Character 3rd Person Camera and Movement Set up

  • Exposure: public
  • UE Version: 4.26

Motion Forge CG

May 24, 2021, 3:11 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • Motion Forge CG

    May 24, 2021, 3:13 pm

    For this BP to work best the spring or boom arm details need to have 'use pawn control rotation' ticked and 'inherit yaw' ticketed in the 'camera settings'. All other options in the 'camera settings' section should be unticked.