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GetBoneLocationRelativeToAtTime

  • Exposure: public
  • UE Version: 4.18

avatar author

gportelli

November 2, 2017, 12:15 am

This function computes a bone location relative to one of its parent bones in an animation sequence at a given time

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Versions
November 2, 2017
  1. taking relative bone from input variables in GetBoneLocationRelativeToAtTime function

  2. Initial

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