyName="LeanAngle",PinToolTip="X\nFloat (single-precision)\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F38944C8418EAC5CE2487D844782669B,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat (single-precision)\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C34B92DD48493550504032843959FFAA,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ApplyAdditive_0 8F4EB272451D2A98C08F9C9E09164F6C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequencePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" End Object Node=(GroupName="Locomotion",GroupRole=AlwaysFollower,Method=SyncGroup,UpdateFunction=(FunctionName="UpdateCycleAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence","PlayRate") UpdateFunction=(MemberName="UpdateCycleAnim",MemberGuid=177CBE1E4F9975D2113F5A92156E3C75,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-2592 NodePosY=-352 ErrorType=1 NodeGuid=DCEE5B224DA782E0679377AD09949235 CustomProperties Pin (PinId=16D2314A4D343934842E57A93F5702BD,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 52162F934940886284D84A8FC95CE053,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-2192 NodePosY=-240 NodeGuid=5DD7109F42649DF21FC45A8044C204F2 CustomProperties Pin (PinId=52162F934940886284D84A8FC95CE053,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 16D2314A4D343934842E57A93F5702BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12E7AEBC4377A9B157D2909845B1BE54,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 895DB6754A041E48BBFA1D8FD990F62D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=474ED6B24850875A6BD80BA554DAA9AE,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 73C80E824455F680ED77F8838B78AB98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D879E7A4B6E46469DCBA3B076F2715C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 38C0DAA740F08FE8F6D04E8A067848B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_0'" VariableReference=(MemberName="HipFireUpperBodyOverrideWeight",MemberGuid=98956088434C65E3DE375D966314EAC1,bSelfContext=True) NodePosX=-2624 NodePosY=-48 NodeGuid=2B9D6EA6429902F43B8663BFBF0E37B2 CustomProperties Pin (PinId=73C80E824455F680ED77F8838B78AB98,PinName="HipFireUpperBodyOverrideWeight",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 474ED6B24850875A6BD80BA554DAA9AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8FBB486449E52428548EC3A36AD12E87,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bIgnoreForRelevancyTest=True,bTeleportToExplicitTime=False,UpdateFunction=(FunctionName="SetUpHipFireRaiseWeaponPose")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateHipFireRaiseWeaponPose",MemberGuid=EE084CBC4747BD45259E3BB98DD96996,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-2672 NodePosY=-192 NodeGuid=E41AD3B74DD5EEC6CEBC93B460773216 CustomProperties Pin (PinId=ADD74D2441089760B092759CB9C4DE91,PinName="ExplicitTime",PinFriendlyName=INVTEXT("Explicit Time"),PinToolTip="Explicit Time\nFloat (single-precision)\n\nThe time at which to evaluate the associated sequence",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=895DB6754A041E48BBFA1D8FD990F62D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 12E7AEBC4377A9B157D2909845B1BE54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_OrientationWarping_3" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_OrientationWarping_3'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_OrientationWarping_3.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,MinRootMotionSpeedThreshold=80.000000,SpineBones=((BoneName="spine_01"),(BoneName="spine_02"),(BoneName="spine_03"),(BoneName="spine_04"),(BoneName="spine_05"),(BoneName="ik_hand_root")),IKFootRootBone=(BoneName="ik_foot_root"),IKFootBones=((BoneName="ik_foot_l"),(BoneName="ik_foot_r")),DistributedBoneOrientationAlpha=0.750000) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:Mode", "Orientation warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="TargetTime",PropertyFriendlyName="Target Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:TargetTime", "Experimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps."),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="OrientationAngle",PropertyFriendlyName="Orientation Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:OrientationAngle", "The desired orientation angle (in degrees) to warp by relative to the specified RotationAxis"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionAngle",PropertyFriendlyName="Locomotion Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngle", "The character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="LocomotionDirection",PropertyFriendlyName="Locomotion Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionDirection", "The character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply orientation warping\nThis is useful to prevent unnatural re-orientation when the animation has a portion with no root motion (i.e starts/stops/idles)\nWhen this value is greater than 0, it\'s recommended to enable interpolation with RotationInterpSpeed > 0"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(15)=(PropertyName="LocomotionAngleDeltaThreshold",PropertyFriendlyName="Locomotion Angle Delta Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngleDeltaThreshold", "Specifies an angle threshold to prevent erroneous over-rotation of the character, disabled with a value of 0\n\nWhen the effective orientation warping angle is detected to be greater than this value (default: 90 degrees) the locomotion direction will be inverted prior to warping\nThis will be used in the following equation: [Orientation = RotationBetween(RootMotionDirection, -LocomotionDirection)]\n\nExample: Playing a forward running animation while the motion is going backward\nRather than orientation warping by 180 degrees, the system will warp by 0 degrees"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(16)=(PropertyName="SpineBones",PropertyFriendlyName="Spine Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:SpineBones", "Spine bone definitions\nUsed to counter rotate the body in order to keep the character facing forward\nThe amount of counter rotation applied is driven by DistributedBoneOrientationAlpha"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(18)=(PropertyName="IKFootBones",PropertyFriendlyName="IK Foot Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootBones", "IK Foot definitions"),CategoryName="Settings") ShowPinForProperties(19)=(PropertyName="CurrentAnimAsset",PropertyFriendlyName="Current Anim Asset",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAsset", "Experimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="CurrentAnimAssetTime",PropertyFriendlyName="Current Anim Asset Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAssetTime", "Experimental. Current playback time in seconds of the CurrentAnimAsset"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(21)=(PropertyName="RotationAxis",PropertyFriendlyName="Rotation Axis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationAxis", "Rotation axis used when rotating the character body"),CategoryName="Settings") ShowPinForProperties(22)=(PropertyName="DistributedBoneOrientationAlpha",PropertyFriendlyName="Distributed Bone Orientation Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DistributedBoneOrientationAlpha", "Specifies how much rotation is applied to the character body versus IK feet"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(23)=(PropertyName="RotationInterpSpeed",PropertyFriendlyName="Rotation Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationInterpSpeed", "Specifies the interpolation speed (in Alpha per second) towards reaching the final warped rotation angle\nA value of 0 will cause instantaneous rotation, while a greater value will introduce smoothing"),CategoryName="Settings") ShowPinForProperties(24)=(PropertyName="CounterCompensateInterpSpeed",PropertyFriendlyName="Counter Compensate Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CounterCompensateInterpSpeed", "Same as RotationInterpSpeed, but for CounterCompensate smoothing. A value of 0 sample raw root motion.\nUsed to avoid stuttering from resampling root deltas. Root motion is already smooth, so a large value is our default (~75% of 60 fps)."),CategoryName="Settings") ShowPinForProperties(25)=(PropertyName="MaxCorrectionDegrees",PropertyFriendlyName="Max Correction Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxCorrectionDegrees", "Max correction we\'re allowed to do per-second when using interpolation.\nThis minimizes pops when we have a large difference between current and target orientation."),CategoryName="Settings") ShowPinForProperties(26)=(PropertyName="MaxRootMotionDeltaToCompensateDegrees",PropertyFriendlyName="Max Root Motion Delta to Compensate Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxRootMotionDeltaToCompensateDegrees", "Don\'t compensate our interpolator when the instantaneous root motion delta is higher than this. This is likely a pivot."),CategoryName="Settings") ShowPinForProperties(27)=(PropertyName="bCounterCompenstateInterpolationByRootMotion",PropertyFriendlyName="Counter Compenstate Interpolation by Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bCounterCompenstateInterpolationByRootMotion", "Whether to counter compensate interpolation by the animated root motion angle change over time.\nThis helps to conserve the motion from our animation.\nDisable this if your root motion is expected to be jittery, and you want orientation warping to smooth it out."),CategoryName="Settings") ShowPinForProperties(28)=(PropertyName="bScaleByGlobalBlendWeight",PropertyFriendlyName="Scale by Global Blend Weight",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(29)=(PropertyName="bUseManualRootMotionVelocity",PropertyFriendlyName="Use Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(30)=(PropertyName="ManualRootMotionVelocity",PropertyFriendlyName="Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(31)=(PropertyName="WarpingSpace",PropertyFriendlyName="Warping Space",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(32)=(PropertyName="WarpingSpaceTransform",PropertyFriendlyName="Warping Space Transform",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(33)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(34)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bEnableDebugDraw", "Enable/Disable orientation warping debug drawing"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1424 NodePosY=-240 bCommentBubbleVisible=True NodeComment="Added IK_Hand_Root as a \'Spine Bone\' because it is the parent of the ik hands and we want to orient them w/ the chest." ErrorType=3 NodeGuid=0EE0A83A44615759EABDB69BA9C84462 CustomProperties Pin (PinId=30D2D6644BC4BE72335CAAAF813EA22B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 430670234BAD10096C5791B56ADCA4AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07B3DBFA41A118893E3E27AB08AD3F44,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF825134C53EE898067DB9B373559BE,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B9694185417D5E8F166F7A860BC17E7F,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE97609A4FB40389143599AEC89CFAA5,PinName="TargetTime",PinFriendlyName=INVTEXT("Target Time"),PinToolTip="Target Time\nFloat (single-precision)\n\nExperimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.800000",AutogeneratedDefaultValue="0.800000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0125229749AE13BD678FB898CB6B057A,PinName="OrientationAngle",PinFriendlyName=INVTEXT("Orientation Angle"),PinToolTip="Orientation Angle\nFloat (single-precision)\n\nThe desired orientation angle (in degrees) to warp by relative to the specified RotationAxis",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6C420DDB4E4E1EAC859CF79CDE4B8F5C,PinName="LocomotionAngle",PinFriendlyName=INVTEXT("Locomotion Angle"),PinToolTip="Locomotion Angle\nFloat (single-precision)\n\nThe character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="90.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 33CC3FC942D110A20F122E887182659A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4C8DE3D44FC0B5C9C921B6A9F4E7FA6D,PinName="LocomotionDirection",PinFriendlyName=INVTEXT("Locomotion Direction"),PinToolTip="Locomotion Direction\nVector\n\nThe character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000,0.000000,0.