Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "F609743342A1AD35AD51818710169FFC", "Result"),CategoryName="Links",bShowPin=True) NodePosX=208 NodePosY=-112 NodeGuid=670FE30D4C4720C157E014A785F3A26E CustomProperties Pin (PinId=82705E9649811906917E428EAA9A51D2,PinName="Result",PinFriendlyName=NSLOCTEXT("", "6362DF0D45A84D07B1BE3798A9F8BFFA", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_0 ACC8009142B230E1C3E4428ACB652396,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceGraph Name="AnimGraphNode_BlendSpaceGraph_0" Begin Object Class=/Script/AnimGraph.BlendSpaceGraph Name="BS_Movement" Begin Object Class=/Script/Engine.BlendSpace Name="BS_Movement" Begin Object Class=/Script/UnrealEd.SceneThumbnailInfo Name="SceneThumbnailInfo_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Bwd_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Lt_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Fwd_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Rt_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Bwd_Rifle_Ironsights1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights2" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights3" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights4" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object Begin Object Name="BS_Movement" Begin Object Name="BS_Movement" Begin Object Name="SceneThumbnailInfo_0" End Object InterpolationParam(1)=(InterpolationTime=0.200000,InterpolationType=BSIT_Average) PreferredTriangulationDirection=None SampleData(0)=(SampleValue=(X=-180.000000,Y=300.000000,Z=0.000000)) SampleData(1)=(SampleValue=(X=-91.579997,Y=300.000000,Z=0.000000)) SampleData(2)=(SampleValue=(X=-0.669327,Y=300.000000,Z=0.000000)) SampleData(3)=(SampleValue=(X=90.093005,Y=300.000000,Z=0.000000)) SampleData(4)=(SampleValue=(X=179.252913,Y=300.000000,Z=0.000000)) SampleData(5)=(SampleValue=(X=-180.000000,Y=0.000000,Z=0.000000)) SampleData(6)=(SampleValue=(X=-90.071483,Y=0.000000,Z=0.000000)) SampleData(7)=(SampleValue=(X=0.318210,Y=0.000000,Z=0.000000)) SampleData(8)=(SampleValue=(X=90.093005,Y=0.000000,Z=0.000000)) SampleData(9)=(SampleValue=(X=179.867800,Y=0.000000,Z=0.000000)) BlendSpaceData=(Triangles=((SampleIndices[0]=5,SampleIndices[1]=6,SampleIndices[2]=1,Vertices[1]=(X=0.249801,Y=0.000000),Vertices[2]=(X=0.245611,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=1,AdjacentPerimeterTriangleIndices[1]=2,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999991,Y=0.004190),NeighbourTriangleIndex=3),EdgeInfo[2]=(Normal=(X=-0.971137,Y=0.238522),NeighbourTriangleIndex=1)),(SampleIndices[0]=5,SampleIndices[1]=1,SampleIndices[2]=0,Vertices[1]=(X=0.245611,Y=1.000000),Vertices[2]=(X=0.000000,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.971137,Y=-0.238522),NeighbourTriangleIndex=0),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=3,AdjacentPerimeterVertexIndices[0]=1),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),AdjacentPerimeterTriangleIndices[1]=0,AdjacentPerimeterVertexIndices[1]=0)),(SampleIndices[0]=6,SampleIndices[1]=7,SampleIndices[2]=2,Vertices[0]=(X=0.249801,Y=0.000000),Vertices[1]=(X=0.500884,Y=0.000000),Vertices[2]=(X=0.498141,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=0,AdjacentPerimeterTriangleIndices[1]=4,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999996,Y=0.002743),NeighbourTriangleIndex=5),EdgeInfo[2]=(Normal=(X=-0.970521,Y=0.241018),NeighbourTriangleIndex=3)),(SampleIndices[0]=6,SampleIndices[1]=2,SampleIndices[2]=1,Vertices[0]=(X=0.249801,Y=0.000000),Vertices[1]=(X=0.498141,Y=1.000000),Vertices[2]=(X=0.245611,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.970521,Y=-0.241018),NeighbourTriangleIndex=2),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=5,AdjacentPerimeterTriangleIndices[1]=1,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-0.999991,Y=-0.004190),NeighbourTriangleIndex=0)),(SampleIndices[0]=7,SampleIndices[1]=8,SampleIndices[2]=3,Vertices[0]=(X=0.500884,Y=0.000000),Vertices[1]=(X=0.750258,Y=0.000000),Vertices[2]=(X=0.750258,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=2,AdjacentPerimeterTriangleIndices[1]=6,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=1.000000,Y=0.000000),NeighbourTriangleIndex=7),EdgeInfo[2]=(Normal=(X=-0.970285,Y=0.241964),NeighbourTriangleIndex=5)),(SampleIndices[0]=7,SampleIndices[1]=3,SampleIndices[2]=2,Vertices[0]=(X=0.500884,Y=0.000000),Vertices[1]=(X=0.750258,Y=1.000000),Vertices[2]=(X=0.498141,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.970285,Y=-0.241964),NeighbourTriangleIndex=4),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=7,AdjacentPerimeterTriangleIndices[1]=3,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-0.999996,Y=-0.002743),NeighbourTriangleIndex=2)),(SampleIndices[0]=8,SampleIndices[1]=9,SampleIndices[2]=4,Vertices[0]=(X=0.750258,Y=0.000000),Vertices[1]=(X=0.999633,Y=0.000000),Vertices[2]=(X=0.997925,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=4,AdjacentPerimeterVertexIndices[0]=0),EdgeInfo[1]=(Normal=(X=0.999999,Y=0.001708),AdjacentPerimeterTriangleIndices[1]=7,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-0.970673,Y=0.240403),NeighbourTriangleIndex=7)),(SampleIndices[0]=8,SampleIndices[1]=4,SampleIndices[2]=3,Vertices[0]=(X=0.750258,Y=0.000000),Vertices[1]=(X=0.997925,Y=1.000000),Vertices[2]=(X=0.750258,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.970673,Y=-0.240403),NeighbourTriangleIndex=6),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=6,AdjacentPerimeterTriangleIndices[1]=5,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),NeighbourTriangleIndex=4)))) BlendParameters(0)=(DisplayName="Direction",Min=-180.000000,Max=180.000000) BlendParameters(1)=(DisplayName="Speed",Max=300.000000,GridNum=10) ThumbnailInfo=/Script/UnrealEd.SceneThumbnailInfo'"SceneThumbnailInfo_0"' End Object Begin Object Name="Walk_Bwd_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "6180B06E42856B5BFD83D69D04916219", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=2612C5744F644FCD22368599BDE417AB CustomProperties Pin (PinId=7084D6394C743A36A64C3B98C0C06D75,PinName="Result",PinFriendlyName=NSLOCTEXT("", "755BFB344D68975382F5EBA29FE5592D", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 A523FBEE4E433054A815D0826FB8EF6E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.Walk_Bwd_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "566784274453A607B15FC598E511E491", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "DF43D3054113601574419BADCE778CAC", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1D4617CF4986B769ACE7E2A12325E287", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "A17D8F5B4F8EF1FA45DEE8897B791A58", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FBC36FB94E7A90C68025ECB28F64E433", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D8B27D7E4715F4BAFAB6F096D5F18194", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DC2FF736434368EAF3893EBEDE58D13A", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "B57D95AB41D42C0893FCEDAEB347F113", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5753F82141072C77F835DEB3BFFB4046", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "82596D87478417C42A9CF1AF3E5AA057", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4D603EDC49DA6A78DAA0BB8A0F7B2762", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "9226FA18443C5B4C3057A3B332657ADA", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E805CCEF46B82A6FE3ADF3B1E8F77DB9", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "B3312C184ED4C012FDAFC1993C286ED0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2C4F80C246EB2EF00F9B65BE4D680292", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "A6FCECFF4AD767CCD4898D9CE85DC82C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3EC1A64C4B537CA5775FB6B3F4045E74", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "B6BECC36489A89ED8281DD9E32E189EF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CA63777F40C2897BBEF54085EA8F199F", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "5FEAC283452565CA50BFCCA08C262C73", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "776331D24CBFD5CE1ED20A8EE5805F7B", "Start Position"), "1", NSLOCTEXT("", "0743A6E546D3385C821CD29FC8D37463", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "BA400E8D4C55DA3FF5B132AD22022D7E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "28C47E594B62E5D66C37A5B59D9E7D07", "Loop Animation"), "1", NSLOCTEXT("", "85DABEB34AA72FB8BDDAD3A004540E24", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "3A86A99A4B85A90D7EF9E2978856B29A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D1C8578944C9B1E334B891AB1A9BCC2A", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "73D1D02D4C36CC81B417369D57A77193", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4CB7BE1448E89FEE15F6F1977BA1BD12 CustomProperties Pin (PinId=A523FBEE4E433054A815D0826FB8EF6E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 7084D6394C743A36A64C3B98C0C06D75,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=EBCCBDB1494BA208339EC6ADE44BFFA5 End Object Begin Object Name="Walk_Lt_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "544407FB42DE544FDF02D49C73400824", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=15F5CCAB40FD96F2A6C193B36E0A39D9 CustomProperties Pin (PinId=8DD0BFF64CA327B7D7EBA882B3D7881F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "62933745497BC8BDDD8DA2BCC34AC46D", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 BA7C1A134188FCA68F0264A4B509EDB3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Lt_Rifle_Ironsights.Walk_Lt_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D9C15E124CF4B967614771B9A256C582", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "266C8BD346FA5532C1C9A19F218856FC", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97D2765C4B9F8FC1DD53699D7F2A658B", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "5E0B61564F2784281796DABD84E6D225", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB906750435723DC614B7D922559F357", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "DB8C83D6417283DC1F9EC9B8A6FD0175", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "94647F594ABD45DD3FC3CDAD96A0DF31", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "C768B51840C6BCAB969A6ABC5F5B80B6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D08FC08F4FB8FAD3E48C36B5FF315F95", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "BC4D093045D9401040E847BAA419F2DC", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4B9400CC4311B13C8EB4D6A9B21B573C", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "A4D675EE4ECDCF25F9630FBEE0D5A558", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CBE69777427422CD00986A90182BE72E", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "6C891CBA41FBFB7337D926972F361DEE", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6A05BC6041CE011564A3D8A45D804277", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "49062E79438851DCEE3C679852E645A3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "45920C094E8BA14BFBCCD6AD5E364ED9", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "369D861F4B5006EB161C678CD6604E2C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8F6A45684FD42C21DBE076BD6CA10C7C", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7D67EACB4356B73F6D9E12A384068F29", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FC9B244B42B98FE33A3588B2EF2D5797", "Start Position"), "1", NSLOCTEXT("", "E46AB0C74058F437DFACC9A2DECCF477", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "2940EBF842B23A77925FEB8E9C8E50DA", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "49FB40334BAAEFE2C4F5F1A6C0CBEA0E", "Loop Animation"), "1", NSLOCTEXT("", "5D8D7DDB4BA1420B4EE5E992C53FE356", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "4BC600024C0CDD93976F4AA9431E6903", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4063D66F4BA91DAB1B6C0FBA3B49E9B9", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "8D1989AC451840E2F4BE0F86F524B1F5", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=ECAA0F55490750715EBE38BC43356B2B CustomProperties Pin (PinId=BA7C1A134188FCA68F0264A4B509EDB3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 8DD0BFF64CA327B7D7EBA882B3D7881F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=0AC63A1D4987C3019D2DA8A60D6DE914 End Object Begin Object Name="Walk_Fwd_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "2FBD4D0B4FFB1374C84AC9832FF3CB16", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=628467D9441CA4549CC0F383EB805F25 CustomProperties Pin (PinId=890C668449B631A02BD835B716875B66,PinName="Result",PinFriendlyName=NSLOCTEXT("", "9E23E1CF436B2D5CDFCC4980A8EFC707", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 