material

Sprite face camera WorldPositionOffset

  • Exposure: public
  • UE Version: 5.4

avatar author

Rod Villani

September 5, 2024, 4:38 am

This material makes the preview plane in the material editor face the camera, while only rotating around Z. If sprites and flipbooks face X, it'll just work for them.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
September 5, 2024
  1. Added comments to the nodes

  2. First commit