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3E2220DB45CEF94C35879AA5271E3770,PinName="CurrentAnimAsset",PinFriendlyName=INVTEXT("Current Anim Asset"),PinToolTip="Current Anim Asset\nAnimation Asset Object Reference\n\nExperimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimationAsset'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EBF6240641AB388C93DC57960ACD580D,PinName="CurrentAnimAssetTime",PinFriendlyName=INVTEXT("Current Anim Asset Time"),PinToolTip="Current Anim Asset Time\nFloat (single-precision)\n\nExperimental. Current playback time in seconds of the CurrentAnimAsset",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=34AD920C4C5921B5C952B1A250BA12EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StrideWarping_0 9CEE837546A1DCD18CF63986D473669B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="LocalPose",PropertyFriendlyName="Local Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1808 NodePosY=-240 NodeGuid=300D38524CB765810BBB898234474EA8 CustomProperties Pin (PinId=38C0DAA740F08FE8F6D04E8A067848B2,PinName="LocalPose",PinFriendlyName=INVTEXT("Local Pose"),PinToolTip="Local Pose\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 8D879E7A4B6E46469DCBA3B076F2715C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=430670234BAD10096C5791B56ADCA4AE,PinName="ComponentPose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_OrientationWarping_3 30D2D6644BC4BE72335CAAAF813EA22B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-608 NodePosY=-240 ErrorType=4 NodeGuid=1C6F693E44F65797ED78EB95F694F9D1 CustomProperties Pin (PinId=010548F040CBEA973C527DB4E1986003,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StrideWarping_0 2CA4EDC540A6B1C4D69785AC14FD742A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2E7D76441D1CC7230464B87131A9DE3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ApplyAdditive_0 E572EBBD46532C1F1CCF59A67E22FEDC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StrideWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,PelvisBone=(BoneName="pelvis"),IKFootRootBone=(BoneName="ik_foot_root"),FootDefinitions=((IKFootBone=(BoneName="ik_foot_r"),FKFootBone=(BoneName="foot_r"),ThighBone=(BoneName="thigh_r")),(IKFootBone=(BoneName="ik_foot_l"),FKFootBone=(BoneName="foot_l"),ThighBone=(BoneName="thigh_l"))),StrideScaleModifier=(bClampResult=True,bInterpResult=True)) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:Mode", "Stride warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="StrideDirection",PropertyFriendlyName="Stride Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideDirection", "Component-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StrideScale",PropertyFriendlyName="Stride Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScale", "Stride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionSpeed",PropertyFriendlyName="Locomotion Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:LocomotionSpeed", "Locomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply stride warping\nThis is useful to prevent unnatural strides when the animation has a portion with no root motion (i.e starts/stops)\nWhen this value is greater than 0, it\'s recommended to enable interpolation in StrideScaleModifier"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="PelvisBone",PropertyFriendlyName="Pelvis Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisBone", "Pevlis Bone definition"),CategoryName="Settings") ShowPinForProperties(15)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(16)=(PropertyName="FootDefinitions",PropertyFriendlyName="Foot Definitions",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FootDefinitions", "Foot definitions specifying the IK, FK, and Thigh bone"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="StrideScaleModifier",PropertyFriendlyName="Stride Scale Modifier",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScaleModifier", "Modifies the final stride scale value by optionally clamping and/or interpolating"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(18)=(PropertyName="FloorNormalDirection",PropertyFriendlyName="Floor Normal Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FloorNormalDirection", "Floor normal direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Up Vector: <0,0,1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(19)=(PropertyName="GravityDirection",PropertyFriendlyName="Gravity Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:GravityDirection", "Gravity direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Down Vector: <0,0,-1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="PelvisIKFootSolver",PropertyFriendlyName="Pelvis IK Foot Solver",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisIKFootSolver", "Solver for controlling how much the pelvis is \"pulled down\" towards the IK/FK foot definitions during leg limb extension"),CategoryName="Advanced") ShowPinForProperties(21)=(PropertyName="bOrientStrideDirectionUsingFloorNormal",PropertyFriendlyName="Orient Stride Direction Using Floor Normal",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bOrientStrideDirectionUsingFloorNormal", "Orients the specified (Manual) or computed (Graph) stride direction by the floor normal"),CategoryName="Advanced") ShowPinForProperties(22)=(PropertyName="bCompensateIKUsingFKThighRotation",PropertyFriendlyName="Compensate IK Using FK Thigh Rotation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bCompensateIKUsingFKThighRotation", "Include warping adjustment to the FK thigh bones alongside the IK/FK foot definitions\nThis is used to help preserve the original overall leg shape"),CategoryName="Advanced") ShowPinForProperties(23)=(PropertyName="bClampIKUsingFKLimits",PropertyFriendlyName="Clamp IK Using FK Limits",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bClampIKUsingFKLimits", "Clamps the IK foot warping to prevent over-extension relative to the overall FK leg"),CategoryName="Advanced") ShowPinForProperties(24)=(PropertyName="bDisableIfMissingRootMotion",PropertyFriendlyName="Disable if Missing Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDisableIfMissingRootMotion", "Do not execute stride warping if animation data has no root motion"),CategoryName="Advanced") ShowPinForProperties(25)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(26)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bEnableDebugDraw", "Enable/Disable stride warping debug drawing"),CategoryName="Debug") ShowPinForProperties(27)=(PropertyName="bDebugDrawIKFootOrigin",PropertyFriendlyName="Debug Draw IKFoot Origin",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootOrigin", "Enable/Disable IK foot location debug drawing prior to warping"),CategoryName="Debug") ShowPinForProperties(28)=(PropertyName="bDebugDrawIKFootAdjustment",PropertyFriendlyName="Debug Draw IKFoot Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootAdjustment", "Enable/Disable IK foot location debug drawing following initial foot adjustment"),CategoryName="Debug") ShowPinForProperties(29)=(PropertyName="bDebugDrawPelvisAdjustment",PropertyFriendlyName="Debug Draw Pelvis Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawPelvisAdjustment", "Enable/Disable pelvis debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(30)=(PropertyName="bDebugDrawThighAdjustment",PropertyFriendlyName="Debug Draw Thigh Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawThighAdjustment", "Enable/Disable thigh debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(31)=(PropertyName="bDebugDrawIKFootFinal",PropertyFriendlyName="Debug Draw IKFoot Final",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootFinal", "Enable/Disable IK foot location debug drawing following all adsjustments (Final warped result)"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-912 NodePosY=-240 NodeGuid=25CAC49740FE23898BEC509B0157B60C CustomProperties Pin (PinId=9CEE837546A1DCD18CF63986D473669B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_OrientationWarping_3 34AD920C4C5921B5C952B1A250BA12EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B41394DB4F40DC6E89AD58A7AB7F7F76,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0310E2244FF7C0A216430FAF229923EA,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_1 FBD09CE446572D25A4FBC285EFAD8258,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=73609C6B4394FAEA94B6CF84BDB7A8A9,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0720E0C64873FB77E6AAE498C28E9894,PinName="StrideDirection",PinFriendlyName=INVTEXT("Stride Direction"),PinToolTip="Stride Direction\nVector\n\nComponent-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000,0.000000,0.000000",AutogeneratedDefaultValue="1.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=43D617224C56663E5587C0865A0403D6,PinName="StrideScale",PinFriendlyName=INVTEXT("Stride Scale"),PinToolTip="Stride Scale\nFloat (single-precision)\n\nStride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE1487D04EE3C28CEDF4198174DD415E,PinName="LocomotionSpeed",PinFriendlyName=INVTEXT("Locomotion Speed"),PinToolTip="Locomotion Speed\nFloat (single-precision)\n\nLocomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_3 55C4EF7841838E8E894E26913B5932CB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2CA4EDC540A6B1C4D69785AC14FD742A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 010548F040CBEA973C527DB4E1986003,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_1'" VariableReference=(MemberName="StrideWarpingCycleAlpha",MemberGuid=DDA799EC49C0190FC6A798A11CB655D9,bSelfContext=True) NodePosX=-1152 NodePosY=-176 NodeGuid=A99C324446EA21C9699D659AD59CC30F CustomProperties Pin (PinId=FBD09CE446572D25A4FBC285EFAD8258,PinName="StrideWarpingCycleAlpha",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 0310E2244FF7C0A216430FAF229923EA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=30D0680E453C2DB8BF759E899973AD78,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_2'" VariableReference=(MemberName="LocalVelocityDirectionAngle",MemberGuid=1DE75CC14507B6079ECC9BB37596C11F,bSelfContext=True) NodePosX=-1760 NodePosY=-96 NodeGuid=8693484547736E8955F9979A94FFB376 CustomProperties Pin (PinId=33CC3FC942D110A20F122E887182659A,PinName="LocalVelocityDirectionAngle",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_OrientationWarping_3 6C420DDB4E4E1EAC859CF79CDE4B8F5C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D374D1F14EB4A4A811F9AAA997CA91E8,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_13.Cycle.K2Node_VariableGet_3'" VariableReference=(MemberName="DisplacementSpeed",MemberGuid=EC4DDF644239A5147FB320A8CBA4BB08,bSelfContext=True) NodePosX=-1104 NodePosY=-96 NodeGuid=F3B096A94DDFC916FA43BA9FBEEA7C42 CustomProperties Pin (PinId=55C4EF7841838E8E894E26913B5932CB,PinName="DisplacementSpeed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 EE1487D04EE3C28CEDF4198174DD415E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9AE42ADB4790AB00FB2B9EAE1FD3F3CE,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'AnimGraphNode_ApplyAdditive_0'" Nodes(2)="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'AnimGraphNode_BlendSpacePlayer_0'" Nodes(3)="/Script/AnimGraph.AnimGraphNode_SequencePlayer'AnimGraphNode_SequencePlayer_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'AnimGraphNode_LayeredBoneBlend_2'" Nodes(5)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(6)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" Nodes(7)="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'AnimGraphNode_OrientationWarping_3'" Nodes(8)="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'AnimGraphNode_LocalToComponentSpace_0'" Nodes(9)="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'AnimGraphNode_ComponentToLocalSpace_0'" Nodes(10)="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'AnimGraphNode_StrideWarping_0'" Nodes(11)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_1'" Nodes(12)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_2'" Nodes(13)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_3'" GraphGuid=AF0FA88049871600F544BA8DC9D9BA0C End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Cycle'" NodePosX=-944 NodePosY=-384 NodeGuid=9AC89AB74ED5F9224F0BADB71879A689 CustomProperties Pin (PinId=44DBDAF9455B11DF79E9648C818F7830,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_29 A35EBCF1437D57052CD8DA8CA7BE12F6,AnimStateTransitionNode_35 FA44B5B84D4DD9DBAEA09AA61E659909,AnimStateTransitionNode_43 5523A74A47ED9BBF2CD4E686F01C47CA,AnimStateTransitionNode_44 6EB64885413C2EA86672F9BAD9EA1BDE,AnimStateTransitionNode_45 E51A0ABB432A620FD2A00BB18A1BEB62,AnimStateTransitionNode_46 27488ABD4285E80348DD65A7B405BB6B,AnimStateTransitionNode_47 1E97E3AF478B88E5A4FC0E9CB55FAA8F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E762EA0C4A8A8F502EFE5DB490D36B67,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_30 F8175F8D4FE627706AA9B5BC209EA4CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_14" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14'" Begin Object Name="Stop" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(UpdateFunction=(FunctionName="UpdateStopState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) UpdateFunction=(MemberName="UpdateStopState",MemberGuid=16D9C31C4B7FDBFCA0D18D9F2165ABEA,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=208 ErrorType=4 NodeGuid=0BBE7FE941ABC40903C82FA22F41BB40 CustomProperties Pin (PinId=3334225149A452BD45AD4CB8A216FB8D,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 8D879E7A4B6E46469DCBA3B076F2715C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_1" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_1'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_1.AnimGraphNodeBinding_Base_0'" End Object Node=(GroupName="Stop",Method=SyncGroup,bShouldLoop=False,BecomeRelevantFunction=(FunctionName="OnNewFunction_0"),UpdateFunction=(FunctionName="UpdateStopAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence","ExplicitTime") BecomeRelevantFunction=(MemberName="SetUpStopAnim",MemberGuid=E6215D1F47D2628CB48CA9A1A747B49F,bSelfContext=True) UpdateFunction=(MemberName="UpdateStopAnim",MemberGuid=07AEDC164E361914ED38849A73EC0197,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-656 NodePosY=-432 ErrorType=1 NodeGuid=36FF12C64A586B8C6290A78E8B48F85A CustomProperties Pin (PinId=07C098434CF3AFB7D8EA1887FEB3A516,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 52162F934940886284D84A8FC95CE053,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-256 NodePosY=-320 NodeGuid=749758D54450E241ACA071AFCA97A94B CustomProperties Pin (PinId=52162F934940886284D84A8FC95CE053,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_1 07C098434CF3AFB7D8EA1887FEB3A516,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12E7AEBC4377A9B157D2909845B1BE54,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 895DB6754A041E48BBFA1D8FD990F62D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=474ED6B24850875A6BD80BA554DAA9AE,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 73C80E824455F680ED77F8838B78AB98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D879E7A4B6E46469DCBA3B076F2715C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 3334225149A452BD45AD4CB8A216FB8D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.K2Node_VariableGet_0'" VariableReference=(MemberName="HipFireUpperBodyOverrideWeight",MemberGuid=98956088434C65E3DE375D966314EAC1,bSelfContext=True) NodePosX=-624 NodePosY=-48 NodeGuid=C65156AB490994972A68B4A732D635C7 CustomProperties Pin (PinId=73C80E824455F680ED77F8838B78AB98,PinName="HipFireUpperBodyOverrideWeight",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 474ED6B24850875A6BD80BA554DAA9AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=873E0C1E4566120C7A544B9F0D77A700,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_14.Stop.