F6732B304628BD55A1A832BC907C8095,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Fwd_Rifle_Ironsights.Walk_Fwd_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BA298C1447A5997D517C9E866AEFEEC6", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "54C22B9D4FEEA2507EE9B4B951A12DFE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FE537E434FB9B29E9261E29804D738E5", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "BA9235E24A91C984E050E99C31950D3C", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D56DB24C4B6CD0E6F67A08A77F74C066", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "1580031246E8AB6C7F6D0987EA5234C6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "711EFBBA47DDF9EDF791ECB6E91B804E", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "3E398FE647DFE05954B333BA4B9BD5C3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2E8591AA4597B55297C385A92EA28E39", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "2E08FAA54D3E0D3FD35631A2FCAF6066", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DA9D5A5940CF76B2F6DCBEA10CE96D40", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "197F2F234D464E3F7DC0279CD6757AEF", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8DA49596480921770A6F498BFD8D9BDF", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "147E3D574CAD3B18DA0751B830711578", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9E14D5DB44673D23523ADDABA2CD0662", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "498FE0AC4FF55F90A3216781F583B96A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "62663ADD4CC4B261C062F8BE0164510B", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "1D4477F64D31075F8B45C99A7CEE62BD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A8FF868A46A8B31950AF6AB3A3767A25", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "8870A366486A9878DA112D8D1EEB4D4A", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E30A0C4E4E8E172B7AE50D8687291CDC", "Start Position"), "1", NSLOCTEXT("", "74F529EC48D0D305ECE9698EB9F22720", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "6010D3464746ED43D40F89AB5219000A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "007558534AFA7E171EF3FE938B9351E4", "Loop Animation"), "1", NSLOCTEXT("", "F841F42A462EB52049195DAC32FC4B9B", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "7F156DCC4FB19DED8096B5A97CE6A66A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3570F37F418EFEF68530B7ABB24AA6AE", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "2407BEEB48C8A78A6A457D915DD9753B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4770B99B4ACF3F3AA34F69A085556717 CustomProperties Pin (PinId=F6732B304628BD55A1A832BC907C8095,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 890C668449B631A02BD835B716875B66,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=2F5C89134AE06C03DED3F389075F1E52 End Object Begin Object Name="Walk_Rt_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "B43F4C1741ED15EDF2BC059044BBF7B2", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=967ADD524E263989D59DE1A6176873F7 CustomProperties Pin (PinId=F4B2A2124CD8A803152141844F45D3F8,PinName="Result",PinFriendlyName=NSLOCTEXT("", "FD9A9F0B46F3B6736E4E909A6B2E85F7", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 50A0305F4A9B0D80B1F48395707CF033,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Rt_Rifle_Ironsights.Walk_Rt_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB9062434D674F320333AFBEF83129D0", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "08EC0DD2436D9E87608DA99AD61926E4", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BFF39EDE4374F704A3700099BFE9FA15", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "D5CEE4324F9557FA5855FEB4CB13B295", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D8BC10EC4ECCB18B552E1B92EE6FEA2C", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "4B04ADDF42461098B8C8F8AA7C08F0F4", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "37D833A8476203AB7C285ABBCB3256C6", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E887D8214B776DEB0BEC43BA01CFAB4C", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F60F18704BBEEF610F09E5848D30AFCE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "E1403E074FA993A951109E8A4A7978C5", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0E3C95EC4917DCF974A17F89D3BD3004", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "FC8B82DD46F503A6AE83F89C8347F4F0", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "187AA3AF4D0E89AD661E44924B8FA285", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "958CD3FD4F361BED922DBE80985186FD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E2F6EA4845D9735CDC3616AC55B326DE", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "DCD40E68418555017F6CC29664560EB4", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C773BC65469ADEB6541D69A9EA88EFAA", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "3FE60BB94A89220F0F1EF9A45C32A705", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "757AAD774B9D8374F836959FA0BC2009", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "11B8BBEE4A49D5AA60446E9B7DAAD2CD", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E755A61E4E60E9CC6D499FA9FD084348", "Start Position"), "1", NSLOCTEXT("", "1A9070184640299C1CBE57858BF6A3F1", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "17B450AB45C19944E8470391DA057733", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "08487042456FFF943B3515B53E8D6796", "Loop Animation"), "1", NSLOCTEXT("", "0F9B85734EF5EFF98C09DA8A0BD90AB4", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "3FD5529B4A13006085C7C5A9D0512286", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CCBED2D84C18D86F8CB47ABA8FEC29B4", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "D6ED074946EB41705B97568F6604E422", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=8B84625E4503024374B9248135311CC2 CustomProperties Pin (PinId=50A0305F4A9B0D80B1F48395707CF033,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 F4B2A2124CD8A803152141844F45D3F8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=EFC0BD844947E8064052EA898374486C End Object Begin Object Name="Walk_Bwd_Rifle_Ironsights1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "DF6206D6423ED59CAF3F30B418DAD6A4", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=DD2B5F444F07C68BBF29D4A3CEA15209 CustomProperties Pin (PinId=926F724445E16F163B5D76B77AED597F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "0DAD808C4EE285BADFB0F6A6072219E2", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E511AA264171F9BD2A47B384408F92EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.Walk_Bwd_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CBB7853643846B157E15F6A787EFB571", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "D9C0A27F4041A80D52BA05B87E800FD1", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1539B9964E0AD39F67CDA89FF56404AD", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "D8A71663474BB1C3AEA2E789AEA8079D", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B5233FCB4530EA9F5E3FB09E4E279F8B", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "4F6B6A4C499BBCAC460FFCAB2AE9F5A3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "60D45E2E49F76E14C7A4A1A71B2EC19B", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "0E8D4C07487CE2CB4E8BDCAEED4F6FE9", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "640651784349218B58AED4909A6A3B18", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "570D1AB4434F8B78AF0F0BB8D2C28F48", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B75DEAAE4A017835730A068B4C430B44", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "891B81924ED97CCDD4974B9789507DB3", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5BEF0EEC44E3257C3DCDF699BC58DA0C", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "B5691904425B41ACCAE0CFACDB3C9A9C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "52DC815E4BD26AE1D8D5B4B584E860F4", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "312C6A994694C7C4A1D8709F7E61A978", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C5E569E240C189870FEEC494C2335EE6", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "EB1D26B540FFEACB99C404BBE2B78344", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FDCD53EA4C1B76E74AB67F98EF66AE43", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A19467B84E0916F6E6D2DCA2C9D51108", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7791969E4C6B7ECD2428489C634B0CE8", "Start Position"), "1", NSLOCTEXT("", "F4AD30E345F2FE68B45D339188427637", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "348B966942325F58DA2802864B227CBB", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8D9412BF4EDD8E29F176D0B13B7DFD90", "Loop Animation"), "1", NSLOCTEXT("", "D452937940DD51F88D3E3CAEBDC44225", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "9A0EC6134634A2118390E593CF8A8B93", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B4A0497543E0319988F1F39770488ED3", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "9752120148E4C13D397D5A8D7DB78674", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=BF4C5F35429094B34B629BB22C0B6F4E CustomProperties Pin (PinId=E511AA264171F9BD2A47B384408F92EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 926F724445E16F163B5D76B77AED597F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6513061341F34ECDFCCE839197721699 End Object Begin Object Name="Idle_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "9449577343344F50FA3D4EBA6679B1DA", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=C9DF77E9442B176C94E098ABC68ED989 CustomProperties Pin (PinId=54BEFE7C47F9E533B83417902DE72813,PinName="Result",PinFriendlyName=NSLOCTEXT("", "06C3873B447761F744B3BF9C608837D0", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 51ED436A4FFC8E156F0F7EB49B30DF9C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7A5B96CD418F73201F65D7A60EE6288A", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "C59E3B7442129743A5F0EAAF0F4D9340", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EA0F9D0A49716B6C6391D68E4138B377", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "AAE00B484B96D95DF513C6870A3F01DF", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2E9451BE47B592A41A9D94AB961B84CD", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "00ADFD114FEC1315561F0593EEF7222D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D23B20CF41BD17CF98E938B0B71A810C", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E1B3F0CB41B18BC8C72C438C7525AB2C", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C3905DF4758B2988E115A9842149FE7", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "0FB68AAA41910E215ED052A5EC2935DD", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2ECC653B48C61FCB6F73A3B27666761D", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "729053AE419B08EBBFD1C1B31576ABA0", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6381DDAB4275669D44CC15AD41F18B6D", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "AE3A93454EAFA56364DF028EBD84AC74", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3A4BB45D4AE630EBE475E3AB17F76052", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "65757904439F48C10E045C8BBE3B52E8", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F6F013EA4E537CDD49063BB2FB3DD78A", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "A4AA41144509474F10F7C6837E66F638", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0F41949C48D630A13222C7A17DCE75F6", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "8A7320D14AFE3DDAC73E9BBE0AF26071", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ADCD12BE400543AC7A4DCA910DAD2EC1", "Start Position"), "1", NSLOCTEXT("", "AC2A13E1471439BA66B091BEE74D4D7F", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "D5ED5FCE4968A8B357BAC9B59EC6AC4C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9F61B0FD43A61BE8100503ABE997C4D1", "Loop Animation"), "1", NSLOCTEXT("", "6AFB7D684F6F7B0A06516EACA43D6951", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "092738684A99EF7BFA920FA983D9D53C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D3A5263341D7C7075C62E6A7CAA49D33", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A4A8D67A4554A94C2CD73BBCB2A6A70B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=E584781B4987DA2F25C50AA7B35CE782 CustomProperties Pin (PinId=51ED436A4FFC8E156F0F7EB49B30DF9C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 54BEFE7C47F9E533B83417902DE72813,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=24CA374F4524B66D6AE5279F953A8B1C End Object Begin Object Name="Idle_Rifle_Ironsights1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "1854020F4AED92E8FFECC49791C9BF91", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=5B4A7A4C49F7C1F9DDEC12A76216D1F7 CustomProperties Pin (PinId=36D9A6564DAB2ABF1BB91387764B779A,PinName="Result",PinFriendlyName=NSLOCTEXT("", "6AC47C66407E78111D780196F7D289DA", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 F8444DCF485EA2A83016BD8368A98D78,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5B54801D47E9464E0BA8AA80963986EB", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "152960264BD9F919E6C46ABDBB1B3FD3", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F0965C734509FD1C2FB581B41EA73397", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "E90BC56347401BC6636A5E95A7EA6BEF", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D662ED4C482FC85E138333B20DA8331F", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "A195B05448743B5A950EF387067ED232", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9F9CA739494EDDF40559A1AC80585080", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "267E040A4687D04C0BA7BC8021F21E89", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FE752916491062811412958F8C218B93", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "CBEEC37B41B2053B90B3588206EE244F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "454D0F1E414B7D5E29CF98AF1295A2D0", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "34327DDA4CDCBCBA1C57F2B946D4435E", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5D08E79A49475069240D1BADD55EF92F", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7AA5C8074499035F1FDB1BA31A812D25", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "92CE490148AE487443C6E386CE6260D6", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "42AD198D45EEA90996D7BFB7CBFA33EF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B91F2BE1419193104C0671B11C9CBFCF", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "77044ED64C459F3B1DB537977EE4C60D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B6E5E8E34B4C03F522882987B9EA84A8", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "353103B84ACADF14A9F5B193BCCE8FCE", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B55E13EB4B8D4A98445374ACC1621292", "Start