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Rod Villani

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I’ve been programming C++ in Unreal Engine since 2013. From then on, I became experienced in multiple disciplines of the engine.

Besides teaching game dev with Unreal, I pushed engine changes, published Marketplace products, posted tutorials, and updated public code plugins.

My hobbies are photography, coffee, martial arts, fighting games, and Unreal. I’m always curious about it, so when not teaching, I’m studying its features.

Website: https://www.linkedin.com/in/rvillani

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