material

MF_PolarCoordinates

  • Exposure: public
  • UE Version: 5.7

avatar author

XavierPan

December 14, 2025, 2:07 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • avatar author

    XavierPan

    December 14, 2025, 2:07 pm

    float2 delta = UV - Center; float radius = length(delta) 2 RadialScale; float angle = atan2(delta.x, delta.y) 1.0/6.28 LengthScale; float2 Out = float2(radius, angle); return Out;