blueprint
Move player in a vector (in this case Y+) at a set rate.
- Exposure: public
- UE Version: 4.27
ctrl + v
1 comment
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Promote the output of GetActorLocation to variable, name it CurrentLocation, hold alt and drag it in the BP for a set, drag out from the vector output of the set variable and do + (vector + vector) , enter the vector you desire (not sure why BlueprintUE did not get that + node right), the speed should be determined by the size of the numbers in the vectors and the "Interp Speed"(In this case 3) in the V interp To node.
BizaaroGrodd
November 20, 2021, 10:33 pm