material

Drop Shadow 32 Sample Softness

  • Exposure: public
  • UE Version: 5.2

avatar author

EXODST

March 27, 2025, 12:46 am

While it looks good, I’d recommend using the 16-sample version instead. The difference between 8 and 16 samples is significant, but between 16 and 32, it's barely noticeable. However, 32 samples will definitely impact FPS more. If you really need it, you may be fine, so I posted this just in case.

I also replaced the constant 4-vector color node with Offset X and Offset Y scalar parameters for better control.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v