blueprint

EUW_Material_Initialisation_Tool

  • Exposure: public
  • UE Version: 5.5

MyWisGen

May 27, 2025, 12:15 pm

Material Initialisation Tool

It is used to create and assign MIDs for selected static mesh components inside the editor.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v