Mesh / World Aligned Gradient
- Exposure: public
- UE Version: 5.7
Custom gradient built with HLSL (Custom node). Outputs a black-and-white mask suitable for a wide range of applications, not just color blending.
Features:
• 2 Modes: Mesh-Aligned (moves/rotates with the object) and World-Aligned (world space, smooth across multiple objects).
• Full rotation & tilt controls: (360° rotation, -90 to +90 tilt) so you can angle it however you want.
• Smoothness control: Relative (0–2) for Mesh-Aligned, or absolute UE units (cm) for World-Aligned.
• Offset control: Relative (-0.5 to 0.5) for Mesh-Aligned, or absolute UE units (cm) for World-Aligned.
• Path Tracing & Lumen compatible: Works clean without weird visual artifacts.
ctrl + v