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material

Blend 2 Objects using Material

  • Exposure: public
  • UE Version: 5.1

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Andrea Cavallaro

December 15, 2022, 11:48 am

Pixel Depth Offset allows blending multible objects at their intersections Like: a stone lying on grass. No hard boarder.

Ref: https://docs.unrealengine.com/5.1/en-US/material-inputs-in-unreal-engine/

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
December 15, 2022
  1. Simplifyed

  2. First commit

    See