material
Begin Object Class=/Script/UnrealEd.MaterialGraphNode_Root Name="MaterialGraphNode_Root_0" Material=PreviewMaterial'"/Engine/Transient.M_node_Light_NHAPNHAY"' NodePosX=-544 NodePosY=-112 NodeGuid=645854D148F66E5F4F8134B5AD51BE04 CustomPrope
- Exposure: public
- UE Version: 5.0
ctrl + v