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bIgnoreForRelevancyTest=True,UpdateFunction=(FunctionName="UpdateHipFireRaiseWeaponPose")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateHipFireRaiseWeaponPose",MemberGuid=EE084CBC4747BD45259E3BB98DD96996,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-672 NodePosY=-224 NodeGuid=F0ADA0824AE64220099ACDAE4FC163E9 CustomProperties Pin (PinId=ADD74D2441089760B092759CB9C4DE91,PinName="ExplicitTime",PinFriendlyName=INVTEXT("Explicit Time"),PinToolTip="Explicit Time\nFloat (single-precision)\n\nThe time at which to evaluate the associated sequence",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=895DB6754A041E48BBFA1D8FD990F62D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 12E7AEBC4377A9B157D2909845B1BE54,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_1'" Nodes(2)="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'AnimGraphNode_LayeredBoneBlend_2'" Nodes(3)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" GraphGuid=8509319D4F63B5CD9CAAE3861E39182A End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Stop'" NodePosX=-1216 NodePosY=-224 NodeGuid=BE100C8E449EDFB858A0FD8B0C23A904 CustomProperties Pin (PinId=26B581C84FC90A73409B86A197BEC539,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_30 1D325E594931125409508A8D3091309B,AnimStateTransitionNode_33 32D0E18F4B04DB75088498B5E8003DDA,AnimStateTransitionNode_34 0AD1B3FD4909F4ACD61FBB8F2C469CA8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F68C035D40427CD896665D84D32FB74E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_31 66CAC47E4BCFA624D898C49B9A356588,AnimStateTransitionNode_32 B26AB81A41F6A112792AD6A0DE0BC0A1,AnimStateTransitionNode_48 265BF83D4857C2ED27E135A85C16F73F,AnimStateTransitionNode_49 69B7A4C0449135E478EF4B8DC8C746E5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_15" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15'" Begin Object Name="Pivot" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BecomeRelevantFunction=(FunctionName="SetUpPivotState"),UpdateFunction=(FunctionName="UpdatePivotState")) ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) BecomeRelevantFunction=(MemberName="SetUpPivotState",MemberGuid=E19A6AFF402EBB58D2B2768D43915739,bSelfContext=True) UpdateFunction=(MemberName="UpdatePivotState",MemberGuid=709211844E08AB1D897AA5B3E3672EDF,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=4 NodeGuid=FE17FF794898E32F10D80FAB6D7E87CF CustomProperties Pin (PinId=0A49E9104762E15D7DE1E9A3C48CA1BD,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ApplyAdditive_0 3158EF444FA7FB40EC5B38A1450A2B3D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ApplyAdditive_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_ApplyAdditive_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_ApplyAdditive_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Base",PropertyFriendlyName="Base",CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="Additive",PropertyFriendlyName="Additive",CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(3)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(4)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ApplyAdditive:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(5)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(8)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-288 NodePosY=-48 NodeGuid=F1102D3945FE1A1793048A89EB280E5A CustomProperties Pin (PinId=CD92755D4036AC1CB005B38BCAC14F65,PinName="Base",PinFriendlyName=INVTEXT("Base"),PinToolTip="Base\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 3C44939844864CB0A616E781B735AE9B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=200EB3104B51044313C820A739523F5B,PinName="Additive",PinFriendlyName=INVTEXT("Additive"),PinToolTip="Additive\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpacePlayer_0 C34B92DD48493550504032843959FFAA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F69A1E0F4A30E3124873A7BEBB999969,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=49EF7F5548D7A5E11752DF95A2452351,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=48A5CE3D4D02C41896D306A6C81C8C87,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3158EF444FA7FB40EC5B38A1450A2B3D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 0A49E9104762E15D7DE1E9A3C48CA1BD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpacePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_BlendSpacePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_BlendSpacePlayer_0.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("X", (PinType=(PinCategory="real",PinSubCategory="double"),PromotedPinType=(PinCategory="real",PinSubCategory="double"),PropertyName="X",PathAsText="Additive Lean Angle",PropertyPath=("AdditiveLeanAngle"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True,bIsPromotion=True))) End Object Node=(bIgnoreForRelevancyTest=True,BlendSpace="/Script/Engine.BlendSpace1D'/NarrativePro/Assets/Character/Lyra/Mannequin/Animations/Locomotion/Rifle/BS_MM_Rifle_Jog_Leans.BS_MM_Rifle_Jog_Leans'") ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group). Note that\nthis is the name of the group used to sync the output of this node - it will not force\nsyncing of animations contained by it."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set). Note\nthat this is the role of the output of this node, not of animations contained by it."),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Method", "How this node will synchronize with other animations. Note that this determines how the output\nof this node is used for synchronization, not of animations contained by it."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:X", "The X coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:Y", "The Y coordinate to sample in the blendspace"),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="bLoop",PropertyFriendlyName="Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bLoop", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bResetPlayTimeWhenBlendSpaceChanges",PropertyFriendlyName="Reset Play Time when Blend Space Changes",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:bResetPlayTimeWhenBlendSpaceChanges", "Whether we should reset the current play time when the blend space changes"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:StartPosition", "The start position in [0, 1] to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="BlendSpace",PropertyFriendlyName="Blend Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpacePlayer:BlendSpace", "The blendspace asset to play"),CategoryName="Settings",bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-608 NodePosY=96 NodeGuid=4FF963EB43FD1FD8972937A86E82AACE CustomProperties Pin (PinId=20EEA7CD4F491EE0FFA624B69FBDB3E5,PinName="X",PinFriendlyName="LeanAngle",PinToolTip="X\nFloat (single-precision)\n\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F38944C8418EAC5CE2487D844782669B,PinName="Y",PinFriendlyName="None",PinToolTip="Y\nFloat (single-precision)\n\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C34B92DD48493550504032843959FFAA,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ApplyAdditive_0 200EB3104B51044313C820A739523F5B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_LayeredBoneBlend_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_LayeredBoneBlend_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-496 NodePosY=-416 NodeGuid=675626134AA24FD8269CB2857EDDBD25 CustomProperties Pin (PinId=A7644D92487B3DE884BD82A385B3646E,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_0 4A3534BF45D0D3BCBF51549AB9CB4907,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0F7331E44FDD8AEE543A60B10CB8E1B7,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 E24267304D3BF8FF42A05DAE2299F62B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=31FACEA34F97D8A9D21244B3FE973E3F,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 97E62EC84C8045C980F246A0D9723C33,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3C44939844864CB0A616E781B735AE9B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ApplyAdditive_0 CD92755D4036AC1CB005B38BCAC14F65,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateMachine_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateMachine'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0'" Begin Object Name="PivotSM" ExportPath="/Script/AnimGraph.AnimationStateMachineGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM'" Begin Object Name="AnimStateNode_0" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0'" Begin Object Name="PivotA" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=4 NodeGuid=8D02CC5043CDB7AD7F92BCB92BE51D9D CustomProperties Pin (PinId=ADA232D74AF497E7D1DF76B8DD47BF11,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 B2E7D76441D1CC7230464B87131A9DE3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(GroupName="Locomotion",GroupRole=AlwaysLeader,Method=SyncGroup,bShouldLoop=False,bTeleportToExplicitTime=False,BecomeRelevantFunction=(FunctionName="OnNewFunction_0"),UpdateFunction=(FunctionName="UpdatePivotAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("ExplicitTime","Sequence") BecomeRelevantFunction=(MemberName="SetUpPivotAnim",MemberGuid=777386FD4133C6AE32033BB410E5972A,bSelfContext=True) UpdateFunction=(MemberName="UpdatePivotAnim",MemberGuid=67B354EB4627F6CD7AC878AA4A86AFD6,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1888 ErrorType=1 NodeGuid=7871493A441D06F205B11F9F7424CC98 CustomProperties Pin (PinId=8E46D46A4178BDAD45E0038CA96149EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 38C0DAA740F08FE8F6D04E8A067848B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_OrientationWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_OrientationWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_OrientationWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,MinRootMotionSpeedThreshold=80.000000,SpineBones=((BoneName="spine_01"),(BoneName="spine_02"),(BoneName="spine_03"),(BoneName="spine_04"),(BoneName="spine_05"),(BoneName="ik_hand_root")),IKFootRootBone=(BoneName="ik_foot_root"),IKFootBones=((BoneName="ik_foot_l"),(BoneName="ik_foot_r")),DistributedBoneOrientationAlpha=0.750000) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:Mode", "Orientation warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="TargetTime",PropertyFriendlyName="Target Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:TargetTime", "Experimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps."),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="OrientationAngle",PropertyFriendlyName="Orientation Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:OrientationAngle", "The desired orientation angle (in degrees) to warp by relative to the specified RotationAxis"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionAngle",PropertyFriendlyName="Locomotion Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngle", "The character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="LocomotionDirection",PropertyFriendlyName="Locomotion Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionDirection", "The character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply orientation warping\nThis is useful to prevent unnatural re-orientation when the animation has a portion with no root motion (i.e starts/stops/idles)\nWhen this value is greater than 0, it\'s recommended to enable interpolation with RotationInterpSpeed > 0"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(15)=(PropertyName="LocomotionAngleDeltaThreshold",PropertyFriendlyName="Locomotion Angle Delta Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngleDeltaThreshold", "Specifies an angle threshold to prevent erroneous over-rotation of the character, disabled with a value of 0\n\nWhen the effective orientation warping angle is detected to be greater than this value (default: 90 degrees) the locomotion direction will be inverted prior to warping\nThis will be used in the following equation: [Orientation = RotationBetween(RootMotionDirection, -LocomotionDirection)]\n\nExample: Playing a forward running animation while the motion is going backward\nRather than orientation warping by 180 degrees, the system will warp by 0 degrees"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(16)=(PropertyName="SpineBones",PropertyFriendlyName="Spine Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:SpineBones", "Spine bone definitions\nUsed to counter rotate the body in order to keep the character facing forward\nThe amount of counter rotation applied is driven by DistributedBoneOrientationAlpha"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(18)=(PropertyName="IKFootBones",PropertyFriendlyName="IK Foot Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootBones", "IK Foot definitions"),CategoryName="Settings") ShowPinForProperties(19)=(PropertyName="CurrentAnimAsset",PropertyFriendlyName="Current Anim Asset",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAsset", "Experimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="CurrentAnimAssetTime",PropertyFriendlyName="Current Anim Asset Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAssetTime", "Experimental. Current playback time in seconds of the CurrentAnimAsset"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(21)=(PropertyName="RotationAxis",PropertyFriendlyName="Rotation Axis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationAxis", "Rotation axis used when rotating the character body"),CategoryName="Settings") ShowPinForProperties(22)=(PropertyName="DistributedBoneOrientationAlpha",PropertyFriendlyName="Distributed Bone Orientation Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DistributedBoneOrientationAlpha", "Specifies how much rotation is applied to the character body versus IK feet"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(23)=(PropertyName="RotationInterpSpeed",PropertyFriendlyName="Rotation Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationInterpSpeed", "Specifies the interpolation speed (in Alpha per second) towards reaching the final warped rotation angle\nA value of 0 will cause instantaneous rotation, while a greater value will introduce smoothing"),CategoryName="Settings") ShowPinForProperties(24)=(PropertyName="CounterCompensateInterpSpeed",PropertyFriendlyName="Counter Compensate Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CounterCompensateInterpSpeed", "Same as RotationInterpSpeed, but for CounterCompensate smoothing. A value of 0 sample raw root motion.