blueprint
VR FPS Actor
- Exposure: public
- UE Version: 5.6
ctrl + v
1 comment
-
Event Tick Math Expression:
(DeltaSeconds + DeltaTimeAverage) / 2Event Math Expression:
round((1 / DeltaTimeAverage))Requires:
- TextRender Component (Called
Text Renderin the code here.) DeltaTimeAverage(Float Variable)FPS(Integer Variable)FPSDisplayRefresh(Float Instance Editable Variable)
- TextRender Component (Called
stungeye
September 5, 2025, 2:24 am