blueprint

Widget_Meters(Graph TAB)_3

  • Exposure: public
  • UE Version: 5.4

felipesound

August 21, 2024, 4:31 pm

1-Copy blueprint and paste it in your widget's Event Graph. UpdateMeters call may need to be deleted and called again.

2- Create a variable of object type Sound Submix where you can assign under Default Value the submix that you want.

3- After compiling you may need to replace some nodes with the newly created variables.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v