\nUsed to avoid stuttering from resampling root deltas. Root motion is already smooth, so a large value is our default (~75% of 60 fps)."),CategoryName="Settings") ShowPinForProperties(25)=(PropertyName="MaxCorrectionDegrees",PropertyFriendlyName="Max Correction Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxCorrectionDegrees", "Max correction we\'re allowed to do per-second when using interpolation.\nThis minimizes pops when we have a large difference between current and target orientation."),CategoryName="Settings") ShowPinForProperties(26)=(PropertyName="MaxRootMotionDeltaToCompensateDegrees",PropertyFriendlyName="Max Root Motion Delta to Compensate Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxRootMotionDeltaToCompensateDegrees", "Don\'t compensate our interpolator when the instantaneous root motion delta is higher than this. This is likely a pivot."),CategoryName="Settings") ShowPinForProperties(27)=(PropertyName="bCounterCompenstateInterpolationByRootMotion",PropertyFriendlyName="Counter Compenstate Interpolation by Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bCounterCompenstateInterpolationByRootMotion", "Whether to counter compensate interpolation by the animated root motion angle change over time.\nThis helps to conserve the motion from our animation.\nDisable this if your root motion is expected to be jittery, and you want orientation warping to smooth it out."),CategoryName="Settings") ShowPinForProperties(28)=(PropertyName="bScaleByGlobalBlendWeight",PropertyFriendlyName="Scale by Global Blend Weight",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(29)=(PropertyName="bUseManualRootMotionVelocity",PropertyFriendlyName="Use Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(30)=(PropertyName="ManualRootMotionVelocity",PropertyFriendlyName="Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(31)=(PropertyName="WarpingSpace",PropertyFriendlyName="Warping Space",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(32)=(PropertyName="WarpingSpaceTransform",PropertyFriendlyName="Warping Space Transform",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(33)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(34)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bEnableDebugDraw", "Enable/Disable orientation warping debug drawing"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1040 bCommentBubbleVisible=True NodeComment="Added IK_Hand_Root as a \'Spine Bone\' because it is the parent of the ik hands and we want to orient them w/ the chest." ErrorType=3 NodeGuid=8827BE444EAC3523CE4BABB1E6B87E97 CustomProperties Pin (PinId=30D2D6644BC4BE72335CAAAF813EA22B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 430670234BAD10096C5791B56ADCA4AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07B3DBFA41A118893E3E27AB08AD3F44,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF825134C53EE898067DB9B373559BE,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B9694185417D5E8F166F7A860BC17E7F,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4FDB18924B07FADAE520738A1AAFC015,PinName="TargetTime",PinFriendlyName=INVTEXT("Target Time"),PinToolTip="Target Time\nFloat (single-precision)\n\nExperimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.800000",AutogeneratedDefaultValue="0.800000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0125229749AE13BD678FB898CB6B057A,PinName="OrientationAngle",PinFriendlyName=INVTEXT("Orientation Angle"),PinToolTip="Orientation Angle\nFloat (single-precision)\n\nThe desired orientation angle (in degrees) to warp by relative to the specified RotationAxis",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6C420DDB4E4E1EAC859CF79CDE4B8F5C,PinName="LocomotionAngle",PinFriendlyName=INVTEXT("Locomotion Angle"),PinToolTip="Locomotion Angle\nFloat (single-precision)\n\nThe character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_1 C62291394F867077B41435A6025A7AC1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F8E7FCEF4E74332535DBCA8EDF04CEA3,PinName="LocomotionDirection",PinFriendlyName=INVTEXT("Locomotion Direction"),PinToolTip="Locomotion Direction\nVector\n\nThe character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000,0.000000,0.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=68FD4D40421D5022204717A6DBB29280,PinName="CurrentAnimAsset",PinFriendlyName=INVTEXT("Current Anim Asset"),PinToolTip="Current Anim Asset\nAnimation Asset Object Reference\n\nExperimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimationAsset'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F18CAA514690C919717C2E9E215841D2,PinName="CurrentAnimAssetTime",PinFriendlyName=INVTEXT("Current Anim Asset Time"),PinToolTip="Current Anim Asset Time\nFloat (single-precision)\n\nExperimental. Current playback time in seconds of the CurrentAnimAsset",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=34AD920C4C5921B5C952B1A250BA12EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StrideWarping_0 9CEE837546A1DCD18CF63986D473669B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="LocalPose",PropertyFriendlyName="Local Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1440 NodeGuid=CAAA0B694F1A52482BF3DEB79477FA55 CustomProperties Pin (PinId=38C0DAA740F08FE8F6D04E8A067848B2,PinName="LocalPose",PinFriendlyName=INVTEXT("Local Pose"),PinToolTip="Local Pose\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 8E46D46A4178BDAD45E0038CA96149EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=430670234BAD10096C5791B56ADCA4AE,PinName="ComponentPose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_OrientationWarping_0 30D2D6644BC4BE72335CAAAF813EA22B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-256 NodeGuid=10D5271F4060FA4717A942BD28A7B0CC CustomProperties Pin (PinId=010548F040CBEA973C527DB4E1986003,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StrideWarping_0 2CA4EDC540A6B1C4D69785AC14FD742A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2E7D76441D1CC7230464B87131A9DE3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 ADA232D74AF497E7D1DF76B8DD47BF11,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StrideWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,PelvisBone=(BoneName="pelvis"),IKFootRootBone=(BoneName="ik_foot_root"),FootDefinitions=((IKFootBone=(BoneName="ik_foot_r"),FKFootBone=(BoneName="foot_r"),ThighBone=(BoneName="thigh_r")),(IKFootBone=(BoneName="ik_foot_l"),FKFootBone=(BoneName="foot_l"),ThighBone=(BoneName="thigh_l"))),StrideScaleModifier=(bClampResult=True,bInterpResult=True)) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:Mode", "Stride warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="StrideDirection",PropertyFriendlyName="Stride Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideDirection", "Component-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StrideScale",PropertyFriendlyName="Stride Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScale", "Stride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionSpeed",PropertyFriendlyName="Locomotion Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:LocomotionSpeed", "Locomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply stride warping\nThis is useful to prevent unnatural strides when the animation has a portion with no root motion (i.e starts/stops)\nWhen this value is greater than 0, it\'s recommended to enable interpolation in StrideScaleModifier"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="PelvisBone",PropertyFriendlyName="Pelvis Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisBone", "Pevlis Bone definition"),CategoryName="Settings") ShowPinForProperties(15)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(16)=(PropertyName="FootDefinitions",PropertyFriendlyName="Foot Definitions",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FootDefinitions", "Foot definitions specifying the IK, FK, and Thigh bone"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="StrideScaleModifier",PropertyFriendlyName="Stride Scale Modifier",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScaleModifier", "Modifies the final stride scale value by optionally clamping and/or interpolating"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(18)=(PropertyName="FloorNormalDirection",PropertyFriendlyName="Floor Normal Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FloorNormalDirection", "Floor normal direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Up Vector: <0,0,1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(19)=(PropertyName="GravityDirection",PropertyFriendlyName="Gravity Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:GravityDirection", "Gravity direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Down Vector: <0,0,-1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="PelvisIKFootSolver",PropertyFriendlyName="Pelvis IK Foot Solver",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisIKFootSolver", "Solver for controlling how much the pelvis is \"pulled down\" towards the IK/FK foot definitions during leg limb extension"),CategoryName="Advanced") ShowPinForProperties(21)=(PropertyName="bOrientStrideDirectionUsingFloorNormal",PropertyFriendlyName="Orient Stride Direction Using Floor Normal",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bOrientStrideDirectionUsingFloorNormal", "Orients the specified (Manual) or computed (Graph) stride direction by the floor normal"),CategoryName="Advanced") ShowPinForProperties(22)=(PropertyName="bCompensateIKUsingFKThighRotation",PropertyFriendlyName="Compensate IK Using FK Thigh Rotation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bCompensateIKUsingFKThighRotation", "Include warping adjustment to the FK thigh bones alongside the IK/FK foot definitions\nThis is used to help preserve the original overall leg shape"),CategoryName="Advanced") ShowPinForProperties(23)=(PropertyName="bClampIKUsingFKLimits",PropertyFriendlyName="Clamp IK Using FK Limits",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bClampIKUsingFKLimits", "Clamps the IK foot warping to prevent over-extension relative to the overall FK leg"),CategoryName="Advanced") ShowPinForProperties(24)=(PropertyName="bDisableIfMissingRootMotion",PropertyFriendlyName="Disable if Missing Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDisableIfMissingRootMotion", "Do not execute stride warping if animation data has no root motion"),CategoryName="Advanced") ShowPinForProperties(25)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(26)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bEnableDebugDraw", "Enable/Disable stride warping debug drawing"),CategoryName="Debug") ShowPinForProperties(27)=(PropertyName="bDebugDrawIKFootOrigin",PropertyFriendlyName="Debug Draw IKFoot Origin",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootOrigin", "Enable/Disable IK foot location debug drawing prior to warping"),CategoryName="Debug") ShowPinForProperties(28)=(PropertyName="bDebugDrawIKFootAdjustment",PropertyFriendlyName="Debug Draw IKFoot Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootAdjustment", "Enable/Disable IK foot location debug drawing following initial foot adjustment"),CategoryName="Debug") ShowPinForProperties(29)=(PropertyName="bDebugDrawPelvisAdjustment",PropertyFriendlyName="Debug Draw Pelvis Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawPelvisAdjustment", "Enable/Disable pelvis debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(30)=(PropertyName="bDebugDrawThighAdjustment",PropertyFriendlyName="Debug Draw Thigh Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawThighAdjustment", "Enable/Disable thigh debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(31)=(PropertyName="bDebugDrawIKFootFinal",PropertyFriendlyName="Debug Draw IKFoot Final",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootFinal", "Enable/Disable IK foot location debug drawing following all adsjustments (Final warped result)"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-624 NodeGuid=E3DC515E4FAC8B53475A3BB5E1B666FA CustomProperties Pin (PinId=9CEE837546A1DCD18CF63986D473669B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_OrientationWarping_0 34AD920C4C5921B5C952B1A250BA12EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B41394DB4F40DC6E89AD58A7AB7F7F76,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0310E2244FF7C0A216430FAF229923EA,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_2 F5E59E1A492B6070621E21824C0B6E5F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=73609C6B4394FAEA94B6CF84BDB7A8A9,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0720E0C64873FB77E6AAE498C28E9894,PinName="StrideDirection",PinFriendlyName=INVTEXT("Stride Direction"),PinToolTip="Stride Direction\nVector\n\nComponent-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000,0.000000,0.000000",AutogeneratedDefaultValue="1.