Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_2" ExportPath="/Script/AnimGraph.AnimGraphNode_BlendListByBool'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_BlendListByBool_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_BlendListByBool_2.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_BlendListByBool_2.AnimGraphNodeBinding_Base_0'" End Object Node=(BlendType=Sinusoidal) ShowPinForProperties(0)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListBase:bResetChildOnActivation", "This reinitializes the re-activated child if the child\'s weight was zero."),CategoryName="Option") ShowPinForProperties(5)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=1344 NodePosY=288 NodeGuid=F05AABA946DFC49D5A58878DBF3A3159 CustomProperties Pin (PinId=FB2836FD474324777A31CDB69CE9B75A,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ComponentToLocalSpace_1 466DE3754A5EBB71E53B24A83BC4FE08,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2858BBF64ACA77244BFA408F79434042,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_5 D8AC61634CAEF6A7EB794DB636136621,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=823E96DC42570A07132591AF7F2AF3E3,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat (single-precision)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.500000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1E31244542F3C074BB277CA26768DE07,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat (single-precision)",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.300000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=48BAC5B8472244AB69D5B18F9CD4D7F6,PinName="bActiveValue",PinFriendlyName=INVTEXT("Active Value"),PinToolTip="Active Value\nBoolean\n\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 6D4892B8433A5DD752F983835D61BD00,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9720A12D4D95A8D414D976ABB25284C6,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_0 4DE61BAD44F2D1270F9CF0AF9C63C592,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ModifyBone Name="AnimGraphNode_ModifyBone_0" ExportPath="/Script/AnimGraph.AnimGraphNode_ModifyBone'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_ModifyBone_0'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_ModifyBone_0.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_ModifyBone_0.AnimGraphNodeBinding_Base_0'" End Object Node=(BoneToModify=(BoneName="pelvis"),Translation=(X=0.000000,Y=0.000000,Z=75.000000),Rotation=(Pitch=60.000000,Yaw=90.000000,Roll=90.000000),TranslationMode=BMM_Replace,RotationMode=BMM_Replace) ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:ComponentPose", "Input link"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"),CategoryName="Performance",bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",CategoryName="Alpha") ShowPinForProperties(3)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(4)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_SkeletalControlBase:Alpha", "Current strength of the skeletal control"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(5)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",CategoryName="Alpha") ShowPinForProperties(6)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",CategoryName="Alpha") ShowPinForProperties(7)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="BoneToModify",PropertyFriendlyName="Bone to Modify",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:BoneToModify", "Name of bone to control. This is the main bone chain to modify from. *"),CategoryName="SkeletalControl") ShowPinForProperties(10)=(PropertyName="Translation",PropertyFriendlyName="Translation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:Translation", "New translation of bone to apply."),CategoryName="Translation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="Rotation",PropertyFriendlyName="Rotation",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:Rotation", "New rotation of bone to apply."),CategoryName="Rotation",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="Scale",PropertyFriendlyName="Scale",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:Scale", "New Scale of bone to apply. This is only worldspace."),CategoryName="Scale",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(13)=(PropertyName="TranslationMode",PropertyFriendlyName="Translation Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:TranslationMode", "Whether and how to modify the translation of this