material

Mesh / World Aligned Gradient

  • Exposure: public
  • UE Version: 5.7

Denis Pereladov

July 30, 2026, 9:13 am

Custom gradient built with HLSL (Custom node). Outputs a black-and-white mask suitable for a wide range of applications, not just color blending.

Features:

• 2 Modes: Mesh-Aligned (moves/rotates with the object) and World-Aligned (world space, smooth across multiple objects).

• Full rotation & tilt controls: (360° rotation, -90 to +90 tilt) so you can angle it however you want.

• Smoothness control: Relative (0–2) for Mesh-Aligned, or absolute UE units (cm) for World-Aligned.

• Offset control: Relative (-0.5 to 0.5) for Mesh-Aligned, or absolute UE units (cm) for World-Aligned.

• Path Tracing & Lumen compatible: Works clean without weird visual artifacts.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v