Position"), "1", NSLOCTEXT("", "601EDCD248F3849ED3BE85B910C27C0C", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "BA6947A44BDEFC2CD3A22EBDE52F63F0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A3DF6F5642D5ABF822E3D89C6A5EC7BE", "Loop Animation"), "1", NSLOCTEXT("", "B7B151A246534626CBAE0C914D02ACCA", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "876F2794479D7FFC5E0A968E3C1D6E48", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "067F0D304C65634CBA40D8A06568B08C", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "EECDD98B4D022E80602B14ACCE1B70D8", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=92A445394B4B6BEF8C95649271E3285C CustomProperties Pin (PinId=F8444DCF485EA2A83016BD8368A98D78,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 36D9A6564DAB2ABF1BB91387764B779A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=2F430E1D4674AE49BA77029160EE319D End Object Begin Object Name="Idle_Rifle_Ironsights2" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "84051F304D2AEFBCF4BB07B788F867A7", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=37CA1EE043ACF51EFC3C738B9A80E2DC CustomProperties Pin (PinId=65369E9E4DD9338C80EA76AF6A3995D1,PinName="Result",PinFriendlyName=NSLOCTEXT("", "AC7393E24DD3F5840F1FAB9A86AD36FC", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 D0E412904D8C979120CA3E92D8D65C20,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "04FAC8FE4B9F307528A9EF8BE5DAE1CB", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "7EA27C0A4AB9D90BA48C7AB9DA670AE4", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "296E4BD94D91AC49974B65ADC1720829", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "7628727C4F7A0B479B4C55905189EA66", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8492414045D80373DA1957937D6BC8C7", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "4B06260E42393268371501939451E81E", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AFED616E45391BD82513349A667AAF88", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "DA85E79A485C96207BC004A2562DB8D6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3910D2CB42348E55F87A73ACC98D95C1", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "1243344342EB1FD37014BF9AAF16BF35", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "583FDE544076874A87D8449FBD6FAFEB", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "68D71C0949FFC37C37840981C0120ABA", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5B10E88D447EC90E814266ADB7E226BD", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C875034C41FDD429E3D1A4B2017A574C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "420A7530467BC50257A4A99A41F9F895", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "A01DA9F34FB13B179E8FC8A9288BC0FF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2A83327F4E38B4A0F7EE47A76FF100CD", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "C1539AE9452507779FDE23AB6B763EB3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5E7F787D49D8773EA94324AA34FE6E72", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "2751E6B64DCAB35D6ED328B81A37E98B", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "236BAD234CF6265E3BC74785706A5DC2", "Start Position"), "1", NSLOCTEXT("", "78BAECB74FE34DC2CE4E72B0F8551A02", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "583039F542A8ED75CF8DB7A66840BA27", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "50DC35A544EEE9B7D44FE3A36E20BB61", "Loop Animation"), "1", NSLOCTEXT("", "2EEDAC30416CDC5D6485E1947C4C776A", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "6F0A8F124117CD1D941AD286E548B1A5", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FDA6BC1A4D38AE41CA4CCE86CDB04762", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "0A3EE86D45C93CD519A22080A9701141", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=C9A5A0B048361345E3FC5589602D80BE CustomProperties Pin (PinId=D0E412904D8C979120CA3E92D8D65C20,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 65369E9E4DD9338C80EA76AF6A3995D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=7338AB1C4B9CA5EB62D67897922E231B End Object Begin Object Name="Idle_Rifle_Ironsights3" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "A8C9EE4B45E8DCC4228950BAC1983F07", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=DD5EB01341FCAAAE2D62DA9211AB2303 CustomProperties Pin (PinId=0F51879E4C1C5A262CFD3B9D30C90192,PinName="Result",PinFriendlyName=NSLOCTEXT("", "6B3DD9CF4F05BB5916F5C498884E3774", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 59AF72164A289C3F3EBE1196BE97A27B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ED648C604A1C4CEF7F25D4B905BAC90C", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "15795C094C720B8B43A79F8A6786DA07", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D8B1042E4548E8FFE36792BCBA050D8B", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "E4B6AB7244AB2CF57DCA5B807D7551C8", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A9217DD8440C3CF157949E9C7C93C1E3", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "A9E223194A5464A23F64AF9791CC94D2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "26FF9C10407796AF57B592944C93DEFA", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D077F51F47B0F39D2B7CCC897FB27017", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "18FB94594684A8AB688E97AF86B69811", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "69D805DE4BCB9A5CCC86ACAE3E42EE62", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "301EA62A4AD98DAB8824DF9D3B9DDB0D", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "4EF626D443A418CB7D119E951D69E1B2", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EEBD0C0044F7EA90524A9D83BF90E646", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "22C3A93741768C9B02021CA64C290E22", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9D5DE0164EB8F8A15EFF4EBE0A5B21CA", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "C06506C74ABE0DD4D918A5B0A13B6E62", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A3A936A2428B6DBDFDDC519ECD3BE95D", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "6D179EDE442B66B68AB224ABCC08667E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7BC262754C37BCB17ED6CD99A576DC17", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "D88EF5FE4AF041A5E6940EBA20B893A0", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DE193C014FDC4DE5FCB61882609EB0AB", "Start Position"), "1", NSLOCTEXT("", "10A9CCBA4505C3576D9D95A1518DBA0A", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "71EE0C2A4C47D944DC9F3692C7504705", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E7B569F44368EBCDF0194FACF109E991", "Loop Animation"), "1", NSLOCTEXT("", "2259674F41B7402291ADECAB2A2DAB0C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "459E45AA46D216D0769F9996E0604DE0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E2EF551F465EC1837E1C0BA1E85E503E", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "4C0FD0274311C4E9AC381384D040CCBE", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=250A8EFE4205CFB5FF4DA488D73CEF74 CustomProperties Pin (PinId=59AF72164A289C3F3EBE1196BE97A27B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 0F51879E4C1C5A262CFD3B9D30C90192,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6E0AD23E4A67A486DE61388512B20B9C End Object Begin Object Name="Idle_Rifle_Ironsights4" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "932BA6F64119B954CD1B1CA410A869DA", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=8C5E65124461EF9EF37794817DCBB8DD CustomProperties Pin (PinId=2B0F65AF4F6073E657A781A38AC7CF1F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "0E1E408B404BBCA79510E1806E650AF6", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 7BD3ECC541319349463DE3B8874349EE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5FD0C9A94FA52FCC0838E58ACE86393A", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "D88DF7F84C7B13B432A2B998A698EE8E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BB784D934378ED227AFEB1B66839053E", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "2F1E49E04838ACBDF46D11A6A216431B", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2DB582004B5B3B32D72AB9864B2596FE", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "3FF0FE04483A9CE66793B3B13FDAAAEC", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E61DF88642EC3576EF030FA83FF5BB07", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "AFBE6DBC44F4B7A0FBDA9E8D4B84E3A1", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "822EF8EE4EBABB06AFBF449645FC0B9F", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "FF2CDEE948101665A6CA53A1D0F6052F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2F2B1D3948154B113B2C5E9EA41F316E", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "E22FECE04B37C98893D0338B976E1D35", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B4E387B14318D09E2BCC3DA836887B21", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "8D9C3FD44790D8796773C087F094E213", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "30829A2F48E3879CAFC04BA60E2B3E9E", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "CE662B1C456C8D7EE41FF78521130215", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A2B922A245E00C04370B9994349DC32D", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "BC4CC456437661D581BDBEA98ADE365D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "23C0DA1B4230D0277659C1B1D2B553F6", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "24BE345240A1E7604FF320A587631ECB", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8DB835F84769332355BB37A10440C27D", "Start Position"), "1", NSLOCTEXT("", "47471B674D0C47E414044F854BCDA9B3", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "39FD7F3B4E1091790BBB0F91C7A89A8E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A784386B4277993BADB61C8D6E20F844", "Loop Animation"), "1", NSLOCTEXT("", "49B4853F4BB2D7494E4DE0ADBFFD631C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "C76F7B2A4A37E5449541F9A0B52D0A7F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2BC0FBA649724204076EA19E8BA19527", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A505536A4E5D830368C3C08ECA69B5E1", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4C78C0664ECCE91DE19D6DB9128F40E0 CustomProperties Pin (PinId=7BD3ECC541319349463DE3B8874349EE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 2B0F65AF4F6073E657A781A38AC7CF1F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6D69515C45C12B9DA60ED8A8BC241473 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Movement"' Schema=/Script/CoreUObject.Class'"/Script/Engine.EdGraphSchema"' bAllowDeletion=False bAllowRenaming=True SubGraphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Bwd_Rifle_Ironsights"' SubGraphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Lt_Rifle_Ironsights"' SubGraphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Fwd_Rifle_Ironsights"' SubGraphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Rt_Rifle_Ironsights"' SubGraphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Bwd_Rifle_Ironsights1"' SubGraphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights"' SubGraphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights1"' SubGraphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights2"' SubGraphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights3"' SubGraphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights4"' GraphGuid=E88ADBD640424D5DE265C185D06EAB53 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Movement.BS_Movement"' BlendSpaceGraph=/Script/AnimGraph.BlendSpaceGraph'"BS_Movement"' Graphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Bwd_Rifle_Ironsights"' Graphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Lt_Rifle_Ironsights"' Graphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Fwd_Rifle_Ironsights"' Graphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Rt_Rifle_Ironsights"' Graphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Bwd_Rifle_Ironsights1"' Graphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights"' Graphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights1"' Graphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights2"' Graphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights3"' Graphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights4"' ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4A13046E492D34030A23E68ACD51F60F", "X"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:X", "The X coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "7F5A3CD84DBBEC494A8D64837775218C", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ED46B00D471BF5FEB195B7BA17CDF9E0", "Y"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:Y", "The Y coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "6E6F0DFB4F79FA783BF3F59582394057", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "740133704188CB2459A784A89C887C74", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupName", "The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group."), "Delimiter", NSLOCTEXT("", "9E6E4D74430EFE4AEF8A34816EE7D204", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0D8B01124F621649EC6DE5A6432B51C5", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupRole", "The