blueprint

Switch Character Camera 1 to Camera 2

  • Exposure: public
  • UE Version: 4.26

WarLordY

January 6, 2023, 12:50 am

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • WarLordY

    January 6, 2023, 12:57 am

    1. Create a CHARACTER BLUEPRINT and assign a SK_Mesh + AnimBP

    2. ADD Compotent "SpringArm"

    3. ADD Compotent "Camera". Rename it to Camera_Read and move it behind the Character.

    4. ADD Compotent "Camera". Rename it to Camera_Front and move it infront of the Character and rotate it 180°.

    5. Copy/paste my blueprint into your EventGraph of your CHARACTER BLUEPRINT.

    6. Compile/Save