blueprint
Starter Player - Setting mesh and making a RefsVar
- Exposure: public
- UE Version: 4.9
ctrl + v
1 comment
-
Basic for setting a Animation instance to be used instead of cast 100 times, also setting a mesh reference from a base class to skeletons bone attach point. RightHand for this skeleton, make one on right hand if not same as yours
MoGamerSr
October 10, 2016, 1:25 pm