blueprint
Devlog - 001: Top Down Camera Controls (PC_RTSController - EventGraph)
- Exposure: public
- UE Version: 5.5
Starting from a fresh project
- Topdown, Blueprint
Create Blueprints folder
- New PlayerController Blueprint: PC_RTSController
- New Pawn Blueprint: BP_RTSCamera
Add Blueprints to GameMode
Edit > Project Settings > Maps & Modes > Default GameMode >
- Player Controller Class: PC_RTSController
- Default Pawn Class: BP_RTSCamera
Create Camera
in BP_RTSCamera..
- Components
- Add SpringArm
- Add Camera to SpringArm
- SpringArm
- Transform > Rotate: 80deg
- Camera > Target Arm Length: to taste
- Camera Collision > Do Collision Test: false