Begin Object Class=/Script/AnimGraph.AnimGraphNode_Root Name="AnimGraphNode_Root_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "BE24591B41467298ED17C496E0868564", "Result"),CategoryName="Links",bShowPin=True) NodePosX=304 NodePosY=800 ErrorType=4 ErrorMsg="Result was visible but ignored" NodeGuid=C85571F64183511F815D42A376D1450B CustomProperties Pin (PinId=B071677843FBE77AF8D334B7039D9CB0,PinName="Result",PinFriendlyName=NSLOCTEXT("", "026F16FC48BF5CCFCD7B4C922F3C9FFB", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_Slot_1 09BE96A84921EB99C1F668BFBB90C123,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateMachine Name="AnimGraphNode_StateMachine_0" Begin Object Class=/Script/AnimGraph.AnimationStateMachineGraph Name="Default" Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_0" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump End" Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_5" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_4" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_1" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Idle / Run" Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_4" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceGraph Name="AnimGraphNode_BlendSpaceGraph_0" Begin Object Class=/Script/AnimGraph.BlendSpaceGraph Name="BS_Movement" Begin Object Class=/Script/Engine.BlendSpace Name="BS_Movement" Begin Object Class=/Script/UnrealEd.SceneThumbnailInfo Name="SceneThumbnailInfo_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Bwd_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Lt_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Fwd_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Rt_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Walk_Bwd_Rifle_Ironsights1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights2" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights3" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Ironsights4" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceGraph Name="AnimGraphNode_BlendSpaceGraph_1" Begin Object Class=/Script/AnimGraph.BlendSpaceGraph Name="BS_Running" Begin Object Class=/Script/Engine.BlendSpace Name="BS_Running" Begin Object Class=/Script/UnrealEd.SceneThumbnailInfo Name="SceneThumbnailInfo_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle2" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle3" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Sprint_Fwd_Rifle4" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Bwd_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Lt_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Fwd_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Rt_Rifle" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Jog_Bwd_Rifle1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip1" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip2" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip3" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="Idle_Rifle_Hip4" Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object End Object End Object End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_2" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump Start" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateNode Name="AnimStateNode_3" Begin Object Class=/Script/AnimGraph.AnimationStateGraph Name="Jump Loop" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_2" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_3" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_StateResult Name="AnimGraphNode_StateResult_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateEntryNode Name="AnimStateEntryNode_0" End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_1" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_1" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_2" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name="K2Node_CallFunction_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_0" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" End Object End Object End Object Begin Object Class=/Script/AnimGraph.AnimStateTransitionNode Name="AnimStateTransitionNode_3" Begin Object Class=/Script/AnimGraph.AnimationTransitionGraph Name="Transition" Begin Object Class=/Script/AnimGraph.AnimGraphNode_TransitionResult Name="AnimGraphNode_TransitionResult_0" End Object Begin Object Class=/Script/BlueprintGraph.K2Node_PromotableOperator Name="K2Node_PromotableOperator_0" End Object Begin Object Class=/Script/AnimGraph.K2Node_AnimGetter Name="K2Node_AnimGetter_0" End Object End Object End Object End Object Begin Object Name="Default" Begin Object Name="AnimStateNode_0" Begin Object Name="Jump End" Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1871A7F64CE3A44C2BB91EB19E3023AB", "Base Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"), "Delimiter", NSLOCTEXT("", "ADC3655C40B45E0D4C54C68B48F7305E", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "39D601E746931F261EAF15841C10C7D8", "Blend Poses"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"), "Delimiter", NSLOCTEXT("", "3A6B50C342C8165740B3FC852D22917E", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3DB5396D4C57D98D2ED499961FD70A7E", "Blend Mode"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"), "Delimiter", NSLOCTEXT("", "EDE6BB7E42F37369DB923A90B8907F48", ":\r\n")),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FE1538FA4318F17718CFAB9D13AE0F5C", "Blend Masks"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."), "Delimiter", NSLOCTEXT("", "19372ECF4E5970444213DEA44379BB4B", ":\r\n")),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B696624D4FAF246D74442BBF11A7366E", "Layer Setup"), "1", NSLOCTEXT("", "27AF86244618DCD22D54F5A2F09A68FF", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."), "Delimiter", NSLOCTEXT("", "1D18B87B46C282EC9E6FB7AFF97B7DF3", ":\r\n")),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ABE38A0E402CFBA9172728B3E5F057F8", "Blend Weights"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"), "Delimiter", NSLOCTEXT("", "AA19F51F428687F80CC7998B69B3A70B", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CA2D71F04A23B77D8E47F7A3A3612F7F", "Mesh Space Rotation Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "D714E530455BD8F9C6AD02981E7CB0E0", ":\r\n")),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9375D9994831465439DF7C9A57835564", "Mesh Space Scale Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "7F042EAD456C761CDE51A49C6DA1A448", ":\r\n")),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DD55AA3741D8B9B5179D9FBE93521534", "Curve Blend Option"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"), "Delimiter", NSLOCTEXT("", "5BAD6A1943DBEC3F8080DBB6103E2009", ":\r\n")),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3475D27F4A933F50513C8BB231BEF439", "Blend Root Motion Based on Root Bone"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"), "Delimiter", NSLOCTEXT("", "2F94BA9546E4BF02E62CCB897DECFCB0", ":\r\n")),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3C5486734B782CBE831BE5B9FCC14A0F", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "ADD5379441E32FC80947D6AE653A0B73", ":\r\n")),CategoryName="Performance") NodePosX=-160 NodePosY=-32 NodeGuid=E8E900AF4B492E6950226492F25E49BB CustomProperties Pin (PinId=53CD57384E788402E951ADBABC56AC63,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "4DF91BC94D0D6333F06D6EA807F3D290", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose:\r\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_4 DC93362746EA4DCEEDB295B5D0493026,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3FFF832F4470147DF7B310845480FD34,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "6AC076C3443C674D3C2D469404970373", "Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nBlend Poses:\r\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_5 B9474CFD454C35148555B1863E544E10,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B6902EC2447A51FCC24548BDBA080DD0,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "CC985FD14EC0C6E775405090D7902B1B", "Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nBlend Weights:\r\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3CA0D30841BDE394D19840B5BAFAB302,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 82705E9649811906917E428EAA9A51D2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_5" Node=(Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "79E88C2640DB0F5B6C6F628E5AD106A2", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "92B018BB4684167AA07D9099C23F127E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8C683E3C4AA7355ECFF47193A36D0EEC", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "1070257848DF4A77FE2070B0AAC4C101", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C1304C7948CDF592B336AF98057148C4", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "44E357FC4409AB5131FE1FB2A8DB91ED", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "737DD100454A32C747D9FF8433077C49", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D9FB97BC41DEA7E3DB2108A0B65BD846", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6FA94F1B4094FBF0920E1A925D0FEDBE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "19FD22A8463069DE34C26DA145B2C88F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B9816C334E81F469D316E0924650DA84", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "CC2A07C54B99E80B5E53DF929F892CCD", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FD898E3043D7F6CA874F6F947BFC0A42", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "959FEAFE4633927D3097E89C043FE6EB", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "883C06B94C0CB63C27CAD88B6DBB75AE", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "01727ECE4057FCEFB2F67DB18CEF7A12", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1076A0C04F076F0E74ACB19389B57CFC", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "A1B0BC2949591076E6D2F4AE0C36E31D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4EF25647473855587A9B328D19CEB6F7", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A73D44AC4C987D53949EBA8D9E27DB9D", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BB699545417C50BC6A31119A9BD5079F", "Start Position"), "1", NSLOCTEXT("", "94C5E42742FC028E5E6C8FA02BA36160", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "71E07CC84720F68048D3EFB651E1EEDE", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "03ADFCFB4ECA59AC91C07D91A6F36490", "Loop Animation"), "1", NSLOCTEXT("", "BA22B4F04834CFFB380D3E9F625D84B2", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "1BD4F9454A1F5A2FC8F11B8CE422528D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "64F39A6440B6E3EF05F7F186FD302E24", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "CBC831AA4743792DFE8593A6811DCEE0", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodePosY=80 NodeGuid=DFAB454B4607ED31E7E6D99AA60B26EE CustomProperties Pin (PinId=B9474CFD454C35148555B1863E544E10,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 3FFF832F4470147DF7B310845480FD34,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "77DAA0C647A92D1DFD7B4F8D6DDBF81D", "Result"),CategoryName="Links",bShowPin=True) NodePosX=128 NodePosY=-32 NodeGuid=245A2CEE42A797E6D193009044BC7CF8 CustomProperties Pin (PinId=82705E9649811906917E428EAA9A51D2,PinName="Result",PinFriendlyName=NSLOCTEXT("", "7AF4EA0641B89CD9571129811BD3B7D5", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 3CA0D30841BDE394D19840B5BAFAB302,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_4" Node=(Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/Basic/ThirdPerson_Jump.ThirdPerson_Jump"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "992426F8497DA66AFC8822B40E136E3F", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "9B7CBF654AA51A4BEE8929A8A26748A1", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FD21072C479283E6BDEB828B3B28053D", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "C5EB94AE4D955C80E89E65BE9693AC77", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1F76FF4140A3F82A4233D4A1115E2599", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "79AEC1074B641C2B3D3013A58B717C9B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A3244CEF4CFE51B1811D0BBA7C80B309", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "8F06669D413CB2FB0F533CAAE09B21DB", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "11B1C6AA4742686AD8602198817543DA", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "13B41D444B39AA02530A83B3E885C90D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "99FD7B294F05303D03622FB3A58C3BE3", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "E8E839A449CC49C8E5751288765FFDFB", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "417DD2CA438474E4627FFA9F28CEF523", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "E979571B40ED935CAF2186B1835F6013", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6371845E4B12B8937D12878441BF2EBE", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "1023E4C3486BC6FCDEC16388606F847B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "05992A594E2142717A0D0AB4DBAE6516", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "98E5F35A45F8E805471B83919D6F6DA6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "28430E0E474CB03D9CC423B8ECEDE394", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7D77A69D4CE4C939DC41A088B05F0A2A", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F1AB861D4F47DAC04463809E617EA053", "Start Position"), "1", NSLOCTEXT("", "4BCC708548AA6B3FB9E842A4AEDEFFB1", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "F49B56034D7BEEFFF9DF09815A436F9C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A497516A451D54C9EEB830B46218B861", "Loop Animation"), "1", NSLOCTEXT("", "D5005F56467CCFC9DBF513A84D1FA88A", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "6628BA894561EA5D3610CD9AA6D736AB", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "23887D3D494E158B2F5B72A24A5E6714", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "73F39B3949A1C3C694D500BEFBDCA9D3", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-416 NodePosY=-96 NodeGuid=4DB96BC6488DBE4676A9F68D6032148A CustomProperties Pin (PinId=DC93362746EA4DCEEDB295B5D0493026,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 53CD57384E788402E951ADBABC56AC63,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_4"' Nodes(2)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_5"' Nodes(3)=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=25B916714044F91CB3219A838D6FD126 End Object BoundGraph=/Script/AnimGraph.AnimationStateGraph'"Jump End"' NodePosX=304 NodePosY=64 NodeGuid=5AC24742442644F094C496ABC56CD0F3 CustomProperties Pin (PinId=1A0910894200AB38C55E5FA5B40E37F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_2 1EB239F640D484826EFCFE923693E9A6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AEBC598E4CF07AEC207CC78F8FC8A85B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_3 A758847B438C9564B510E2B10FD07EA6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_1" Begin Object Name="Idle / Run" Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "F609743342A1AD35AD51818710169FFC", "Result"),CategoryName="Links",bShowPin=True) NodePosX=208 NodePosY=-112 NodeGuid=670FE30D4C4720C157E014A785F3A26E CustomProperties Pin (PinId=82705E9649811906917E428EAA9A51D2,PinName="Result",PinFriendlyName=NSLOCTEXT("", "6362DF0D45A84D07B1BE3798A9F8BFFA", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_0 ACC8009142B230E1C3E4428ACB652396,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_4" VariableReference=(MemberName="AimingDownSights",MemberGuid=8E079A4E494B1889CBC06DBF064B1662,bSelfContext=True) NodePosX=-304 NodePosY=176 NodeGuid=AB1F26864035FC02E9E1339937DE91E0 CustomProperties Pin (PinId=BE5121444EF5A58848C4B2A6A122C28F,PinName="AimingDownSights",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_0 3D6B409B412E0D27793EE7AB392CEFB5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8BD2574F4ED6BDC075E30CA527A023E5,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceGraph_0" Begin Object Name="BS_Movement" Begin Object Name="BS_Movement" Begin Object Name="SceneThumbnailInfo_0" End Object InterpolationParam(1)=(InterpolationTime=0.200000,InterpolationType=BSIT_Average) PreferredTriangulationDirection=None SampleData(0)=(SampleValue=(X=-180.000000,Y=300.000000,Z=0.000000)) SampleData(1)=(SampleValue=(X=-91.579997,Y=300.000000,Z=0.000000)) SampleData(2)=(SampleValue=(X=-0.669327,Y=300.000000,Z=0.000000)) SampleData(3)=(SampleValue=(X=90.093005,Y=300.000000,Z=0.000000)) SampleData(4)=(SampleValue=(X=179.252913,Y=300.000000,Z=0.000000)) SampleData(5)=(SampleValue=(X=-180.000000,Y=0.000000,Z=0.000000)) SampleData(6)=(SampleValue=(X=-90.071483,Y=0.000000,Z=0.000000)) SampleData(7)=(SampleValue=(X=0.318210,Y=0.000000,Z=0.000000)) SampleData(8)=(SampleValue=(X=90.093005,Y=0.000000,Z=0.000000)) SampleData(9)=(SampleValue=(X=179.867800,Y=0.000000,Z=0.000000)) BlendSpaceData=(Triangles=((SampleIndices[0]=5,SampleIndices[1]=6,SampleIndices[2]=1,Vertices[1]=(X=0.249801,Y=0.000000),Vertices[2]=(X=0.245611,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=1,AdjacentPerimeterTriangleIndices[1]=2,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999991,Y=0.004190),NeighbourTriangleIndex=3),EdgeInfo[2]=(Normal=(X=-0.971137,Y=0.238522),NeighbourTriangleIndex=1)),(SampleIndices[0]=5,SampleIndices[1]=1,SampleIndices[2]=0,Vertices[1]=(X=0.245611,Y=1.000000),Vertices[2]=(X=0.000000,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.971137,Y=-0.238522),NeighbourTriangleIndex=0),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=3,AdjacentPerimeterVertexIndices[0]=1),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),AdjacentPerimeterTriangleIndices[1]=0,AdjacentPerimeterVertexIndices[1]=0)),(SampleIndices[0]=6,SampleIndices[1]=7,SampleIndices[2]=2,Vertices[0]=(X=0.249801,Y=0.000000),Vertices[1]=(X=0.500884,Y=0.000000),Vertices[2]=(X=0.498141,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=0,AdjacentPerimeterTriangleIndices[1]=4,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999996,Y=0.002743),NeighbourTriangleIndex=5),EdgeInfo[2]=(Normal=(X=-0.970521,Y=0.241018),NeighbourTriangleIndex=3)),(SampleIndices[0]=6,SampleIndices[1]=2,SampleIndices[2]=1,Vertices[0]=(X=0.249801,Y=0.000000),Vertices[1]=(X=0.498141,Y=1.000000),Vertices[2]=(X=0.245611,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.970521,Y=-0.241018),NeighbourTriangleIndex=2),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=5,AdjacentPerimeterTriangleIndices[1]=1,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-0.999991,Y=-0.004190),NeighbourTriangleIndex=0)),(SampleIndices[0]=7,SampleIndices[1]=8,SampleIndices[2]=3,Vertices[0]=(X=0.500884,Y=0.000000),Vertices[1]=(X=0.750258,Y=0.000000),Vertices[2]=(X=0.750258,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=2,AdjacentPerimeterTriangleIndices[1]=6,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=1.000000,Y=0.000000),NeighbourTriangleIndex=7),EdgeInfo[2]=(Normal=(X=-0.970285,Y=0.241964),NeighbourTriangleIndex=5)),(SampleIndices[0]=7,SampleIndices[1]=3,SampleIndices[2]=2,Vertices[0]=(X=0.500884,Y=0.000000),Vertices[1]=(X=0.750258,Y=1.000000),Vertices[2]=(X=0.498141,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.970285,Y=-0.241964),NeighbourTriangleIndex=4),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=7,AdjacentPerimeterTriangleIndices[1]=3,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-0.999996,Y=-0.002743),NeighbourTriangleIndex=2)),(SampleIndices[0]=8,SampleIndices[1]=9,SampleIndices[2]=4,Vertices[0]=(X=0.750258,Y=0.000000),Vertices[1]=(X=0.999633,Y=0.000000),Vertices[2]=(X=0.997925,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=4,AdjacentPerimeterVertexIndices[0]=0),EdgeInfo[1]=(Normal=(X=0.999999,Y=0.001708),AdjacentPerimeterTriangleIndices[1]=7,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-0.970673,Y=0.240403),NeighbourTriangleIndex=7)),(SampleIndices[0]=8,SampleIndices[1]=4,SampleIndices[2]=3,Vertices[0]=(X=0.750258,Y=0.000000),Vertices[1]=(X=0.997925,Y=1.000000),Vertices[2]=(X=0.750258,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.970673,Y=-0.240403),NeighbourTriangleIndex=6),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=6,AdjacentPerimeterTriangleIndices[1]=5,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),NeighbourTriangleIndex=4)))) BlendParameters(0)=(DisplayName="Direction",Min=-180.000000,Max=180.000000) BlendParameters(1)=(DisplayName="Speed",Max=300.000000,GridNum=10) ThumbnailInfo=/Script/UnrealEd.SceneThumbnailInfo'"SceneThumbnailInfo_0"' End Object Begin Object Name="Walk_Bwd_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "6180B06E42856B5BFD83D69D04916219", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=2612C5744F644FCD22368599BDE417AB CustomProperties Pin (PinId=7084D6394C743A36A64C3B98C0C06D75,PinName="Result",PinFriendlyName=NSLOCTEXT("", "755BFB344D68975382F5EBA29FE5592D", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 A523FBEE4E433054A815D0826FB8EF6E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.Walk_Bwd_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "566784274453A607B15FC598E511E491", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "DF43D3054113601574419BADCE778CAC", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1D4617CF4986B769ACE7E2A12325E287", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "A17D8F5B4F8EF1FA45DEE8897B791A58", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FBC36FB94E7A90C68025ECB28F64E433", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D8B27D7E4715F4BAFAB6F096D5F18194", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DC2FF736434368EAF3893EBEDE58D13A", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "B57D95AB41D42C0893FCEDAEB347F113", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5753F82141072C77F835DEB3BFFB4046", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "82596D87478417C42A9CF1AF3E5AA057", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4D603EDC49DA6A78DAA0BB8A0F7B2762", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "9226FA18443C5B4C3057A3B332657ADA", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E805CCEF46B82A6FE3ADF3B1E8F77DB9", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "B3312C184ED4C012FDAFC1993C286ED0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2C4F80C246EB2EF00F9B65BE4D680292", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "A6FCECFF4AD767CCD4898D9CE85DC82C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3EC1A64C4B537CA5775FB6B3F4045E74", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "B6BECC36489A89ED8281DD9E32E189EF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CA63777F40C2897BBEF54085EA8F199F", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "5FEAC283452565CA50BFCCA08C262C73", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "776331D24CBFD5CE1ED20A8EE5805F7B", "Start Position"), "1", NSLOCTEXT("", "0743A6E546D3385C821CD29FC8D37463", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "BA400E8D4C55DA3FF5B132AD22022D7E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "28C47E594B62E5D66C37A5B59D9E7D07", "Loop Animation"), "1", NSLOCTEXT("", "85DABEB34AA72FB8BDDAD3A004540E24", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "3A86A99A4B85A90D7EF9E2978856B29A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D1C8578944C9B1E334B891AB1A9BCC2A", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "73D1D02D4C36CC81B417369D57A77193", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4CB7BE1448E89FEE15F6F1977BA1BD12 CustomProperties Pin (PinId=A523FBEE4E433054A815D0826FB8EF6E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 7084D6394C743A36A64C3B98C0C06D75,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=EBCCBDB1494BA208339EC6ADE44BFFA5 End Object Begin Object Name="Walk_Lt_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "544407FB42DE544FDF02D49C73400824", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=15F5CCAB40FD96F2A6C193B36E0A39D9 CustomProperties Pin (PinId=8DD0BFF64CA327B7D7EBA882B3D7881F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "62933745497BC8BDDD8DA2BCC34AC46D", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 