Matchmaking Map Selection Map UI(Map Selection for matchmaking)

  • Exposure: public
  • UE Version: 4.27


October 20, 2021, 8:31 am

Map Selection for matchmaking

final project:

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referred plugins: GameLift

prerequisites: I have used code from this video, please watch this video if you don't know how these nodes are created.

links in the video:

goals: setup a map selection system for matchmaking. players can select which game map they want before ready.


linux ca file path: manjaro: /etc/ssl/certs/ca-certificates.crt fedora: /etc/pki/tls/certs/ca-bundle.crt

android ca file path: /sdcard/Android/data/com.YourCompany.GameLiftTutorial/files/cacert.pem(replace com.YourCompany.GameLiftTutorial with your android package name under Android project setting pannel.)

addition: input Action: in Lobby: Press "P" on the keyboard to open the invite Userwidget.

Press "R" to set the client ready. and then wait for the other players ready to start the matchmaking.And wait for the matchmaking complete, it will transfer you into the game map. Press "U" to open map selection UI

you can play as 1vs1, 2vs2, or 1vs2.

Press "T" in the lobby to switch character class index. you can add more character class in the character class list, gamelift game server game mode, and increase the number in the "T" key event in ThirdPersonCharacter Press "P" to invite friends in the lobby Press "R" to mark yourself ready

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Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
October 20, 2021
  1. update

  2. First commit