material

Decal - Angle Fade and Backface Projection Culling Material Function

  • Exposure: public
  • UE Version: 4.24

avatar author

RonanMahonArt

January 16, 2022, 7:33 pm

A Material Function which allows controls for Angle Fading as well as Backface projection culling. Multiply your Opacity channel by this Material Function

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v