BA7C1A134188FCA68F0264A4B509EDB3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Lt_Rifle_Ironsights.Walk_Lt_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D9C15E124CF4B967614771B9A256C582", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "266C8BD346FA5532C1C9A19F218856FC", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97D2765C4B9F8FC1DD53699D7F2A658B", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "5E0B61564F2784281796DABD84E6D225", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB906750435723DC614B7D922559F357", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "DB8C83D6417283DC1F9EC9B8A6FD0175", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "94647F594ABD45DD3FC3CDAD96A0DF31", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "C768B51840C6BCAB969A6ABC5F5B80B6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D08FC08F4FB8FAD3E48C36B5FF315F95", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "BC4D093045D9401040E847BAA419F2DC", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4B9400CC4311B13C8EB4D6A9B21B573C", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "A4D675EE4ECDCF25F9630FBEE0D5A558", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CBE69777427422CD00986A90182BE72E", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "6C891CBA41FBFB7337D926972F361DEE", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6A05BC6041CE011564A3D8A45D804277", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "49062E79438851DCEE3C679852E645A3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "45920C094E8BA14BFBCCD6AD5E364ED9", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "369D861F4B5006EB161C678CD6604E2C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8F6A45684FD42C21DBE076BD6CA10C7C", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7D67EACB4356B73F6D9E12A384068F29", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FC9B244B42B98FE33A3588B2EF2D5797", "Start Position"), "1", NSLOCTEXT("", "E46AB0C74058F437DFACC9A2DECCF477", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "2940EBF842B23A77925FEB8E9C8E50DA", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "49FB40334BAAEFE2C4F5F1A6C0CBEA0E", "Loop Animation"), "1", NSLOCTEXT("", "5D8D7DDB4BA1420B4EE5E992C53FE356", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "4BC600024C0CDD93976F4AA9431E6903", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4063D66F4BA91DAB1B6C0FBA3B49E9B9", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "8D1989AC451840E2F4BE0F86F524B1F5", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=ECAA0F55490750715EBE38BC43356B2B CustomProperties Pin (PinId=BA7C1A134188FCA68F0264A4B509EDB3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 8DD0BFF64CA327B7D7EBA882B3D7881F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=0AC63A1D4987C3019D2DA8A60D6DE914 End Object Begin Object Name="Walk_Fwd_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "2FBD4D0B4FFB1374C84AC9832FF3CB16", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=628467D9441CA4549CC0F383EB805F25 CustomProperties Pin (PinId=890C668449B631A02BD835B716875B66,PinName="Result",PinFriendlyName=NSLOCTEXT("", "9E23E1CF436B2D5CDFCC4980A8EFC707", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 F6732B304628BD55A1A832BC907C8095,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Fwd_Rifle_Ironsights.Walk_Fwd_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BA298C1447A5997D517C9E866AEFEEC6", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "54C22B9D4FEEA2507EE9B4B951A12DFE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FE537E434FB9B29E9261E29804D738E5", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "BA9235E24A91C984E050E99C31950D3C", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D56DB24C4B6CD0E6F67A08A77F74C066", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "1580031246E8AB6C7F6D0987EA5234C6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "711EFBBA47DDF9EDF791ECB6E91B804E", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "3E398FE647DFE05954B333BA4B9BD5C3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2E8591AA4597B55297C385A92EA28E39", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "2E08FAA54D3E0D3FD35631A2FCAF6066", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DA9D5A5940CF76B2F6DCBEA10CE96D40", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "197F2F234D464E3F7DC0279CD6757AEF", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8DA49596480921770A6F498BFD8D9BDF", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "147E3D574CAD3B18DA0751B830711578", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9E14D5DB44673D23523ADDABA2CD0662", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "498FE0AC4FF55F90A3216781F583B96A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "62663ADD4CC4B261C062F8BE0164510B", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "1D4477F64D31075F8B45C99A7CEE62BD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A8FF868A46A8B31950AF6AB3A3767A25", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "8870A366486A9878DA112D8D1EEB4D4A", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E30A0C4E4E8E172B7AE50D8687291CDC", "Start Position"), "1", NSLOCTEXT("", "74F529EC48D0D305ECE9698EB9F22720", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "6010D3464746ED43D40F89AB5219000A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "007558534AFA7E171EF3FE938B9351E4", "Loop Animation"), "1", NSLOCTEXT("", "F841F42A462EB52049195DAC32FC4B9B", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "7F156DCC4FB19DED8096B5A97CE6A66A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3570F37F418EFEF68530B7ABB24AA6AE", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "2407BEEB48C8A78A6A457D915DD9753B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4770B99B4ACF3F3AA34F69A085556717 CustomProperties Pin (PinId=F6732B304628BD55A1A832BC907C8095,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 890C668449B631A02BD835B716875B66,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=2F5C89134AE06C03DED3F389075F1E52 End Object Begin Object Name="Walk_Rt_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "B43F4C1741ED15EDF2BC059044BBF7B2", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=967ADD524E263989D59DE1A6176873F7 CustomProperties Pin (PinId=F4B2A2124CD8A803152141844F45D3F8,PinName="Result",PinFriendlyName=NSLOCTEXT("", "FD9A9F0B46F3B6736E4E909A6B2E85F7", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 50A0305F4A9B0D80B1F48395707CF033,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Rt_Rifle_Ironsights.Walk_Rt_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB9062434D674F320333AFBEF83129D0", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "08EC0DD2436D9E87608DA99AD61926E4", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BFF39EDE4374F704A3700099BFE9FA15", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "D5CEE4324F9557FA5855FEB4CB13B295", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D8BC10EC4ECCB18B552E1B92EE6FEA2C", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "4B04ADDF42461098B8C8F8AA7C08F0F4", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "37D833A8476203AB7C285ABBCB3256C6", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E887D8214B776DEB0BEC43BA01CFAB4C", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F60F18704BBEEF610F09E5848D30AFCE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "E1403E074FA993A951109E8A4A7978C5", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0E3C95EC4917DCF974A17F89D3BD3004", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "FC8B82DD46F503A6AE83F89C8347F4F0", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "187AA3AF4D0E89AD661E44924B8FA285", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "958CD3FD4F361BED922DBE80985186FD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E2F6EA4845D9735CDC3616AC55B326DE", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "DCD40E68418555017F6CC29664560EB4", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C773BC65469ADEB6541D69A9EA88EFAA", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "3FE60BB94A89220F0F1EF9A45C32A705", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "757AAD774B9D8374F836959FA0BC2009", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "11B8BBEE4A49D5AA60446E9B7DAAD2CD", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E755A61E4E60E9CC6D499FA9FD084348", "Start Position"), "1", NSLOCTEXT("", "1A9070184640299C1CBE57858BF6A3F1", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "17B450AB45C19944E8470391DA057733", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "08487042456FFF943B3515B53E8D6796", "Loop Animation"), "1", NSLOCTEXT("", "0F9B85734EF5EFF98C09DA8A0BD90AB4", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "3FD5529B4A13006085C7C5A9D0512286", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CCBED2D84C18D86F8CB47ABA8FEC29B4", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "D6ED074946EB41705B97568F6604E422", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=8B84625E4503024374B9248135311CC2 CustomProperties Pin (PinId=50A0305F4A9B0D80B1F48395707CF033,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 F4B2A2124CD8A803152141844F45D3F8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=EFC0BD844947E8064052EA898374486C End Object Begin Object Name="Walk_Bwd_Rifle_Ironsights1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "DF6206D6423ED59CAF3F30B418DAD6A4", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=DD2B5F444F07C68BBF29D4A3CEA15209 CustomProperties Pin (PinId=926F724445E16F163B5D76B77AED597F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "0DAD808C4EE285BADFB0F6A6072219E2", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E511AA264171F9BD2A47B384408F92EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.Walk_Bwd_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CBB7853643846B157E15F6A787EFB571", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "D9C0A27F4041A80D52BA05B87E800FD1", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1539B9964E0AD39F67CDA89FF56404AD", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "D8A71663474BB1C3AEA2E789AEA8079D", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B5233FCB4530EA9F5E3FB09E4E279F8B", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "4F6B6A4C499BBCAC460FFCAB2AE9F5A3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "60D45E2E49F76E14C7A4A1A71B2EC19B", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "0E8D4C07487CE2CB4E8BDCAEED4F6FE9", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "640651784349218B58AED4909A6A3B18", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "570D1AB4434F8B78AF0F0BB8D2C28F48", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B75DEAAE4A017835730A068B4C430B44", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "891B81924ED97CCDD4974B9789507DB3", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5BEF0EEC44E3257C3DCDF699BC58DA0C", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "B5691904425B41ACCAE0CFACDB3C9A9C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "52DC815E4BD26AE1D8D5B4B584E860F4", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "312C6A994694C7C4A1D8709F7E61A978", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C5E569E240C189870FEEC494C2335EE6", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "EB1D26B540FFEACB99C404BBE2B78344", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FDCD53EA4C1B76E74AB67F98EF66AE43", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A19467B84E0916F6E6D2DCA2C9D51108", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7791969E4C6B7ECD2428489C634B0CE8", "Start Position"), "1", NSLOCTEXT("", "F4AD30E345F2FE68B45D339188427637", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "348B966942325F58DA2802864B227CBB", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8D9412BF4EDD8E29F176D0B13B7DFD90", "Loop Animation"), "1", NSLOCTEXT("", "D452937940DD51F88D3E3CAEBDC44225", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "9A0EC6134634A2118390E593CF8A8B93", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B4A0497543E0319988F1F39770488ED3", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "9752120148E4C13D397D5A8D7DB78674", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=BF4C5F35429094B34B629BB22C0B6F4E CustomProperties Pin (PinId=E511AA264171F9BD2A47B384408F92EB,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 926F724445E16F163B5D76B77AED597F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6513061341F34ECDFCCE839197721699 End Object Begin Object Name="Idle_Rifle_Ironsights" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "9449577343344F50FA3D4EBA6679B1DA", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=C9DF77E9442B176C94E098ABC68ED989 CustomProperties Pin (PinId=54BEFE7C47F9E533B83417902DE72813,PinName="Result",PinFriendlyName=NSLOCTEXT("", "06C3873B447761F744B3BF9C608837D0", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 51ED436A4FFC8E156F0F7EB49B30DF9C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7A5B96CD418F73201F65D7A60EE6288A", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "C59E3B7442129743A5F0EAAF0F4D9340", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EA0F9D0A49716B6C6391D68E4138B377", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "AAE00B484B96D95DF513C6870A3F01DF", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2E9451BE47B592A41A9D94AB961B84CD", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "00ADFD114FEC1315561F0593EEF7222D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D23B20CF41BD17CF98E938B0B71A810C", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E1B3F0CB41B18BC8C72C438C7525AB2C", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C3905DF4758B2988E115A9842149FE7", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "0FB68AAA41910E215ED052A5EC2935DD", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2ECC653B48C61FCB6F73A3B27666761D", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "729053AE419B08EBBFD1C1B31576ABA0", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6381DDAB4275669D44CC15AD41F18B6D", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "AE3A93454EAFA56364DF028EBD84AC74", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3A4BB45D4AE630EBE475E3AB17F76052", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "65757904439F48C10E045C8BBE3B52E8", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F6F013EA4E537CDD49063BB2FB3DD78A", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "A4AA41144509474F10F7C6837E66F638", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0F41949C48D630A13222C7A17DCE75F6", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "8A7320D14AFE3DDAC73E9BBE0AF26071", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ADCD12BE400543AC7A4DCA910DAD2EC1", "Start Position"), "1", NSLOCTEXT("", "AC2A13E1471439BA66B091BEE74D4D7F", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "D5ED5FCE4968A8B357BAC9B59EC6AC4C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9F61B0FD43A61BE8100503ABE997C4D1", "Loop Animation"), "1", NSLOCTEXT("", "6AFB7D684F6F7B0A06516EACA43D6951", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "092738684A99EF7BFA920FA983D9D53C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D3A5263341D7C7075C62E6A7CAA49D33", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A4A8D67A4554A94C2CD73BBCB2A6A70B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=E584781B4987DA2F25C50AA7B35CE782 CustomProperties Pin (PinId=51ED436A4FFC8E156F0F7EB49B30DF9C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 54BEFE7C47F9E533B83417902DE72813,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=24CA374F4524B66D6AE5279F953A8B1C End Object Begin Object Name="Idle_Rifle_Ironsights1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "1854020F4AED92E8FFECC49791C9BF91", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=5B4A7A4C49F7C1F9DDEC12A76216D1F7 CustomProperties Pin (PinId=36D9A6564DAB2ABF1BB91387764B779A,PinName="Result",PinFriendlyName=NSLOCTEXT("", "6AC47C66407E78111D780196F7D289DA", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 F8444DCF485EA2A83016BD8368A98D78,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5B54801D47E9464E0BA8AA80963986EB", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "152960264BD9F919E6C46ABDBB1B3FD3", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F0965C734509FD1C2FB581B41EA73397", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "E90BC56347401BC6636A5E95A7EA6BEF", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D662ED4C482FC85E138333B20DA8331F", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "A195B05448743B5A950EF387067ED232", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9F9CA739494EDDF40559A1AC80585080", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "267E040A4687D04C0BA7BC8021F21E89", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FE752916491062811412958F8C218B93", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "CBEEC37B41B2053B90B3588206EE244F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "454D0F1E414B7D5E29CF98AF1295A2D0", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "34327DDA4CDCBCBA1C57F2B946D4435E", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5D08E79A49475069240D1BADD55EF92F", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7AA5C8074499035F1FDB1BA31A812D25", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "92CE490148AE487443C6E386CE6260D6", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "42AD198D45EEA90996D7BFB7CBFA33EF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B91F2BE1419193104C0671B11C9CBFCF", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "77044ED64C459F3B1DB537977EE4C60D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B6E5E8E34B4C03F522882987B9EA84A8", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "353103B84ACADF14A9F5B193BCCE8FCE", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B55E13EB4B8D4A98445374ACC1621292", "Start Position"), "1", NSLOCTEXT("", "601EDCD248F3849ED3BE85B910C27C0C", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "BA6947A44BDEFC2CD3A22EBDE52F63F0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A3DF6F5642D5ABF822E3D89C6A5EC7BE", "Loop Animation"), "1", NSLOCTEXT("", "B7B151A246534626CBAE0C914D02ACCA", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "876F2794479D7FFC5E0A968E3C1D6E48", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "067F0D304C65634CBA40D8A06568B08C", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "EECDD98B4D022E80602B14ACCE1B70D8", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=92A445394B4B6BEF8C95649271E3285C CustomProperties Pin (PinId=F8444DCF485EA2A83016BD8368A98D78,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 36D9A6564DAB2ABF1BB91387764B779A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=2F430E1D4674AE49BA77029160EE319D End Object Begin Object Name="Idle_Rifle_Ironsights2" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "84051F304D2AEFBCF4BB07B788F867A7", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=37CA1EE043ACF51EFC3C738B9A80E2DC CustomProperties Pin (PinId=65369E9E4DD9338C80EA76AF6A3995D1,PinName="Result",PinFriendlyName=NSLOCTEXT("", "AC7393E24DD3F5840F1FAB9A86AD36FC", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 D0E412904D8C979120CA3E92D8D65C20,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "04FAC8FE4B9F307528A9EF8BE5DAE1CB", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "7EA27C0A4AB9D90BA48C7AB9DA670AE4", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "296E4BD94D91AC49974B65ADC1720829", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "7628727C4F7A0B479B4C55905189EA66", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8492414045D80373DA1957937D6BC8C7", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "4B06260E42393268371501939451E81E", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AFED616E45391BD82513349A667AAF88", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "DA85E79A485C96207BC004A2562DB8D6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3910D2CB42348E55F87A73ACC98D95C1", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "1243344342EB1FD37014BF9AAF16BF35", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "583FDE544076874A87D8449FBD6FAFEB", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "68D71C0949FFC37C37840981C0120ABA", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5B10E88D447EC90E814266ADB7E226BD", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C875034C41FDD429E3D1A4B2017A574C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "420A7530467BC50257A4A99A41F9F895", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "A01DA9F34FB13B179E8FC8A9288BC0FF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2A83327F4E38B4A0F7EE47A76FF100CD", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "C1539AE9452507779FDE23AB6B763EB3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5E7F787D49D8773EA94324AA34FE6E72", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "2751E6B64DCAB35D6ED328B81A37E98B", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "236BAD234CF6265E3BC74785706A5DC2", "Start Position"), "1", NSLOCTEXT("", "78BAECB74FE34DC2CE4E72B0F8551A02", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "583039F542A8ED75CF8DB7A66840BA27", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "50DC35A544EEE9B7D44FE3A36E20BB61", "Loop Animation"), "1", NSLOCTEXT("", "2EEDAC30416CDC5D6485E1947C4C776A", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "6F0A8F124117CD1D941AD286E548B1A5", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FDA6BC1A4D38AE41CA4CCE86CDB04762", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "0A3EE86D45C93CD519A22080A9701141", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=C9A5A0B048361345E3FC5589602D80BE CustomProperties Pin (PinId=D0E412904D8C979120CA3E92D8D65C20,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 65369E9E4DD9338C80EA76AF6A3995D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=7338AB1C4B9CA5EB62D67897922E231B End Object Begin Object Name="Idle_Rifle_Ironsights3" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "A8C9EE4B45E8DCC4228950BAC1983F07", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=DD5EB01341FCAAAE2D62DA9211AB2303 CustomProperties Pin (PinId=0F51879E4C1C5A262CFD3B9D30C90192,PinName="Result",PinFriendlyName=NSLOCTEXT("", "6B3DD9CF4F05BB5916F5C498884E3774", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 59AF72164A289C3F3EBE1196BE97A27B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ED648C604A1C4CEF7F25D4B905BAC90C", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "15795C094C720B8B43A79F8A6786DA07", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D8B1042E4548E8FFE36792BCBA050D8B", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "E4B6AB7244AB2CF57DCA5B807D7551C8", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A9217DD8440C3CF157949E9C7C93C1E3", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "A9E223194A5464A23F64AF9791CC94D2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "26FF9C10407796AF57B592944C93DEFA", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D077F51F47B0F39D2B7CCC897FB27017", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "18FB94594684A8AB688E97AF86B69811", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "69D805DE4BCB9A5CCC86ACAE3E42EE62", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "301EA62A4AD98DAB8824DF9D3B9DDB0D", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "4EF626D443A418CB7D119E951D69E1B2", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EEBD0C0044F7EA90524A9D83BF90E646", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "22C3A93741768C9B02021CA64C290E22", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9D5DE0164EB8F8A15EFF4EBE0A5B21CA", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "C06506C74ABE0DD4D918A5B0A13B6E62", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A3A936A2428B6DBDFDDC519ECD3BE95D", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "6D179EDE442B66B68AB224ABCC08667E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7BC262754C37BCB17ED6CD99A576DC17", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "D88EF5FE4AF041A5E6940EBA20B893A0", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DE193C014FDC4DE5FCB61882609EB0AB", "Start Position"), "1", NSLOCTEXT("", "10A9CCBA4505C3576D9D95A1518DBA0A", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "71EE0C2A4C47D944DC9F3692C7504705", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E7B569F44368EBCDF0194FACF109E991", "Loop Animation"), "1", NSLOCTEXT("", "2259674F41B7402291ADECAB2A2DAB0C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "459E45AA46D216D0769F9996E0604DE0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E2EF551F465EC1837E1C0BA1E85E503E", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "4C0FD0274311C4E9AC381384D040CCBE", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=250A8EFE4205CFB5FF4DA488D73CEF74 CustomProperties Pin (PinId=59AF72164A289C3F3EBE1196BE97A27B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 0F51879E4C1C5A262CFD3B9D30C90192,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6E0AD23E4A67A486DE61388512B20B9C End Object Begin Object Name="Idle_Rifle_Ironsights4" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "932BA6F64119B954CD1B1CA410A869DA", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=8C5E65124461EF9EF37794817DCBB8DD CustomProperties Pin (PinId=2B0F65AF4F6073E657A781A38AC7CF1F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "0E1E408B404BBCA79510E1806E650AF6", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 