material
Procedural Hexagons
- Exposure: public
- UE Version: 4.25
The tutorial for creating this shader was originally designed for Blender, and I adapted it for use in Unreal. Here's the link to the tutorial video for creating this shader in Blender:
ctrl + v
October 22, 2024
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- Add Switch parameter node for invert pattern
- Add a bunch of reroute nodes for cleaning the graph
October 7, 2024
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First commit