role this player can assume within the group"), "Delimiter", NSLOCTEXT("", "F865C63F4FD0061ADF32ABA205F23A64", ":\r\n")),CategoryName="Sync") NodePosX=-576 NodePosY=-160 NodeGuid=62ACC5E24EE653A6195C7992616EBB6F CustomProperties Pin (PinId=E92FCD264C4AB7DDD01B68B433110FF0,PinName="X",PinFriendlyName=NSLOCTEXT("", "2912AAC645E39AA6110577BB4B926C91", "Direction"),PinToolTip="X\nFloat (single-precision)\n\nX:\r\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 A7622305436090DE439BF3A67EEC3ADC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=412B34E8411E0E597FD5CB951B1513CF,PinName="Y",PinFriendlyName=NSLOCTEXT("", "AF69EC1445ECDCF684AD80B3B932897C", "Speed"),PinToolTip="Y\nFloat (single-precision)\n\nY:\r\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_3 06867B984F2DE5A7A6DAD49E2E83D2B5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7A2B0BE0414EEC2BA8500AA6B9D7B87B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 519D556D4FADACD21C29328F273586CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceGraph Name="AnimGraphNode_BlendSpaceGraph_1" Begin Object Class=/Script/AnimGraph.BlendSpaceGraph Name="BS_Running" Begin Object Class=/Script/Engine.BlendSpace Name="BS_Running" Begin Object Class=/Script/UnrealEd.SceneThumbnailInfo Name="SceneThumbnailInfo_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle2" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle3" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle4" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Bwd_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Lt_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Fwd_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Rt_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Bwd_Rifle1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip2" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip3" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip4" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object Begin Object Name="BS_Running" Begin Object Name="BS_Running" Begin Object Name="SceneThumbnailInfo_0" End Object InterpolationParam(1)=(InterpolationTime=0.200000,InterpolationType=BSIT_Average) SampleData(0)=(SampleValue=(X=-180.000000,Y=600.000000,Z=0.000000)) SampleData(1)=(SampleValue=(X=-90.794775,Y=600.000000,Z=0.000000)) SampleData(2)=(SampleValue=(X=-0.640558,Y=600.000000,Z=0.000000)) SampleData(3)=(SampleValue=(X=90.146340,Y=600.000000,Z=0.000000)) SampleData(4)=(SampleValue=(X=179.984245,Y=600.000000,Z=0.000000)) SampleData(5)=(SampleValue=(X=-180.000000,Y=358.815169,Z=0.000000)) SampleData(6)=(SampleValue=(X=-90.478435,Y=359.759823,Z=0.000000)) SampleData(7)=(SampleValue=(X=-0.324218,Y=359.759823,Z=0.000000)) SampleData(8)=(SampleValue=(X=89.513659,Y=359.759823,Z=0.000000)) SampleData(9)=(SampleValue=(X=179.351565,Y=359.759823,Z=0.000000)) SampleData(10)=(SampleValue=(X=-180.000000,Y=0.000000,Z=0.000000)) SampleData(11)=(SampleValue=(X=-89.845783,Y=0.000000,Z=0.000000)) SampleData(12)=(SampleValue=(X=-0.324218,Y=0.000000,Z=0.000000)) SampleData(13)=(SampleValue=(X=89.829999,Y=0.000000,Z=0.000000)) SampleData(14)=(SampleValue=(X=180.000000,Y=0.000000,Z=0.000000)) BlendSpaceData=(Triangles=((SampleIndices[0]=10,SampleIndices[1]=11,SampleIndices[2]=5,Vertices[1]=(X=0.250428,Y=0.000000),Vertices[2]=(X=0.000000,Y=0.598025),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[1]=2,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.922390,Y=0.386259),NeighbourTriangleIndex=1),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),AdjacentPerimeterTriangleIndices[0]=8,AdjacentPerimeterVertexIndices[0]=1)),(SampleIndices[0]=11,SampleIndices[1]=6,SampleIndices[2]=5,Vertices[0]=(X=0.250428,Y=0.000000),Vertices[1]=(X=0.248671,Y=0.599600),Vertices[2]=(X=0.000000,Y=0.598025),EdgeInfo[0]=(Normal=(X=0.999996,Y=0.002931),NeighbourTriangleIndex=3),EdgeInfo[1]=(Normal=(X=-0.006331,Y=0.999980),NeighbourTriangleIndex=8),EdgeInfo[2]=(Normal=(X=-0.922390,Y=-0.386259),NeighbourTriangleIndex=0)),(SampleIndices[0]=11,SampleIndices[1]=12,SampleIndices[2]=7,Vertices[0]=(X=0.250428,Y=0.000000),Vertices[1]=(X=0.499099,Y=0.000000),Vertices[2]=(X=0.499099,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=0,AdjacentPerimeterTriangleIndices[1]=4,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=1.000000,Y=0.000000),NeighbourTriangleIndex=5),EdgeInfo[2]=(Normal=(X=-0.923711,Y=0.383089),NeighbourTriangleIndex=3)),(SampleIndices[0]=11,SampleIndices[1]=7,SampleIndices[2]=6,Vertices[0]=(X=0.250428,Y=0.000000),Vertices[1]=(X=0.499099,Y=0.599600),Vertices[2]=(X=0.248671,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.923711,Y=-0.383089),NeighbourTriangleIndex=2),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),NeighbourTriangleIndex=11),EdgeInfo[2]=(Normal=(X=-0.999996,Y=-0.002931),NeighbourTriangleIndex=1)),(SampleIndices[0]=12,SampleIndices[1]=13,SampleIndices[2]=8,Vertices[0]=(X=0.499099,Y=0.000000),Vertices[1]=(X=0.749528,Y=0.000000),Vertices[2]=(X=0.748649,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=2,AdjacentPerimeterTriangleIndices[1]=6,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999999,Y=0.001466),NeighbourTriangleIndex=7),EdgeInfo[2]=(Normal=(X=-0.923232,Y=0.384243),NeighbourTriangleIndex=5)),(SampleIndices[0]=12,SampleIndices[1]=8,SampleIndices[2]=7,Vertices[0]=(X=0.499099,Y=0.000000),Vertices[1]=(X=0.748649,Y=0.599600),Vertices[2]=(X=0.499099,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.923232,Y=-0.384243),NeighbourTriangleIndex=4),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),NeighbourTriangleIndex=10),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),NeighbourTriangleIndex=2)),(SampleIndices[0]=13,SampleIndices[1]=14,SampleIndices[2]=9,Vertices[0]=(X=0.749528,Y=0.000000),Vertices[1]=(X=1.000000,Y=0.000000),Vertices[2]=(X=0.998199,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=4,AdjacentPerimeterTriangleIndices[1]=15,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999995,Y=0.003004),NeighbourTriangleIndex=15),EdgeInfo[2]=(Normal=(X=-0.923711,Y=0.383089),NeighbourTriangleIndex=7)),(SampleIndices[0]=13,SampleIndices[1]=9,SampleIndices[2]=8,Vertices[0]=(X=0.749528,Y=0.000000),Vertices[1]=(X=0.998199,Y=0.599600),Vertices[2]=(X=0.748649,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.923711,Y=-0.383089),NeighbourTriangleIndex=6),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),NeighbourTriangleIndex=13),EdgeInfo[2]=(Normal=(X=-0.999999,Y=-0.001466),NeighbourTriangleIndex=4)),(SampleIndices[0]=6,SampleIndices[1]=0,SampleIndices[2]=5,Vertices[0]=(X=0.248671,Y=0.599600),Vertices[1]=(X=0.000000,Y=1.000000),Vertices[2]=(X=0.000000,Y=0.598025),EdgeInfo[0]=(Normal=(X=0.849501,Y=0.527588),NeighbourTriangleIndex=9),EdgeInfo[1]=(Normal=(X=-1.000000,Y=0.000000),AdjacentPerimeterTriangleIndices[0]=9,AdjacentPerimeterTriangleIndices[1]=0,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=2),EdgeInfo[2]=(Normal=(X=0.006331,Y=-0.999980),NeighbourTriangleIndex=1)),(SampleIndices[0]=0,SampleIndices[1]=6,SampleIndices[2]=1,Vertices[0]=(X=0.000000,Y=1.000000),Vertices[1]=(X=0.248671,Y=0.599600),Vertices[2]=(X=0.247792,Y=1.000000),EdgeInfo[0]=(Normal=(X=-0.849501,Y=-0.527588),NeighbourTriangleIndex=8),EdgeInfo[1]=(Normal=(X=0.999998,Y=0.002195),NeighbourTriangleIndex=12),EdgeInfo[2]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=12,AdjacentPerimeterTriangleIndices[1]=8,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=1)),(SampleIndices[0]=8,SampleIndices[1]=2,SampleIndices[2]=7,Vertices[0]=(X=0.748649,Y=0.599600),Vertices[1]=(X=0.498221,Y=1.000000),Vertices[2]=(X=0.499099,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.847829,Y=0.530270),NeighbourTriangleIndex=14),EdgeInfo[1]=(Normal=(X=-0.999998,Y=-0.002195),NeighbourTriangleIndex=11),EdgeInfo[2]=(Normal=(X=0.000000,Y=-1.000000),NeighbourTriangleIndex=5)),(SampleIndices[0]=7,SampleIndices[1]=2,SampleIndices[2]=6,Vertices[0]=(X=0.499099,Y=0.599600),Vertices[1]=(X=0.498221,Y=1.000000),Vertices[2]=(X=0.248671,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.999998,Y=0.002195),NeighbourTriangleIndex=10),EdgeInfo[1]=(Normal=(X=-0.848665,Y=0.528931),NeighbourTriangleIndex=12),EdgeInfo[2]=(Normal=(X=0.000000,Y=-1.000000),NeighbourTriangleIndex=3)),(SampleIndices[0]=1,SampleIndices[1]=6,SampleIndices[2]=2,Vertices[0]=(X=0.247792,Y=1.000000),Vertices[1]=(X=0.248671,Y=0.599600),Vertices[2]=(X=0.498221,Y=1.000000),EdgeInfo[0]=(Normal=(X=-0.999998,Y=-0.002195),NeighbourTriangleIndex=9),EdgeInfo[1]=(Normal=(X=0.848665,Y=-0.528931),NeighbourTriangleIndex=11),EdgeInfo[2]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=14,AdjacentPerimeterTriangleIndices[1]=9,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=2)),(SampleIndices[0]=9,SampleIndices[1]=3,SampleIndices[2]=8,Vertices[0]=(X=0.998199,Y=0.599600),Vertices[1]=(X=0.750406,Y=1.000000),Vertices[2]=(X=0.748649,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.850336,Y=0.526240),NeighbourTriangleIndex=16),EdgeInfo[1]=(Normal=(X=-0.999990,Y=0.004389),NeighbourTriangleIndex=14),EdgeInfo[2]=(Normal=(X=0.000000,Y=-1.000000),NeighbourTriangleIndex=7)),(SampleIndices[0]=2,SampleIndices[1]=8,SampleIndices[2]=3,Vertices[0]=(X=0.498221,Y=1.000000),Vertices[1]=(X=0.748649,Y=0.599600),Vertices[2]=(X=0.750406,Y=1.000000),EdgeInfo[0]=(Normal=(X=-0.847829,Y=-0.530270),NeighbourTriangleIndex=10),EdgeInfo[1]=(Normal=(X=0.999990,Y=-0.004389),NeighbourTriangleIndex=13),EdgeInfo[2]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=16,AdjacentPerimeterTriangleIndices[1]=12,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=2)),(SampleIndices[0]=14,SampleIndices[1]=4,SampleIndices[2]=9,Vertices[0]=(X=1.000000,Y=0.000000),Vertices[1]=(X=0.999956,Y=1.000000),Vertices[2]=(X=0.998199,Y=0.599600),EdgeInfo[0]=(Normal=(X=1.000000,Y=0.000044),AdjacentPerimeterTriangleIndices[0]=6,AdjacentPerimeterTriangleIndices[1]=16,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[1]=(Normal=(X=-0.999990,Y=0.004389),NeighbourTriangleIndex=16),EdgeInfo[2]=(Normal=(X=-0.999995,Y=-0.003004),NeighbourTriangleIndex=6)),(SampleIndices[0]=9,SampleIndices[1]=4,SampleIndices[2]=3,Vertices[0]=(X=0.998199,Y=0.599600),Vertices[1]=(X=0.999956,Y=1.000000),Vertices[2]=(X=0.750406,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.999990,Y=-0.004389),NeighbourTriangleIndex=15),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=15,AdjacentPerimeterTriangleIndices[1]=14,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=2),EdgeInfo[2]=(Normal=(X=-0.850336,Y=-0.526240),NeighbourTriangleIndex=13)))) BlendParameters(0)=(DisplayName="Direction",Min=-180.000000,Max=180.000000) BlendParameters(1)=(DisplayName="Speed",Max=600.000000,GridNum=10) ThumbnailInfo=/Script/UnrealEd.SceneThumbnailInfo'"SceneThumbnailInfo_0"' End Object Begin Object Name="Sprint_Fwd_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "839034894E8215F5B3D5B9BD66D46337", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=827A29D340A543F385AF27B48F695FA5 CustomProperties Pin (PinId=AD607DAF4FEC34E9A7D53C9C0A01A6AC,PinName="Result",PinFriendlyName=NSLOCTEXT("", "4C08C7EC449312440B499C9F37B315EE", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 6A8641D245B61D8F6D66108C57542266,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ECBE01F747DE737CD36F63B5DF81FB30", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "B68FF24641DF2738A732B7915EC35853", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3BC9325D4BBCF05756862BB18FFE2612", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "3B7CBEFC4D6C144A21266592BB986E16", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5F30FDB44E381CB96786A08C9EB4366C", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "0A03B2DE400E35970F7D58AC1E1B5CE4", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1FAF3AFE454F31F88D06C19C3B103400", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "1E397A234D8B0F8554C714810E91ADDC", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "09195B4F4DD96E5AE63B31896EBDF826", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "D209B8BE4825502C8FC5CA8ADCD3B909", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97D816644D87D2CE656B81BC17D5B55B", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "21FD7EE7457A8A467BC6028D0AC09DC8", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "875CA52B4F0B5451AFB0119280901C6A", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "342D27394756E507E5A771B270020669", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "886106DC45AA51B1972DC3BAA3D9C1C8", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "FFB50E01481921BF48096F9D9B2A6741", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E52ACBD4CF30AC97C631190E697592E", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "2D4C4B214D69A38E36EA6994D612B7CC", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D71BBCD74DE03C471823C5A3399DEFE6", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "D676B2F549075DC4D649B8B42F1A0074", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97598FC54EFAC96C1BA4C8809D0170A4", "Start Position"), "1", NSLOCTEXT("", "5D6C6B5B416F2F9613A4EEB9ECB631D9", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "45F5AA2B497B04CBC60A9FB8AB9EBD27", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "827C641F4D901E499F4D8CB8629DF9CD", "Loop Animation"), "1", NSLOCTEXT("", "A20979DB44E3E4478CE0818DE07C021C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "D04BE10A41DFDED7CC3347B136744BB6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1FC60C774C1C05D091D148A447565E6F", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "6D52DDB94325CD259A701B88543B7B0F", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=D52BB6EC4E69A105D15354B0CB409E3B