GameLiftGameServerGameMode_Simplified(Back fill system and GameLift Server Optimize 1)

  • Exposure: public
  • UE Version: 4.27


September 2, 2021, 7:40 am

Back fill system and GameLift Server Optimize 1

final project:

please subscribe and hit the like button if the video helps you. Thanks.

referred plugins: GameLift

prerequisites: I have implemented the other systems in previous videos. If you have no idea what I'm doing, please watch previous videos

links in the video:

code in the video: a simplified version for GameLiftGameServerGameMode:

goals: optimize the backfill system and gamelift server to make the game server terminated right after all players left and start backfill right after a player join. and restart backfill when there is empty player slot.


linux ca file path: manjaro: /etc/ssl/certs/ca-certificates.crt fedora: /etc/pki/tls/certs/ca-bundle.crt

android ca file path: /sdcard/Android/data/com.YourCompany.GameLiftTutorial/files/cacert.pem(replace com.YourCompany.GameLiftTutorial with your android package name under Android project setting pannel.)

This video is provided by youtube using cookies.
See their privacy page.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v