7BD3ECC541319349463DE3B8874349EE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5FD0C9A94FA52FCC0838E58ACE86393A", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "D88DF7F84C7B13B432A2B998A698EE8E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BB784D934378ED227AFEB1B66839053E", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "2F1E49E04838ACBDF46D11A6A216431B", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2DB582004B5B3B32D72AB9864B2596FE", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "3FF0FE04483A9CE66793B3B13FDAAAEC", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E61DF88642EC3576EF030FA83FF5BB07", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "AFBE6DBC44F4B7A0FBDA9E8D4B84E3A1", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "822EF8EE4EBABB06AFBF449645FC0B9F", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "FF2CDEE948101665A6CA53A1D0F6052F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2F2B1D3948154B113B2C5E9EA41F316E", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "E22FECE04B37C98893D0338B976E1D35", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B4E387B14318D09E2BCC3DA836887B21", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "8D9C3FD44790D8796773C087F094E213", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "30829A2F48E3879CAFC04BA60E2B3E9E", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "CE662B1C456C8D7EE41FF78521130215", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A2B922A245E00C04370B9994349DC32D", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "BC4CC456437661D581BDBEA98ADE365D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "23C0DA1B4230D0277659C1B1D2B553F6", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "24BE345240A1E7604FF320A587631ECB", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8DB835F84769332355BB37A10440C27D", "Start Position"), "1", NSLOCTEXT("", "47471B674D0C47E414044F854BCDA9B3", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "39FD7F3B4E1091790BBB0F91C7A89A8E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A784386B4277993BADB61C8D6E20F844", "Loop Animation"), "1", NSLOCTEXT("", "49B4853F4BB2D7494E4DE0ADBFFD631C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "C76F7B2A4A37E5449541F9A0B52D0A7F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2BC0FBA649724204076EA19E8BA19527", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A505536A4E5D830368C3C08ECA69B5E1", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4C78C0664ECCE91DE19D6DB9128F40E0 CustomProperties Pin (PinId=7BD3ECC541319349463DE3B8874349EE,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 2B0F65AF4F6073E657A781A38AC7CF1F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6D69515C45C12B9DA60ED8A8BC241473 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Movement"' Schema=/Script/CoreUObject.Class'"/Script/Engine.EdGraphSchema"' bAllowDeletion=False bAllowRenaming=True SubGraphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Bwd_Rifle_Ironsights"' SubGraphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Lt_Rifle_Ironsights"' SubGraphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Fwd_Rifle_Ironsights"' SubGraphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Rt_Rifle_Ironsights"' SubGraphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Walk_Bwd_Rifle_Ironsights1"' SubGraphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights"' SubGraphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights1"' SubGraphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights2"' SubGraphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights3"' SubGraphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Ironsights4"' GraphGuid=E88ADBD640424D5DE265C185D06EAB53 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Movement.BS_Movement"' BlendSpaceGraph=/Script/AnimGraph.BlendSpaceGraph'"BS_Movement"' Graphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Bwd_Rifle_Ironsights"' Graphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Lt_Rifle_Ironsights"' Graphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Fwd_Rifle_Ironsights"' Graphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Rt_Rifle_Ironsights"' Graphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Walk_Bwd_Rifle_Ironsights1"' Graphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights"' Graphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights1"' Graphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights2"' Graphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights3"' Graphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Movement.Idle_Rifle_Ironsights4"' ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4A13046E492D34030A23E68ACD51F60F", "X"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:X", "The X coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "7F5A3CD84DBBEC494A8D64837775218C", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ED46B00D471BF5FEB195B7BA17CDF9E0", "Y"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:Y", "The Y coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "6E6F0DFB4F79FA783BF3F59582394057", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "740133704188CB2459A784A89C887C74", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupName", "The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group."), "Delimiter", NSLOCTEXT("", "9E6E4D74430EFE4AEF8A34816EE7D204", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0D8B01124F621649EC6DE5A6432B51C5", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupRole", "The role this player can assume within the group"), "Delimiter", NSLOCTEXT("", "F865C63F4FD0061ADF32ABA205F23A64", ":\r\n")),CategoryName="Sync") NodePosX=-576 NodePosY=-160 NodeGuid=62ACC5E24EE653A6195C7992616EBB6F CustomProperties Pin (PinId=E92FCD264C4AB7DDD01B68B433110FF0,PinName="X",PinFriendlyName=NSLOCTEXT("", "2912AAC645E39AA6110577BB4B926C91", "Direction"),PinToolTip="X\nFloat (single-precision)\n\nX:\r\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_2 A7622305436090DE439BF3A67EEC3ADC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=412B34E8411E0E597FD5CB951B1513CF,PinName="Y",PinFriendlyName=NSLOCTEXT("", "AF69EC1445ECDCF684AD80B3B932897C", "Speed"),PinToolTip="Y\nFloat (single-precision)\n\nY:\r\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_3 06867B984F2DE5A7A6DAD49E2E83D2B5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7A2B0BE0414EEC2BA8500AA6B9D7B87B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 519D556D4FADACD21C29328F273586CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceGraph_1" Begin Object Name="BS_Running" Begin Object Name="BS_Running" Begin Object Name="SceneThumbnailInfo_0" End Object InterpolationParam(1)=(InterpolationTime=0.200000,InterpolationType=BSIT_Average) SampleData(0)=(SampleValue=(X=-180.000000,Y=600.000000,Z=0.000000)) SampleData(1)=(SampleValue=(X=-90.794775,Y=600.000000,Z=0.000000)) SampleData(2)=(SampleValue=(X=-0.640558,Y=600.000000,Z=0.000000)) SampleData(3)=(SampleValue=(X=90.146340,Y=600.000000,Z=0.000000)) SampleData(4)=(SampleValue=(X=179.984245,Y=600.000000,Z=0.000000)) SampleData(5)=(SampleValue=(X=-180.000000,Y=358.815169,Z=0.000000)) SampleData(6)=(SampleValue=(X=-90.478435,Y=359.759823,Z=0.000000)) SampleData(7)=(SampleValue=(X=-0.324218,Y=359.759823,Z=0.000000)) SampleData(8)=(SampleValue=(X=89.513659,Y=359.759823,Z=0.000000)) SampleData(9)=(SampleValue=(X=179.351565,Y=359.759823,Z=0.000000)) SampleData(10)=(SampleValue=(X=-180.000000,Y=0.000000,Z=0.000000)) SampleData(11)=(SampleValue=(X=-89.845783,Y=0.000000,Z=0.000000)) SampleData(12)=(SampleValue=(X=-0.324218,Y=0.000000,Z=0.000000)) SampleData(13)=(SampleValue=(X=89.829999,Y=0.000000,Z=0.000000)) SampleData(14)=(SampleValue=(X=180.000000,Y=0.000000,Z=0.000000)) BlendSpaceData=(Triangles=((SampleIndices[0]=10,SampleIndices[1]=11,SampleIndices[2]=5,Vertices[1]=(X=0.250428,Y=0.000000),Vertices[2]=(X=0.000000,Y=0.598025),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[1]=2,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.922390,Y=0.386259),NeighbourTriangleIndex=1),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),AdjacentPerimeterTriangleIndices[0]=8,AdjacentPerimeterVertexIndices[0]=1)),(SampleIndices[0]=11,SampleIndices[1]=6,SampleIndices[2]=5,Vertices[0]=(X=0.250428,Y=0.000000),Vertices[1]=(X=0.248671,Y=0.599600),Vertices[2]=(X=0.000000,Y=0.598025),EdgeInfo[0]=(Normal=(X=0.999996,Y=0.002931),NeighbourTriangleIndex=3),EdgeInfo[1]=(Normal=(X=-0.006331,Y=0.999980),NeighbourTriangleIndex=8),EdgeInfo[2]=(Normal=(X=-0.922390,Y=-0.386259),NeighbourTriangleIndex=0)),(SampleIndices[0]=11,SampleIndices[1]=12,SampleIndices[2]=7,Vertices[0]=(X=0.250428,Y=0.000000),Vertices[1]=(X=0.499099,Y=0.000000),Vertices[2]=(X=0.499099,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=0,AdjacentPerimeterTriangleIndices[1]=4,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=1.000000,Y=0.000000),NeighbourTriangleIndex=5),EdgeInfo[2]=(Normal=(X=-0.923711,Y=0.383089),NeighbourTriangleIndex=3)),(SampleIndices[0]=11,SampleIndices[1]=7,SampleIndices[2]=6,Vertices[0]=(X=0.250428,Y=0.000000),Vertices[1]=(X=0.499099,Y=0.599600),Vertices[2]=(X=0.248671,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.923711,Y=-0.383089),NeighbourTriangleIndex=2),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),NeighbourTriangleIndex=11),EdgeInfo[2]=(Normal=(X=-0.999996,Y=-0.002931),NeighbourTriangleIndex=1)),(SampleIndices[0]=12,SampleIndices[1]=13,SampleIndices[2]=8,Vertices[0]=(X=0.499099,Y=0.000000),Vertices[1]=(X=0.749528,Y=0.000000),Vertices[2]=(X=0.748649,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=2,AdjacentPerimeterTriangleIndices[1]=6,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999999,Y=0.001466),NeighbourTriangleIndex=7),EdgeInfo[2]=(Normal=(X=-0.923232,Y=0.384243),NeighbourTriangleIndex=5)),(SampleIndices[0]=12,SampleIndices[1]=8,SampleIndices[2]=7,Vertices[0]=(X=0.499099,Y=0.000000),Vertices[1]=(X=0.748649,Y=0.599600),Vertices[2]=(X=0.499099,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.923232,Y=-0.384243),NeighbourTriangleIndex=4),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),NeighbourTriangleIndex=10),EdgeInfo[2]=(Normal=(X=-1.000000,Y=0.000000),NeighbourTriangleIndex=2)),(SampleIndices[0]=13,SampleIndices[1]=14,SampleIndices[2]=9,Vertices[0]=(X=0.749528,Y=0.000000),Vertices[1]=(X=1.000000,Y=0.000000),Vertices[2]=(X=0.998199,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.000000,Y=-1.000000),AdjacentPerimeterTriangleIndices[0]=4,AdjacentPerimeterTriangleIndices[1]=15,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=0),EdgeInfo[1]=(Normal=(X=0.999995,Y=0.003004),NeighbourTriangleIndex=15),EdgeInfo[2]=(Normal=(X=-0.923711,Y=0.383089),NeighbourTriangleIndex=7)),(SampleIndices[0]=13,SampleIndices[1]=9,SampleIndices[2]=8,Vertices[0]=(X=0.749528,Y=0.000000),Vertices[1]=(X=0.998199,Y=0.599600),Vertices[2]=(X=0.748649,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.923711,Y=-0.383089),NeighbourTriangleIndex=6),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),NeighbourTriangleIndex=13),EdgeInfo[2]=(Normal=(X=-0.999999,Y=-0.001466),NeighbourTriangleIndex=4)),(SampleIndices[0]=6,SampleIndices[1]=0,SampleIndices[2]=5,Vertices[0]=(X=0.248671,Y=0.599600),Vertices[1]=(X=0.000000,Y=1.000000),Vertices[2]=(X=0.000000,Y=0.598025),EdgeInfo[0]=(Normal=(X=0.849501,Y=0.527588),NeighbourTriangleIndex=9),EdgeInfo[1]=(Normal=(X=-1.000000,Y=0.000000),AdjacentPerimeterTriangleIndices[0]=9,AdjacentPerimeterTriangleIndices[1]=0,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=2),EdgeInfo[2]=(Normal=(X=0.006331,Y=-0.999980),NeighbourTriangleIndex=1)),(SampleIndices[0]=0,SampleIndices[1]=6,SampleIndices[2]=1,Vertices[0]=(X=0.000000,Y=1.000000),Vertices[1]=(X=0.248671,Y=0.599600),Vertices[2]=(X=0.247792,Y=1.000000),EdgeInfo[0]=(Normal=(X=-0.849501,Y=-0.527588),NeighbourTriangleIndex=8),EdgeInfo[1]=(Normal=(X=0.999998,Y=0.002195),NeighbourTriangleIndex=12),EdgeInfo[2]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=12,AdjacentPerimeterTriangleIndices[1]=8,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=1)),(SampleIndices[0]=8,SampleIndices[1]=2,SampleIndices[2]=7,Vertices[0]=(X=0.748649,Y=0.599600),Vertices[1]=(X=0.498221,Y=1.000000),Vertices[2]=(X=0.499099,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.847829,Y=0.530270),NeighbourTriangleIndex=14),EdgeInfo[1]=(Normal=(X=-0.999998,Y=-0.002195),NeighbourTriangleIndex=11),EdgeInfo[2]=(Normal=(X=0.000000,Y=-1.000000),NeighbourTriangleIndex=5)),(SampleIndices[0]=7,SampleIndices[1]=2,SampleIndices[2]=6,Vertices[0]=(X=0.499099,Y=0.599600),Vertices[1]=(X=0.498221,Y=1.000000),Vertices[2]=(X=0.248671,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.999998,Y=0.002195),NeighbourTriangleIndex=10),EdgeInfo[1]=(Normal=(X=-0.848665,Y=0.528931),NeighbourTriangleIndex=12),EdgeInfo[2]=(Normal=(X=0.000000,Y=-1.000000),NeighbourTriangleIndex=3)),(SampleIndices[0]=1,SampleIndices[1]=6,SampleIndices[2]=2,Vertices[0]=(X=0.247792,Y=1.000000),Vertices[1]=(X=0.248671,Y=0.599600),Vertices[2]=(X=0.498221,Y=1.000000),EdgeInfo[0]=(Normal=(X=-0.999998,Y=-0.002195),NeighbourTriangleIndex=9),EdgeInfo[1]=(Normal=(X=0.848665,Y=-0.528931),NeighbourTriangleIndex=11),EdgeInfo[2]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=14,AdjacentPerimeterTriangleIndices[1]=9,AdjacentPerimeterVertexIndices[0]=2,AdjacentPerimeterVertexIndices[1]=2)),(SampleIndices[0]=9,SampleIndices[1]=3,SampleIndices[2]=8,Vertices[0]=(X=0.998199,Y=0.599600),Vertices[1]=(X=0.750406,Y=1.000000),Vertices[2]=(X=0.748649,Y=0.599600),EdgeInfo[0]=(Normal=(X=0.850336,Y=0.526240),NeighbourTriangleIndex=16),EdgeInfo[1]=(Normal=(X=-0.999990,Y=0.004389),NeighbourTriangleIndex=14),EdgeInfo[2]=(Normal=(X=0.000000,Y=-1.000000),NeighbourTriangleIndex=7)),(SampleIndices[0]=2,SampleIndices[1]=8,SampleIndices[2]=3,Vertices[0]=(X=0.498221,Y=1.000000),Vertices[1]=(X=0.748649,Y=0.599600),Vertices[2]=(X=0.750406,Y=1.000000),EdgeInfo[0]=(Normal=(X=-0.847829,Y=-0.530270),NeighbourTriangleIndex=10),EdgeInfo[1]=(Normal=(X=0.999990,Y=-0.004389),NeighbourTriangleIndex=13),EdgeInfo[2]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=16,AdjacentPerimeterTriangleIndices[1]=12,AdjacentPerimeterVertexIndices[0]=1,AdjacentPerimeterVertexIndices[1]=2)),(SampleIndices[0]=14,SampleIndices[1]=4,SampleIndices[2]=9,Vertices[0]=(X=1.000000,Y=0.000000),Vertices[1]=(X=0.999956,Y=1.000000),Vertices[2]=(X=0.998199,Y=0.599600),EdgeInfo[0]=(Normal=(X=1.000000,Y=0.000044),AdjacentPerimeterTriangleIndices[0]=6,AdjacentPerimeterTriangleIndices[1]=16,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=1),EdgeInfo[1]=(Normal=(X=-0.999990,Y=0.004389),NeighbourTriangleIndex=16),EdgeInfo[2]=(Normal=(X=-0.999995,Y=-0.003004),NeighbourTriangleIndex=6)),(SampleIndices[0]=9,SampleIndices[1]=4,SampleIndices[2]=3,Vertices[0]=(X=0.998199,Y=0.599600),Vertices[1]=(X=0.999956,Y=1.000000),Vertices[2]=(X=0.750406,Y=1.000000),EdgeInfo[0]=(Normal=(X=0.999990,Y=-0.004389),NeighbourTriangleIndex=15),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000),AdjacentPerimeterTriangleIndices[0]=15,AdjacentPerimeterTriangleIndices[1]=14,AdjacentPerimeterVertexIndices[0]=0,AdjacentPerimeterVertexIndices[1]=2),EdgeInfo[2]=(Normal=(X=-0.850336,Y=-0.526240),NeighbourTriangleIndex=13)))) BlendParameters(0)=(DisplayName="Direction",Min=-180.000000,Max=180.000000) BlendParameters(1)=(DisplayName="Speed",Max=600.000000,GridNum=10) ThumbnailInfo=/Script/UnrealEd.SceneThumbnailInfo'"SceneThumbnailInfo_0"' End Object Begin Object Name="Sprint_Fwd_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "839034894E8215F5B3D5B9BD66D46337", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=827A29D340A543F385AF27B48F695FA5 CustomProperties Pin (PinId=AD607DAF4FEC34E9A7D53C9C0A01A6AC,PinName="Result",PinFriendlyName=NSLOCTEXT("", "4C08C7EC449312440B499C9F37B315EE", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 6A8641D245B61D8F6D66108C57542266,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ECBE01F747DE737CD36F63B5DF81FB30", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "B68FF24641DF2738A732B7915EC35853", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3BC9325D4BBCF05756862BB18FFE2612", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "3B7CBEFC4D6C144A21266592BB986E16", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5F30FDB44E381CB96786A08C9EB4366C", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "0A03B2DE400E35970F7D58AC1E1B5CE4", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1FAF3AFE454F31F88D06C19C3B103400", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "1E397A234D8B0F8554C714810E91ADDC", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "09195B4F4DD96E5AE63B31896EBDF826", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "D209B8BE4825502C8FC5CA8ADCD3B909", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97D816644D87D2CE656B81BC17D5B55B", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "21FD7EE7457A8A467BC6028D0AC09DC8", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "875CA52B4F0B5451AFB0119280901C6A", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "342D27394756E507E5A771B270020669", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "886106DC45AA51B1972DC3BAA3D9C1C8", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "FFB50E01481921BF48096F9D9B2A6741", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E52ACBD4CF30AC97C631190E697592E", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "2D4C4B214D69A38E36EA6994D612B7CC", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D71BBCD74DE03C471823C5A3399DEFE6", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "D676B2F549075DC4D649B8B42F1A0074", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97598FC54EFAC96C1BA4C8809D0170A4", "Start Position"), "1", NSLOCTEXT("", "5D6C6B5B416F2F9613A4EEB9ECB631D9", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "45F5AA2B497B04CBC60A9FB8AB9EBD27", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "827C641F4D901E499F4D8CB8629DF9CD", "Loop Animation"), "1", NSLOCTEXT("", "A20979DB44E3E4478CE0818DE07C021C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "D04BE10A41DFDED7CC3347B136744BB6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1FC60C774C1C05D091D148A447565E6F", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "6D52DDB94325CD259A701B88543B7B0F", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=D52BB6EC4E69A105D15354B0CB409E3B CustomProperties Pin (PinId=6A8641D245B61D8F6D66108C57542266,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 AD607DAF4FEC34E9A7D53C9C0A01A6AC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=9DBCD1344E6767C9694BC9B0CDC6A953 End Object Begin Object Name="Sprint_Fwd_Rifle1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C7ABF99149BE2F4F33A8648E3DA69824", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=784AC6AB46455B64BABCEDBD1C4999DF CustomProperties Pin (PinId=7ACC411E47B95C3C902A408BE2EB3684,PinName="Result",PinFriendlyName=NSLOCTEXT("", "B1DDF1964346421173CD578619A56C96", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 EBCA345A4276D2337AAFFB851E42A433,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "67CA9A69470F2D446D707FABC3208829", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "A4CD8CFE405B39AC3EE4E286EB946D72", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "641DBB194396FE13B06907916122A983", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "8026F4444CB9C9ADB963658A09BA35D8", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2AFDDD76427B7322B171BF8EC9ADDF9F", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "8EFAEB284F34BA8C49597DB42817B0B2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C14516CC46B044D6A15E5A9606832D07", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "1953C755460DCF19B8F23C957C8B9AB1", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9B1545EE42C7607FF323F7BB2FABFE35", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "C5336381499E392E50B3F28E14A2A3B1", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DBB57FE841A74FBAE3AAD4AD1A155F80", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "03D26FA1473D6F7AD34972A35EE48781", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7AB0314941584FD6065EDE8FC66994FE", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "E50FBBFB4ACDDC506D995AA11DFB7518", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9E940EB94ADD9413F82B189A446DD7A5", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "32AF00AD4CE6AA010ACA938160E64314", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "55469EBC4A660808BCF71DA7B6B60EDE", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "6D90D6834C13429AA04838B4F0B9CBB2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4AE5DF2E4D9174941C2B9596CFB410CC", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A2A39348454619761B7880813463A26F", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6F4278C54DFC2481451AC4A5691EE079", "Start Position"), "1", NSLOCTEXT("", "0C7A97924D2BCF7AFAFE6B8292128C07", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "1700B9D348A3B7670D86E1B44FCF799D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9FC372F5495AEAC109A34088B9811586", "Loop Animation"), "1", NSLOCTEXT("", "323594A34C518750D8757789DF5F41C3", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "37B62DFA41B9CEBDCE190E86E51B9B18", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C4BAA4464BA7B137F2FE80B1894D9685", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "4576ED4943D3E256A2707BBF8950A786", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=90C21606480ED317D0D305AE31E463D7 CustomProperties Pin (PinId=EBCA345A4276D2337AAFFB851E42A433,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 7ACC411E47B95C3C902A408BE2EB3684,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=B38F481647FC41AB916709BF343441EF End Object Begin Object Name="Sprint_Fwd_Rifle2" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "527DE04D454EFF60FAFB7B93E93459D4", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=BBD604574E42662E910BD5B44F20F69A CustomProperties Pin (PinId=8481E5524C8E1E02B1F40DB4A5223C2B,PinName="Result",PinFriendlyName=NSLOCTEXT("", "C2A81B9D4606E42C4622D9B17620CBE9", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 5529CA6442913FBCE9881A9436BD45A4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4EA2988049779C5B79B3D5939E7762BF", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "6A4B6AFD4FDF04B5997B42943D6D285A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A71137FB4D75CE55C0E4819D91C18A37", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "F3E611184C61B835740337A47BAA3D42", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FF01E7BE4E424FAD605694A56DFAFEEE", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D429C21041EADE3311F3888B2669CF2D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3EC36FB2430DC0E27F8FB8B6B59AD638", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "F7354907418C6A1C546978BDFECD5772", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8FA78F03401A08019F19379B0B90CA65", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "077F432440201EDBC506ACBD1F75DC83", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6902A15D423AE3B36B5BCF825182D477", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "DB0CD41049BE4698AAA125898D00E249", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EF2137BD4EB139D179E96092FC820799", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "86F50EB54A9AB04DBC2855B6712B8391", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7373EE214F3237B95EBC5F91CC1545A3", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "34BA05D440C87F4671AC18A078C3AD6C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3E1D14A44F04DFA8882EB69C7ADC7037", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "09DABF294081F3A92F77F09F1D9ECC27", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "010969C04B93B87596816FBADE980121", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "E7C4AEED46DCEE2CFBCBB6B73184CB56", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5AE942A645B1B9A695246CAD0364C888", "Start Position"), "1", NSLOCTEXT("", "B33D67C1431296D27E3441A1A2C7D8D9", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "FF48BE824BEFCEAAB80C3E863A14BB8D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0EF4F03843F1EB10D902DCBAF54D6842", "Loop Animation"), "1", NSLOCTEXT("", "CAD7E2AD4D4AF79901D418A770A4B5F7", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "3243770C426DC1FDA4E6F6BFE6516192", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4F7E2D064D627E801D59BEAE70A04678", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "EB6595C743A9BA6AF8CA0CBCBEC3D353", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=4017BEE3442D84EA5FF2F68845FBA7BB CustomProperties Pin (PinId=5529CA6442913FBCE9881A9436BD45A4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 