CustomProperties Pin (PinId=6A8641D245B61D8F6D66108C57542266,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 AD607DAF4FEC34E9A7D53C9C0A01A6AC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=9DBCD1344E6767C9694BC9B0CDC6A953 End Object Begin Object Name="Sprint_Fwd_Rifle1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C7ABF99149BE2F4F33A8648E3DA69824", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=784AC6AB46455B64BABCEDBD1C4999DF CustomProperties Pin (PinId=7ACC411E47B95C3C902A408BE2EB3684,PinName="Result",PinFriendlyName=NSLOCTEXT("", "B1DDF1964346421173CD578619A56C96", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 EBCA345A4276D2337AAFFB851E42A433,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "67CA9A69470F2D446D707FABC3208829", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "A4CD8CFE405B39AC3EE4E286EB946D72", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "641DBB194396FE13B06907916122A983", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "8026F4444CB9C9ADB963658A09BA35D8", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2AFDDD76427B7322B171BF8EC9ADDF9F", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "8EFAEB284F34BA8C49597DB42817B0B2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C14516CC46B044D6A15E5A9606832D07", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "1953C755460DCF19B8F23C957C8B9AB1", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9B1545EE42C7607FF323F7BB2FABFE35", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "C5336381499E392E50B3F28E14A2A3B1", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DBB57FE841A74FBAE3AAD4AD1A155F80", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "03D26FA1473D6F7AD34972A35EE48781", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7AB0314941584FD6065EDE8FC66994FE", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "E50FBBFB4ACDDC506D995AA11DFB7518", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9E940EB94ADD9413F82B189A446DD7A5", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "32AF00AD4CE6AA010ACA938160E64314", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "55469EBC4A660808BCF71DA7B6B60EDE", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "6D90D6834C13429AA04838B4F0B9CBB2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4AE5DF2E4D9174941C2B9596CFB410CC", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A2A39348454619761B7880813463A26F", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6F4278C54DFC2481451AC4A5691EE079", "Start Position"), "1", NSLOCTEXT("", "0C7A97924D2BCF7AFAFE6B8292128C07", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "1700B9D348A3B7670D86E1B44FCF799D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9FC372F5495AEAC109A34088B9811586", "Loop Animation"), "1", NSLOCTEXT("", "323594A34C518750D8757789DF5F41C3", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "37B62DFA41B9CEBDCE190E86E51B9B18", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C4BAA4464BA7B137F2FE80B1894D9685", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "4576ED4943D3E256A2707BBF8950A786", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=90C21606480ED317D0D305AE31E463D7 CustomProperties Pin (PinId=EBCA345A4276D2337AAFFB851E42A433,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 7ACC411E47B95C3C902A408BE2EB3684,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=B38F481647FC41AB916709BF343441EF End Object Begin Object Name="Sprint_Fwd_Rifle2" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "527DE04D454EFF60FAFB7B93E93459D4", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=BBD604574E42662E910BD5B44F20F69A CustomProperties Pin (PinId=8481E5524C8E1E02B1F40DB4A5223C2B,PinName="Result",PinFriendlyName=NSLOCTEXT("", "C2A81B9D4606E42C4622D9B17620CBE9", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 5529CA6442913FBCE9881A9436BD45A4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4EA2988049779C5B79B3D5939E7762BF", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "6A4B6AFD4FDF04B5997B42943D6D285A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A71137FB4D75CE55C0E4819D91C18A37", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "F3E611184C61B835740337A47BAA3D42", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FF01E7BE4E424FAD605694A56DFAFEEE", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D429C21041EADE3311F3888B2669CF2D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3EC36FB2430DC0E27F8FB8B6B59AD638", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "F7354907418C6A1C546978BDFECD5772", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8FA78F03401A08019F19379B0B90CA65", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "077F432440201EDBC506ACBD1F75DC83", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6902A15D423AE3B36B5BCF825182D477", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "DB0CD41049BE4698AAA125898D00E249", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EF2137BD4EB139D179E96092FC820799", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "86F50EB54A9AB04DBC2855B6712B8391", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7373EE214F3237B95EBC5F91CC1545A3", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "34BA05D440C87F4671AC18A078C3AD6C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3E1D14A44F04DFA8882EB69C7ADC7037", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "09DABF294081F3A92F77F09F1D9ECC27", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "010969C04B93B87596816FBADE980121", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "E7C4AEED46DCEE2CFBCBB6B73184CB56", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5AE942A645B1B9A695246CAD0364C888", "Start Position"), "1", NSLOCTEXT("", "B33D67C1431296D27E3441A1A2C7D8D9", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "FF48BE824BEFCEAAB80C3E863A14BB8D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0EF4F03843F1EB10D902DCBAF54D6842", "Loop Animation"), "1", NSLOCTEXT("", "CAD7E2AD4D4AF79901D418A770A4B5F7", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "3243770C426DC1FDA4E6F6BFE6516192", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4F7E2D064D627E801D59BEAE70A04678", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "EB6595C743A9BA6AF8CA0CBCBEC3D353", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4017BEE3442D84EA5FF2F68845FBA7BB CustomProperties Pin (PinId=5529CA6442913FBCE9881A9436BD45A4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 8481E5524C8E1E02B1F40DB4A5223C2B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=E51397AB4D207EFEAEA4E19384A5100D End Object Begin Object Name="Sprint_Fwd_Rifle3" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "8363411E418590611E57108C9919F4E0", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=9565709D476279E1B75707AE729C9C8B CustomProperties Pin (PinId=18318DFF41A584FFCE5C0DB4C5C7176B,PinName="Result",PinFriendlyName=NSLOCTEXT("", "1EA4FACE438E1B4D9887C09C9F9CE346", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 8C7C1B4345AB3468016372897C2B6AA3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2D2ECE8A458E685B0CF153A334B9BB14", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "821582D04BFF144A62D4A4A6F524E16C", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1F0CEF4C42D27B57DB00A0ADD519AE9A", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "7A90EF4B40D7A4D368D83093E4623788", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "76839CF947D7C59F9E0747B8D05DFF03", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "ED81912F49ABF33C8F61FBB26F154A85", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "253715DD48CF3DA92B976DA4E0AC1959", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "8FC6F06C472CF3248C1C4DAD3970667D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9E5F5D1F43E6AA69D12BAEAC76063CDD", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "4941943A4E0F56BF23686F9217DD0E51", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B85E09E84618D4600F1F5DB08ECB6AA6", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "6623EEFB47958B4929168FAEA2B4F52D", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7D9BEB5C437E1CA867D0A5B18BFF178E", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C3A298B94977A0265902EEBBD99B5A96", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FF42135843C47F18E259C5B9FAAA1A6F", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "E5281DD44887C259AE2B0591F60D986D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CFF385F44893C650E5257799F4C28ECA", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "384B8975466ABFE92FA4A89A01810DDF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "11E299DA4A1C38F5AF05818EDF1A49AE", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "632B8AD44F1B3447412694AAB0461B59", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "16FCAEB04531D8242E21B987044686B5", "Start Position"), "1", NSLOCTEXT("", "FB15CA4443AE700A9E74D3A03EAA5764", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "FF5AFC404C2C665AEB36C3BC173AEE31", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "538576AB4847AD4F48F604A3986D6312", "Loop Animation"), "1", NSLOCTEXT("", "CD016E1A4EFBF742CF66DFB56FB617FD", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "88E9E57C43D4625ADEBB8C9EFCD1CD4F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E40044241BEF70F0D88FFBAD8A1A213", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "F53C1D524220BD33B0C110A8433F415E", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=3C889ACC470AD7794472ED9AF4CF9375 CustomProperties Pin (PinId=8C7C1B4345AB3468016372897C2B6AA3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 18318DFF41A584FFCE5C0DB4C5C7176B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=98B7DC5746079AD599C0F6BFFE09C8DC End Object Begin Object Name="Sprint_Fwd_Rifle4" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "D2599A2347C16064259E04BC9CE0A2A9", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6891778A4F16F0ABE39AD398F1D175D3 CustomProperties Pin (PinId=D428C24344B2CDCB708364AE05D347BE,PinName="Result",PinFriendlyName=NSLOCTEXT("", "A21D13FC46E93D6DD5B1E18AFC9B80A7", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 B7BB96BA45BDC27F2D7404B2371063EA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9AAECCE641FF2A27CA2F148D5537FD64", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "C5DB756B4B65EF4A6A3F3DB5A77CA143", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8B4338904FAF8AA3930A32A3A7F2175A", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "A49689604EEA48EB62BE778D377177EA", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "905A3F3C402CD6E64688E6A55A169A7A", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "2621535841D16C72DE6159855AA6B340", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "68E5D1D44517E8C4C35A2FB306D6766C", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E89BE4974014AF91E19763B179D4F660", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D6448AD9420A325E610C0EA9F3FE5951", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "6E8C24A242F485AF882D7BB2132359F6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "907C5273488717665BAC459F63309E25", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "3FE4ED8743BDA863069920B1CE32CE92", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EE90E2774119DE59B2FDCB88407FADA7", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "A96C76D8481BB7933FB044AC77B84B7D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AF79BF4E4A952F9ABF777ABBE445D385", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "77E50D094DF5FDB622803AA08661C094", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B2DD8E5C4E7A29CB9C5151A76AF7D3B6", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "FF6CAB8D4F3B57D70DF2DAB8ACCE7FC2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "11F77E4C404F4A05D0FB76A642868D1E", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "557CF6654DCAD18A46705C9168BAF5C1", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "977FF8A94F1D4CADDE40D5A07216EF79", "Start Position"), "1", NSLOCTEXT("", "58FE606447827FCF8FDAE68E7A68F757", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "87888A024AB8C88389341991AC1C3B76", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8BC8C21B46555B61984858BCB4B6C00E", "Loop Animation"), "1", NSLOCTEXT("", "7F5713AB4E46348C56849F90AE9A995F", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "551C9934422B628A5F04C08294EB1937", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "879127EC4E9395505EF5CF9E91601740", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A7961F234A5A00902E3834A71276A6EE", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=55C1D1494CA57DF838D297B3537F2832 CustomProperties Pin (PinId=B7BB96BA45BDC27F2D7404B2371063EA,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 D428C24344B2CDCB708364AE05D347BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6F86F9DE4855664F1509429E580C885C End Object Begin Object Name="Jog_Bwd_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C69F2B32477C797614E64998119DB31A", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=4D5086A047F5A2074A4B59B4E63266D2 CustomProperties Pin (PinId=320F9C26427B633C4DFFA4AFAA5E84C0,PinName="Result",PinFriendlyName=NSLOCTEXT("", "8AC4D63F46AC83523BF3599DFBAF0A4B", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E11EB5AD43A9219F71CA1380971C9D5E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Bwd_Rifle.Jog_Bwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3BB01BA64B8E2EA8B6F7C9BBA198474A", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "3A7562514EC31A13BBCED9A223F63795", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CA2C5DAE4D731FEBB54B888ED330DC12", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "562AA7C8484FD8F9331F8CA4117BF11E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F0B550B647B392566ADB9BA2CEA1D542", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "7243A82C43F3AB11F5B0BEA71DC5943C", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EB1C85E94FAAC21EA13409ACDE81288E", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "1D0839764828023EFFCD64A048D9D2D7", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5D9F515D49577260A4A1309F836A07AE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "2061473A402DD7741EF41ABB2B91A129", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "430769394CB9C3BE3A03D3BF4A1E29AB", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "7621B8BE44EA7AFC2EC791860AE06DFD", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B9D1F16343C59D999B55B9B5B59B8623", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "8897264E45C12F7AB23E9DBDE90F0FAC", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "29BF53E3470A52BCCD33269FC7A128F5", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "7BBD838E40B7BE71A8A7909F22E52D50", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "712E193F43F4F3D93341E2BB22B01481", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "75E87D56404E5DD660C2F980168F004D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "81F8A0B948FDB16A27B3A0BE44708D4E", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "B3FA37FE42A82BF93DA71BA6940DBFA4", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "85F490F34EA2958D63581F8EB9077256", "Start Position"), "1", NSLOCTEXT("", "658671C0494EF8343D699FAC80386624", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "FDCB1A9641C56ADC41E723885F7C23B6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3FAB333B4B2C6B3E816F548F16D49A66", "Loop Animation"), "1", NSLOCTEXT("", "0492ABF54FACBFF19A92CD936BFA458E", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "399EEDC34C9DF97075B863BA11560259", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FAACF17949F7DF16621F9F814C70A1D2", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A95C85064B48AF6246BD33B1B9694233", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=6A577A9E435A762E073753BB0D878C90 CustomProperties Pin (PinId=E11EB5AD43A9219F71CA1380971C9D5E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 320F9C26427B633C4DFFA4AFAA5E84C0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6DDC8A5F495A006AD61451B41C962BDA End Object Begin Object Name="Jog_Lt_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "DCCB9185443AD945622AF98EE0D3EAE9", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=066D4CC34E27EB5C81C049934BABB991 CustomProperties Pin (PinId=0FA6987848ABC9CD6EE54D9DA546CE86,PinName="Result",PinFriendlyName=NSLOCTEXT("", "2C987FB24C94CDBFF413469E58629EF8", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 AB95AD9E4B2429C28E81898CF2FBD149,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Lt_Rifle.Jog_Lt_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "524CFC944B05CA65506D3BAC4F660381", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "8B4A5BF64A35ED2FD3BBC783564924DB", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1BFCB171415997A3825958978652B803", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "FDD0654244358FE3429EF79B45B2762B", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E088DA6340E87696BEED1790213F380E", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D760238042D71D49F99FFF807F36A43B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F7713B5A4B697AF2CF195B809F6C4578", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "18693EA44DB301E564E56095025257E0", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1715111D492C86FAD8084E9209C47A4E", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "1DE269CE4EFECBA7CAA6EC922F52D703", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "312602014A7567C2965F0FA2B14FFAA9", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "84812000444198E4CDC67CA573C20AF5", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C6D8DA704F1DBF1303B9C1BAC4E2C845", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "96E7357A466221C36E9A70AB9991C6D2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1D027C0A43EE9F07F72FF08874C3FBC9", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "2E968E504D6B66112C0C5386D1555B2C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9F45DA9F43C49883E18C42B8E34BFACF", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "44554D044C24D91FD95717828E67E08B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B81FADF549222B8FC48D4E825473BD4B", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "823761E741CB5E989ED403808CAAB3F1", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C68B0DA4F3D529FD96507B5BBEF692F", "Start Position"), "1", NSLOCTEXT("", "E2876CB74EDB7EA7265DD5A2A1F1995B", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "DEE710434314A9174C190DAC45009E18", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4B9AB7E848043FFD3B7EC3B4B577A9EC", "Loop Animation"), "1", NSLOCTEXT("", "98D827DF4DC6EDC1ED17D6B17876366B", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "F561111C44CBE1C387B7888EC002E44B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C5DF068A4A8319B2A36DEC8E3A6A7085", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "C60717344D12AC7FA652F1905D1CAB6A", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=BC14DEA643DC51724986319F68A82E41 CustomProperties Pin (PinId=AB95AD9E4B2429C28E81898CF2FBD149,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 0FA6987848ABC9CD6EE54D9DA546CE86,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=02C6D228403E78E527752DB558C86090 End Object Begin Object Name="Jog_Fwd_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "8F6A253E456BBE3274853DA91228CA1B", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=BC23BA714433A12AF1BA4A96BD3A216E CustomProperties Pin (PinId=AA430B144F876EEF8DB97DAAE29157EC,PinName="Result",PinFriendlyName=NSLOCTEXT("", "9BFFC06A47D1CBD8FAF98B9364C6EDC0", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 3AD01FA741D3BCE560161DB34AEF7EB3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Fwd_Rifle.Jog_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B6567A1D461201E7B46B27964258C8D8", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "9C4A5FED467D5E558CDE73B1FA997630", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3A5A6B4F4CDDDB6DDDFCF39D49B1409F", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "63099E44446FBE9A9756B8BF2E6DE019", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4F3A35A44BE9C61FF016A7A55C05D186", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "2F76BAF84109E304322C46B0F0E24993", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2CC0284443C5FA817589529B49400941", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "882B22B44537059879C7DA8F3E74791B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2818C41C400931C188674CAFA49C6FAE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "9A1E125044A6CFD6D60E90AF87E276D0", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "39BF412240E159B620A304A82996875D", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "7142E1454224E4E4D7A04A97EBC210EF", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EE3DCD3745D3E30BF3B4AB861A5EB7EE", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "82C893D94745252F6EA10E9B9DB4E7E1", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A7C4629F4F1A16831A75749E75EEDB70", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "FFAF79A444204B602DA4BDA3F5777AD2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F570716C43E90885418C98AB93789786", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "F9A5BA784DA4ECA58CC4D9A3A6649B02", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E4973B44D1BB8249FB0C09337C3ACD0", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "BDDE0DED49382373F5BC63AA9103CAB4", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BE1608F34344186747AFF7A3042C9BDA", "Start Position"), "1", NSLOCTEXT("", "DFC0C3034C01167DDD7E7480F3C5BCFB", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "38B5B31942281CEF1EF1D4B50E15AB68", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E39CCA2A437B02BE6160C1AF6A857689", "Loop Animation"), "1", NSLOCTEXT("", "3D4ADC594755A3061BE07EBA530D1704", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "7699C1DE4F0424087E649FAF931BA061", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6121BCF449AC4EBCDAFB7E868E728BB3", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "64D618E24C2B128F47AF818BF3966EDA", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=F8F296684BB9AE9AB87593847E473972 CustomProperties Pin (PinId=3AD01FA741D3BCE560161DB34AEF7EB3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 AA430B144F876EEF8DB97DAAE29157EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=25294D17467AC52B8C3109AA1C4408B7 End Object Begin Object Name="Jog_Rt_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "6F6821C549E7DB970E40D7B7E4816DFF", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=37374EFF4070E6E6345FCD956C9E3B5C CustomProperties Pin (PinId=C3E1E2D64B468569DB9EFF8A7169B9F6,PinName="Result",PinFriendlyName=NSLOCTEXT("", "F925962447853EA867EE3B917561A90C", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 39444B5E4F1AA88EE22714A22D46D53A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Rt_Rifle.Jog_Rt_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6BA2770C4AD349A3048C279B1507321F", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "44B0C6694DC1111D307C159196C01058", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97C478E148AC5AB8F129BDBD3BBD6FFF", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "6BD43C374B5DC47F02F7F0B6D12EAD7D", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "07C7AF0F473BB10C9CC1E2A8C6F2BDFC", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "CFB04F97484CD704873FA1ACA841D62F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "75B87EF84C7A40EFE68E7FB1DA4356CB", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "236339B94F97F2208C1645BFBA9257ED", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EC12D50344190F72946FE1A4BAEA716B", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "A360B63A4D28491BA891268CC9C741FA", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "708306204765F91E8954FBBE7C158137", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "48F9B4124FE1C4C97146518C98F2D133", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8C36D5C64F6239A0A3A86991C9EED164", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7052A6F342DE402241B69A998DD240C9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D7E3D81C43B8DDA6154CC38468034E21", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "1F39648444CA0AF71C6F48A711D37169", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97D0911247C11E511EFE52A94B4CA618", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "A432801245730CAE7513D0BB28C2D6CF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C63D67A241BCA5D6871CEA998E032841", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "2E33F6704F2A82E4D3F8D29B10EF15C0", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BBCD28CD4B348549A16463B092D57D15", "Start Position"), "1", NSLOCTEXT("", "FB0B0F2F4836671B66466EB25407FB63", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "74E0A37E4DF06A79A033498EF1F41383", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FDA160C24488D7F8DB303C89F7084831", "Loop Animation"), "1", NSLOCTEXT("", "BFE708B4425395F725F25B8E63FB8F0F", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "8A0CF6224285270AAAF96383DB962463", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "29732CAF498BC4934B5A29A5314F6647", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "4198D2A84E30126ADCA11DB1243D765C", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=947E7DD04A432706254274AFAF6B6B78 CustomProperties Pin (PinId=39444B5E4F1AA88EE22714A22D46D53A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 C3E1E2D64B468569DB9EFF8A7169B9F6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=F2A8E642445DD0B81C2FACA1425357C0 End Object Begin Object Name="Jog_Bwd_Rifle1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "613DFEC049C47CDA0F7F34993350CA77", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6FF7B97C436131BEBFC61D9639AEAE9B CustomProperties Pin (PinId=B7276D354253316FC2DCAF95AA51D317,PinName="Result",PinFriendlyName=NSLOCTEXT("", "B4165DD1447D6B2F2F87E3AA905463E1", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E03809904A8863CB585D749BB635014E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Bwd_Rifle.Jog_Bwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "716915384E31681897B3558B37AEEBA3", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "4F92D18249BA87263E892B989C2D050E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "69DE450049F2641AEE15E0AEFB54E5E5", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "C5D8CA144FA945F7F1217CADCE820AE7", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5DD773CB4C75B724DCC8A99363DE50C2", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "0D3CBA12472A8460B54B7A97D694DB21", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C9B2E48B45140A18536188A1F143F657", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "31431F2545BDD3DA6C930291C8EA3024", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AD3FC2FA48DDC4844FE4AD8990E72E86", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "730EDEB344554837E70C43B20311DAAA", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A174D1F845FCE842A891D09F8CF24999", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "BCC402224304A6C9E91D42992FC5BF4A", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AAE7FE6F43ADC690E956099681D6F7AB", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7532190E4D63FAD6F6D130BAA0C4A653", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7A8A4A524846DCE181D4E0A5122F9D41", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "E62D80B64B0FC4DEEB8EAE9F12D4066F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C840E3514E6F21E05573E989FC07263B", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "E8FA7AB74AEF9AC500371498E7ED2C94", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4ACDF35E47FEA8960303EAAF9E673BAD", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "1E4F07B74B0823DD5E8BCEAF769119F8", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B95FAFAD4D5186BFA972DCB2771842E6", "Start Position"), "1", NSLOCTEXT("", "61FCC53D4AA003B8D0B74399D85AC9C9", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "7FAE40AC4606301E42A17887C3C2FF6C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DE090DEE4732DCD698906BBF052CA67D", "Loop Animation"), "1", NSLOCTEXT("", "9F1D5E0A4E0F57E872D3EBBA2583E9DE", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "8674AE2542267277DD4FDAA4DABB7EA3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "54755A6B4A76B6C6224D998B375733BA", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "C0FD8A7C4A800999614A2998092EE2F7", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=685248D34A50D3133CCBC6B865DFAC4A CustomProperties Pin (PinId=E03809904A8863CB585D749BB635014E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 B7276D354253316FC2DCAF95AA51D317,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=5EBD968B4BA92525814A7F9910BDF6F8 End Object Begin Object Name="Idle_Rifle_Hip" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "B8EF5344431B98CA50C2339A8C30DADA", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=F28007CA457531CF1B638F93A5D07DF5 CustomProperties Pin (PinId=C387628D45132981E1C56B9F509E1B19,PinName="Result",PinFriendlyName=NSLOCTEXT("", "51E481F940552337F4F048B25353A72D", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 BC6800504E45A5661A308787BD28747B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5EBACCC24B06875DB060118A835012B7", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "5C51C21640F9261135EC35BBE594AF8D", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1BDD36A745E6F6B503292EA05E3907EF", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "C6A06BBC415F64C51D74B2BE6BCF32CF", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9356226842FAA45EF37634B543FF59E0", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "9DC655DB402DD66B29BF9E917D03730D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F25EEA93414A394D875CEA9B509D1E1B", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D6D0C5DD41D7C2E1DA3A2EA8F0DB6BA9", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0F0B92FF47FC07BB0E041189555B3B65", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "463B3A5341F262F78F67DFA2AB13635F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3BDCBD2D49BF3F2F64B892ADBD26F471", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "5953452542595ADBC9CFF7BAD85A615E", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "36C5E2E046ABE9E72810319870ABEF41", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C3643FEE40027EB4CF879FA1A7E9785F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C0ECDE64560FDFEABF39CB7B673DF1C", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "4857DAD74B9EA1237DA4DF86DD69F546", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4ECD9D7E4DF5B84671418EB97F2F5E4A", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "8C04383544B3C2627EC38DBE925E19E9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6ACC5EA540B562E1477D87A78C7EEC84", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "42221DA14F8F41B53420008018BFC07D", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "50D3F86D4FE2C7474C1F528138970CBA", "Start Position"), "1", NSLOCTEXT("", "83250EDB49614A007F9368A687215477", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "2555C4314C8323B33014F6BA4E516273", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "936CB1344DEB52CA1C1DC18373714B73", "Loop Animation"), "1", NSLOCTEXT("", "156D80B244CDAA326AB632AD619022B5", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "9074B8934EF14F4424A08E9379A49F38", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E23EB0CA41AC262F34774988AE281D47", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "FB6CE95C4FE6CEF2C5C96A9CAF03AC22", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=A5E56DC44883A9389DE63984471B2B0D CustomProperties Pin (PinId=BC6800504E45A5661A308787BD28747B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 C387628D45132981E1C56B9F509E1B19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=FBF4C08044FA07CD751BACA384BE9C76 End Object Begin Object Name="Idle_Rifle_Hip1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "A793D0D045191F5D920DA2BB1F2E6D27", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6256545249864675A987848D94BCC711 CustomProperties Pin (PinId=9169C0B8493B941C67102B921E8E1201,PinName="Result",PinFriendlyName=NSLOCTEXT("", "391B6BD54E233B3547C7BCBE26CCE7B7", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 836FA954471F36C04701A5A1993DF9BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BD0B3E6E473DC18C6E6C948AB42C6347", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "C61BDFB84EE0EE61AE4AFB81A28C9065", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7FB1DA624B0334399B8E76A99394D124", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "52BAE1AE423DC2D92BBD348226F6D71A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4F79A34C445287D65DC2B8914A24CBDB", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "6C486B574AC3CA7A6585D48511644019", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "10A90C3B4C36088B986E82A413BAF247", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "F2C59AFF447717955E676AAED920DAE9", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "42755CA44FA00631362E6999BBF5E186", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "4F0EABB7478EC0700411BD8D4248F119", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1FAC5A5243B5762D096DD99B89E10497", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "43961ACB41D26ED8E8FD399231CCA6B8", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "249E68A64F474AF95117A8BAEF7B29E2", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7A9DA41D4BD3779CAFBB828DB5550651", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "730BEF9242717837269DF0AF2F717D70", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "17DBCA954D85D4D9A825BA94DFE2F431", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6647791A4A5F708CD73497A001BACCDB", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "11CC9ECF47122B9DE42ADCB2CFB0751F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "19ABAD6E436EA92AB5B4B696E7D0BDF1", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7B7A117D4E80DEFEFCE22DAA9EDCCA52", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A76BF6EA4A0729C94F240F807AF1185B", "Start Position"), "1", NSLOCTEXT("", "F11FAFB14A5BE763ED82AABAA840897F", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "C9EDFF2148A90AE4F39D51A81A909C05", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "756683924A29967F9BD902B512998315", "Loop Animation"), "1", NSLOCTEXT("", "1D01D21643FD9CA02B86AF8AFAD99656", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "562A6BC14C8AD41EE3C140AA4A4FD6F2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A27262294C42AC02AB9E8A8CEE1D0D75", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "0E6CCA434FCF9F3C27FA6BB75A24DDEE", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=ED9B0BB34C04D107DA4EDA987E62914F CustomProperties Pin (PinId=836FA954471F36C04701A5A1993DF9BC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 9169C0B8493B941C67102B921E8E1201,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=0F4817624E49D8B7F51DF6AFB196DE14 End Object Begin Object Name="Idle_Rifle_Hip2" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C1D15EE34B573471A09322848F879E3B", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=EA5BACEF4C286E1E16A0859A7B041852 CustomProperties Pin (PinId=E673E92B488494D8E9C66C961EF99867,PinName="Result",PinFriendlyName=NSLOCTEXT("", "ADEA2435468DA498733242972488BE2A", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E2C0D48E4160827FA3E1DFB62E21F56C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2013A0B646BCB329AE9642B8661F182E", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "E83FE13E4A3C83DA8580F99551F83C24", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3D954FF74CE8512C5948CCA7092B2C3D", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "4B7932724EF2EEC908382986DA0FCC50", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B94DBD50480DA71E6625DBBF8475F0DE", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D9EF5BE14ABBAD34C2F3CEBED91C8A42", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EA51581842265552428BD89EC6B95A66", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "922D209A4BD1899179488A9988D24F65", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6A27AE5C4EED68F1FDA56AB0EFE309FD", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "3A7CFF3941796752C1F62A8B0757C6C8", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8B41792E4899E746F8ED67AAE7BA153A", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "44CD70964D2C45D40B8199A048AD9AF5", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "221AF4664A5EF6165AF4838C2BDD1EE7", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "9FA5449D44C4E1A85F9FB58812E219FD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ABD18C954B6CA90FC84710B579C79986", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "987D4EB54BCBA9FA014E23A89BBF7B67", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E656BC614943341FF11AA985ACA7435F", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "D9844B90430186B5B3AC75A2FFAE9D2F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5F8222FB4B8ECB50D6B93CB464061EB7", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "CD9729414BBD29FC3E146A8022511ADF", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4E4DEFF3487D0AD0E07D2DA232672D8A", "Start Position"), "1", NSLOCTEXT("", "C8C73FCC45EA049462427C9573A5E125", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "75A2A88A429EB2287B64938FD1D95A6A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F5F518814279937B90903894D8068D26", "Loop Animation"), "1", NSLOCTEXT("", "80847DF8448886C61CD2EBADEAB8BF7C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "C280E8B94F2DDB4E36249481FB532CE7", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0E412F7A44F37EB8D80A52A5939ACBBB", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "503399EF4F97E7137F0CCCA5AE3501F6", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=8EAC03A54AD609B1C05851A4578113FA CustomProperties Pin (PinId=E2C0D48E4160827FA3E1DFB62E21F56C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 E673E92B488494D8E9C66C961EF99867,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=998197AB4F2B7408337C80BBA803D7DE End Object Begin Object Name="Idle_Rifle_Hip3" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "25321D5D403C4B5EC87C7C8991F895E4", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=D4360D7F436CA1D2289FA3B3AC07B9D3 CustomProperties Pin (PinId=B685C7CD4B6B881A5168C988918AC95F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "EB28351D451947FA9590AF879D033CD5", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 48183B5A4656598B59A15FB9137888D9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FFCDE0D44D7DE5C82818D9BE322870C8", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "61D17A2B419CF4B6CED5CA9A50A55D5A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C3CC887946B93B8C8E286BA379CB5542", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "5AC8574D4FE7CC8BD120D0BD48BBE61F", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0BC52C2148C41008CD43FB82C303E7FB", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "8F0CBFFB4D5BA427F400558757C2A4D7", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "99F7B77B4F38F432BAE6FE940F31ABC6", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "9802EAE5437A5346396071ACE57B1C9D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "00E38AD5464764414AFCC1B27BEB78C2", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "CC4B581943CF2480973F5A91EA93E877", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E66B03F54561F17ABCE725AA30B0DC02", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "6620E5CB4F5721A7C1AFDB9178D7ED1B", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C37CEF0749E201B19079179115F1D14A", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "0247322C4298FA2B76AC1AB8FF78DC1D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CE7275814088EB6AAEBB0B89359EC4C4", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "C7D194B9432EA41C4D19EAB928A0B4E9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1469267A4EC899C4734AAB82531FC967", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "8C43B45E43BCC0C7BBCA19B72C518AF9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "619C575847C2FD03D401AEB3C7143DE8", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "70B7836940E4D3B1DDF9DB91CEA83CC4", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8934085C43C9DE49EF19D0A724A9E392", "Start