blueprint

Devlog - 001: Top Down Camera Controls (PC_RTSController - EventGraph)

  • Exposure: public
  • UE Version: 5.5

GameModsWiki

January 6, 2025, 8:48 pm

Starting from a fresh project

  • Topdown, Blueprint

Create Blueprints folder

  • New PlayerController Blueprint: PC_RTSController
  • New Pawn Blueprint: BP_RTSCamera

Add Blueprints to GameMode

Edit > Project Settings > Maps & Modes > Default GameMode >

  • Player Controller Class: PC_RTSController
  • Default Pawn Class: BP_RTSCamera

Create Camera

in BP_RTSCamera..

  • Components
    • Add SpringArm
    • Add Camera to SpringArm
  • SpringArm
    • Transform > Rotate: 80deg
    • Camera > Target Arm Length: to taste
    • Camera Collision > Do Collision Test: false
Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
January 6, 2025
  1. Presentation

  2. First commit

    See