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=43D617224C56663E5587C0865A0403D6,PinName="StrideScale",PinFriendlyName=INVTEXT("Stride Scale"),PinToolTip="Stride Scale\nFloat (single-precision)\n\nStride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE1487D04EE3C28CEDF4198174DD415E,PinName="LocomotionSpeed",PinFriendlyName=INVTEXT("Locomotion Speed"),PinToolTip="Locomotion Speed\nFloat (single-precision)\n\nLocomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 E1B35E724A4B64AD96317ABC4469BBB4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2CA4EDC540A6B1C4D69785AC14FD742A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 010548F040CBEA973C527DB4E1986003,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.K2Node_VariableGet_2'" VariableReference=(MemberName="StrideWarpingPivotAlpha",MemberGuid=A38F089D4CCACCF951BA7DA50A753048,bSelfContext=True) NodePosX=-944 NodePosY=192 NodeGuid=956060E34D2359B0658637BD05E3180E CustomProperties Pin (PinId=F5E59E1A492B6070621E21824C0B6E5F,PinName="StrideWarpingPivotAlpha",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 0310E2244FF7C0A216430FAF229923EA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=379151404600E0A3D02C209400074E01,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.K2Node_VariableGet_0'" VariableReference=(MemberName="DisplacementSpeed",MemberGuid=EC4DDF644239A5147FB320A8CBA4BB08,bSelfContext=True) NodePosX=-688 NodePosY=352 NodeGuid=284E182C4B91DAE7066681B339FF4865 CustomProperties Pin (PinId=E1B35E724A4B64AD96317ABC4469BBB4,PinName="DisplacementSpeed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 EE1487D04EE3C28CEDF4198174DD415E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=490BE14841CC739671035FAA4E0D4998,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_0.PivotA.K2Node_VariableGet_1'" VariableReference=(MemberName="LocalVelocityDirectionAngleWithOffset",MemberGuid=A15934834B1FC2EAED98DC9DA5D6FDBD,bSelfContext=True) NodePosX=-1344 NodePosY=256 NodeGuid=117E7EBB41C5992D836ADBA882B8218E CustomProperties Pin (PinId=C62291394F867077B41435A6025A7AC1,PinName="LocalVelocityDirectionAngleWithOffset",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_OrientationWarping_0 6C420DDB4E4E1EAC859CF79CDE4B8F5C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=55BEB4DD441384B99B6557A062F5585B,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" Nodes(2)="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'AnimGraphNode_OrientationWarping_0'" Nodes(3)="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'AnimGraphNode_LocalToComponentSpace_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'AnimGraphNode_ComponentToLocalSpace_0'" Nodes(5)="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'AnimGraphNode_StrideWarping_0'" Nodes(6)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_2'" Nodes(7)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(8)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_1'" GraphGuid=64F392744DE3772AE282DD91170341DA End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'PivotA'" NodePosX=160 NodePosY=16 NodeGuid=3C20302E4A512C885B33269202A6712F CustomProperties Pin (PinId=579B644A405AA98E64ECE082507CCEE4,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateEntryNode_0 3E4CA1CE4CB179ABE1352CA5FEE68EDC,AnimStateTransitionNode_1 D0B0A98548690C96F954A1B516F64F4F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=881AD3A94F250236D9904D860C64E039,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_0 C62F526749940D811DA1D7AA075D0539,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1'" Begin Object Name="PivotB" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=4 NodeGuid=F12DBE944075775D33CCDFBF5CF45FA8 CustomProperties Pin (PinId=68DD90364A207A462B18B39B895FFB1E,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 B2E7D76441D1CC7230464B87131A9DE3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(GroupName="Locomotion",GroupRole=AlwaysLeader,Method=SyncGroup,bShouldLoop=False,bTeleportToExplicitTime=False,BecomeRelevantFunction=(FunctionName="SetUpPivotAnim"),UpdateFunction=(FunctionName="UpdatePivotAnim")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence","ExplicitTime") BecomeRelevantFunction=(MemberName="SetUpPivotAnim",MemberGuid=42205A0045FE80BA181B009299DA036B,bSelfContext=True) UpdateFunction=(MemberName="UpdatePivotAnim",MemberGuid=BA858C7041E5B258F5F826948AA2E76C,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1984 ErrorType=1 NodeGuid=6AA9E1284C498CC43BFD679AF8BC943D CustomProperties Pin (PinId=A79202034CAEA91C6CD629917591A5DB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 38C0DAA740F08FE8F6D04E8A067848B2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_OrientationWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_OrientationWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_OrientationWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,MinRootMotionSpeedThreshold=80.000000,SpineBones=((BoneName="spine_01"),(BoneName="spine_02"),(BoneName="spine_03"),(BoneName="spine_04"),(BoneName="spine_05"),(BoneName="ik_hand_root")),IKFootRootBone=(BoneName="ik_foot_root"),IKFootBones=((BoneName="ik_foot_l"),(BoneName="ik_foot_r")),DistributedBoneOrientationAlpha=0.750000) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:Mode", "Orientation warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="TargetTime",PropertyFriendlyName="Target Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:TargetTime", "Experimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps."),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="OrientationAngle",PropertyFriendlyName="Orientation Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:OrientationAngle", "The desired orientation angle (in degrees) to warp by relative to the specified RotationAxis"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionAngle",PropertyFriendlyName="Locomotion Angle",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngle", "The character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="LocomotionDirection",PropertyFriendlyName="Locomotion Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionDirection", "The character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply orientation warping\nThis is useful to prevent unnatural re-orientation when the animation has a portion with no root motion (i.e starts/stops/idles)\nWhen this value is greater than 0, it\'s recommended to enable interpolation with RotationInterpSpeed > 0"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(15)=(PropertyName="LocomotionAngleDeltaThreshold",PropertyFriendlyName="Locomotion Angle Delta Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:LocomotionAngleDeltaThreshold", "Specifies an angle threshold to prevent erroneous over-rotation of the character, disabled with a value of 0\n\nWhen the effective orientation warping angle is detected to be greater than this value (default: 90 degrees) the locomotion direction will be inverted prior to warping\nThis will be used in the following equation: [Orientation = RotationBetween(RootMotionDirection, -LocomotionDirection)]\n\nExample: Playing a forward running animation while the motion is going backward\nRather than orientation warping by 180 degrees, the system will warp by 0 degrees"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(16)=(PropertyName="SpineBones",PropertyFriendlyName="Spine Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:SpineBones", "Spine bone definitions\nUsed to counter rotate the body in order to keep the character facing forward\nThe amount of counter rotation applied is driven by DistributedBoneOrientationAlpha"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(18)=(PropertyName="IKFootBones",PropertyFriendlyName="IK Foot Bones",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:IKFootBones", "IK Foot definitions"),CategoryName="Settings") ShowPinForProperties(19)=(PropertyName="CurrentAnimAsset",PropertyFriendlyName="Current Anim Asset",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAsset", "Experimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="CurrentAnimAssetTime",PropertyFriendlyName="Current Anim Asset Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CurrentAnimAssetTime", "Experimental. Current playback time in seconds of the CurrentAnimAsset"),CategoryName="Experimental",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(21)=(PropertyName="RotationAxis",PropertyFriendlyName="Rotation Axis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationAxis", "Rotation axis used when rotating the character body"),CategoryName="Settings") ShowPinForProperties(22)=(PropertyName="DistributedBoneOrientationAlpha",PropertyFriendlyName="Distributed Bone Orientation Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DistributedBoneOrientationAlpha", "Specifies how much rotation is applied to the character body versus IK feet"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(23)=(PropertyName="RotationInterpSpeed",PropertyFriendlyName="Rotation Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:RotationInterpSpeed", "Specifies the interpolation speed (in Alpha per second) towards reaching the final warped rotation angle\nA value of 0 will cause instantaneous rotation, while a greater value will introduce smoothing"),CategoryName="Settings") ShowPinForProperties(24)=(PropertyName="CounterCompensateInterpSpeed",PropertyFriendlyName="Counter Compensate Interp Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:CounterCompensateInterpSpeed", "Same as RotationInterpSpeed, but for CounterCompensate smoothing. A value of 0 sample raw root motion.\nUsed to avoid stuttering from resampling root deltas. Root motion is already smooth, so a large value is our default (~75% of 60 fps)."),CategoryName="Settings") ShowPinForProperties(25)=(PropertyName="MaxCorrectionDegrees",PropertyFriendlyName="Max Correction Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxCorrectionDegrees", "Max correction we\'re allowed to do per-second when using interpolation.\nThis minimizes pops when we have a large difference between current and target orientation."),CategoryName="Settings") ShowPinForProperties(26)=(PropertyName="MaxRootMotionDeltaToCompensateDegrees",PropertyFriendlyName="Max Root Motion Delta to Compensate Degrees",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:MaxRootMotionDeltaToCompensateDegrees", "Don\'t compensate our interpolator when the instantaneous root motion delta is higher than this. This is likely a pivot."),CategoryName="Settings") ShowPinForProperties(27)=(PropertyName="bCounterCompenstateInterpolationByRootMotion",PropertyFriendlyName="Counter Compenstate Interpolation by Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bCounterCompenstateInterpolationByRootMotion", "Whether to counter compensate interpolation by the animated root motion angle change over time.\nThis helps to conserve the motion from our animation.\nDisable this if your root motion is expected to be jittery, and you want orientation warping to smooth it out."),CategoryName="Settings") ShowPinForProperties(28)=(PropertyName="bScaleByGlobalBlendWeight",PropertyFriendlyName="Scale by Global Blend Weight",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(29)=(PropertyName="bUseManualRootMotionVelocity",PropertyFriendlyName="Use Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(30)=(PropertyName="ManualRootMotionVelocity",PropertyFriendlyName="Manual Root Motion Velocity",CategoryName="Experimental",bCanToggleVisibility=True) ShowPinForProperties(31)=(PropertyName="WarpingSpace",PropertyFriendlyName="Warping Space",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(32)=(PropertyName="WarpingSpaceTransform",PropertyFriendlyName="Warping Space Transform",CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(33)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(34)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_OrientationWarping:bEnableDebugDraw", "Enable/Disable orientation warping debug drawing"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1136 bCommentBubbleVisible=True NodeComment="Added IK_Hand_Root as a \'Spine Bone\' because it is the parent of the ik hands and we want to orient them w/ the chest." ErrorType=3 NodeGuid=BF53E97B424E48300F2EC48723935A6E CustomProperties Pin (PinId=30D2D6644BC4BE72335CAAAF813EA22B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 430670234BAD10096C5791B56ADCA4AE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07B3DBFA41A118893E3E27AB08AD3F44,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDF825134C53EE898067DB9B373559BE,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B9694185417D5E8F166F7A860BC17E7F,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0D2BAA7E4C1404DE6A48A8AABB695F9B,PinName="TargetTime",PinFriendlyName=INVTEXT("Target Time"),PinToolTip="Target Time\nFloat (single-precision)\n\nExperimental. Orientation warping should do nothing if root motion velocity directions match capsule,\nhowever root motion can have multiple velocity directions. So we also check root motion\ndirection \'TargetTime\' in the future for matching direction to avoid temp orientation warps.