Position"), "1", NSLOCTEXT("", "EB3C18ED40AC50BDF3E9B3B6FC580441", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "C49E6E9541339AEBBE1DEC9BF34D6804", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3119ED60496B56758874F8B2D80C941F", "Loop Animation"), "1", NSLOCTEXT("", "1713554F47BA80A1C5F3A6AA1291E81C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "C611C43242E1547316C246AF7E445A46", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8592B19844BF3D272596E9AEB8C96D76", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "6D37EC6143A90323B2276285A8AFEF8B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=F9686B0A4C58D6D1AF9EE0A8F19D8111 CustomProperties Pin (PinId=48183B5A4656598B59A15FB9137888D9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 B685C7CD4B6B881A5168C988918AC95F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=9C693CFE48DAE4A0545EBB92836F6953 End Object Begin Object Name="Idle_Rifle_Hip4" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "3D2C9904414E2F4A1C343283DD804504", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=D816A8484660BD02A0D0E1BC113231C4 CustomProperties Pin (PinId=8AF4FAD74A72BD6096A9C983DA9FF2EC,PinName="Result",PinFriendlyName=NSLOCTEXT("", "775EF441478B70B71B549D8720249D39", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 65ECAFFB44F80BCFFAAC65AEAD0AF119,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8B743F2F4EA85D6C412224919DEBE414", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "971C975342DE64E0642375955F2B5B09", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "55778F334E4D0FC942FC78998F7862E4", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "FF2E5286477B9169E3036C9E67E5DC33", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "13C7D28D4EC193CFD337ED9EF1281186", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "F595C4CB47CFE8A9E6E84A972E973370", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F47E86784D3BC004EA3DDC90AEEE0E89", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D9F8B21C4ABFD5A58B8A8A9EC2381F7E", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DD11CD6C45E3BF0AF08D9E94C7A7CD87", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "44545B8740C32D599A342E9DB279D3C3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CB13DE674499D9DCCC3BEB88948477A8", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "E0428FCB4C29A6D21AC07F815D520247", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B67D6571407A49ADD9CACC87FAFD84DE", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C24D28B548B0118C5521ECBABAA12D1C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C9E464C54766E348169DA588432D5642", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "F34C19404595DF5BE13599902E1C1170", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E81CF49648EAA1AEC00E5688A9FE540D", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "474FDBE849FF8C5C76DE0A8FC4C42BC1", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ABB6299D458FD4B04CD2B7B91F79C40E", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A4E4F08744EB8B77FDF28EB23E1E250A", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9262DF1B462FC82A57F4D2B1861B863E", "Start Position"), "1", NSLOCTEXT("", "E8F310A446E73B68FCE10B958E074A39", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "208C6277472DA1F991BD0A9E0FBDAFD0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7720FF5E41847AAE2172848FCA4E6B22", "Loop Animation"), "1", NSLOCTEXT("", "E40E959A4248FE2CA0B1E0B3E44A0C8E", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "22B9E43641FD56BDEDF525B69CBCF578", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9EC462244CE141685952ABA785535729", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "13147F35492918662371B7B46BCA31A8", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=9EEE9F01423B87698722DAACE7E77D02 CustomProperties Pin (PinId=65ECAFFB44F80BCFFAAC65AEAD0AF119,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 8AF4FAD74A72BD6096A9C983DA9FF2EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=1EB7ECCB4AA07D5C1BDD0A80F34B4E12 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Running"' Schema=/Script/CoreUObject.Class'"/Script/Engine.EdGraphSchema"' bAllowDeletion=False bAllowRenaming=True SubGraphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle"' SubGraphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle1"' SubGraphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle2"' SubGraphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle3"' SubGraphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle4"' SubGraphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Bwd_Rifle"' SubGraphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Lt_Rifle"' SubGraphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Fwd_Rifle"' SubGraphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Rt_Rifle"' SubGraphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Bwd_Rifle1"' SubGraphs(10)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip"' SubGraphs(11)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip1"' SubGraphs(12)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip2"' SubGraphs(13)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip3"' SubGraphs(14)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip4"' GraphGuid=1923BB6F423B7CB3CAC19AA7FDA7B160 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Running.BS_Running"' BlendSpaceGraph=/Script/AnimGraph.BlendSpaceGraph'"BS_Running"' Graphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle"' Graphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle1"' Graphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle2"' Graphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle3"' Graphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle4"' Graphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Bwd_Rifle"' Graphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Lt_Rifle"' Graphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Fwd_Rifle"' Graphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Rt_Rifle"' Graphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Bwd_Rifle1"' Graphs(10)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip"' Graphs(11)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip1"' Graphs(12)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip2"' Graphs(13)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip3"' Graphs(14)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip4"' ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C5773D6E4DACFA9C958699B3DDF2A90D", "X"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:X", "The X coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "CEDC2B004F076DA03C8ACA8EA2241006", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B10121BE46DB6C534A309F9ABA38FE86", "Y"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:Y", "The Y coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "7930ED8D417FD738CFF644AD110AB72D", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CE3CD7E0417B5ACCB98109A8727F7F69", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupName", "The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group."), "Delimiter", NSLOCTEXT("", "B304681A4D489FF8D2C2EE851F56DEA6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5FA39A8D4D7B65A64B5BC48893EE5180", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupRole", "The role this player can assume within the group"), "Delimiter", NSLOCTEXT("", "325D590945B5A9E4BD520CA3F424C962", ":\r\n")),CategoryName="Sync") NodePosX=-576 NodePosY=112 NodeGuid=790091634222AEB04AEE3896EE14A98B CustomProperties Pin (PinId=CD196240422D498BF06429927428F9CE,PinName="X",PinFriendlyName=NSLOCTEXT("", "F824F6B54E42361EC3178FB3A5B49B8F", "Direction"),PinToolTip="X\nFloat (single-precision)\n\nX:\r\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 A7622305436090DE439BF3A67EEC3ADC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDBAC40F4C263F4C8948838764A33F40,PinName="Y",PinFriendlyName=NSLOCTEXT("", "00E518E24829D0662CCD6C896B417D30", "Speed"),PinToolTip="Y\nFloat (single-precision)\n\nY:\r\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_1 06867B984F2DE5A7A6DAD49E2E83D2B5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2FDD5B24FF6645D5F555386F6D54A9C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 7F5320F842804E62C573CE9C5465A101,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" VariableReference=(MemberName="Direction",MemberGuid=970A497B49498A5AE4F854A63CD2D2C3,bSelfContext=True) NodePosX=-768 NodePosY=-144 NodeGuid=E687DAA44489A987E426439EA368B906 CustomProperties Pin (PinId=A7622305436090DE439BF3A67EEC3ADC,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_0 E92FCD264C4AB7DDD01B68B433110FF0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B929D7441EC471881F38B933C365683,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" VariableReference=(MemberName="Speed",MemberGuid=63A444904B12045ED325F098671881B7,bSelfContext=True) NodePosX=-768 NodePosY=-80 NodeGuid=A69CBFAA426ECF3D2C9F249A603E9F3C CustomProperties Pin (PinId=06867B984F2DE5A7A6DAD49E2E83D2B5,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_0 412B34E8411E0E597FD5CB951B1513CF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=267DC5CD4D1D9FB8B70FBD9B95EA1807,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=970A497B49498A5AE4F854A63CD2D2C3,bSelfContext=True) NodePosX=-768 NodePosY=112 NodeGuid=CE65F1AA41A76A62545384B4F1617F93 CustomProperties Pin (PinId=A7622305436090DE439BF3A67EEC3ADC,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_1 CD196240422D498BF06429927428F9CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B929D7441EC471881F38B933C365683,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" VariableReference=(MemberName="Speed",MemberGuid=63A444904B12045ED325F098671881B7,bSelfContext=True) NodePosX=-768 NodePosY=176 NodeGuid=72384F0F43972A3368A1E4BF48628724 CustomProperties Pin (PinId=06867B984F2DE5A7A6DAD49E2E83D2B5,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_1 DDBAC40F4C263F4C8948838764A33F40,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=267DC5CD4D1D9FB8B70FBD9B95EA1807,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_0" ShowPinForProperties(0)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip=NSLOCTEXT("", "909AEDA5463F1EC6933A23B8648DAAB8", "Blend Pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip=NSLOCTEXT("", "8E37315D4988E4D16D16E690FB4A40DB", "Blend Time"),CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip=NSLOCTEXT("", "BCAF4F3B4A323615304D1AA5247947B3", "Transition Type"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip=NSLOCTEXT("", "85453E174554499B04F00C955F0F7AB4", "Blend Type"),CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FA24408F4DD42E3F1C62BCAB9B658304", "Reset Child on Activation"), "1", NSLOCTEXT("", "5656AA9549F547059E7F91BF61EC3FB6", "This reinitializes the re-activated child if the child\'s weight was zero."), "Delimiter", NSLOCTEXT("", "98A13FF345FD2E956D6E068A8B6BCB9E", ":\r\n")),CategoryName="Option") ShowPinForProperties(5)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip=NSLOCTEXT("", "BC14CF47400D772CB6AF91A414E81DC6", "Custom Blend Curve"),CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip=NSLOCTEXT("", "33B4C331418736B5E86F059CD38D4672", "Blend Profile"),CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "44C008614F4622EF194A20930AD93F59", "Active Value"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"), "Delimiter", NSLOCTEXT("", "3C72C7DB44266377E018B8838F16A44A", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) NodePosX=-128 NodePosY=-112 NodeGuid=0049944A435066E4EF2FFFBA6EA014ED CustomProperties Pin (PinId=519D556D4FADACD21C29328F273586CE,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpaceGraph_0 7A2B0BE0414EEC2BA8500AA6B9D7B87B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F5320F842804E62C573CE9C5465A101,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpaceGraph_1 B2FDD5B24FF6645D5F555386F6D54A9C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E321219E4320B39A1CCACC9F933F6825,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E108F75746B5805D804707AE67E605FC,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3D6B409B412E0D27793EE7AB392CEFB5,PinName="bActiveValue",PinFriendlyName=NSLOCTEXT("", "B5F03BA1406A9CE812162A9167DB2ECC", "Active Value"),PinToolTip="Active Value\nBoolean\n\nActive Value:\r\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_4 BE5121444EF5A58848C4B2A6A122C28F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=ACC8009142B230E1C3E4428ACB652396,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 82705E9649811906917E428EAA9A51D2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" VariableReference=(MemberName="AimingDownSights",MemberGuid=8E079A4E494B1889CBC06DBF064B1662,bSelfContext=True) NodePosX=-304 NodePosY=176 NodeGuid=AB1F26864035FC02E9E1339937DE91E0 CustomProperties Pin (PinId=BE5121444EF5A58848C4B2A6A122C28F,PinName="AimingDownSights",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_0 3D6B409B412E0D27793EE7AB392CEFB5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8BD2574F4ED6BDC075E30CA527A023E5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object