blueprint

Pause / Unpause System

  • Exposure: public
  • UE Version: 5.4

avatar author

Sacrentice

February 20, 2024, 7:45 am

Choose your desired pause button and within your character blueprint, place that down. Look for "is game paused" and attach that to a branch to check to see if the game is paused or not, and have it perform the action you want. Widgets are optional but it should work fine without a pause screen. If you add a UI Widget on pause, be sure to have "Set Input Mode UI Only" and "Show Mouse Cursor" nodes to enable menu navigation with a mouse.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v