blueprint

GameLift Server Game Instance(Map Selection for matchmaking)

  • Exposure: public
  • UE Version: 4.27

lion547

October 20, 2021, 8:32 am

Map Selection for matchmaking

final project: https://drive.google.com/file/d/169KQ-Q4DHTWKb_sJvR4Mftnd2oOjfRq3/view?usp=sharing

please subscribe and hit the like button if the video helps you. Thanks.

referred plugins: GameLift https://www.unrealengine.com/marketplace/en-US/product/361e3eed7f2d4862a0cb7c8f042e613b

prerequisites: I have used code from this video, please watch this video if you don't know how these nodes are created. https://youtu.be/ebr7tUrLDko

links in the video:

goals: setup a map selection system for matchmaking. players can select which game map they want before ready.

warning:

linux ca file path: manjaro: /etc/ssl/certs/ca-certificates.crt fedora: /etc/pki/tls/certs/ca-bundle.crt

android ca file path: /sdcard/Android/data/com.YourCompany.GameLiftTutorial/files/cacert.pem(replace com.YourCompany.GameLiftTutorial with your android package name under Android project setting pannel.)

addition: input Action: in Lobby: Press "P" on the keyboard to open the invite Userwidget.

Press "R" to set the client ready. and then wait for the other players ready to start the matchmaking.And wait for the matchmaking complete, it will transfer you into the game map. Press "U" to open map selection UI

you can play as 1vs1, 2vs2, or 1vs2.

Press "T" in the lobby to switch character class index. you can add more character class in the character class list, gamelift game server game mode, and increase the number in the "T" key event in ThirdPersonCharacter Press "P" to invite friends in the lobby Press "R" to mark yourself ready

This video is provided by youtube using cookies.
See their privacy page.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
October 20, 2021
  1. update

  2. First commit