8481E5524C8E1E02B1F40DB4A5223C2B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=E51397AB4D207EFEAEA4E19384A5100D End Object Begin Object Name="Sprint_Fwd_Rifle3" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "8363411E418590611E57108C9919F4E0", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=9565709D476279E1B75707AE729C9C8B CustomProperties Pin (PinId=18318DFF41A584FFCE5C0DB4C5C7176B,PinName="Result",PinFriendlyName=NSLOCTEXT("", "1EA4FACE438E1B4D9887C09C9F9CE346", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 8C7C1B4345AB3468016372897C2B6AA3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2D2ECE8A458E685B0CF153A334B9BB14", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "821582D04BFF144A62D4A4A6F524E16C", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1F0CEF4C42D27B57DB00A0ADD519AE9A", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "7A90EF4B40D7A4D368D83093E4623788", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "76839CF947D7C59F9E0747B8D05DFF03", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "ED81912F49ABF33C8F61FBB26F154A85", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "253715DD48CF3DA92B976DA4E0AC1959", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "8FC6F06C472CF3248C1C4DAD3970667D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9E5F5D1F43E6AA69D12BAEAC76063CDD", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "4941943A4E0F56BF23686F9217DD0E51", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B85E09E84618D4600F1F5DB08ECB6AA6", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "6623EEFB47958B4929168FAEA2B4F52D", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7D9BEB5C437E1CA867D0A5B18BFF178E", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C3A298B94977A0265902EEBBD99B5A96", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FF42135843C47F18E259C5B9FAAA1A6F", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "E5281DD44887C259AE2B0591F60D986D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CFF385F44893C650E5257799F4C28ECA", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "384B8975466ABFE92FA4A89A01810DDF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "11E299DA4A1C38F5AF05818EDF1A49AE", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "632B8AD44F1B3447412694AAB0461B59", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "16FCAEB04531D8242E21B987044686B5", "Start Position"), "1", NSLOCTEXT("", "FB15CA4443AE700A9E74D3A03EAA5764", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "FF5AFC404C2C665AEB36C3BC173AEE31", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "538576AB4847AD4F48F604A3986D6312", "Loop Animation"), "1", NSLOCTEXT("", "CD016E1A4EFBF742CF66DFB56FB617FD", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "88E9E57C43D4625ADEBB8C9EFCD1CD4F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E40044241BEF70F0D88FFBAD8A1A213", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "F53C1D524220BD33B0C110A8433F415E", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=3C889ACC470AD7794472ED9AF4CF9375 CustomProperties Pin (PinId=8C7C1B4345AB3468016372897C2B6AA3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 18318DFF41A584FFCE5C0DB4C5C7176B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=98B7DC5746079AD599C0F6BFFE09C8DC End Object Begin Object Name="Sprint_Fwd_Rifle4" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "D2599A2347C16064259E04BC9CE0A2A9", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6891778A4F16F0ABE39AD398F1D175D3 CustomProperties Pin (PinId=D428C24344B2CDCB708364AE05D347BE,PinName="Result",PinFriendlyName=NSLOCTEXT("", "A21D13FC46E93D6DD5B1E18AFC9B80A7", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 B7BB96BA45BDC27F2D7404B2371063EA,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Sprint_Fwd_Rifle.Sprint_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9AAECCE641FF2A27CA2F148D5537FD64", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "C5DB756B4B65EF4A6A3F3DB5A77CA143", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8B4338904FAF8AA3930A32A3A7F2175A", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "A49689604EEA48EB62BE778D377177EA", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "905A3F3C402CD6E64688E6A55A169A7A", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "2621535841D16C72DE6159855AA6B340", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "68E5D1D44517E8C4C35A2FB306D6766C", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E89BE4974014AF91E19763B179D4F660", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D6448AD9420A325E610C0EA9F3FE5951", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "6E8C24A242F485AF882D7BB2132359F6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "907C5273488717665BAC459F63309E25", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "3FE4ED8743BDA863069920B1CE32CE92", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EE90E2774119DE59B2FDCB88407FADA7", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "A96C76D8481BB7933FB044AC77B84B7D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AF79BF4E4A952F9ABF777ABBE445D385", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "77E50D094DF5FDB622803AA08661C094", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B2DD8E5C4E7A29CB9C5151A76AF7D3B6", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "FF6CAB8D4F3B57D70DF2DAB8ACCE7FC2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "11F77E4C404F4A05D0FB76A642868D1E", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "557CF6654DCAD18A46705C9168BAF5C1", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "977FF8A94F1D4CADDE40D5A07216EF79", "Start Position"), "1", NSLOCTEXT("", "58FE606447827FCF8FDAE68E7A68F757", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "87888A024AB8C88389341991AC1C3B76", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8BC8C21B46555B61984858BCB4B6C00E", "Loop Animation"), "1", NSLOCTEXT("", "7F5713AB4E46348C56849F90AE9A995F", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "551C9934422B628A5F04C08294EB1937", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "879127EC4E9395505EF5CF9E91601740", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A7961F234A5A00902E3834A71276A6EE", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=55C1D1494CA57DF838D297B3537F2832 CustomProperties Pin (PinId=B7BB96BA45BDC27F2D7404B2371063EA,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 D428C24344B2CDCB708364AE05D347BE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6F86F9DE4855664F1509429E580C885C End Object Begin Object Name="Jog_Bwd_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C69F2B32477C797614E64998119DB31A", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=4D5086A047F5A2074A4B59B4E63266D2 CustomProperties Pin (PinId=320F9C26427B633C4DFFA4AFAA5E84C0,PinName="Result",PinFriendlyName=NSLOCTEXT("", "8AC4D63F46AC83523BF3599DFBAF0A4B", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E11EB5AD43A9219F71CA1380971C9D5E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Bwd_Rifle.Jog_Bwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3BB01BA64B8E2EA8B6F7C9BBA198474A", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "3A7562514EC31A13BBCED9A223F63795", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CA2C5DAE4D731FEBB54B888ED330DC12", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "562AA7C8484FD8F9331F8CA4117BF11E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F0B550B647B392566ADB9BA2CEA1D542", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "7243A82C43F3AB11F5B0BEA71DC5943C", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EB1C85E94FAAC21EA13409ACDE81288E", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "1D0839764828023EFFCD64A048D9D2D7", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5D9F515D49577260A4A1309F836A07AE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "2061473A402DD7741EF41ABB2B91A129", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "430769394CB9C3BE3A03D3BF4A1E29AB", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "7621B8BE44EA7AFC2EC791860AE06DFD", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B9D1F16343C59D999B55B9B5B59B8623", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "8897264E45C12F7AB23E9DBDE90F0FAC", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "29BF53E3470A52BCCD33269FC7A128F5", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "7BBD838E40B7BE71A8A7909F22E52D50", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "712E193F43F4F3D93341E2BB22B01481", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "75E87D56404E5DD660C2F980168F004D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "81F8A0B948FDB16A27B3A0BE44708D4E", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "B3FA37FE42A82BF93DA71BA6940DBFA4", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "85F490F34EA2958D63581F8EB9077256", "Start Position"), "1", NSLOCTEXT("", "658671C0494EF8343D699FAC80386624", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "FDCB1A9641C56ADC41E723885F7C23B6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3FAB333B4B2C6B3E816F548F16D49A66", "Loop Animation"), "1", NSLOCTEXT("", "0492ABF54FACBFF19A92CD936BFA458E", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "399EEDC34C9DF97075B863BA11560259", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FAACF17949F7DF16621F9F814C70A1D2", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "A95C85064B48AF6246BD33B1B9694233", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=6A577A9E435A762E073753BB0D878C90 CustomProperties Pin (PinId=E11EB5AD43A9219F71CA1380971C9D5E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 320F9C26427B633C4DFFA4AFAA5E84C0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=6DDC8A5F495A006AD61451B41C962BDA End Object Begin Object Name="Jog_Lt_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "DCCB9185443AD945622AF98EE0D3EAE9", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=066D4CC34E27EB5C81C049934BABB991 CustomProperties Pin (PinId=0FA6987848ABC9CD6EE54D9DA546CE86,PinName="Result",PinFriendlyName=NSLOCTEXT("", "2C987FB24C94CDBFF413469E58629EF8", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 AB95AD9E4B2429C28E81898CF2FBD149,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Lt_Rifle.Jog_Lt_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "524CFC944B05CA65506D3BAC4F660381", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "8B4A5BF64A35ED2FD3BBC783564924DB", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1BFCB171415997A3825958978652B803", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "FDD0654244358FE3429EF79B45B2762B", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E088DA6340E87696BEED1790213F380E", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D760238042D71D49F99FFF807F36A43B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F7713B5A4B697AF2CF195B809F6C4578", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "18693EA44DB301E564E56095025257E0", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1715111D492C86FAD8084E9209C47A4E", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "1DE269CE4EFECBA7CAA6EC922F52D703", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "312602014A7567C2965F0FA2B14FFAA9", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "84812000444198E4CDC67CA573C20AF5", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C6D8DA704F1DBF1303B9C1BAC4E2C845", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "96E7357A466221C36E9A70AB9991C6D2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1D027C0A43EE9F07F72FF08874C3FBC9", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "2E968E504D6B66112C0C5386D1555B2C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9F45DA9F43C49883E18C42B8E34BFACF", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "44554D044C24D91FD95717828E67E08B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B81FADF549222B8FC48D4E825473BD4B", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "823761E741CB5E989ED403808CAAB3F1", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C68B0DA4F3D529FD96507B5BBEF692F", "Start Position"), "1", NSLOCTEXT("", "E2876CB74EDB7EA7265DD5A2A1F1995B", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "DEE710434314A9174C190DAC45009E18", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4B9AB7E848043FFD3B7EC3B4B577A9EC", "Loop Animation"), "1", NSLOCTEXT("", "98D827DF4DC6EDC1ED17D6B17876366B", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "F561111C44CBE1C387B7888EC002E44B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C5DF068A4A8319B2A36DEC8E3A6A7085", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "C60717344D12AC7FA652F1905D1CAB6A", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=BC14DEA643DC51724986319F68A82E41 CustomProperties Pin (PinId=AB95AD9E4B2429C28E81898CF2FBD149,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 0FA6987848ABC9CD6EE54D9DA546CE86,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=02C6D228403E78E527752DB558C86090 End Object Begin Object Name="Jog_Fwd_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "8F6A253E456BBE3274853DA91228CA1B", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=BC23BA714433A12AF1BA4A96BD3A216E CustomProperties Pin (PinId=AA430B144F876EEF8DB97DAAE29157EC,PinName="Result",PinFriendlyName=NSLOCTEXT("", "9BFFC06A47D1CBD8FAF98B9364C6EDC0", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 3AD01FA741D3BCE560161DB34AEF7EB3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Fwd_Rifle.Jog_Fwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B6567A1D461201E7B46B27964258C8D8", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "9C4A5FED467D5E558CDE73B1FA997630", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3A5A6B4F4CDDDB6DDDFCF39D49B1409F", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "63099E44446FBE9A9756B8BF2E6DE019", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4F3A35A44BE9C61FF016A7A55C05D186", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "2F76BAF84109E304322C46B0F0E24993", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2CC0284443C5FA817589529B49400941", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "882B22B44537059879C7DA8F3E74791B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2818C41C400931C188674CAFA49C6FAE", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "9A1E125044A6CFD6D60E90AF87E276D0", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "39BF412240E159B620A304A82996875D", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "7142E1454224E4E4D7A04A97EBC210EF", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EE3DCD3745D3E30BF3B4AB861A5EB7EE", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "82C893D94745252F6EA10E9B9DB4E7E1", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A7C4629F4F1A16831A75749E75EEDB70", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "FFAF79A444204B602DA4BDA3F5777AD2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F570716C43E90885418C98AB93789786", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "F9A5BA784DA4ECA58CC4D9A3A6649B02", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E4973B44D1BB8249FB0C09337C3ACD0", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "BDDE0DED49382373F5BC63AA9103CAB4", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BE1608F34344186747AFF7A3042C9BDA", "Start Position"), "1", NSLOCTEXT("", "DFC0C3034C01167DDD7E7480F3C5BCFB", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "38B5B31942281CEF1EF1D4B50E15AB68", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E39CCA2A437B02BE6160C1AF6A857689", "Loop Animation"), "1", NSLOCTEXT("", "3D4ADC594755A3061BE07EBA530D1704", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "7699C1DE4F0424087E649FAF931BA061", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6121BCF449AC4EBCDAFB7E868E728BB3", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "64D618E24C2B128F47AF818BF3966EDA", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=F8F296684BB9AE9AB87593847E473972 CustomProperties Pin (PinId=3AD01FA741D3BCE560161DB34AEF7EB3,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 AA430B144F876EEF8DB97DAAE29157EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=25294D17467AC52B8C3109AA1C4408B7 End Object Begin Object Name="Jog_Rt_Rifle" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "6F6821C549E7DB970E40D7B7E4816DFF", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=37374EFF4070E6E6345FCD956C9E3B5C CustomProperties Pin (PinId=C3E1E2D64B468569DB9EFF8A7169B9F6,PinName="Result",PinFriendlyName=NSLOCTEXT("", "F925962447853EA867EE3B917561A90C", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 39444B5E4F1AA88EE22714A22D46D53A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Rt_Rifle.Jog_Rt_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6BA2770C4AD349A3048C279B1507321F", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "44B0C6694DC1111D307C159196C01058", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97C478E148AC5AB8F129BDBD3BBD6FFF", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "6BD43C374B5DC47F02F7F0B6D12EAD7D", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "07C7AF0F473BB10C9CC1E2A8C6F2BDFC", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "CFB04F97484CD704873FA1ACA841D62F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "75B87EF84C7A40EFE68E7FB1DA4356CB", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "236339B94F97F2208C1645BFBA9257ED", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EC12D50344190F72946FE1A4BAEA716B", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "A360B63A4D28491BA891268CC9C741FA", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "708306204765F91E8954FBBE7C158137", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "48F9B4124FE1C4C97146518C98F2D133", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8C36D5C64F6239A0A3A86991C9EED164", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7052A6F342DE402241B69A998DD240C9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D7E3D81C43B8DDA6154CC38468034E21", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "1F39648444CA0AF71C6F48A711D37169", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97D0911247C11E511EFE52A94B4CA618", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "A432801245730CAE7513D0BB28C2D6CF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C63D67A241BCA5D6871CEA998E032841", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "2E33F6704F2A82E4D3F8D29B10EF15C0", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BBCD28CD4B348549A16463B092D57D15", "Start Position"), "1", NSLOCTEXT("", "FB0B0F2F4836671B66466EB25407FB63", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "74E0A37E4DF06A79A033498EF1F41383", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FDA160C24488D7F8DB303C89F7084831", "Loop Animation"), "1", NSLOCTEXT("", "BFE708B4425395F725F25B8E63FB8F0F", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "8A0CF6224285270AAAF96383DB962463", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "29732CAF498BC4934B5A29A5314F6647", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "4198D2A84E30126ADCA11DB1243D765C", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=947E7DD04A432706254274AFAF6B6B78 CustomProperties Pin (PinId=39444B5E4F1AA88EE22714A22D46D53A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 C3E1E2D64B468569DB9EFF8A7169B9F6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=F2A8E642445DD0B81C2FACA1425357C0 End Object Begin Object Name="Jog_Bwd_Rifle1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "613DFEC049C47CDA0F7F34993350CA77", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6FF7B97C436131BEBFC61D9639AEAE9B CustomProperties Pin (PinId=B7276D354253316FC2DCAF95AA51D317,PinName="Result",PinFriendlyName=NSLOCTEXT("", "B4165DD1447D6B2F2F87E3AA905463E1", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E03809904A8863CB585D749BB635014E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Jog_Bwd_Rifle.Jog_Bwd_Rifle"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "716915384E31681897B3558B37AEEBA3", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "4F92D18249BA87263E892B989C2D050E", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "69DE450049F2641AEE15E0AEFB54E5E5", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "C5D8CA144FA945F7F1217CADCE820AE7", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5DD773CB4C75B724DCC8A99363DE50C2", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "0D3CBA12472A8460B54B7A97D694DB21", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C9B2E48B45140A18536188A1F143F657", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "31431F2545BDD3DA6C930291C8EA3024", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AD3FC2FA48DDC4844FE4AD8990E72E86", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "730EDEB344554837E70C43B20311DAAA", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A174D1F845FCE842A891D09F8CF24999", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "BCC402224304A6C9E91D42992FC5BF4A", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AAE7FE6F43ADC690E956099681D6F7AB", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7532190E4D63FAD6F6D130BAA0C4A653", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7A8A4A524846DCE181D4E0A5122F9D41", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "E62D80B64B0FC4DEEB8EAE9F12D4066F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C840E3514E6F21E05573E989FC07263B", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "E8FA7AB74AEF9AC500371498E7ED2C94", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4ACDF35E47FEA8960303EAAF9E673BAD", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "1E4F07B74B0823DD5E8BCEAF769119F8", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B95FAFAD4D5186BFA972DCB2771842E6", "Start Position"), "1", NSLOCTEXT("", "61FCC53D4AA003B8D0B74399D85AC9C9", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "7FAE40AC4606301E42A17887C3C2FF6C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DE090DEE4732DCD698906BBF052CA67D", "Loop Animation"), "1", NSLOCTEXT("", "9F1D5E0A4E0F57E872D3EBBA2583E9DE", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "8674AE2542267277DD4FDAA4DABB7EA3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "54755A6B4A76B6C6224D998B375733BA", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "C0FD8A7C4A800999614A2998092EE2F7", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=685248D34A50D3133CCBC6B865DFAC4A CustomProperties Pin (PinId=E03809904A8863CB585D749BB635014E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 B7276D354253316FC2DCAF95AA51D317,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=5EBD968B4BA92525814A7F9910BDF6F8 End Object Begin Object Name="Idle_Rifle_Hip" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "B8EF5344431B98CA50C2339A8C30DADA", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=F28007CA457531CF1B638F93A5D07DF5 CustomProperties Pin (PinId=C387628D45132981E1C56B9F509E1B19,PinName="Result",PinFriendlyName=NSLOCTEXT("", "51E481F940552337F4F048B25353A72D", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 BC6800504E45A5661A308787BD28747B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5EBACCC24B06875DB060118A835012B7", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "5C51C21640F9261135EC35BBE594AF8D", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1BDD36A745E6F6B503292EA05E3907EF", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "C6A06BBC415F64C51D74B2BE6BCF32CF", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9356226842FAA45EF37634B543FF59E0", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "9DC655DB402DD66B29BF9E917D03730D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F25EEA93414A394D875CEA9B509D1E1B", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D6D0C5DD41D7C2E1DA3A2EA8F0DB6BA9", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0F0B92FF47FC07BB0E041189555B3B65", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "463B3A5341F262F78F67DFA2AB13635F", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3BDCBD2D49BF3F2F64B892ADBD26F471", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "5953452542595ADBC9CFF7BAD85A615E", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "36C5E2E046ABE9E72810319870ABEF41", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C3643FEE40027EB4CF879FA1A7E9785F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C0ECDE64560FDFEABF39CB7B673DF1C", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "4857DAD74B9EA1237DA4DF86DD69F546", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4ECD9D7E4DF5B84671418EB97F2F5E4A", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "8C04383544B3C2627EC38DBE925E19E9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6ACC5EA540B562E1477D87A78C7EEC84", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "42221DA14F8F41B53420008018BFC07D", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "50D3F86D4FE2C7474C1F528138970CBA", "Start Position"), "1", NSLOCTEXT("", "83250EDB49614A007F9368A687215477", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "2555C4314C8323B33014F6BA4E516273", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "936CB1344DEB52CA1C1DC18373714B73", "Loop Animation"), "1", NSLOCTEXT("", "156D80B244CDAA326AB632AD619022B5", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "9074B8934EF14F4424A08E9379A49F38", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E23EB0CA41AC262F34774988AE281D47", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "FB6CE95C4FE6CEF2C5C96A9CAF03AC22", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=A5E56DC44883A9389DE63984471B2B0D CustomProperties Pin (PinId=BC6800504E45A5661A308787BD28747B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 C387628D45132981E1C56B9F509E1B19,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=FBF4C08044FA07CD751BACA384BE9C76 End Object Begin Object Name="Idle_Rifle_Hip1" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "A793D0D045191F5D920DA2BB1F2E6D27", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6256545249864675A987848D94BCC711 CustomProperties Pin (PinId=9169C0B8493B941C67102B921E8E1201,PinName="Result",PinFriendlyName=NSLOCTEXT("", "391B6BD54E233B3547C7BCBE26CCE7B7", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 836FA954471F36C04701A5A1993DF9BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BD0B3E6E473DC18C6E6C948AB42C6347", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "C61BDFB84EE0EE61AE4AFB81A28C9065", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7FB1DA624B0334399B8E76A99394D124", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "52BAE1AE423DC2D92BBD348226F6D71A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4F79A34C445287D65DC2B8914A24CBDB", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "6C486B574AC3CA7A6585D48511644019", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "10A90C3B4C36088B986E82A413BAF247", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "F2C59AFF447717955E676AAED920DAE9", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "42755CA44FA00631362E6999BBF5E186", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "4F0EABB7478EC0700411BD8D4248F119", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1FAC5A5243B5762D096DD99B89E10497", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "43961ACB41D26ED8E8FD399231CCA6B8", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "249E68A64F474AF95117A8BAEF7B29E2", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7A9DA41D4BD3779CAFBB828DB5550651", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "730BEF9242717837269DF0AF2F717D70", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "17DBCA954D85D4D9A825BA94DFE2F431", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6647791A4A5F708CD73497A001BACCDB", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "11CC9ECF47122B9DE42ADCB2CFB0751F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "19ABAD6E436EA92AB5B4B696E7D0BDF1", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7B7A117D4E80DEFEFCE22DAA9EDCCA52", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A76BF6EA4A0729C94F240F807AF1185B", "Start Position"), "1", NSLOCTEXT("", "F11FAFB14A5BE763ED82AABAA840897F", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "C9EDFF2148A90AE4F39D51A81A909C05", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "756683924A29967F9BD902B512998315", "Loop Animation"), "1", NSLOCTEXT("", "1D01D21643FD9CA02B86AF8AFAD99656", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "562A6BC14C8AD41EE3C140AA4A4FD6F2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A27262294C42AC02AB9E8A8CEE1D0D75", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "0E6CCA434FCF9F3C27FA6BB75A24DDEE", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=ED9B0BB34C04D107DA4EDA987E62914F CustomProperties Pin (PinId=836FA954471F36C04701A5A1993DF9BC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 9169C0B8493B941C67102B921E8E1201,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=0F4817624E49D8B7F51DF6AFB196DE14 End Object Begin Object Name="Idle_Rifle_Hip2" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C1D15EE34B573471A09322848F879E3B", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=EA5BACEF4C286E1E16A0859A7B041852 CustomProperties Pin (PinId=E673E92B488494D8E9C66C961EF99867,PinName="Result",PinFriendlyName=NSLOCTEXT("", "ADEA2435468DA498733242972488BE2A", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 E2C0D48E4160827FA3E1DFB62E21F56C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2013A0B646BCB329AE9642B8661F182E", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "E83FE13E4A3C83DA8580F99551F83C24", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3D954FF74CE8512C5948CCA7092B2C3D", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "4B7932724EF2EEC908382986DA0FCC50", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B94DBD50480DA71E6625DBBF8475F0DE", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "D9EF5BE14ABBAD34C2F3CEBED91C8A42", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EA51581842265552428BD89EC6B95A66", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "922D209A4BD1899179488A9988D24F65", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6A27AE5C4EED68F1FDA56AB0EFE309FD", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "3A7CFF3941796752C1F62A8B0757C6C8", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8B41792E4899E746F8ED67AAE7BA153A", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "44CD70964D2C45D40B8199A048AD9AF5", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "221AF4664A5EF6165AF4838C2BDD1EE7", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "9FA5449D44C4E1A85F9FB58812E219FD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ABD18C954B6CA90FC84710B579C79986", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "987D4EB54BCBA9FA014E23A89BBF7B67", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E656BC614943341FF11AA985ACA7435F", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "D9844B90430186B5B3AC75A2FFAE9D2F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5F8222FB4B8ECB50D6B93CB464061EB7", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "CD9729414BBD29FC3E146A8022511ADF", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4E4DEFF3487D0AD0E07D2DA232672D8A", "Start Position"), "1", NSLOCTEXT("", "C8C73FCC45EA049462427C9573A5E125", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "75A2A88A429EB2287B64938FD1D95A6A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F5F518814279937B90903894D8068D26", "Loop Animation"), "1", NSLOCTEXT("", "80847DF8448886C61CD2EBADEAB8BF7C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "C280E8B94F2DDB4E36249481FB532CE7", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0E412F7A44F37EB8D80A52A5939ACBBB", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "503399EF4F97E7137F0CCCA5AE3501F6", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=8EAC03A54AD609B1C05851A4578113FA CustomProperties Pin (PinId=E2C0D48E4160827FA3E1DFB62E21F56C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 E673E92B488494D8E9C66C961EF99867,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=998197AB4F2B7408337C80BBA803D7DE End Object Begin Object Name="Idle_Rifle_Hip3" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "25321D5D403C4B5EC87C7C8991F895E4", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=D4360D7F436CA1D2289FA3B3AC07B9D3 CustomProperties Pin (PinId=B685C7CD4B6B881A5168C988918AC95F,PinName="Result",PinFriendlyName=NSLOCTEXT("", "EB28351D451947FA9590AF879D033CD5", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 48183B5A4656598B59A15FB9137888D9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FFCDE0D44D7DE5C82818D9BE322870C8", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "61D17A2B419CF4B6CED5CA9A50A55D5A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C3CC887946B93B8C8E286BA379CB5542", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "5AC8574D4FE7CC8BD120D0BD48BBE61F", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0BC52C2148C41008CD43FB82C303E7FB", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "8F0CBFFB4D5BA427F400558757C2A4D7", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "99F7B77B4F38F432BAE6FE940F31ABC6", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "9802EAE5437A5346396071ACE57B1C9D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "00E38AD5464764414AFCC1B27BEB78C2", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "CC4B581943CF2480973F5A91EA93E877", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E66B03F54561F17ABCE725AA30B0DC02", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "6620E5CB4F5721A7C1AFDB9178D7ED1B", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C37CEF0749E201B19079179115F1D14A", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "0247322C4298FA2B76AC1AB8FF78DC1D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CE7275814088EB6AAEBB0B89359EC4C4", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "C7D194B9432EA41C4D19EAB928A0B4E9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1469267A4EC899C4734AAB82531FC967", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "8C43B45E43BCC0C7BBCA19B72C518AF9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "619C575847C2FD03D401AEB3C7143DE8", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "70B7836940E4D3B1DDF9DB91CEA83CC4", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8934085C43C9DE49EF19D0A724A9E392", "Start Position"), "1", NSLOCTEXT("", "EB3C18ED40AC50BDF3E9B3B6FC580441", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "C49E6E9541339AEBBE1DEC9BF34D6804", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3119ED60496B56758874F8B2D80C941F", "Loop Animation"), "1", NSLOCTEXT("", "1713554F47BA80A1C5F3A6AA1291E81C", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "C611C43242E1547316C246AF7E445A46", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8592B19844BF3D272596E9AEB8C96D76", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "6D37EC6143A90323B2276285A8AFEF8B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=F9686B0A4C58D6D1AF9EE0A8F19D8111 CustomProperties Pin (PinId=48183B5A4656598B59A15FB9137888D9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 B685C7CD4B6B881A5168C988918AC95F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=9C693CFE48DAE4A0545EBB92836F6953 End Object Begin Object Name="Idle_Rifle_Hip4" Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "3D2C9904414E2F4A1C343283DD804504", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=D816A8484660BD02A0D0E1BC113231C4 CustomProperties Pin (PinId=8AF4FAD74A72BD6096A9C983DA9FF2EC,PinName="Result",PinFriendlyName=NSLOCTEXT("", "775EF441478B70B71B549D8720249D39", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 65ECAFFB44F80BCFFAAC65AEAD0AF119,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8B743F2F4EA85D6C412224919DEBE414", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "971C975342DE64E0642375955F2B5B09", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "55778F334E4D0FC942FC78998F7862E4", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "FF2E5286477B9169E3036C9E67E5DC33", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "13C7D28D4EC193CFD337ED9EF1281186", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "F595C4CB47CFE8A9E6E84A972E973370", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F47E86784D3BC004EA3DDC90AEEE0E89", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D9F8B21C4ABFD5A58B8A8A9EC2381F7E", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DD11CD6C45E3BF0AF08D9E94C7A7CD87", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "44545B8740C32D599A342E9DB279D3C3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CB13DE674499D9DCCC3BEB88948477A8", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "E0428FCB4C29A6D21AC07F815D520247", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B67D6571407A49ADD9CACC87FAFD84DE", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C24D28B548B0118C5521ECBABAA12D1C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C9E464C54766E348169DA588432D5642", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "F34C19404595DF5BE13599902E1C1170", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E81CF49648EAA1AEC00E5688A9FE540D", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "474FDBE849FF8C5C76DE0A8FC4C42BC1", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "ABB6299D458FD4B04CD2B7B91F79C40E", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A4E4F08744EB8B77FDF28EB23E1E250A", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9262DF1B462FC82A57F4D2B1861B863E", "Start Position"), "1", NSLOCTEXT("", "E8F310A446E73B68FCE10B958E074A39", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "208C6277472DA1F991BD0A9E0FBDAFD0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7720FF5E41847AAE2172848FCA4E6B22", "Loop Animation"), "1", NSLOCTEXT("", "E40E959A4248FE2CA0B1E0B3E44A0C8E", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "22B9E43641FD56BDEDF525B69CBCF578", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9EC462244CE141685952ABA785535729", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "13147F35492918662371B7B46BCA31A8", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=9EEE9F01423B87698722DAACE7E77D02 CustomProperties Pin (PinId=65ECAFFB44F80BCFFAAC65AEAD0AF119,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 8AF4FAD74A72BD6096A9C983DA9FF2EC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=1EB7ECCB4AA07D5C1BDD0A80F34B4E12 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Running"' Schema=/Script/CoreUObject.Class'"/Script/Engine.EdGraphSchema"' bAllowDeletion=False bAllowRenaming=True SubGraphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle"' SubGraphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle1"' SubGraphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle2"' SubGraphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle3"' SubGraphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Sprint_Fwd_Rifle4"' SubGraphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Bwd_Rifle"' SubGraphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Lt_Rifle"' SubGraphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Fwd_Rifle"' SubGraphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Rt_Rifle"' SubGraphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Jog_Bwd_Rifle1"' SubGraphs(10)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip"' SubGraphs(11)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip1"' SubGraphs(12)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip2"' SubGraphs(13)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip3"' SubGraphs(14)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Idle_Rifle_Hip4"' GraphGuid=1923BB6F423B7CB3CAC19AA7FDA7B160 End Object BlendSpace=/Script/Engine.BlendSpace'"BS_Running.BS_Running"' BlendSpaceGraph=/Script/AnimGraph.BlendSpaceGraph'"BS_Running"' Graphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle"' Graphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle1"' Graphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle2"' Graphs(3)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle3"' Graphs(4)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Sprint_Fwd_Rifle4"' Graphs(5)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Bwd_Rifle"' Graphs(6)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Lt_Rifle"' Graphs(7)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Fwd_Rifle"' Graphs(8)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Rt_Rifle"' Graphs(9)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Jog_Bwd_Rifle1"' Graphs(10)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip"' Graphs(11)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip1"' Graphs(12)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip2"' Graphs(13)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip3"' Graphs(14)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"BS_Running.Idle_Rifle_Hip4"' ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C5773D6E4DACFA9C958699B3DDF2A90D", "X"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:X", "The X coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "CEDC2B004F076DA03C8ACA8EA2241006", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B10121BE46DB6C534A309F9ABA38FE86", "Y"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:Y", "The Y coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "7930ED8D417FD738CFF644AD110AB72D", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CE3CD7E0417B5ACCB98109A8727F7F69", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupName", "The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group."), "Delimiter", NSLOCTEXT("", "B304681A4D489FF8D2C2EE851F56DEA6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5FA39A8D4D7B65A64B5BC48893EE5180", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupRole", "The role this player can assume within the group"), "Delimiter", NSLOCTEXT("", "325D590945B5A9E4BD520CA3F424C962", ":\r\n")),CategoryName="Sync") NodePosX=-576 NodePosY=112 NodeGuid=790091634222AEB04AEE3896EE14A98B CustomProperties Pin (PinId=CD196240422D498BF06429927428F9CE,PinName="X",PinFriendlyName=NSLOCTEXT("", "F824F6B54E42361EC3178FB3A5B49B8F", "Direction"),PinToolTip="X\nFloat (single-precision)\n\nX:\r\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 A7622305436090DE439BF3A67EEC3ADC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DDBAC40F4C263F4C8948838764A33F40,PinName="Y",PinFriendlyName=NSLOCTEXT("", "00E518E24829D0662CCD6C896B417D30", "Speed"),PinToolTip="Y\nFloat (single-precision)\n\nY:\r\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_1 06867B984F2DE5A7A6DAD49E2E83D2B5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B2FDD5B24FF6645D5F555386F6D54A9C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 7F5320F842804E62C573CE9C5465A101,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_2" VariableReference=(MemberName="Direction",MemberGuid=970A497B49498A5AE4F854A63CD2D2C3,bSelfContext=True) NodePosX=-768 NodePosY=-144 NodeGuid=E687DAA44489A987E426439EA368B906 CustomProperties Pin (PinId=A7622305436090DE439BF3A67EEC3ADC,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_0 E92FCD264C4AB7DDD01B68B433110FF0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B929D7441EC471881F38B933C365683,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_3" VariableReference=(MemberName="Speed",MemberGuid=63A444904B12045ED325F098671881B7,bSelfContext=True) NodePosX=-768 NodePosY=-80 NodeGuid=A69CBFAA426ECF3D2C9F249A603E9F3C CustomProperties Pin (PinId=06867B984F2DE5A7A6DAD49E2E83D2B5,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_0 412B34E8411E0E597FD5CB951B1513CF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=267DC5CD4D1D9FB8B70FBD9B95EA1807,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendListByBool_0" ShowPinForProperties(0)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip=NSLOCTEXT("", "909AEDA5463F1EC6933A23B8648DAAB8", "Blend Pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip=NSLOCTEXT("", "8E37315D4988E4D16D16E690FB4A40DB", "Blend Time"),CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip=NSLOCTEXT("", "BCAF4F3B4A323615304D1AA5247947B3", "Transition Type"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip=NSLOCTEXT("", "85453E174554499B04F00C955F0F7AB4", "Blend Type"),CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FA24408F4DD42E3F1C62BCAB9B658304", "Reset Child on Activation"), "1", NSLOCTEXT("", "5656AA9549F547059E7F91BF61EC3FB6", "This reinitializes the re-activated child if the child\'s weight was zero."), "Delimiter", NSLOCTEXT("", "98A13FF345FD2E956D6E068A8B6BCB9E", ":\r\n")),CategoryName="Option") ShowPinForProperties(5)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip=NSLOCTEXT("", "BC14CF47400D772CB6AF91A414E81DC6", "Custom Blend Curve"),CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip=NSLOCTEXT("", "33B4C331418736B5E86F059CD38D4672", "Blend Profile"),CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "44C008614F4622EF194A20930AD93F59", "Active Value"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"), "Delimiter", NSLOCTEXT("", "3C72C7DB44266377E018B8838F16A44A", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) NodePosX=-128 NodePosY=-112 NodeGuid=0049944A435066E4EF2FFFBA6EA014ED CustomProperties Pin (PinId=519D556D4FADACD21C29328F273586CE,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpaceGraph_0 7A2B0BE0414EEC2BA8500AA6B9D7B87B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7F5320F842804E62C573CE9C5465A101,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendSpaceGraph_1 B2FDD5B24FF6645D5F555386F6D54A9C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E321219E4320B39A1CCACC9F933F6825,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E108F75746B5805D804707AE67E605FC,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3D6B409B412E0D27793EE7AB392CEFB5,PinName="bActiveValue",PinFriendlyName=NSLOCTEXT("", "B5F03BA1406A9CE812162A9167DB2ECC", "Active Value"),PinToolTip="Active Value\nBoolean\n\nActive Value:\r\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_4 BE5121444EF5A58848C4B2A6A122C28F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=ACC8009142B230E1C3E4428ACB652396,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 82705E9649811906917E428EAA9A51D2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Direction",MemberGuid=970A497B49498A5AE4F854A63CD2D2C3,bSelfContext=True) NodePosX=-768 NodePosY=112 NodeGuid=CE65F1AA41A76A62545384B4F1617F93 CustomProperties Pin (PinId=A7622305436090DE439BF3A67EEC3ADC,PinName="Direction",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_1 CD196240422D498BF06429927428F9CE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4B929D7441EC471881F38B933C365683,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_1" VariableReference=(MemberName="Speed",MemberGuid=63A444904B12045ED325F098671881B7,bSelfContext=True) NodePosX=-768 NodePosY=176 NodeGuid=72384F0F43972A3368A1E4BF48628724 CustomProperties Pin (PinId=06867B984F2DE5A7A6DAD49E2E83D2B5,PinName="Speed",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_BlendSpaceGraph_1 DDBAC40F4C263F4C8948838764A33F40,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=267DC5CD4D1D9FB8B70FBD9B95EA1807,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_BlendSpaceGraph'"AnimGraphNode_BlendSpaceGraph_0"' Nodes(2)=/Script/AnimGraph.AnimGraphNode_BlendSpaceGraph'"AnimGraphNode_BlendSpaceGraph_1"' Nodes(3)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_2"' Nodes(4)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_3"' Nodes(5)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(6)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_1"' Nodes(7)=/Script/AnimGraph.AnimGraphNode_BlendListByBool'"AnimGraphNode_BlendListByBool_0"' Nodes(8)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_4"' SubGraphs(0)=/Script/AnimGraph.BlendSpaceGraph'"AnimGraphNode_BlendSpaceGraph_0.BS_Movement"' SubGraphs(1)=/Script/AnimGraph.BlendSpaceGraph'"AnimGraphNode_BlendSpaceGraph_1.BS_Running"' GraphGuid=25B916714044F91CB3219A838D6FD126 End Object BoundGraph=/Script/AnimGraph.AnimationStateGraph'"Idle / Run"' NodePosX=16 NodePosY=-64 NodeGuid=24BD8C2E4A996700B725149E797A3F04 CustomProperties Pin (PinId=1A0910894200AB38C55E5FA5B40E37F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateEntryNode_0 6F1B85514DCA3F657C82F5BDEAD77168,AnimStateTransitionNode_3 97CD5A45441AB48C0B0467A653DF5B9E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AEBC598E4CF07AEC207CC78F8FC8A85B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_0 638DD5CD4B8073415699BCA49142DBB5,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_2" Begin Object Name="Jump Start" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/Basic/ThirdPersonJump_Start.ThirdPersonJump_Start"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5D9E0D704E061C2EA8D63BB101C6AC70", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "D1BE62334AD8D8A1FF975D807042AF35", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4B0309AF40A5B87329E9D98CB884F971", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "C89A45214334BB55A092EFBF5025CE13", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "37C98C244BCC483B70967C8688F5C5EA", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "AA0F2A334AE8B2B9A15AB3873F27B2C3", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "38DCBB1D40138EFAE4C90A95D47914E1", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "173BA3F94DA82408C24AD39F015CA618", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FA0379BE4C36B05FE33AD3B4945A1D4A", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "63A18441456BC07CB98C518116F00DA2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B3BFC5D244A8A8D362E034AA646ABD86", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "B97FE2A44423565E80DB518F13F5DA5D", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3CE8E7374A3AA9A37789B1BEF51572D6", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "EAAE1A5F49956557719D76B59E84A794", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9C8663424717D382A58A589174FF8F02", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "DF37ABBE4AD6DBF4C6A78DB9EDE74AF8", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7E2FEBAF45E52BAFF0E46799D1DB9364", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "1D5A0F7D498CBABD10EDFFA1769E8F26", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D2F004EA41C90AAB69F4638A9CB1237B", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "F699B27642DB53E2F603CE99EF55CB50", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "20CC5AD6452F9612784092833B3DEE9D", "Start Position"), "1", NSLOCTEXT("", "36F51E704E5FAB2B84907E8C97E1948B", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "4A33CC3F4DA7366EE9435B90BB6558F2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "15F14AFA4DFF5F5B728CB7B120C93F41", "Loop Animation"), "1", NSLOCTEXT("", "BADAB94C4A7A27071806FBA7D074E74F", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "43F990FB423BFC2CE3A30593BD11ACB4", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EA18170B4539FC5E45C3A79267440C12", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "BDEA0E5D4A9588ADCC0D239B158F4BB0", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-352 NodePosY=-48 NodeGuid=F2F3B34A45381F541ABC3295A35D9EF5 CustomProperties Pin (PinId=5C1ABF4248EE1CAA208D42A7F4904333,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 0D16E6DE4EBB0EE894BD518314C03BE8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "9C17A3B6438437A62F36ECAC3160FEEA", "Result"),CategoryName="Links",bShowPin=True) NodePosX=224 NodeGuid=4DC6E97B4B603C30CF6B2DACC916511F CustomProperties Pin (PinId=82705E9649811906917E428EAA9A51D2,PinName="Result",PinFriendlyName=NSLOCTEXT("", "E2556B8944FCCC56FB905583CE6001CE", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 E5D649254C8DE7BAD2D2A39DED749601,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5A2A1B4242EC0F3D1C62009984937C6A", "Base Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"), "Delimiter", NSLOCTEXT("", "61A98C4A487D13DF3A365C9608685E9C", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "25EC5A774153AB05803F8C9D7DBAACFB", "Blend Poses"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"), "Delimiter", NSLOCTEXT("", "6A5E021649C91899CB1B769EB298B2C0", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8A94E53340BFCAF3683C6A8C6A33AC3A", "Blend Mode"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"), "Delimiter", NSLOCTEXT("", "D0B3E5914209001A64DDF8A7FE2A58D0", ":\r\n")),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "52ABF54248FB801341613E81EE6727D6", "Blend Masks"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."), "Delimiter", NSLOCTEXT("", "D70AC7D34268E65C430CA1870AA3506D", ":\r\n")),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6394649A45A05636D2F68A944FCC4B2E", "Layer Setup"), "1", NSLOCTEXT("", "44882EED46C504023096A082E46547AA", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."), "Delimiter", NSLOCTEXT("", "1FA52ED94E571313B0AA00B8D77C62D3", ":\r\n")),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3E3B479C45F0034F5334D2899AFB19C3", "Blend Weights"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"), "Delimiter", NSLOCTEXT("", "3E9FB8EA47276BCDDB1E5498633FCCC0", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "663772AA4FDCCA402519918859BB018D", "Mesh Space Rotation Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "CE2B81B54D88FD68C07E5992803FE2AE", ":\r\n")),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "58E28DE44786F1CA8E533899BAC13BEB", "Mesh Space Scale Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "834CF6884402A3EF1500DEB199EE4412", ":\r\n")),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "85009F3F47D30F68FC7AE6996BD718CC", "Curve Blend Option"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"), "Delimiter", NSLOCTEXT("", "490E12744055E210AE1B1A82167AA7AD", ":\r\n")),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0F52543A40D3CE7354828ABE9756C2C4", "Blend Root Motion Based on Root Bone"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"), "Delimiter", NSLOCTEXT("", "B8F1881A4E6AFC035EC380BB04750BAE", ":\r\n")),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB7575C44E4774814A9BCBBC2ACB766E", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "E5B7F8A845727709E493C79E678E7B95", ":\r\n")),CategoryName="Performance") NodePosX=-80 NodePosY=-32 NodeGuid=D13F3BEC4F50A1F7F0F596BEB65A1625 CustomProperties Pin (PinId=0D16E6DE4EBB0EE894BD518314C03BE8,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "8C992FA649E166FBB423E094EE9EA7B6", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose:\r\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 5C1ABF4248EE1CAA208D42A7F4904333,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=CBC8F1E84D3D74E6B6FE1C955876E5CC,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "6A2AE2A2440873DC92D60E8D2C087669", "Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nBlend Poses:\r\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_1 28457BF643EE153A29DA30A24BEB41E4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=5865EC93453E41E880F729801F5548FF,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "EA9E34A34A8B88C80AE0D49BF4522C66", "Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nBlend Weights:\r\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E5D649254C8DE7BAD2D2A39DED749601,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 82705E9649811906917E428EAA9A51D2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_1" Node=(Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EEB3D9354ABADA439822A08ACDC3249C", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "7E9120354ED21CCDD9B91BB3A3AA4188", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DF7DD5A7477F94953523E0AF2A24A2AF", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "466D887F491CC5EF3580D59D911A28A2", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2AA83D0046A4B8D3DA8D3EA4F51455E1", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "7312A440409050FF1E7270BFADCC4F70", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "942E2D37438816A5A5D8A0BE3677DC76", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "6D6AAF42444F7C71C57B2398531624C5", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "08D85C114773A86CA7A9B9A67DED95DC", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "B99F661E48F199CFEBA2DC9A979E1A30", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB834B1442AFCC9B4CBB20BB07126AFD", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "FAD0B1FA4E747159CA6F88BD5A073EE5", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3C964AB043A818F32A2843AC57DB3F7A", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "36AC69894C7CE8D6D149F7BD4F46CE0F", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D054D3DA4274C12AD65669999D5493BF", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "3BFD3C6444AE510FB8C88FAE589393D3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3A9356CC4186DC184974E1BA6E494008", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "ACEC830F4E483F38422CC5B7AD0FE1CB", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8F5C75FF4FB67A99202A88A28E78FB60", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "02A0115841DE51E498B946BA1C9659F9", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AE635EF1422E0846CCAFDCB092E5CC64", "Start Position"), "1", NSLOCTEXT("", "B47E60474692D6A03F8F9F847F0AEEE5", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "B4533EE048047592004F86B7B1533CCF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "D43FE2BC45088567BD1B68B3587A61BE", "Loop Animation"), "1", NSLOCTEXT("", "988B25414D6DAF57A43D8E881AF86367", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "31D29B1D4BE21710467AB89F11804F22", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "76AC1DC042B34AE01E106885A3F3144B", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "CE4DDE0343E33D886AF6E4BA5CCE77B7", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-320 NodePosY=96 NodeGuid=049BE63742CF6FE7F9A76F97D302412F CustomProperties Pin (PinId=28457BF643EE153A29DA30A24BEB41E4,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 CBC8F1E84D3D74E6B6FE1C955876E5CC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' Nodes(2)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_1"' Nodes(3)=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=25B916714044F91CB3219A838D6FD126 End Object BoundGraph=/Script/AnimGraph.AnimationStateGraph'"Jump Start"' NodePosX=288 NodePosY=-176 NodeGuid=391F8926461BFBBDF17F9B9A48001CE5 CustomProperties Pin (PinId=1A0910894200AB38C55E5FA5B40E37F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_0 4483AD9948734AD30F89E482AA5B1760,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AEBC598E4CF07AEC207CC78F8FC8A85B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_1 B1E5B18F4365740FD5E350B73B077422,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateNode_3" Begin Object Name="Jump Loop" Begin Object Name="AnimGraphNode_SequencePlayer_2" Node=(Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Hip.Idle_Rifle_Hip"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E228D7A426FB04A5A2D718A4148E2BB", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "4BDD79CC48681A8476D1488689F6CBFE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4314848A40E3494B9D9D1B9DC86E9CB5", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "CBD375D54896C56B401A93B4DBB9912A", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B23E187647B914E6E10696980F4C89F0", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "A3B884B448BE706E6483958448B70242", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DE28ECE24D00A8DDCBA1888725FB0D7A", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E9104145474E7F0DEBBFE1B679E2E062", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FF7065A546E96812110AB1A1F89B5D60", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "18AAF4944A0336F511E173BCC310149B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7EADC3DC42B5DA8A2D1A4593DCD136B9", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "F184E60A4F53BE78F8616594D4E3A1E2", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FFC91BC34E08639E5AA0D08BFF106759", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "2B0E1FC944A2DFDD382751840A409BD3", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B127AC724AC3034FBC8338980C130A07", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "DF28D6854621E6AED01F6A9369B68A75", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5A37637043E4E77C8D8D06A9E460E022", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "4D243D94497F0EDA922A3C887C2A51B2", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6FC82E474E8B5DB6E640CD940001F1C5", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7716178145B43B23B519CC9103E8BDF3", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "38776E68478637CB39885AA131D9FD90", "Start Position"), "1", NSLOCTEXT("", "8682116445353C8827BC9398745509AD", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "7CD4734140D6B5BA3279519C70CB80A6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F57D563545EEDF47C6A42EB67DBEB912", "Loop Animation"), "1", NSLOCTEXT("", "62D35D164927F752950F18A117C7C5A8", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "FA5043DF4C9D49475DB3068EC292C860", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "36FE5E3547FBCD4976DB26A560A8E61D", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "05E9988840AA0CFBA79240A013881B0F", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-464 NodePosY=112 NodeGuid=4ACEFB834E99E18491F332B705671FE9 CustomProperties Pin (PinId=CA5AE07245150C9392CC7BABCFC23F31,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 4A6905EC4D09F553584479B265BD9867,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_SequencePlayer_3" Node=(Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/Basic/ThirdPersonJump_Loop.ThirdPersonJump_Loop"',bLoopAnimation=False) ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3B891D6A42558AA27382CCB01091C8F7", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "50343A8442865177F6AABCB1C1875CE9", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2DD8D6AE46319A0588A21A8693A4FC1E", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "286D26A34341D0B7723F1F9CBBDB1226", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4EC0DA9545BAE6B65D397CB1CA66A03C", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "B7F3630E4D0842F6A9D1A68ECAEED0BE", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B33213BB41DBEF017D8B139B706AEA3D", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "2AA6F56141B7BD6C0378B58A4C145CEE", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "81BE8DC74E8CE736D87A209AD3688C11", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "03F48749409D77CFFD8C68AE5F49C340", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "168265A348F2497354FD498AB48316DF", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "11392D3A49C9E2A6388D4A91034EBB8B", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EF799949466648AD625C2B878F6238D9", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "C5834AD54746688BAA28FDAB53A7CB87", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FB0B7185433D9304305DC6AA59A0BC0C", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "3C6899EC4486AC45D2C6CBB721CF651B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "BDCFB735461D0FEBB5D4B4A5BCF68A2A", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "61E6005441D253283853D890DDACB876", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E331DD684A4FD9361CE5A58AADC4EF46", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "C93CD99B45D727A619098FB6261F88C2", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5C45BE2D43DAB11F5F98DEB73C0A030B", "Start Position"), "1", NSLOCTEXT("", "51086ED645BAADEE082C25A31E16A154", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "730FDA9146A21546331A1DA8AF2FBD7B", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A572E43C4F4E6F21775EACB0AB87F032", "Loop Animation"), "1", NSLOCTEXT("", "1AFF5B994CABA9BF7E786D885F1EBC56", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "CC3AC85A44211B1AC3CAFF8EE1554485", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F5093F25410DD0954307D5BE73A44846", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "C33F040441ED38D4ECFB09A1BB259444", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-496 NodePosY=-48 NodeGuid=E2F09B374B8DE0230498AF9C901423F8 CustomProperties Pin (PinId=3714D20940483925496211964AB81846,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 128769EF4D9D29E998143D807EC25140,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_StateResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "19BC29F04DE11B31439CCB82C45C139A", "Result"),CategoryName="Links",bShowPin=True) NodePosX=128 NodePosY=-32 NodeGuid=7703084143648E624F4E588015F1D5D9 CustomProperties Pin (PinId=82705E9649811906917E428EAA9A51D2,PinName="Result",PinFriendlyName=NSLOCTEXT("", "F2CFC41B465B7054380546B3565096D8", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 FE9BD0924633302D6B7FF2AB8F61C04D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2E9A417B4A16AEB6B637628F14E724C2", "Base Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"), "Delimiter", NSLOCTEXT("", "C7C93750427A5D02B5402684558241C2", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F942E7614DDE952BE4E5FEAB9FDAEAEE", "Blend Poses"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"), "Delimiter", NSLOCTEXT("", "366F033747C63477CD2D22BFD9461C24", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A2B5F0B74D802507D0B876B74E6B9DA3", "Blend Mode"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"), "Delimiter", NSLOCTEXT("", "791D184942DF40F4842939AFB786D5C1", ":\r\n")),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1612F5204E0C737AA09CD98BCF262ED4", "Blend Masks"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."), "Delimiter", NSLOCTEXT("", "1A20951F45AAE73A36FAB38D9F47627B", ":\r\n")),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "55CF030544B79B4613DE23B2F6B3308F", "Layer Setup"), "1", NSLOCTEXT("", "6E350F1244D4DDA8BC7C98BFE29A6937", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."), "Delimiter", NSLOCTEXT("", "6D60E1C14FA62063FCA09F9AB91D6317", ":\r\n")),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "4894E64247B3B613CF5145BE727E24DE", "Blend Weights"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"), "Delimiter", NSLOCTEXT("", "125D1D2641D3144EA74DD38D95037FBB", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7462CE6148C626E03949C7983807926A", "Mesh Space Rotation Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "6A25AEE64D552DC1F1FF66BAEB850C14", ":\r\n")),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "16E2A58343B4900F29AA9AB024E5C227", "Mesh Space Scale Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "BBD2E2864A2AB051686475A4C5A92E78", ":\r\n")),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "43C82D2F4F784B8A54CE5B8978ABB7A9", "Curve Blend Option"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"), "Delimiter", NSLOCTEXT("", "3F9728164B43AEDE49B3CB928CA65B29", ":\r\n")),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1349A32F4EF007EF4B46ADAE16E7B1AC", "Blend Root Motion Based on Root Bone"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"), "Delimiter", NSLOCTEXT("", "0DD989FB423EC6636A4DF99294BCDE19", ":\r\n")),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "81BF2F354F12B4F568E771BAE81AF09D", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "A5CC9B464928B213CDF30BB75ACB10D7", ":\r\n")),CategoryName="Performance") NodePosX=-176 NodePosY=-32 NodeGuid=7B3B30EE4889964D336C20815BD9B2F1 CustomProperties Pin (PinId=128769EF4D9D29E998143D807EC25140,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "F986A256401A253AB3E4EC9872B9E809", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose:\r\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_3 3714D20940483925496211964AB81846,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4A6905EC4D09F553584479B265BD9867,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "A2EF578F4AE5E341EA6A2DAD0B3030D2", "Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nBlend Poses:\r\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_2 CA5AE07245150C9392CC7BABCFC23F31,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D3FBB2744B45CAAEFDFC4491CA9AE6C2,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "F0B5D691419D5E0AFDDC95A38E6A76AE", "Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nBlend Weights:\r\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FE9BD0924633302D6B7FF2AB8F61C04D,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_StateResult_0 82705E9649811906917E428EAA9A51D2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationStateGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_StateResult'"AnimGraphNode_StateResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_2"' Nodes(2)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_3"' Nodes(3)=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend'"AnimGraphNode_LayeredBoneBlend_0"' GraphGuid=25B916714044F91CB3219A838D6FD126 End Object BoundGraph=/Script/AnimGraph.AnimationStateGraph'"Jump Loop"' NodePosX=560 NodePosY=-64 NodeGuid=6458297449D8544E825D73A506CD403B CustomProperties Pin (PinId=1A0910894200AB38C55E5FA5B40E37F2,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_1 3B69EACE45D16C492D132BA081F06794,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=AEBC598E4CF07AEC207CC78F8FC8A85B,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateTransitionNode_2 9D781B7C4ABD6F1B30B60B9CD64330D1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateEntryNode_0" NodePosX=-144 NodePosY=-48 NodeGuid=1132A3E94D54AEF60B4AE498E1E87D8D CustomProperties Pin (PinId=6F1B85514DCA3F657C82F5BDEAD77168,PinName="Entry",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 1A0910894200AB38C55E5FA5B40E37F2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_1" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip=NSLOCTEXT("", "1EB834E6453F7F924D07CEB50AFA6C09", "Can Enter Transition"),CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodePosX=32 NodeGuid=8A17E8BA404061B908DF428169DA0810 CustomProperties Pin (PinId=426F2E6D45ABACB1C134A1A8E9782974,PinName="bCanEnterTransition",PinFriendlyName=NSLOCTEXT("", "11D57F274CFEC45B88D7329562AF90E8", "Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_PromotableOperator_1 B4031EB1419D46E0144B3283E053AB17,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_0" SourceNode=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.Default.AnimStateNode_2.Jump Start.AnimGraphNode_SequencePlayer_0"' GetterClass=/Script/CoreUObject.Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=/Script/Engine.AnimBlueprint'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation"' CachedTitle=LOCGEN_FORMAT_ORDERED(NSLOCTEXT("AnimGetter", "NodeTitle", "{0} ({1})"), NSLOCTEXT("UObjectDisplayNames", "AnimInstance:GetInstanceAssetPlayerTimeFromEnd", "Time Remaining"), NSLOCTEXT("", "12E2CACB4375981B3F8FFDAEDE28088B", "ThirdPersonJump_Start")) bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-608 NodePosY=-32 NodeGuid=6CB5476947BF3E7FE59309ADBF3E6229 CustomProperties Pin (PinId=A3E0CE7B4326BAE3511913BBFC5B2F14,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FA4DEEDE41D8ADCE604295BB4838AD1B,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B42496AD4DEEC74FC6F57CA9B56C2A0C,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_PromotableOperator_1 F66FDD1F41093459AABB1D8912E4CB1F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PromotableOperator_1" bIsPureFunc=True FunctionReference=(MemberParent=/Script/CoreUObject.Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_DoubleDouble") NodePosX=-208 NodeGuid=3D5C799C4FCD84D1979D07B6BE47F6B2 CustomProperties Pin (PinId=F66FDD1F41093459AABB1D8912E4CB1F,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_AnimGetter_0 B42496AD4DEEC74FC6F57CA9B56C2A0C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D45795AF46AC6626EEBB07A14AFDA985,PinName="B",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B4031EB1419D46E0144B3283E053AB17,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_TransitionResult_0 426F2E6D45ABACB1C134A1A8E9782974,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4487C5C1410FE939FF2F8FB7FD770E68,PinName="ErrorTolerance",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=/Script/AnimGraph.K2Node_AnimGetter'"K2Node_AnimGetter_0"' Nodes(2)=/Script/BlueprintGraph.K2Node_PromotableOperator'"K2Node_PromotableOperator_1"' GraphGuid=48C07F7C47CBF460F89231890161DA44 End Object BoundGraph=/Script/AnimGraph.AnimationTransitionGraph'"Transition"' NodePosX=498 NodePosY=-135 NodeGuid=87C093494C647EE838ABC089A318571C CustomProperties Pin (PinId=B1E5B18F4365740FD5E350B73B077422,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_2 AEBC598E4CF07AEC207CC78F8FC8A85B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=3B69EACE45D16C492D132BA081F06794,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_3 1A0910894200AB38C55E5FA5B40E37F2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_2" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip=NSLOCTEXT("", "AE5EC53042B481C2411893B32286BD78", "Can Enter Transition"),CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodePosX=-80 NodePosY=-16 NodeGuid=C4F8423742E518105D6FAF8908FDB0A5 CustomProperties Pin (PinId=F38BDD784D4007D4DB180181A556735E,PinName="bCanEnterTransition",PinFriendlyName=NSLOCTEXT("", "C4C7832947D04A2E2A7649919507AB27", "Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_CallFunction_0 0F825ACA463B094EA5C93885B61C7C9D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_CallFunction_0" bIsPureFunc=True FunctionReference=(MemberParent=/Script/CoreUObject.Class'"/Script/Engine.KismetMathLibrary"',MemberName="Not_PreBool") NodePosX=-320 NodeGuid=447ACD4F482B8D8176063B81F6EC090A CustomProperties Pin (PinId=503C1ECF420F5656DAC76F9DF635A0AB,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.Class'"/Script/Engine.KismetMathLibrary"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject="/Script/Engine.Default__KismetMathLibrary",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A8A4C484CFA90472B8F37A0A22A087B,PinName="A",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_VariableGet_0 271B1003424887B1CA247B9665806DF1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=0F825ACA463B094EA5C93885B61C7C9D,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 F38BDD784D4007D4DB180181A556735E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Is In Air",MemberGuid=DBFFE7014A65C498DE8400BE564DA5AD,bSelfContext=True) NodePosX=-512 NodePosY=-16 NodeGuid=51B3C4B04997DD84B42467B0F14DAA4B CustomProperties Pin (PinId=271B1003424887B1CA247B9665806DF1,PinName="Is In Air",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(K2Node_CallFunction_0 1A8A4C484CFA90472B8F37A0A22A087B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=733F47744E22D026896F5DADDDA6E734,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_0"' Nodes(2)=/Script/BlueprintGraph.K2Node_CallFunction'"K2Node_CallFunction_0"' GraphGuid=F7188BD44AF83ED3F85F759DEF10D76C End Object BoundGraph=/Script/AnimGraph.AnimationTransitionGraph'"Transition"' NodePosX=502 NodePosY=36 NodeGuid=D536EAAA47AE440862759590CD55CFCC CustomProperties Pin (PinId=9D781B7C4ABD6F1B30B60B9CD64330D1,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_3 AEBC598E4CF07AEC207CC78F8FC8A85B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1EB239F640D484826EFCFE923693E9A6,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 1A0910894200AB38C55E5FA5B40E37F2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_0" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip=NSLOCTEXT("", "C50A4620422C56E8D85E1791616EF428", "Can Enter Transition"),CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodeGuid=C8FBF25347A93B3539BE92A3CC62EC95 CustomProperties Pin (PinId=7E5974534EB132EEE48CA188C3ECD82F,PinName="bCanEnterTransition",PinFriendlyName=NSLOCTEXT("", "5B288DF34D5A01F7CAD284B9B0971295", "Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_0 C9D7DD714620B5E51F825ABA2935005E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_VariableGet_0" VariableReference=(MemberName="Is In Air",MemberGuid=DBFFE7014A65C498DE8400BE564DA5AD,bSelfContext=True) NodePosX=-240 NodePosY=16 NodeGuid=BFF3A9DD4ED8C416055712A308FCE9D8 CustomProperties Pin (PinId=C9D7DD714620B5E51F825ABA2935005E,PinName="Is In Air",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_TransitionResult_0 7E5974534EB132EEE48CA188C3ECD82F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=02DB508D4947683134FE4B925B1971D3,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=/Script/BlueprintGraph.K2Node_VariableGet'"K2Node_VariableGet_0"' GraphGuid=EFE0F453491ACEFFC49F809745B3B1C4 End Object BoundGraph=/Script/AnimGraph.AnimationTransitionGraph'"Transition"' NodePosX=194 NodePosY=-135 NodeGuid=820FE354463A7C716ECFC09AC392D13D CustomProperties Pin (PinId=638DD5CD4B8073415699BCA49142DBB5,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 AEBC598E4CF07AEC207CC78F8FC8A85B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4483AD9948734AD30F89E482AA5B1760,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_2 1A0910894200AB38C55E5FA5B40E37F2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimStateTransitionNode_3" Begin Object Name="Transition" Begin Object Name="AnimGraphNode_TransitionResult_0" ShowPinForProperties(0)=(PropertyName="bCanEnterTransition",PropertyFriendlyName="Can Enter Transition",PropertyTooltip=NSLOCTEXT("", "93E61F014EAFC327B2F5A38BD2D2FD54", "Can Enter Transition"),CategoryName="Result",bShowPin=True,bCanToggleVisibility=True) NodePosX=-32 NodePosY=-32 NodeGuid=9CA2B8AB45650F897FBE7989AFEA2D53 CustomProperties Pin (PinId=E167FC874B573C4DED147FB2C45740B0,PinName="bCanEnterTransition",PinFriendlyName=NSLOCTEXT("", "FF4A9B6B4C7CA9490F32FFBBC2654B9C", "Can Enter Transition"),PinToolTip="Can Enter Transition\nBoolean\n\nCan Enter Transition",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_PromotableOperator_0 D46A85B541BC5DE3D5F7EAB871C16043,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_PromotableOperator_0" bIsPureFunc=True FunctionReference=(MemberParent=/Script/CoreUObject.Class'"/Script/Engine.KismetMathLibrary"',MemberName="Less_DoubleDouble") NodePosX=-288 NodePosY=-32 NodeGuid=C1E09BD142A629DBA408B98FACB45094 CustomProperties Pin (PinId=3220756447AD5222880556B76DFC911E,PinName="A",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_AnimGetter_0 8B8151AD4F6A555D48CE8B9670DC3FE1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=61DCFCCB48EAC986FA5C949E80B0189F,PinName="B",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D46A85B541BC5DE3D5F7EAB871C16043,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_TransitionResult_0 E167FC874B573C4DED147FB2C45740B0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FDC814F347FAAB2C8A42D3907857B08F,PinName="ErrorTolerance",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="K2Node_AnimGetter_0" SourceNode=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_StateMachine_0.Default.AnimStateNode_0.Jump End.AnimGraphNode_SequencePlayer_4"' GetterClass=/Script/CoreUObject.Class'"/Script/Engine.AnimInstance"' SourceAnimBlueprint=/Script/Engine.AnimBlueprint'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation"' CachedTitle=LOCGEN_FORMAT_ORDERED(NSLOCTEXT("AnimGetter", "NodeTitle", "{0} ({1})"), NSLOCTEXT("UObjectDisplayNames", "AnimInstance:GetInstanceAssetPlayerTimeFromEnd", "Time Remaining"), NSLOCTEXT("", "55CA7F5F4AD7760A0483B58177C6C2EF", "ThirdPerson_Jump")) bIsPureFunc=True FunctionReference=(MemberName="GetInstanceAssetPlayerTimeFromEnd",bSelfContext=True) NodePosX=-624 NodePosY=-64 NodeGuid=2236D40046A7A5523CEE26B91E3EEA1A CustomProperties Pin (PinId=E0EAF04B462837367F625CB107278DCE,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.Class'"/Script/Engine.AnimInstance"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=519E939D4ABC37E78EB44E9DE25F4302,PinName="AssetPlayerIndex",PinType.PinCategory="int",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0",AutogeneratedDefaultValue="0",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8B8151AD4F6A555D48CE8B9670DC3FE1,PinName="ReturnValue",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(K2Node_PromotableOperator_0 3220756447AD5222880556B76DFC911E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object MyResultNode=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationTransitionSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_TransitionResult'"AnimGraphNode_TransitionResult_0"' Nodes(1)=/Script/AnimGraph.K2Node_AnimGetter'"K2Node_AnimGetter_0"' Nodes(2)=/Script/BlueprintGraph.K2Node_PromotableOperator'"K2Node_PromotableOperator_0"' GraphGuid=B464B0BC45E65BCB0951798E2A6CEB75 End Object BoundGraph=/Script/AnimGraph.AnimationTransitionGraph'"Transition"' NodePosX=147 NodePosY=27 NodeGuid=A4150CE24A364B355546DB8188D85980 CustomProperties Pin (PinId=A758847B438C9564B510E2B10FD07EA6,PinName="In",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_0 AEBC598E4CF07AEC207CC78F8FC8A85B,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=97CD5A45441AB48C0B0467A653DF5B9E,PinName="Out",Direction="EGPD_Output",PinType.PinCategory="Transition",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimStateNode_1 1A0910894200AB38C55E5FA5B40E37F2,),PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object EntryNode=/Script/AnimGraph.AnimStateEntryNode'"AnimStateEntryNode_0"' OwnerAnimGraphNode=/Script/AnimGraph.AnimGraphNode_StateMachine'"AnimGraphNode_StateMachine_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationStateMachineSchema"' Nodes(0)=/Script/AnimGraph.AnimStateEntryNode'"AnimStateEntryNode_0"' Nodes(1)=/Script/AnimGraph.AnimStateNode'"AnimStateNode_1"' Nodes(2)=/Script/AnimGraph.AnimStateNode'"AnimStateNode_2"' Nodes(3)=/Script/AnimGraph.AnimStateNode'"AnimStateNode_3"' Nodes(4)=/Script/AnimGraph.AnimStateNode'"AnimStateNode_0"' Nodes(5)=/Script/AnimGraph.AnimStateTransitionNode'"AnimStateTransitionNode_0"' Nodes(6)=/Script/AnimGraph.AnimStateTransitionNode'"AnimStateTransitionNode_1"' Nodes(7)=/Script/AnimGraph.AnimStateTransitionNode'"AnimStateTransitionNode_2"' Nodes(8)=/Script/AnimGraph.AnimStateTransitionNode'"AnimStateTransitionNode_3"' SubGraphs(0)=/Script/AnimGraph.AnimationStateGraph'"AnimStateNode_1.Idle / Run"' SubGraphs(1)=/Script/AnimGraph.AnimationStateGraph'"AnimStateNode_2.Jump Start"' SubGraphs(2)=/Script/AnimGraph.AnimationStateGraph'"AnimStateNode_3.Jump Loop"' SubGraphs(3)=/Script/AnimGraph.AnimationStateGraph'"AnimStateNode_0.Jump End"' SubGraphs(4)=/Script/AnimGraph.AnimationTransitionGraph'"AnimStateTransitionNode_0.Transition"' SubGraphs(5)=/Script/AnimGraph.AnimationTransitionGraph'"AnimStateTransitionNode_1.Transition"' SubGraphs(6)=/Script/AnimGraph.AnimationTransitionGraph'"AnimStateTransitionNode_2.Transition"' SubGraphs(7)=/Script/AnimGraph.AnimationTransitionGraph'"AnimStateTransitionNode_3.Transition"' GraphGuid=088CC45245B9CA32D14790AFE95F1CAB End Object EditorStateMachineGraph=/Script/AnimGraph.AnimationStateMachineGraph'"Default"' ShowPinForProperties(0)=(PropertyName="MaxTransitionsPerFrame",PropertyFriendlyName="Max Transitions Per Frame",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9CB81F68426C0BF242E18C85E322DE68", "Max Transitions Per Frame"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsPerFrame", "The maximum number of transitions that can be taken by this machine \'simultaneously\' in a single frame"), "Delimiter", NSLOCTEXT("", "23669152455175E1055469BADC7C7430", ":\r\n")),CategoryName="Settings") ShowPinForProperties(1)=(PropertyName="MaxTransitionsRequests",PropertyFriendlyName="Max Transitions Requests",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "20ECFF6F428C4B2BC34C66916930E1C0", "Max Transitions Requests"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:MaxTransitionsRequests", "The maximum number of transition requests that can be buffered at any time.\nThe oldest transition requests are dropped to accommodate for newly created requests."), "Delimiter", NSLOCTEXT("", "618002D94EFE2C50061DC0B0E1990BDC", ":\r\n")),CategoryName="Settings") ShowPinForProperties(2)=(PropertyName="bSkipFirstUpdateTransition",PropertyFriendlyName="Skip First Update Transition",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "96AC17814A9EB3EEAF91FBA5C77D11A0", "Skip First Update Transition"), "1", NSLOCTEXT("", "88B6303B4EF72D63DFB57E9E5D460E6F", "When the state machine becomes relevant, it is initialized into the Entry state.\nIt then tries to take any valid transitions to possibly end up in a different state on that same frame.\n- if true, that new state starts full weight.\n- if false, a blend is created between the entry state and that new state.\nIn either case all visited State notifications (Begin/End) will be triggered."), "Delimiter", NSLOCTEXT("", "90E0EFA34EE498E1D96B9297B5F59F76", ":\r\n")),CategoryName="Settings") ShowPinForProperties(3)=(PropertyName="bReinitializeOnBecomingRelevant",PropertyFriendlyName="Reinitialize on Becoming Relevant",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3EE936DC440E153C8A8691A85CE3DD6C", "Reinitialize on Becoming Relevant"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bReinitializeOnBecomingRelevant", "Reinitialize the state machine if we have become relevant to the graph\nafter not being ticked on the previous frame(s)"), "Delimiter", NSLOCTEXT("", "B067E5E74AA40C93DCC3F4B9BB7F9336", ":\r\n")),CategoryName="Settings") ShowPinForProperties(4)=(PropertyName="bCreateNotifyMetaData",PropertyFriendlyName="Create Notify Meta Data",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8E31E733424446CB112B4E98570EC4DC", "Create Notify Meta Data"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bCreateNotifyMetaData", "Tag Notifies with meta data such as the active state and mirroring state. Producing this\ndata has a slight performance cost."), "Delimiter", NSLOCTEXT("", "EC83107541BEC9951712A3AC648904B3", ":\r\n")),CategoryName="Settings") ShowPinForProperties(5)=(PropertyName="bAllowConduitEntryStates",PropertyFriendlyName="Allow Conduit Entry States",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "979E07E6407EEF33915D2998DDE2F4AC", "Allow Conduit Entry States"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_StateMachine:bAllowConduitEntryStates", "Allows a conduit to be used as this state machine\'s entry state\nIf a valid entry state cannot be found at runtime then this will generate a reference pose!"), "Delimiter", NSLOCTEXT("", "2FDDDDD4445A9879E03AF2903234E8D8", ":\r\n")),CategoryName="Settings") NodePosX=-768 NodePosY=-240 NodeGuid=F62E02594F3F40A22A3876A62F0B6AA5 CustomProperties Pin (PinId=F06F75CF4A444487F9FC28A24598AED7,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_SaveCachedPose_1 18628FC449C107575E4578A40EF58CEC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_SaveCachedPose Name="AnimGraphNode_SaveCachedPose_1" CacheName="Cached Movement" ShowPinForProperties(0)=(PropertyName="Pose",PropertyFriendlyName="Pose",PropertyTooltip=NSLOCTEXT("", "38DBDB774B8E6F9E77D50F94B1927DD8", "Pose"),CategoryName="Links",bShowPin=True) NodePosX=-608 NodePosY=-224 NodeGuid=0BC26A484F43E97817A4E0AEC4111F6D CustomProperties Pin (PinId=18628FC449C107575E4578A40EF58CEC,PinName="Pose",PinFriendlyName=NSLOCTEXT("", "FD60A41F4D5810A87F8F53B15CC474F7", "Pose"),PinToolTip="Pose\nPose Link Structure\n\nPose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_StateMachine_0 F06F75CF4A444487F9FC28A24598AED7,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_RotationOffsetBlendSpaceGraph Name="AnimGraphNode_RotationOffsetBlendSpaceGraph_1" Begin Object Class=/Script/AnimGraph.BlendSpaceGraph Name="Aim_Offset_Idle" Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="CU" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="IS_CC" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="CD" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object End Object Begin Object Class=/Script/Engine.AimOffsetBlendSpace Name="Aim_Offset_Idle" Begin Object Class=/Script/UnrealEd.SceneThumbnailInfo Name="SceneThumbnailInfo_0" End Object End Object End Object Begin Object Name="Aim_Offset_Idle" Begin Object Name="CU" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AimOffsets/CU.CU"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A3F2165D453F3D26FCB224AC94435BB7", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "9628BFED459CCC1FF85481A80D0EA1FC", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5455D9BA4A58B1D344F40095E3CA0544", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "42D82F564643E00E7524D48113DF89CE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "98FFBECC4984D6A4D7C1999109ED41F2", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "9DD8A5324259A7636CE236BC98E01364", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3006D81B4CF8B5B7607A5E84134E7DD8", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "E28747834C7A7A47419810B4A45B773D", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "90429A4148DFC488222305989EE0FD28", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "2DC641FB4DB187F58505D0BFBD817CC4", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7D4A691B4086F88E486B77B8893DDC6B", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "67128CB74DBB0BFE8865A2A7817A5527", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E829CA52493C7EC0E83B1CA72F780B36", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "F753108840F91485BD687DB5597463D1", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1E54799746A4916BC8AE63A383967113", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "9FBE1F1D407A22BAAED4A49504D1A077", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "09DC1363478A922D395FA8901906AB5C", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "69B6F06841CAB3EEB1B9709E740D9DE0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B2F21BFA4C009B412F93D4AFCE2568B2", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "14F38CE34243AF28C24FDAB23A5930F3", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "46CD1C034098BB1F4AE22DA02567402E", "Start Position"), "1", NSLOCTEXT("", "4205D9B34FA5D6EF010C1D954C6013FC", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "D494B5884A6E026134216D895DDEFA2A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3A1A26F6448A20C3A97C47AAC4622042", "Loop Animation"), "1", NSLOCTEXT("", "7ABF4447435DF082A3104EA9F61D6A83", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "AB2CC87546BC9A9E54756085DAF000DD", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "759312D7425467062EE27A8413FF58F8", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "FDA6B2974108B7F37DBAF39196BD8215", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=C0529BDC49E2F311660C79B46430E675 CustomProperties Pin (PinId=8D8B843049634733105188A1CF1E52C9,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 42B27121400E5D442639509E31F918F3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "3F1FCB8A40133951A2F94BA57026BEE7", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=7250762A427E160AD3470FB1DC2E89FB CustomProperties Pin (PinId=42B27121400E5D442639509E31F918F3,PinName="Result",PinFriendlyName=NSLOCTEXT("", "AD90C9144FD991D217B6CBB9EF174468", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 8D8B843049634733105188A1CF1E52C9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=D023419249CDC3B4F7DCADA7B6FAE142 End Object Begin Object Name="IS_CC" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AimOffsets/IS_CC.IS_CC"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "199F71FA4DDF935F1F9C0296404DD8CC", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "30091B5243745D6B12CA5194D4A8F39B", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E5DE90FA45ED52748DF6EE808CF19A8B", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "B164330B413A4953926798B764702831", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F2AB4C204AAD52B3EF2C5AA9977E0E41", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "BA9809B740F5D9A7BFA727859EE6CCB6", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9B7B2AFF4BB068D3ABA481BBA970DD7C", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "25146EFC42ABE3EB7D7A088F56F98834", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "58A68F01490495CF6BE828873347EDE6", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "34D7221A487E5C26EEF79D8303F815DB", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8AF052B34ECECC267574A097BF2B7141", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "44B6415E48FA4FA285AB42A9A242566D", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8FF00A624F821E05C1D39296DEF80F11", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "7300CD244EF2606C74203A82565F4B05", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "809A46D546FDFF74D5BA7CAE050F7DE0", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "818B64A9469E97D470AF77B0AA084240", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "720A72A24C726BC3C4F89BA8D2F85746", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "A2D521344022A4460858B583057267CF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "8742A72E4BDBD593526B1DBB54000E85", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "56ABB5E34827A5F57307DEA72902FA9D", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "75581EC24E71F05AB2CD7596F5673D2F", "Start Position"), "1", NSLOCTEXT("", "A4974DF54895CFB34FC84D884BFC3AD3", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "93D2B6954557A2592DC51394C1EE9859", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AA89531142C4EE568349E086F5DE6168", "Loop Animation"), "1", NSLOCTEXT("", "184180384E7775E57FA4E3AA989835F5", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "449184724FA9CF0C350E36942797B0F6", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "80110B7D4DBF94374F85D59D3C52ECF4", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "727C4F87487C3A8C2A2DD6A099B5AEDA", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=EE331BD5471881DFEF932C9CAA4FD1CB CustomProperties Pin (PinId=DFD59A8A4A40546E01A6AD9B27AAA47B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 582EB35846F2E57C1FC0DB977E658123,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "DCB722254660199E40D1388869DAC224", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=6A0FAE354703518B14C19F891D3AF60B CustomProperties Pin (PinId=582EB35846F2E57C1FC0DB977E658123,PinName="Result",PinFriendlyName=NSLOCTEXT("", "44F63A6E400EE0A4053815B9E654C1B4", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 DFD59A8A4A40546E01A6AD9B27AAA47B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=95AE2F8247F38C195F62D5B6058BA4BC End Object Begin Object Name="CD" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AimOffsets/CD.CD"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "155F293844EF91E70959F8B414E20C0B", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "5C599B92459C7F518CB38DB73013CE78", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "008F81434D8B6E662F52FA949251A199", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "1B833331409B190EB6BBD29E9E2292DE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F038E37B4D5D37348CD7549428D8A709", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "EC8428054E77B33AD451C6908EA99022", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "96B1DFCD4D396050F79C7E920EB47C67", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "D3342BEB467819A68F79AA88C1804189", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9FA898194FC7B5A3967586843483DA42", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "A362929446B72CF77E9C0B91E8097A1B", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "291EFF0D4982012A83AE8DB241D310A5", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "09D2A46A43AAEDED0F3A5CA7E525E6B7", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7BA9A3AB42634A69BDD4D5988C4C51CC", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "EE8DF95442982A245DBE0BA6042F778C", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "04D41DE4442009EA81A5E19B0CEDB7FE", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "DC3669D34AB05873E20F2188FBAF57B9", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0F4F460A4C7752CB511F068BDD638043", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "5F438C40483F8100B18E2B973CCD3F8D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5FBD5EC94FD1EF171DEA7AB05631CE0A", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "C231623547E45C12262640959C406D44", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B602AB2044D5E3F6BBC223B6934D6B96", "Start Position"), "1", NSLOCTEXT("", "7103B6FE4E85C85423FE2ABA95DBE37E", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "5F7E586B4A58FA56900B3C8875A5DA0E", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "55F5862944C9AB035FA744B8EA8D57E9", "Loop Animation"), "1", NSLOCTEXT("", "C6256D594BA648A234A4DA85AC8ED2A2", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "4210C6344656BCAC8AE1EC98065A86A4", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E186F0A0486D2DE8E957F299724395D0", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "070C8FD642A7F0B4054754A47FB3467B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=189127BA4BA85C3082B4A7AEE2FB674C CustomProperties Pin (PinId=7E12E0B14E115850CAC7E49132A595C6,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 BCC0CCD74124A2BECD0B0888B3BBB60C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "C5AE89F84EA63C85B2694AA1375C05E3", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=DFA764BB4043FB4924FE94BB00F546F9 CustomProperties Pin (PinId=BCC0CCD74124A2BECD0B0888B3BBB60C,PinName="Result",PinFriendlyName=NSLOCTEXT("", "05532F4B4AA767FD8973B4892498E8F3", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 7E12E0B14E115850CAC7E49132A595C6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=B00DA35248ED3EB4CFE44681ED394A0A End Object Begin Object Name="Aim_Offset_Idle" Begin Object Name="SceneThumbnailInfo_0" End Object bContainsRotationOffsetMeshSpaceSamples=True PreviewBasePose=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AnimStarterPack/Idle_Rifle_Ironsights.Idle_Rifle_Ironsights"' SampleData(0)=(SampleValue=(X=-90.000000,Y=50.147154,Z=0.000000)) SampleData(1)=(SampleValue=(X=0.124712,Y=50.147154,Z=0.000000)) SampleData(2)=(SampleValue=(X=89.217462,Y=49.964738,Z=0.000000)) BlendSpaceData=(Triangles=((SampleIndices[0]=2,SampleIndices[1]=1,SampleIndices[2]=0,Vertices[0]=(X=0.995653,Y=0.499647),Vertices[1]=(X=0.500693,Y=0.501472),Vertices[2]=(X=0.000000,Y=0.501472),EdgeInfo[0]=(Normal=(X=0.003685,Y=0.999993)),EdgeInfo[1]=(Normal=(X=0.000000,Y=1.000000)),EdgeInfo[2]=(Normal=(X=-0.001832,Y=-0.999998))))) BlendParameters(0)=(DisplayName="Pitch",Min=-90.000000,Max=90.000000) ThumbnailInfo=/Script/UnrealEd.SceneThumbnailInfo'"SceneThumbnailInfo_0"' End Object BlendSpace=/Script/Engine.AimOffsetBlendSpace'"Aim_Offset_Idle"' Schema=/Script/CoreUObject.Class'"/Script/Engine.EdGraphSchema"' bAllowDeletion=False bAllowRenaming=True SubGraphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"CD"' SubGraphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"IS_CC"' SubGraphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"CU"' GraphGuid=75F59F78404AE292D10372AD0EAB55A1 End Object