bone."),CategoryName="Translation") ShowPinForProperties(14)=(PropertyName="RotationMode",PropertyFriendlyName="Rotation Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:RotationMode", "Whether and how to modify the translation of this bone."),CategoryName="Rotation") ShowPinForProperties(15)=(PropertyName="ScaleMode",PropertyFriendlyName="Scale Mode",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:ScaleMode", "Whether and how to modify the translation of this bone."),CategoryName="Scale") ShowPinForProperties(16)=(PropertyName="TranslationSpace",PropertyFriendlyName="Translation Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:TranslationSpace", "Reference frame to apply Translation in."),CategoryName="Translation") ShowPinForProperties(17)=(PropertyName="RotationSpace",PropertyFriendlyName="Rotation Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:RotationSpace", "Reference frame to apply Rotation in."),CategoryName="Rotation") ShowPinForProperties(18)=(PropertyName="ScaleSpace",PropertyFriendlyName="Scale Space",PropertyTooltip=NSLOCTEXT("UObjectToolTips", "AnimNode_ModifyBone:ScaleSpace", "Reference frame to apply Scale in."),CategoryName="Scale") Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=704 NodePosY=544 NodeGuid=1063CA2A4743259313FF9F9AA1D64ACB CustomProperties Pin (PinId=B5A38F7C43A600103A9B02AAD23C8FBE,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure\n\nInput link",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LocalToComponentSpace_1 24AADDA241E2B968050117AC5ABA38D0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0DA7A2B0475FF3EEAEE51F9CB73CA35C,PinName="bAlphaBoolEnabled",PinFriendlyName=INVTEXT("bEnabled"),PinToolTip="Enabled\nBoolean",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="True",AutogeneratedDefaultValue="True",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B7A8F0F74D525D03A036D38F9B134C8A,PinName="Alpha",PinFriendlyName=INVTEXT("Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nCurrent strength of the skeletal control",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FC9043C3498667A7B0F5AF93D365DB98,PinName="AlphaCurveName",PinFriendlyName=INVTEXT("Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DEABB7884AAA7D41285F00A2262309BC,PinName="Translation",PinFriendlyName=INVTEXT("Translation"),PinToolTip="Translation\nVector\n\nNew translation of bone to apply.",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000,0.000000,75.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E553AFFD4DF5F5FA0F376EA3CF3A067C,PinName="Rotation",PinFriendlyName=INVTEXT("Rotation"),PinToolTip="Rotation\nRotator\n\nNew rotation of bone to apply.",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Rotator'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="60.000000,90.000000,90.000000",AutogeneratedDefaultValue="0.000000,0.000000,0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=EC2D7EB84B32A111092E27B9BD77D910,PinName="Scale",PinFriendlyName=INVTEXT("Scale"),PinToolTip="Scale\nVector\n\nNew Scale of bone to apply. This is only worldspace.",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/CoreUObject.Vector'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000,1.000000,1.000000",AutogeneratedDefaultValue="1.000000,1.000000,1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=32B56EC54EB0A5E666B884AAF7133C9C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ComponentToLocalSpace_1 15F112004AC04834E70B4C9DBC8D0A3C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_5" ExportPath="/Script/AnimGraph.AnimGraphNode_UseCachedPose'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_UseCachedPose_5'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_UseCachedPose_5.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_UseCachedPose_5.AnimGraphNodeBinding_Base_0'" End Object SaveCachedPoseNode="/Script/AnimGraph.AnimGraphNode_SaveCachedPose'AnimGraphNode_SaveCachedPose_0'" NameOfCache="CachedCrouch" Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=976 NodePosY=320 NodeGuid=4A6469B34F11C5915288BAB58C87FBE4 CustomProperties Pin (PinId=D8AC61634CAEF6A7EB794DB636136621,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_2 2858BBF64ACA77244BFA408F79434042,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace Name="AnimGraphNode_ComponentToLocalSpace_1" ExportPath="/Script/AnimGraph.AnimGraphNode_ComponentToLocalSpace'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_ComponentToLocalSpace_1'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_ComponentToLocalSpace_1.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_ComponentToLocalSpace_1.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="ComponentPose",PropertyFriendlyName="Component Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=992 NodePosY=448 NodeGuid=7DC49B544A2A5986C335F8BA5BF285E5 CustomProperties Pin (PinId=15F112004AC04834E70B4C9DBC8D0A3C,PinName="ComponentPose",PinFriendlyName=INVTEXT("Component Pose"),PinToolTip="Component Pose\nComponent Space Pose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_ModifyBone_0 32B56EC54EB0A5E666B884AAF7133C9C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=466DE3754A5EBB71E53B24A83BC4FE08,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_2 FB2836FD474324777A31CDB69CE9B75A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_2" ExportPath="/Script/AnimGraph.AnimGraphNode_UseCachedPose'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_UseCachedPose_2'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_UseCachedPose_2.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_UseCachedPose_2.AnimGraphNodeBinding_Base_0'" End Object SaveCachedPoseNode="/Script/AnimGraph.AnimGraphNode_SaveCachedPose'AnimGraphNode_SaveCachedPose_0'" NameOfCache="CachedCrouch" Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=384 NodePosY=672 NodeGuid=FD99CDBF4696CAAD738122975180DFA2 CustomProperties Pin (PinId=D8AC61634CAEF6A7EB794DB636136621,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LocalToComponentSpace_1 3891B7944668301DF48D20A0676C066A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace Name="AnimGraphNode_LocalToComponentSpace_1" ExportPath="/Script/AnimGraph.AnimGraphNode_LocalToComponentSpace'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_LocalToComponentSpace_1'" Begin Object Class=/Script/AnimGraph.AnimGraphNodeBinding_Base Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_LocalToComponentSpace_1.AnimGraphNodeBinding_Base_0'" End Object Begin Object Name="AnimGraphNodeBinding_Base_0" ExportPath="/Script/AnimGraph.AnimGraphNodeBinding_Base'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.AnimGraphNode_LocalToComponentSpace_1.AnimGraphNodeBinding_Base_0'" End Object ShowPinForProperties(0)=(PropertyName="LocalPose",PropertyFriendlyName="Local Pose",CategoryName="Links",bShowPin=True) Binding="/Script/AnimGraph.AnimGraphNodeBinding_Base'AnimGraphNodeBinding_Base_0'" NodePosX=416 NodePosY=560 NodeGuid=E6C0082348BD14799AC19D83EE2621C0 CustomProperties Pin (PinId=3891B7944668301DF48D20A0676C066A,PinName="LocalPose",PinFriendlyName=INVTEXT("Local Pose"),PinToolTip="Local Pose\nPose Link Structure",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.PoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_2 D8AC61634CAEF6A7EB794DB636136621,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=24AADDA241E2B968050117AC5ABA38D0,PinName="ComponentPose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/CoreUObject.ScriptStruct'/Script/Engine.ComponentSpacePoseLink'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_ModifyBone_0 B5A38F7C43A600103A9B02AAD23C8FBE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" ExportPath="/Script/BlueprintGraph.K2Node_VariableGet'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.K2Node_VariableGet_0'" VariableReference=(MemberName="DoCrouch",MemberGuid=CBB791F94F5AA3B910E9A081A8E54163,bSelfContext=True) NodePosX=1200 NodePosY=576 NodeGuid=72CEBC4C4D6AD6B2A7BC3EB824B349B3 CustomProperties Pin (PinId=6D4892B8433A5DD752F983835D61BD00,PinName="DoCrouch",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_2 48BAC5B8472244AB69D5B18F9CD4D7F6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=ADCB20C047A8EA7B2BB853AE809D2644,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject="/Script/Engine.AnimBlueprintGeneratedClass'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter_C'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/UnrealEd.EdGraphNode_Comment Name="EdGraphNode_Comment_9" ExportPath="/Script/UnrealEd.EdGraphNode_Comment'/Game/Blueprints/ABP_SandboxCharacter.ABP_SandboxCharacter:AnimGraph.EdGraphNode_Comment_9'" CommentColor=(R=0.150000,G=0.150000,B=0.150000,A=0.500000) bCommentBubbleVisible_InDetailsPanel=False NodePosX=336 NodePosY=224 NodeWidth=1297 NodeHeight=649 bCommentBubblePinned=False bCommentBubbleVisible=False NodeComment="Crouch when using Kinematic Shot" NodeGuid=E9DE78664C994B150B3209A08C948014 End Object