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.800000",AutogeneratedDefaultValue="0.800000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0125229749AE13BD678FB898CB6B057A,PinName="OrientationAngle",PinFriendlyName=INVTEXT("Orientation Angle"),PinToolTip="Orientation Angle\nFloat (single-precision)\n\nThe desired orientation angle (in degrees) to warp by relative to the specified RotationAxis",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6C420DDB4E4E1EAC859CF79CDE4B8F5C,PinName="LocomotionAngle",PinFriendlyName=INVTEXT("Locomotion Angle"),PinToolTip="Locomotion Angle\nFloat (single-precision)\n\nThe character locomotion angle (in degrees) relative to the specified RotationAxis\nThis will be used in the following equation for computing the orientation angle: [Orientation = RotationBetween(RootMotionDirection, LocomotionDirection)]\nIn most cases, this is the difference between the Velocity of the Movement Component and the actor rotation (obtained via CalculateDirection)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 C3D493284643251D389E2BA4AF82CF36,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4446E34A4C8B23D09B4160A6C4641101,PinName="LocomotionDirection",PinFriendlyName=INVTEXT("Locomotion Direction"),PinToolTip="Locomotion Direction\nVector\n\nThe character movement direction vector in world space\nWhen set, this vector is used to compute LocomotionAngle automatically. When not set, the LocomotionAngle input should be used instead.\nIn most cases, this vector is the same as the Velocity vector of the Movement Component",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000,0.000000,0.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81D879D14B4BEA9BAFF50698231B56BB,PinName="CurrentAnimAsset",PinFriendlyName=INVTEXT("Current Anim Asset"),PinToolTip="Current Anim Asset\nAnimation Asset Object Reference\n\nExperimental. Animation Asset for incorporating root motion data. If \'TargetTime\' is set, and the animation has root motion rotation within the TargetTime,\nthen those rotations will be scaled to reach the TargetOrientation",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimationAsset'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DEA96F394082AFAA6288169A2A0EEB31,PinName="CurrentAnimAssetTime",PinFriendlyName=INVTEXT("Current Anim Asset Time"),PinToolTip="Current Anim Asset Time\nFloat (single-precision)\n\nExperimental. Current playback time in seconds of the CurrentAnimAsset",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=34AD920C4C5921B5C952B1A250BA12EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StrideWarping_0 9CEE837546A1DCD18CF63986D473669B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LocalToComponentSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_LocalToComponentSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_LocalToComponentSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="LocalPose",PropertyFriendlyName="Local Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-1568 NodeGuid=5C090B3F49F2E6BA601E42B835E670EC CustomProperties Pin (PinId=38C0DAA740F08FE8F6D04E8A067848B2,PinName="LocalPose",PinFriendlyName=INVTEXT("Local Pose"),PinToolTip="Local Pose\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 A79202034CAEA91C6CD629917591A5DB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=430670234BAD10096C5791B56ADCA4AE,PinName="ComponentPose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_OrientationWarping_0 30D2D6644BC4BE72335CAAAF813EA22B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_ComponentToLocalSpace_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_ComponentToLocalSpace_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_ComponentToLocalSpace_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-224 NodeGuid=B659765B40EA95141CD597AB55DC756B CustomProperties Pin (PinId=010548F040CBEA973C527DB4E1986003,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StrideWarping_0 2CA4EDC540A6B1C4D69785AC14FD742A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2E7D76441D1CC7230464B87131A9DE3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 68DD90364A207A462B18B39B895FFB1E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StrideWarping_0" ExportPath="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StrideWarping_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.AnimGraphNode_StrideWarping_0.AnimGraphNodeBinding_Base_0'" End Object Node=(Mode=Graph,PelvisBone=(BoneName="pelvis"),IKFootRootBone=(BoneName="ik_foot_root"),FootDefinitions=((IKFootBone=(BoneName="ik_foot_r"),FKFootBone=(BoneName="foot_r"),ThighBone=(BoneName="thigh_r")),(IKFootBone=(BoneName="ik_foot_l"),FKFootBone=(BoneName="foot_l"),ThighBone=(BoneName="thigh_l"))),StrideScaleModifier=(bClampResult=True,bInterpResult=True)) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="Mode",PropertyFriendlyName="Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:Mode", "Stride warping evaluation mode (Graph or Manual)"),CategoryName="Evaluation") ShowPinForProperties(10)=(PropertyName="StrideDirection",PropertyFriendlyName="Stride Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideDirection", "Component-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="StrideScale",PropertyFriendlyName="Stride Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScale", "Stride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="LocomotionSpeed",PropertyFriendlyName="Locomotion Speed",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:LocomotionSpeed", "Locomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it"),CategoryName="Evaluation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="MinRootMotionSpeedThreshold",PropertyFriendlyName="Min Root Motion Speed Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:MinRootMotionSpeedThreshold", "Minimum root motion speed required to apply stride warping\nThis is useful to prevent unnatural strides when the animation has a portion with no root motion (i.e starts/stops)\nWhen this value is greater than 0, it\'s recommended to enable interpolation in StrideScaleModifier"),CategoryName="Evaluation",bCanToggleVisibility=True) ShowPinForProperties(14)=(PropertyName="PelvisBone",PropertyFriendlyName="Pelvis Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisBone", "Pevlis Bone definition"),CategoryName="Settings") ShowPinForProperties(15)=(PropertyName="IKFootRootBone",PropertyFriendlyName="IK Foot Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:IKFootRootBone", "IK Foot Root Bone definition"),CategoryName="Settings") ShowPinForProperties(16)=(PropertyName="FootDefinitions",PropertyFriendlyName="Foot Definitions",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FootDefinitions", "Foot definitions specifying the IK, FK, and Thigh bone"),CategoryName="Settings") ShowPinForProperties(17)=(PropertyName="StrideScaleModifier",PropertyFriendlyName="Stride Scale Modifier",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:StrideScaleModifier", "Modifies the final stride scale value by optionally clamping and/or interpolating"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(18)=(PropertyName="FloorNormalDirection",PropertyFriendlyName="Floor Normal Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:FloorNormalDirection", "Floor normal direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Up Vector: <0,0,1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(19)=(PropertyName="GravityDirection",PropertyFriendlyName="Gravity Direction",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:GravityDirection", "Gravity direction, this value will internally convert into a corresponding Component-space representation prior to warping\nDefault: World Space, Down Vector: <0,0,-1>"),CategoryName="Advanced",bCanToggleVisibility=True) ShowPinForProperties(20)=(PropertyName="PelvisIKFootSolver",PropertyFriendlyName="Pelvis IK Foot Solver",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:PelvisIKFootSolver", "Solver for controlling how much the pelvis is \"pulled down\" towards the IK/FK foot definitions during leg limb extension"),CategoryName="Advanced") ShowPinForProperties(21)=(PropertyName="bOrientStrideDirectionUsingFloorNormal",PropertyFriendlyName="Orient Stride Direction Using Floor Normal",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bOrientStrideDirectionUsingFloorNormal", "Orients the specified (Manual) or computed (Graph) stride direction by the floor normal"),CategoryName="Advanced") ShowPinForProperties(22)=(PropertyName="bCompensateIKUsingFKThighRotation",PropertyFriendlyName="Compensate IK Using FK Thigh Rotation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bCompensateIKUsingFKThighRotation", "Include warping adjustment to the FK thigh bones alongside the IK/FK foot definitions\nThis is used to help preserve the original overall leg shape"),CategoryName="Advanced") ShowPinForProperties(23)=(PropertyName="bClampIKUsingFKLimits",PropertyFriendlyName="Clamp IK Using FK Limits",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bClampIKUsingFKLimits", "Clamps the IK foot warping to prevent over-extension relative to the overall FK leg"),CategoryName="Advanced") ShowPinForProperties(24)=(PropertyName="bDisableIfMissingRootMotion",PropertyFriendlyName="Disable if Missing Root Motion",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDisableIfMissingRootMotion", "Do not execute stride warping if animation data has no root motion"),CategoryName="Advanced") ShowPinForProperties(25)=(PropertyName="DebugDrawScale",PropertyFriendlyName="Debug Draw Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:DebugDrawScale", "Scale all debug drawing visualization by a factor"),CategoryName="Debug") ShowPinForProperties(26)=(PropertyName="bEnableDebugDraw",PropertyFriendlyName="Enable Debug Draw",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bEnableDebugDraw", "Enable/Disable stride warping debug drawing"),CategoryName="Debug") ShowPinForProperties(27)=(PropertyName="bDebugDrawIKFootOrigin",PropertyFriendlyName="Debug Draw IKFoot Origin",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootOrigin", "Enable/Disable IK foot location debug drawing prior to warping"),CategoryName="Debug") ShowPinForProperties(28)=(PropertyName="bDebugDrawIKFootAdjustment",PropertyFriendlyName="Debug Draw IKFoot Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootAdjustment", "Enable/Disable IK foot location debug drawing following initial foot adjustment"),CategoryName="Debug") ShowPinForProperties(29)=(PropertyName="bDebugDrawPelvisAdjustment",PropertyFriendlyName="Debug Draw Pelvis Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawPelvisAdjustment", "Enable/Disable pelvis debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(30)=(PropertyName="bDebugDrawThighAdjustment",PropertyFriendlyName="Debug Draw Thigh Adjustment",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawThighAdjustment", "Enable/Disable thigh debug drawing following adjustment"),CategoryName="Debug") ShowPinForProperties(31)=(PropertyName="bDebugDrawIKFootFinal",PropertyFriendlyName="Debug Draw IKFoot Final",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StrideWarping:bDebugDrawIKFootFinal", "Enable/Disable IK foot location debug drawing following all adsjustments (Final warped result)"),CategoryName="Debug") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-656 NodeGuid=3FE7161F43CE391805E9519DF7E525A6 CustomProperties Pin (PinId=9CEE837546A1DCD18CF63986D473669B,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_OrientationWarping_0 34AD920C4C5921B5C952B1A250BA12EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B41394DB4F40DC6E89AD58A7AB7F7F76,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0310E2244FF7C0A216430FAF229923EA,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_2 F5E59E1A492B6070621E21824C0B6E5F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=73609C6B4394FAEA94B6CF84BDB7A8A9,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0720E0C64873FB77E6AAE498C28E9894,PinName="StrideDirection",PinFriendlyName=INVTEXT("Stride Direction"),PinToolTip="Stride Direction\nVector\n\nComponent-space stride direction\nExample: A value of <1,0,0> will warp the leg stride along the Forward Vector",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000,0.000000,0.000000",AutogeneratedDefaultValue="1.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=43D617224C56663E5587C0865A0403D6,PinName="StrideScale",PinFriendlyName=INVTEXT("Stride Scale"),PinToolTip="Stride Scale\nFloat (single-precision)\n\nStride scale, specifying the amount of warping applied to the foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EE1487D04EE3C28CEDF4198174DD415E,PinName="LocomotionSpeed",PinFriendlyName=INVTEXT("Locomotion Speed"),PinToolTip="Locomotion Speed\nFloat (single-precision)\n\nLocomotion speed, specifying the current speed of the character\nThis will be used in the following equation for computing the stride scale: [StrideScale = (LocomotionSpeed / RootMotionSpeed)]\nNote: This speed should be relative to the delta time of the animation graph\n\nStride scale is a value specifying the amount of warping applied to the IK foot definitions\nExample: A value of 0.5 will decrease the effective leg stride by half, while a value of 2.0 will double it",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_1 8B26DF9D4D90C5493F9258A14C0B4A76,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2CA4EDC540A6B1C4D69785AC14FD742A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ComponentToLocalSpace_0 010548F040CBEA973C527DB4E1986003,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.K2Node_VariableGet_2'" VariableReference=(MemberName="StrideWarpingPivotAlpha",MemberGuid=A38F089D4CCACCF951BA7DA50A753048,bSelfContext=True) NodePosX=-960 NodePosY=144 NodeGuid=1C6FD89F4D519517FE6D7F9FCB6D39BE CustomProperties Pin (PinId=F5E59E1A492B6070621E21824C0B6E5F,PinName="StrideWarpingPivotAlpha",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 0310E2244FF7C0A216430FAF229923EA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=ED8576F5462DE50006EDA19640509F58,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.K2Node_VariableGet_0'" VariableReference=(MemberName="LocalVelocityDirectionAngleWithOffset",MemberGuid=A15934834B1FC2EAED98DC9DA5D6FDBD,bSelfContext=True) NodePosX=-1440 NodePosY=240 NodeGuid=746A902343C97E3295538A97200246AC CustomProperties Pin (PinId=C3D493284643251D389E2BA4AF82CF36,PinName="LocalVelocityDirectionAngleWithOffset",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_OrientationWarping_0 6C420DDB4E4E1EAC859CF79CDE4B8F5C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3B92C40648CD79D9A6381AAEA617E789,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateNode_1.PivotB.K2Node_VariableGet_1'" VariableReference=(MemberName="DisplacementSpeed",MemberGuid=EC4DDF644239A5147FB320A8CBA4BB08,bSelfContext=True) NodePosX=-720 NodePosY=304 NodeGuid=F96F118A4857A32F5593CE82582137FB CustomProperties Pin (PinId=8B26DF9D4D90C5493F9258A14C0B4A76,PinName="DisplacementSpeed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_StrideWarping_0 EE1487D04EE3C28CEDF4198174DD415E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F71DB38C4C1CAEEDE69DFDB54A016960,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" Nodes(2)="/Script/AnimationWarpingEditor.AnimGraphNode_OrientationWarping'AnimGraphNode_OrientationWarping_0'" Nodes(3)="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'AnimGraphNode_LocalToComponentSpace_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'AnimGraphNode_ComponentToLocalSpace_0'" Nodes(5)="/Script/AnimationWarpingEditor.AnimGraphNode_StrideWarping'AnimGraphNode_StrideWarping_0'" Nodes(6)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_2'" Nodes(7)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(8)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_1'" GraphGuid=678002B1446EDD3B0EA43E94A2C65F85 End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'PivotB'" NodePosX=496 NodePosY=16 NodeGuid=E95000154C7D36ECEF9451B07CE35E97 CustomProperties Pin (PinId=4699939E41E5E17D5DD99C92A3B90D8D,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_0 1387588F4BC99527B036CCA3B38F5371,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F0436F5B40EDB248362B2ABBD84FA710,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_1 84C182DB4267A195004C64AA612A95CD,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" ExportPath="/Script/AnimGraph.AnimStateEntryNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateEntryNode_0'" ErrorType=3 ErrorMsg="Entry node PivotSM is not connected to state" NodeGuid=C5BF772D461A04DA17F1ABB755116A42 CustomProperties Pin (PinId=3E4CA1CE4CB179ABE1352CA5FEE68EDC,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 579B644A405AA98E64ECE082507CCEE4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0'" Begin Object Name="Transition" ExportPath="/Script/AnimGraph.AnimationTransitionGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition'" Begin Object Name="AnimGraphNode_TransitionResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_TransitionResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.AnimGraphNode_TransitionResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.AnimGraphNode_TransitionResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" ErrorType=3 NodeGuid=79F5C3A0456185A02A9CD1878B6CB653 CustomProperties Pin (PinId=B81C0C8A41DAFC10F95EC5A1A7EF2C24,PinName="bCanEnterTransition",PinFriendlyName=INVTEXT("Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 AA6D356D4B9C2E5E07FD1C8B6A49FE81,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CommutativeAssociativeBinaryOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CommutativeAssociativeBinaryOperator_0'" NumAdditionalInputs=1 bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="BooleanAND") NodePosX=-336 NodePosY=32 NodeGuid=C30FA9E04C414250EB87B1821845ED9C CustomProperties Pin (PinId=0EB95F454963176A349EE5B1A2909468,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=31D2921C49AE6E0B56A3F491FF55AD72,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_PromotableOperator_0 789A546A420DFD1F17ED7785C5208707,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=ACA067B949666D8C247C3FB8B27529EC,PinName="B",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_4 968C899C48AB673C434B2AAA424F04C5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AA6D356D4B9C2E5E07FD1C8B6A49FE81,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 B81C0C8A41DAFC10F95EC5A1A7EF2C24,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=45815A0546B1E9460CE359A612ED1ABE,PinName="C",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_PromotableOperator_1 77E297094C26F3E4FC3F44841739552D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_4" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CallFunction_4'" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Not_PreBool") NodePosX=-704 NodePosY=96 NodeGuid=C4F0925041FCEA85C690EEB1D803FC83 CustomProperties Pin (PinId=31EA14AE4D0122E53B3A7CBB3DA19041,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=27D682D148FCCAFA86C973A9DC9280EC,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_PropertyAccess_0 DAC52B6346EF533D314A97BA502CA586,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=968C899C48AB673C434B2AAA424F04C5,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 ACA067B949666D8C247C3FB8B27529EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_1" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CallFunction_1'" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Dot_VectorVector") NodePosX=-912 NodePosY=256 NodeGuid=3ABA0E64499A8EBCECE0ECBB13E10E1B CustomProperties Pin (PinId=80EDF65E45A622C351FE2683D5B9B705,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0A194FF444F4EE462400E08C55763BD5,PinName="A",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_VariableGet_3 5BC5FC6148D1754E8079C6B13DBCE84E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D022103149A1F6AE14BFEFB6766BA1ED,PinName="B",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_VariableGet_2 4DD3DD9943A3F04B775A57A689102515,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=78F979544AE86870271E4CAB826179EF,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_PromotableOperator_1 19DE9C7E4368D06DEB632BA34132CB21,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_2'" VariableReference=(MemberName="PivotStartingAcceleration",MemberGuid=5B3ABEFE40EB4168B37BA19DCF0ACE42,bSelfContext=True) NodePosX=-1136 NodePosY=320 ErrorType=1 NodeGuid=CCC0CA304AD1DDA12F7881840632410F CustomProperties Pin (PinId=4DD3DD9943A3F04B775A57A689102515,PinName="PivotStartingAcceleration",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_CallFunction_1 D022103149A1F6AE14BFEFB6766BA1ED,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=207F17AB4AB9C65CF2399C9CE0E542C4,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PromotableOperator_1" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_PromotableOperator_1'" OperationName="Less" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Less_DoubleDouble") NodePosX=-688 NodePosY=240 NodeGuid=117C16A340B5E0125CCEB6AC1BB09F4C CustomProperties Pin (PinId=19DE9C7E4368D06DEB632BA34132CB21,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_1 78F979544AE86870271E4CAB826179EF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2EC90E144AC81778DEDC6BBEA7175A83,PinName="B",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=77E297094C26F3E4FC3F44841739552D,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 45815A0546B1E9460CE359A612ED1ABE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9B2AC94249C0D9BE0573268B74B01980,PinName="ErrorTolerance",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" ExportPath="/Script/BlueprintGraph.K2Node_CallFunction'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_CallFunction_0'" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Dot_VectorVector") NodePosX=-880 NodePosY=-80 NodeGuid=3495500E400F6F63DEFC099D7E6101A4 CustomProperties Pin (PinId=895DA35947A6C5E46EE39FB039C4FCD0,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=97120AF84824AB1AB129C2A2F649FA59,PinName="A",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_VariableGet_0 40DB874D42938BFEF69ECEA580DCBDF9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EEE7FF79451A94DD9454058F16B0DF26,PinName="B",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_VariableGet_1 9546E2F945C0127C0BC20F83389D490E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=868A324646363B7A6171E58E1F3E2BC1,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_PromotableOperator_0 7E71A6004C6E5A7D3339C1A79F36F23A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PromotableOperator_0" ExportPath="/Script/BlueprintGraph.K2Node_PromotableOperator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_PromotableOperator_0'" OperationName="Less" bDefaultsToPureFunc=True FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.KismetMathLibrary'",MemberName="Less_DoubleDouble") NodePosX=-672 NodePosY=-48 NodeGuid=DCE276F64A8E6EFEAFCD23892CB56091 CustomProperties Pin (PinId=7E71A6004C6E5A7D3339C1A79F36F23A,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_0 868A324646363B7A6171E58E1F3E2BC1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=84EAECE844ABDD48459040B999F81DD0,PinName="B",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=789A546A420DFD1F17ED7785C5208707,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CommutativeAssociativeBinaryOperator_0 31D2921C49AE6E0B56A3F491FF55AD72,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5C263CF0429D750F4472E8B11658DFAB,PinName="ErrorTolerance",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PropertyAccess_0" ExportPath="/Script/PropertyAccessNode.K2Node_PropertyAccess'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_PropertyAccess_0'" Path(0)="IsMovingPerpendicularToInitialPivot" TextPath="IsMovingPerpendicularToInitialPivot" ResolvedPinType=(PinCategory="bool") NodePosX=-1216 NodePosY=80 NodeGuid=0CB56CFE4B61C86147DC128BF972B81F CustomProperties Pin (PinId=DAC52B6346EF533D314A97BA502CA586,PinName="Value",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_4 27D682D148FCCAFA86C973A9DC9280EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_0'" VariableReference=(MemberName="LocalVelocity2D",MemberGuid=E61F12F643C62DE7738E84B3EB84918E,bSelfContext=True) NodePosX=-1136 NodePosY=-112 NodeGuid=FC55944541D2F3E56E8B5FA1A5A4233B CustomProperties Pin (PinId=40DB874D42938BFEF69ECEA580DCBDF9,PinName="LocalVelocity2D",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_CallFunction_0 97120AF84824AB1AB129C2A2F649FA59,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=79F3DC9348DFEC9DB07632BE626372A6,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_1'" VariableReference=(MemberName="LocalAcceleration2D",MemberGuid=188447454B5C1DDC64DE03B0A09A2C3E,bSelfContext=True) NodePosX=-1152 NodePosY=-32 NodeGuid=69979A2345D36F28EE6D71BA7393B751 CustomProperties Pin (PinId=9546E2F945C0127C0BC20F83389D490E,PinName="LocalAcceleration2D",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_CallFunction_0 EEE7FF79451A94DD9454058F16B0DF26,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=81123B6D4A88A79572D580AECB76C3E2,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_3" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition.K2Node_VariableGet_3'" VariableReference=(MemberName="LocalAcceleration2D",MemberGuid=188447454B5C1DDC64DE03B0A09A2C3E,bSelfContext=True) NodePosX=-1168 NodePosY=224 NodeGuid=3F7CD20E4381EF8F4C64219CA375E55E CustomProperties Pin (PinId=5BC5FC6148D1754E8079C6B13DBCE84E,PinName="LocalAcceleration2D",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0, 0, 0",AutogeneratedDefaultValue="0, 0, 0",LinkedTo=(K2Node_CallFunction_1 0A194FF444F4EE462400E08C55763BD5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=28478A0A437CE3616406F09EB6AB1166,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationTransitionSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_TransitionResult'AnimGraphNode_TransitionResult_0'" Nodes(1)="/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator'K2Node_CommutativeAssociativeBinaryOperator_0'" Nodes(2)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_4'" Nodes(3)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_1'" Nodes(4)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_2'" Nodes(5)="/Script/BlueprintGraph.K2Node_PromotableOperator'K2Node_PromotableOperator_1'" Nodes(6)="/Script/BlueprintGraph.K2Node_CallFunction'K2Node_CallFunction_0'" Nodes(7)="/Script/BlueprintGraph.K2Node_PromotableOperator'K2Node_PromotableOperator_0'" Nodes(8)="/Script/PropertyAccessNode.K2Node_PropertyAccess'K2Node_PropertyAccess_0'" Nodes(9)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" Nodes(10)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_1'" Nodes(11)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_3'" GraphGuid=CD83022846E671FF31ABE18AF50B1029 End Object BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'Transition'" BlendProfile="/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:FastFeet'" LogicType=TLT_Inertialization bSharedRules=True SharedRulesName="WantsToRePivot" SharedRulesGuid=67FF758E488F20782DFE3E871AB5E88C SharedColor=(R=1.000000,G=0.150000,B=0.150000,A=0.250000) NodePosX=368 NodePosY=-2 ErrorType=3 ErrorMsg="PivotA to PivotB will never be taken, please connect something to Can Enter Transition" NodeGuid=5172D91C4BE6A7AFFD0ED6ADC84C58E1 CustomProperties Pin (PinId=C62F526749940D811DA1D7AA075D0539,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 881AD3A94F250236D9904D860C64E039,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1387588F4BC99527B036CCA3B38F5371,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 4699939E41E5E17D5DD99C92A3B90D8D,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" ExportPath="/Script/AnimGraph.AnimStateTransitionNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_1'" BoundGraph="/Script/AnimGraph.AnimationTransitionGraph'AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.PivotSM.AnimStateTransitionNode_0.Transition'" CrossfadeDuration=0.400000 BlendProfile="/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:FastFeet'" LogicType=TLT_Inertialization bSharedRules=True SharedRulesName="WantsToRePivot" SharedRulesGuid=67FF758E488F20782DFE3E871AB5E88C SharedColor=(R=1.000000,G=0.150000,B=0.150000,A=0.250000) NodePosX=368 NodePosY=57 ErrorType=3 ErrorMsg="PivotB to PivotA will never be taken, please connect something to Can Enter Transition" NodeGuid=098DEE9749068567B2B4CF8121A0FE2F CustomProperties Pin (PinId=84C182DB4267A195004C64AA612A95CD,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 F0436F5B40EDB248362B2ABBD84FA710,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D0B0A98548690C96F954A1B516F64F4F,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 579B644A405AA98E64ECE082507CCEE4,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode="/Script/AnimGraph.AnimStateEntryNode'AnimStateEntryNode_0'" OwnerAnimGraphNode="/Script/AnimGraph.AnimGraphNode_StateMachine'AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateMachineSchema'" Nodes(0)="/Script/AnimGraph.AnimStateEntryNode'AnimStateEntryNode_0'" Nodes(1)="/Script/AnimGraph.AnimStateNode'AnimStateNode_0'" Nodes(2)="/Script/AnimGraph.AnimStateNode'AnimStateNode_1'" Nodes(3)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_0'" Nodes(4)="/Script/AnimGraph.AnimStateTransitionNode'AnimStateTransitionNode_1'" SubGraphs(0)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_0.PivotA'" SubGraphs(1)="/Script/AnimGraph.AnimationStateGraph'AnimStateNode_1.PivotB'" SubGraphs(2)="/Script/AnimGraph.AnimationTransitionGraph'AnimStateTransitionNode_0.Transition'" GraphGuid=91F650164FE328AA3EF3A786A896800E End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_StateMachine_0.AnimGraphNodeBinding_Base_0'" End Object Node=(MaxTransitionsPerFrame=1) EditorStateMachineGraph="/Script/AnimGraph.AnimationStateMachineGraph'PivotSM'" ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="MaxTransitionsRequests",PropertyFriendlyName="Max Transitions Requests",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsRequests", "The maximum number of transition requests that can be buffered at any time.