blueprint
Get Player Location Function for Moving Between Maps
- Exposure: public
- UE Version: 4.26
ctrl + v
1 comment
-
This blueprint calculates a player's location in a level, adds 180 degrees to the z coordinate, and returns the new transform. This is useful when going from a door inside a house (map 1) to the stairs on the outside (map 2).
katfrog
August 11, 2021, 10:54 pm