material
Rotate Normals
- Exposure: public
- UE Version: 5.0
ctrl + v
1 comment
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I’ve found a solution how to rotate normals. 1 - You should switch OFF “Tangent Space Normal” in material settings. 2 - Get Normals World Space, Rotate Normals around 0,0,0 pivot. 3 - Plug the result to Normal input of your material node.
Mifth
September 5, 2022, 4:23 pm