material
Three-Layer Landscape Material (Basic)
- Exposure: public
- UE Version: 5.7
ctrl + v
1 comment
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Enable Nanite Tesselation on the Material for World Position Offset.
This Setup was made for the RMOH Texture to have
RED CHANNEL = Roughness BLUE CHANNEL = Metallic GREEN CHANNEL = Ambient Occlusion ALPHA CHANNEL = Height (World Position Offset)
SirGeo3D
February 11, 2026, 9:01 am