blueprint
Bounce
- Exposure: public
- UE Version: 5.0
ctrl + v
January 17, 2023
-
set variables and changed floats to vectors
January 12, 2023
-
[ADDED]
Bounce Z values
comments
January 10, 2023
-
After feedback from Radu:
- use breakvector to determine angle at which collision is made
- apply angular bounce to playercharacter
- apply horizontal bounce to player character when making collisions from the side -
First commit