blueprint
Widget_Meters(Graph TAB)_3
- Exposure: public
- UE Version: 5.4
1-Copy blueprint and paste it in your widget's Event Graph. UpdateMeters call may need to be deleted and called again.
2- Create a variable of object type Sound Submix where you can assign under Default Value the submix that you want.
3- After compiling you may need to replace some nodes with the newly created variables.
ctrl + v