blueprint

Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_GetCompsByClass" FunctionReference=(MemberParent="/Script/CoreUObject.Class'/Script/Engine.Actor'",MemberName="GetComponentsByClass") NodePosX=0 NodePosY=0

  • Exposure: public
  • UE Version: 5.5

anonymous

April 15, 2025, 8:04 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v