blueprint

Begin Object Class=/Script/BlueprintGraph.K2Node_FunctionEntry Name="K2Node_FunctionEntry_0" ExportPath="/Script/BlueprintGraph.K2Node_FunctionEntry'/Game/WeaponSystem/FirstPerson/Main/Props/Weapons/MainComponent/BP_InventoryComponent.BP_InventoryComponen

  • Exposure: public
  • UE Version: 5.6

anonymous

May 16, 2026, 10:35 am

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v