\nThe oldest transition requests are dropped to accommodate for newly created requests."),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bSkipFirstUpdateTransition", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."),CategoryName="Settings") ShowPinForProperties(3)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="bCreateNotifyMetaData",PropertyFriendlyName="Create Notify Meta Data",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bCreateNotifyMetaData", "Tag Notifies with meta data such as the active state and mirroring state. Producing this\ndata has a slight performance cost."),CategoryName="Settings") ShowPinForProperties(5)=(PropertyName="bAllowConduitEntryStates",PropertyFriendlyName="Allow Conduit Entry States",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bAllowConduitEntryStates", "Allows a conduit to be used as this state machine\'s entry state\nIf a valid entry state cannot be found at runtime then this will generate a reference pose!"),CategoryName="Settings") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-720 NodePosY=-480 ErrorType=3 NodeGuid=50BBE5A54AD39C96DB2C3293F52F08F9 CustomProperties Pin (PinId=4A3534BF45D0D3BCBF51549AB9CB4907,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 A7644D92487B3DE884BD82A385B3646E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequenceEvaluator_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_SequenceEvaluator_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.AnimGraphNode_SequenceEvaluator_0.AnimGraphNodeBinding_Base_0'" End Object Node=(bIgnoreForRelevancyTest=True,UpdateFunction=(FunctionName="UpdateHipFireRaiseWeaponPose")) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:Sequence", "The animation sequence asset to evaluate"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="ExplicitTime",PropertyFriendlyName="Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitTime", "The time at which to evaluate the associated sequence"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="bUseExplicitFrame",PropertyFriendlyName="Use Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bUseExplicitFrame", "Whether to use ExplicitFrame (true) or ExplicitTime (false) when evaluating the associated sequence"),CategoryName="Settings") ShowPinForProperties(9)=(PropertyName="ExplicitFrame",PropertyFriendlyName="Explicit Frame",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ExplicitFrame", "The frame at which to evaluate the associated sequence"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="bShouldLoop",PropertyFriendlyName="Should Loop",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bShouldLoop", "This only works if bTeleportToExplicitTime is false OR this node is set to use SyncGroup"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bTeleportToExplicitTime",PropertyFriendlyName="Teleport to Explicit Time",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:bTeleportToExplicitTime", "If true, teleport to explicit time, does NOT advance time (does not trigger notifies, does not extract Root Motion, etc.)\n If false, will advance time (will trigger notifies, extract root motion if applicable, etc.)\n Note: using a sync group forces advancing time regardless of what this option is set to."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="ReinitializationBehavior",PropertyFriendlyName="Reinitialization Behavior",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:ReinitializationBehavior", "What to do when SequenceEvaluator is reinitialized"),CategoryName="Settings") ShowPinForProperties(13)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequenceEvaluator:StartPosition", "The start up position, it only applies when ReinitializationBehavior == StartPosition. Only used when bTeleportToExplicitTime is false."),CategoryName="Settings",bCanToggleVisibility=True) AlwaysDynamicProperties=("Sequence") UpdateFunction=(MemberName="UpdateHipFireRaiseWeaponPose",MemberGuid=EE084CBC4747BD45259E3BB98DD96996,bSelfContext=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-880 NodePosY=-352 NodeGuid=A4B72F7B43DDC9FA194114893216F03F CustomProperties Pin (PinId=6069874F4536B68EEB354CA07B791CC1,PinName="ExplicitTime",PinFriendlyName=INVTEXT("Explicit Time"),PinToolTip="Explicit Time\nFloat (single-precision)\n\nThe time at which to evaluate the associated sequence",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E24267304D3BF8FF42A05DAE2299F62B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 0F7331E44FDD8AEE543A60B10CB8E1B7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_15.Pivot.K2Node_VariableGet_0'" VariableReference=(MemberName="HipFireUpperBodyOverrideWeight",MemberGuid=98956088434C65E3DE375D966314EAC1,bSelfContext=True) NodePosX=-784 NodePosY=-192 NodeGuid=665A9D9E4B9177F7C8E95E8F954CA604 CustomProperties Pin (PinId=97E62EC84C8045C980F246A0D9723C33,PinName="HipFireUpperBodyOverrideWeight",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 31FACEA34F97D8A9D21244B3FE973E3F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=BA19962B4222A81D09F90D9C969AAF2D,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Schema="/Script/CoreUObject.Class'/Script/AnimGraph.AnimationStateGraphSchema'" Nodes(0)="/Script/AnimGraph.AnimGraphNode_StateResult'AnimGraphNode_StateResult_0'" Nodes(1)="/Script/AnimGraph.AnimGraphNode_ApplyAdditive'AnimGraphNode_ApplyAdditive_0'" Nodes(2)="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer'AnimGraphNode_BlendSpacePlayer_0'" Nodes(3)="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'AnimGraphNode_LayeredBoneBlend_0'" Nodes(4)="/Script/AnimGraph.AnimGraphNode_StateMachine'AnimGraphNode_StateMachine_0'" Nodes(5)="/Script/AnimGraph.AnimGraphNode_SequenceEvaluator'AnimGraphNode_SequenceEvaluator_0'" Nodes(6)="/Script/BlueprintGraph.K2Node_VariableGet'K2Node_VariableGet_0'" SubGraphs(0)="/Script/AnimGraph.AnimationStateMachineGraph'AnimGraphNode_StateMachine_0.PivotSM'" GraphGuid=0A32F85A4F684B2E1BF702A0AAE61FC3 End Object BoundGraph="/Script/AnimGraph.AnimationStateGraph'Pivot'" NodePosX=-704 NodePosY=-224 NodeGuid=B5927BFB4EDE148611B4D4B518F73DD0 CustomProperties Pin (PinId=9E1C44F1434F69C4B43956BAF8903843,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_37 524BEC11421618713F57A1B58F83D415,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=17A76F31489972CF11FD25B3303DA218,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_34 66A301B54121B5CCB46C3EAC76742A8B,AnimStateTransitionNode_35 EABF9D724034BE82B8B3F994C103097B,AnimStateTransitionNode_43 8F1F878D4F15A17562A7DEABD9ADBFA3,AnimStateTransitionNode_44 0FD51086480D135B4E213CABB7F22010,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_6" ExportPath="/Script/AnimGraph.AnimStateNode'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6'" Begin Object Name="JumpStart" ExportPath="/Script/AnimGraph.AnimationStateGraph'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart'" Begin Object Name="AnimGraphNode_StateResult_0" ExportPath="/Script/AnimGraph.AnimGraphNode_StateResult'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_StateResult_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_StateResult_0.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodeGuid=DAF3D185469EABF3772FFEA4CD96EA53 CustomProperties Pin (PinId=013E113249816B26538929B9E854EF80,PinName="Result",PinFriendlyName=INVTEXT("Result"),PinToolTip="Result\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 8D879E7A4B6E46469DCBA3B076F2715C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" ExportPath="/Script/AnimGraph.AnimGraphNode_SequencePlayer'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_SequencePlayer_0'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_SequencePlayer_0.AnimGraphNodeBinding_Base_0'" PropertyBindings=(("Sequence", (PinType=(PinCategory="object",PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequence'"),PromotedPinType=(PinCategory="object",PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequence'"),PropertyName="Sequence",PathAsText="Jump Start",PropertyPath=("Jump_Start"),CompiledContext=NSLOCTEXT("UObjectDisplayNames", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Thread Safe"),CompiledContextDesc=NSLOCTEXT("UObjectToolTips", "EAnimPropertyAccessCallSite.WorkerThread_Unbatched", "Access is made on a worker thread in the anim graph or in a BP function"),bIsBound=True))) End Object Node=(bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name that we synchronize with (NAME_None if it is not part of any group)."),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this node can assume within the group (ignored if GroupName is not set)"),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How this node will synchronize with other animations."),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."),CategoryName="Settings",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:StartPosition", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bLoopAnimation", "Should the animation loop back to the start when it reaches the end?"),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."),CategoryName="PoseMatching",bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-704 NodePosY=-272 ErrorType=3 NodeGuid=D5833A0747BC3338126D33A52EA3543B CustomProperties Pin (PinId=F2C25A504A816A7A4E2B93801085E7D0,PinName="Sequence",PinFriendlyName=INVTEXT("Sequence"),PinToolTip="Sequence\nAnim Sequence Base Object Reference\n\nThe animation sequence asset to play",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.Class'/Script/Engine.AnimSequenceBase'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D898D59246B60A533DCDCC97E63FC727,PinName="PlayRate",PinFriendlyName=INVTEXT("Play Rate"),PinToolTip="Play Rate\nFloat (single-precision)\n\nThe play rate multiplier. Can be negative, which will cause the animation to play in reverse.",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C108B3334F95C24AF0A9D9842FBE39E2,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_2 52162F934940886284D84A8FC95CE053,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_2" ExportPath="/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_LayeredBoneBlend_2'" Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/NarrativePro/Animation/AnimBP/ABP_LyraDemo_Unarmed.ABP_LyraDemo_Unarmed:AnimGraph.AnimGraphNode_StateMachine_1.LocomotionSM.AnimStateNode_6.JumpStart.AnimGraphNode_LayeredBoneBlend_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendMode=BlendMask,BlendMasks=("/Script/Engine.BlendProfile'/NarrativePro/Assets/Character/Mannequins/Meshes/SK_Mannequin.SK_Mannequin:UpperBodyMask'"),LayerSetup=,bMeshSpaceRotationBlend=True) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LayerSetup", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance") ShowPinForProperties(7)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"),CategoryName="Config") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=-368 NodePosY=-144 NodeGuid=7FCA37D04548229AAEEE00BDE3128278 CustomProperties Pin (PinId=52162F934940886284D84A8FC95CE053,PinName="BasePose",PinFriendlyName=INVTEXT("Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 C108B3334F95C24AF0A9D9842FBE39E2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12E7AEBC4377A9B157D2909845B1BE54,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequenceEvaluator_0 895DB6754A041E48BBFA1D8FD990F62D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=474ED6B24850875A6BD80BA554DAA9AE,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", INVTEXT("Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",LinkedTo=(K2Node_VariableGet_0 73C80E824455F680ED77F8838B78AB98,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8D879E7A4B6E46469DCBA3B076F2715C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 013E113249816B26538929B9E854EF80,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectab