Back Versions
January 19, 2023
  1. Addition to blueprint Libble add peg to array function

  2. Fixed collision code sort off, but still buggy

  3. Finished version

  4. Complex polygons 1 (bugged)

  5. Complete Blueprint Rope

  6. Intersection event, Still need to make complex polygons.
    clears polypoints first and then adds all relevant polypoints to the array.

  7. Hit Result check from the multi line trace

  8. got the tracing to work and changed to a multi line change.

  9. Was a big improvement where I used arrays to get values and could get the line to trace to another peg and rabble

  10. Can have a peg in between

  11. Added Character references, because the reference gave a mistake which made line trace not cast between the players.

  12. First commit