blueprint
Begin Object Class=/Script/BlueprintGraph.K2Node_FunctionEntry Name="K2Node_FunctionEntry_0" ExportPath="/Script/BlueprintGraph.K2Node_FunctionEntry'/Game/WeaponSystem/FirstPerson/Main/Props/Weapons/MainComponent/BP_InventoryComponent.BP_InventoryComponen
- Exposure: public
- UE Version: 5.6
ctrl + v