BlendSpace=/Script/Engine.AimOffsetBlendSpace'"Aim_Offset_Idle.Aim_Offset_Idle"' BlendSpaceGraph=/Script/AnimGraph.BlendSpaceGraph'"Aim_Offset_Idle"' Graphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Aim_Offset_Idle.CD"' Graphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Aim_Offset_Idle.IS_CC"' Graphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Aim_Offset_Idle.CU"' ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EC314071411DD6392CCD2E911B61EAF1", "X"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:X", "The X coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "9D4D716F4BD2F6463B09808F49CAB614", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B86AF80F40778AA38074AEB8ED04C908", "Y"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:Y", "The Y coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "7C6266ED4BF63C77168901BAA9FA915B", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "250A5ED64F58A304B15CFDA46A2F9EDC", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupName", "The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group."), "Delimiter", NSLOCTEXT("", "A18F9E1D4BAA99BF70618EA75342DBC8", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9B31A76C401BF1B5C95611AFBA4B74ED", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupRole", "The role this player can assume within the group"), "Delimiter", NSLOCTEXT("", "FE19975A47B5C9D61542D6B0FD6928E2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("", "8B3782934CF5BB4E9376D49D0C51FA5E", "Base Pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(5)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E29F6A7E4AA254F74FB305A59229A12C", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_RotationOffsetBlendSpaceGraph:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "50AEA0F1412493EE22B49D9665E9E36C", ":\r\n")),CategoryName="Performance") ShowPinForProperties(6)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E6230E3A42796DA9FC1233B16F825420", "Alpha"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_RotationOffsetBlendSpaceGraph:Alpha", "Current strength of the AimOffset"), "Delimiter", NSLOCTEXT("", "B90E142F4D9A1AAB15A11EA3653980EC", ":\r\n")),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",PropertyTooltip=NSLOCTEXT("", "83FE8A9B4A7EFEA363F394B7F1714A5C", "Alpha Scale Bias"),CategoryName="Alpha") ShowPinForProperties(8)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",PropertyTooltip=NSLOCTEXT("", "B7F2EC8745B36C1319E417848701F390", "Alpha Bool Blend"),CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",PropertyTooltip=NSLOCTEXT("", "C8493661449B66DB2F0B1F8F8EF7FA65", "Alpha Curve Name"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("", "6C64DFDB4BE96E1B1F6E25A09B02255D", "Alpha Scale Bias Clamp"),CategoryName="Alpha") ShowPinForProperties(11)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",PropertyTooltip=NSLOCTEXT("", "B05D95574C4D1089B2E890B604927709", "Alpha Input Type"),CategoryName="Alpha") ShowPinForProperties(12)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",PropertyTooltip=NSLOCTEXT("", "9FDEDC034E6AB7973EFC918E5B5537C1", "Alpha Bool Enabled"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) NodePosX=-800 NodePosY=352 bHasCompilerMessage=True ErrorType=4 ErrorMsg="Base Pose was visible but ignored" NodeGuid=7DB7C9A1407D4CA4194EEDAFCE55B79F CustomProperties Pin (PinId=64A232AE4BA9933E882CC5856B6B95A4,PinName="X",PinFriendlyName=NSLOCTEXT("", "A563113F484004829418359400863442", "Pitch"),PinToolTip="X\nFloat (single-precision)\n\nX:\r\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_1 E6661E514C9EB721CB4F25B207E4AA69,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=77ED15B04CB60A011249C0A47D221AFB,PinName="Y",PinFriendlyName=NSLOCTEXT("", "C0ABDB7F4D3DAEF6CFA17084255EEE0F", "None"),PinToolTip="Y\nFloat (single-precision)\n\nY:\r\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=520361BF4F6070FB3AA02290947AB638,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "F6C998B34A1B3B9C16E828AC8B6FCC54", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D661A46D4ED12BEC4A45A6B25B505474,PinName="Alpha",PinFriendlyName=NSLOCTEXT("", "207A7E4C4D824FA25696B49CAA9FE286", "Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nAlpha:\r\nCurrent strength of the AimOffset",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8544670E42D1A868E0A42CB7D943D32D,PinName="AlphaCurveName",PinFriendlyName=NSLOCTEXT("", "657832DD4CDE0BCFA224CE90B3A2DEF0", "Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName\n\nAlpha Curve Name",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=12B442AE49FBE896E0BA63BD623F90CD,PinName="bAlphaBoolEnabled",PinFriendlyName=NSLOCTEXT("", "337686AF4CF9E488EE4BF1BA5EEA3BE1", "bEnabled"),PinToolTip="Enabled\nBoolean\n\nAlpha Bool Enabled",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DF180A7B4D0EBF12C033019683CD4AAC,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 E0C0875E496D84944E75049A7B08AD15,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_RotationOffsetBlendSpaceGraph Name="AnimGraphNode_RotationOffsetBlendSpaceGraph_2" Begin Object Class=/Script/AnimGraph.BlendSpaceGraph Name="Aim_Offset_Movement" Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="IS_CU" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="IS_CC" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object End Object Begin Object Class=/Script/AnimGraph.AnimationBlendSpaceSampleGraph Name="IS_CD" Begin Object Class=/Script/AnimGraph.AnimGraphNode_SequencePlayer Name="AnimGraphNode_SequencePlayer_0" End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult Name="AnimGraphNode_BlendSpaceSampleResult_0" End Object End Object Begin Object Class=/Script/Engine.AimOffsetBlendSpace Name="Aim_Offset_Movement" Begin Object Class=/Script/UnrealEd.SceneThumbnailInfo Name="SceneThumbnailInfo_0" End Object End Object End Object Begin Object Name="Aim_Offset_Movement" Begin Object Name="IS_CU" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AimOffsets/IS_CU.IS_CU"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DFAA0CF14D9AD5EE74F62FA765C356C1", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "0DA7D0374FD0B7C3DE7F7191C71971B4", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EA187A5B419D126B54636CA153E91B9B", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "71FADC9B42C3AD5B6AE72AAE3FF462DE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3FE3C61049A044E3C1367097F683E229", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "9F7DF3EC401C7D75185571B7A3A57705", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F85AB1DD422973A737ACF8AF1208D2E1", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "76A449C74872E5828634648CE459E9C2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "246547D548105E9C09F047997AAA2DCF", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "8A245F2A40F361CBD3E9389FA03EAB13", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B7CCD57049DABA53B6FE12888BBC325B", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "B8AABA34468A25EFD4EE089752E46390", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "798590A141802F48421FCCA901153EAC", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "89AD159548AEBACC5D0FA6A38E7C9E0D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DF28F1CF44CD811702BC21A5D3637246", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "4755051A47F9F91BEF7F7AA9D5257E2D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B4D9168147CE56F80272BEA270FA21F3", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "5B1547DA4929A76900837CB9CA8244DF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B98025264312846DF80B4CA411C255A1", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "A3B224F54B3574EAC938BDB71DA1C049", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "454609A74999DDD635DE9DBD0AA87685", "Start Position"), "1", NSLOCTEXT("", "94BDF0DE41F077398928228B9DD44881", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "B11B53814C086C4DDB6698BB155F596A", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "22AE9E59474C7B0A52AF02ABC840A1DD", "Loop Animation"), "1", NSLOCTEXT("", "256D553A47B333E84B98D892257F5959", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "001D344845DE18D5EF8A62A89915C296", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "49110C8240FB6696BC16C69D3561DD4E", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "8662642847A6BACFDD76F1B4C36A9716", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=3AF0803E4C4B224AD0FBA48E78C0ECC7 CustomProperties Pin (PinId=C30BAD4045128DE51C2249A4CE9E2780,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 1C578C0643EA2B57761A8394AEC82062,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "757C637041EA1B9F5BD1B3B73FDDDCA3", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=4CC8236E4B3AAAC65039C7869C877F5A CustomProperties Pin (PinId=1C578C0643EA2B57761A8394AEC82062,PinName="Result",PinFriendlyName=NSLOCTEXT("", "18CC5EC240CC76B37B791ABEEA467B10", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 C30BAD4045128DE51C2249A4CE9E2780,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=CCEE8CF34FF4EC31D5AAC9BCF6C2611B End Object Begin Object Name="IS_CC" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AimOffsets/IS_CC.IS_CC"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AD23877344DBDDA2F54AFD8ABE80FFFB", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "5C87C062423FD840207624A74F4F2688", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7BB0C48E4409EC1078690E855E16C09A", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "D070E39E42B00A72C9D453AF0946B7EE", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1889974A4638EE642363B28267735FE6", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "FD09F99C4B2784011C1ADDB74BA4F5A2", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C55EDCF64A68F405DB16ADB4B2F153FA", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "F0BE203D49F26A9C0C9315B5AB27AB05", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "870B1E09452291B86EDF28991E9D5E4E", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "D0489D0A479D73838E2563875FD96393", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FF89A8BA4C850ED2F3A506965ADAE1CE", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "D9B268274FE48FE39F9ED0A9D1CDFEEA", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "70D954FF4352B480659695AA0E5C47B3", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "63D3BE064830D529188812A2B7CD5D25", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0EF214554A219FE434E381B37CE97F70", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "D1E67D4E4E776312D2BCFA9649BA1A65", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "5B7421C04A2C51FA3A1F33BFE8EC90E9", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "F49188C04C8B6B9BA3C7498A6CA69B6D", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "39B672AB4CFEA71A370989AE575CEAF3", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "7E203B084912C6E67C69EF9D037D2456", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "60AF16504820D8EB631C638B6DAEA3F0", "Start Position"), "1", NSLOCTEXT("", "245884A347C06A82FDF9A59D18AF9A93", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "7EA6144143FCDADE27E8439A08D8CD26", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "48333D714150ED9BE2B8C88098F5CD8D", "Loop Animation"), "1", NSLOCTEXT("", "DFF02F464C00775DA0A3D4A7AA7DE6F9", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "F69F5781482B8A8DE669D48798A95E20", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3D3ED3F5412DD1A3E7086080110E401E", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "2D0B0C3343F5F2B92CCE7594EDEAA09B", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=FFD4345F424B59718E61E699E54CC38F CustomProperties Pin (PinId=72681B074604E6CDDCC4D1818EE0259C,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 592D21B34A1889A42C5F4E80BA65958B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "7D7AAD1746077826B380ECA3A02BFAE5", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=96E74CEB4DDCBE9787F7DE8EBBD373C3 CustomProperties Pin (PinId=592D21B34A1889A42C5F4E80BA65958B,PinName="Result",PinFriendlyName=NSLOCTEXT("", "59268A384C1AAF93049ACF8901D71DB5", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 72681B074604E6CDDCC4D1818EE0259C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=3CF3A00846727E51F12633AEC6EB402E End Object Begin Object Name="IS_CD" Begin Object Name="AnimGraphNode_SequencePlayer_0" Node=(Method=Graph,Sequence=/Script/Engine.AnimSequence'"/Game/Art/Mannequin/Animations/AimOffsets/IS_CD.IS_CD"') ShowPinForProperties(0)=(PropertyName="BlendWeight",PropertyFriendlyName="Blend Weight",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CDCA93224242FFB94657888A3465DB50", "Blend Weight"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:BlendWeight", "Last encountered blendweight for this node"), "Delimiter", NSLOCTEXT("", "2A940746409234816BEDCB8B2A3296ED", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(1)=(PropertyName="InternalTimeAccumulator",PropertyFriendlyName="Internal Time Accumulator",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F32442DE4881D210A8882DB339AF1B5C", "Internal Time Accumulator"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_AssetPlayerBase:InternalTimeAccumulator", "Accumulated time used to reference the asset in this node"), "Delimiter", NSLOCTEXT("", "4B1EC5B941144CF2267F528035636263", ":\r\n")),CategoryName="DoNotEdit") ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "9A1D172F4E65AD26D82423B408826593", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupName", "The group name (NAME_None if it is not part of any group)"), "Delimiter", NSLOCTEXT("", "0A33BDCA40500648D8E179AE1A9FBA66", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A746FDC74F71097B5DEAF79EE07F4E06", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:GroupRole", "The role this player can assume within the group (ignored if GroupIndex is INDEX_NONE)"), "Delimiter", NSLOCTEXT("", "92522E4D42F5254A57BA578C45E4E312", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="Method",PropertyFriendlyName="Method",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2B28E0BD49F580DE287279831FF79E08", "Method"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Method", "How synchronization is determined"), "Delimiter", NSLOCTEXT("", "DFE7BC9047B4FB0ADB62B2BF606E018A", ":\r\n")),CategoryName="Sync") ShowPinForProperties(5)=(PropertyName="bIgnoreForRelevancyTest",PropertyFriendlyName="Ignore for Relevancy Test",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CDBAD3B2429CD7D8AE32F3A08C9145EE", "Ignore for Relevancy Test"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bIgnoreForRelevancyTest", "If true, \"Relevant anim\" nodes that look for the highest weighted animation in a state will ignore this node"), "Delimiter", NSLOCTEXT("", "121A01DB417BAAF2EE326D9B6B811399", ":\r\n")),CategoryName="Relevancy",bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="Sequence",PropertyFriendlyName="Sequence",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "EDD2C4DC495741B752DF658A7E1D5CAC", "Sequence"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:Sequence", "The animation sequence asset to play"), "Delimiter", NSLOCTEXT("", "F8A27245469C43E525A953A41712C5EF", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="PlayRateBasis",PropertyFriendlyName="Play Rate Basis",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "69B49BF148CBC112F1252A9F1A0F5537", "Play Rate Basis"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateBasis", "The Basis in which the PlayRate is expressed in. This is used to rescale PlayRate inputs.\nFor example a Basis of 100 means that the PlayRate input will be divided by 100."), "Delimiter", NSLOCTEXT("", "7DF28E1A43238870632B7D8EAF1A23F0", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(8)=(PropertyName="PlayRate",PropertyFriendlyName="Play Rate",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "CA97F9CF421940D77A8ACCAEE645D0B4", "Play Rate"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRate", "The play rate multiplier. Can be negative, which will cause the animation to play in reverse."), "Delimiter", NSLOCTEXT("", "5AB33404497E2E1A77238C9AF58377C8", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(9)=(PropertyName="PlayRateScaleBiasClampConstants",PropertyFriendlyName="PlayRateScaleBiasClamp",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "82CC78B647B4033513B291BB3DFBDE3C", "Play Rate Scale Bias Clamp Constants"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:PlayRateScaleBiasClampConstants", "Additional scaling, offsetting and clamping of PlayRate input.\nPerformed after PlayRateBasis."), "Delimiter", NSLOCTEXT("", "D959697B435E3B3AC30E21BD35D7DED9", ":\r\n")),CategoryName="Settings") ShowPinForProperties(10)=(PropertyName="StartPosition",PropertyFriendlyName="Start Position",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "272C0BBC40C95BA78AC9029282799BD6", "Start Position"), "1", NSLOCTEXT("", "9AFC2B774F0E9A3A0A5A638D590DF48F", "The start position between 0 and the length of the sequence to use when initializing. When looping, play will still jump back to the beginning when reaching the end."), "Delimiter", NSLOCTEXT("", "6905B56A4375B8B2FA29E6A6F9FCDD15", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(11)=(PropertyName="bLoopAnimation",PropertyFriendlyName="Loop Animation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "86F93A5C4B68B2765AF3E19F35B92967", "Loop Animation"), "1", NSLOCTEXT("", "4D648E2D4EB5A021EAD6E59ED25E37A9", "Should the animation loop back to the start when it reaches the end?"), "Delimiter", NSLOCTEXT("", "35281DBA4C978E23A3D695A7631EC092", ":\r\n")),CategoryName="Settings",bCanToggleVisibility=True) ShowPinForProperties(12)=(PropertyName="bStartFromMatchingPose",PropertyFriendlyName="Start from Matching Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "10DA01F24B4A031DBFB2B8B07E491EE7", "Start from Matching Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_SequencePlayer:bStartFromMatchingPose", "Use pose matching to choose the start position. Requires experimental PoseSearch plugin."), "Delimiter", NSLOCTEXT("", "6FEE6EF440B58C1F9EDF8D868FC77F13", ":\r\n")),CategoryName="PoseMatching",bCanToggleVisibility=True) NodePosX=-400 NodeGuid=56C2F2734FCACF95C462AB9D3E9CFCE0 CustomProperties Pin (PinId=CEF5910744A56DE8AE559887E1EABF40,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendSpaceSampleResult_0 9ED5C8A4455B3382301E0E9E57DD69A3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Name="AnimGraphNode_BlendSpaceSampleResult_0" ShowPinForProperties(0)=(PropertyName="Result",PropertyFriendlyName="Result",PropertyTooltip=NSLOCTEXT("", "264C4C2D49E42B024F8FEFB9EF3E9346", "Result"),CategoryName="Links",bShowPin=True) NodeGuid=F15596934CCD77D6A24C9BBD31AA8E65 CustomProperties Pin (PinId=9ED5C8A4455B3382301E0E9E57DD69A3,PinName="Result",PinFriendlyName=NSLOCTEXT("", "FE9D87E14223C8BAB68448B0696F098B", "Result"),PinToolTip="Result\nPose Link Structure\n\nResult",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_SequencePlayer_0 CEF5910744A56DE8AE559887E1EABF40,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object ResultNode=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Schema=/Script/CoreUObject.Class'"/Script/AnimGraph.AnimationGraphSchema"' Nodes(0)=/Script/AnimGraph.AnimGraphNode_BlendSpaceSampleResult'"AnimGraphNode_BlendSpaceSampleResult_0"' Nodes(1)=/Script/AnimGraph.AnimGraphNode_SequencePlayer'"AnimGraphNode_SequencePlayer_0"' bAllowDeletion=False bAllowRenaming=True GraphGuid=0B3B4F60489692A3DE30A2B20F851459 End Object Begin Object Name="Aim_Offset_Movement" Begin Object Name="SceneThumbnailInfo_0" End Object bContainsRotationOffsetMeshSpaceSamples=True SampleData(0)=(SampleValue=(X=-90.000000,Y=49.953469,Z=0.000000)) SampleData(1)=(SampleValue=(X=-0.735267,Y=50.047009,Z=0.000000)) SampleData(2)=(SampleValue=(X=90.000000,Y=50.213914,Z=0.000000)) BlendSpaceData=(Triangles=((SampleIndices[0]=0,SampleIndices[1]=1,SampleIndices[2]=2,Vertices[0]=(X=0.000000,Y=0.499535),Vertices[1]=(X=0.495915,Y=0.500470),Vertices[2]=(X=1.000000,Y=0.502139),EdgeInfo[0]=(Normal=(X=0.001886,Y=-0.999998)),EdgeInfo[1]=(Normal=(X=0.003311,Y=-0.999995)),EdgeInfo[2]=(Normal=(X=-0.002604,Y=0.999997))))) BlendParameters(0)=(DisplayName="Pitch",Min=-90.000000,Max=90.000000) ThumbnailInfo=/Script/UnrealEd.SceneThumbnailInfo'"SceneThumbnailInfo_0"' End Object BlendSpace=/Script/Engine.AimOffsetBlendSpace'"Aim_Offset_Movement"' Schema=/Script/CoreUObject.Class'"/Script/Engine.EdGraphSchema"' bAllowDeletion=False bAllowRenaming=True SubGraphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"IS_CD"' SubGraphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"IS_CC"' SubGraphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"IS_CU"' GraphGuid=D2CF4DAD4115508003B17EB27E8E9643 End Object BlendSpace=/Script/Engine.AimOffsetBlendSpace'"Aim_Offset_Movement.Aim_Offset_Movement"' BlendSpaceGraph=/Script/AnimGraph.BlendSpaceGraph'"Aim_Offset_Movement"' Graphs(0)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Aim_Offset_Movement.IS_CD"' Graphs(1)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Aim_Offset_Movement.IS_CC"' Graphs(2)=/Script/AnimGraph.AnimationBlendSpaceSampleGraph'"Aim_Offset_Movement.IS_CU"' ShowPinForProperties(0)=(PropertyName="X",PropertyFriendlyName="X",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "67D615D04199DC48C319CAB79F9A12A9", "X"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:X", "The X coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "F1CBE3BF4AA00FA19B24FD9AE7DE16F8", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(1)=(PropertyName="Y",PropertyFriendlyName="Y",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "2DB7E42740833F7787CDD0AF94E18BE5", "Y"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:Y", "The Y coordinate to sample in the blendspace"), "Delimiter", NSLOCTEXT("", "53B97DDF4BBCEC9B8D0F83A7E80CA3BA", ":\r\n")),CategoryName="Coordinates",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="GroupName",PropertyFriendlyName="Group Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "6AE977F24A45338ED00E4EA8AC584DC9", "Group Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupName", "The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group."), "Delimiter", NSLOCTEXT("", "15508FE0462D2A8A62B8889F93B759CA", ":\r\n")),CategoryName="Sync") ShowPinForProperties(3)=(PropertyName="GroupRole",PropertyFriendlyName="Group Role",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AFA16B5B4D333409755A958BE7657AB5", "Group Role"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendSpaceGraphBase:GroupRole", "The role this player can assume within the group"), "Delimiter", NSLOCTEXT("", "19F46A2F40D781A0892ED79E9FAD4F89", ":\r\n")),CategoryName="Sync") ShowPinForProperties(4)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=NSLOCTEXT("", "10D050F34831645C54F17FAC3921BD5C", "Base Pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(5)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7B28AF214F6C7C86EAE649A8759D5DDF", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_RotationOffsetBlendSpaceGraph:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "9F0744B349BE0804AA98DAB19F31B392", ":\r\n")),CategoryName="Performance") ShowPinForProperties(6)=(PropertyName="Alpha",PropertyFriendlyName="Alpha",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "F2DAA1D64DD76EA7A75551B400E2F332", "Alpha"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_RotationOffsetBlendSpaceGraph:Alpha", "Current strength of the AimOffset"), "Delimiter", NSLOCTEXT("", "975ECCB54D94E9CF193CFD8053B8C63F", ":\r\n")),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(7)=(PropertyName="AlphaScaleBias",PropertyFriendlyName="Alpha Scale Bias",PropertyTooltip=NSLOCTEXT("", "BB62173D4C859E47540DE1B7C52BD9D2", "Alpha Scale Bias"),CategoryName="Alpha") ShowPinForProperties(8)=(PropertyName="AlphaBoolBlend",PropertyFriendlyName="Blend Settings",PropertyTooltip=NSLOCTEXT("", "034E072647C5EFF076D1DDBED58D250D", "Alpha Bool Blend"),CategoryName="Alpha") ShowPinForProperties(9)=(PropertyName="AlphaCurveName",PropertyFriendlyName="Alpha Curve Name",PropertyTooltip=NSLOCTEXT("", "E5542BC3414BBDFE961665B687E6BCCA", "Alpha Curve Name"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(10)=(PropertyName="AlphaScaleBiasClamp",PropertyFriendlyName="Alpha Scale Bias Clamp",PropertyTooltip=NSLOCTEXT("", "E9BA48D54974CD7B5F2A4DA0DDE7776D", "Alpha Scale Bias Clamp"),CategoryName="Alpha") ShowPinForProperties(11)=(PropertyName="AlphaInputType",PropertyFriendlyName="Alpha Input Type",PropertyTooltip=NSLOCTEXT("", "3B2AD46C4658F57C9E29F1A8EB9F5BB7", "Alpha Input Type"),CategoryName="Alpha") ShowPinForProperties(12)=(PropertyName="bAlphaBoolEnabled",PropertyFriendlyName="bEnabled",PropertyTooltip=NSLOCTEXT("", "E6BB682C468557E35E4FA78F628EBC5D", "Alpha Bool Enabled"),CategoryName="Alpha",bShowPin=True,bCanToggleVisibility=True) NodePosX=-800 NodePosY=112 bHasCompilerMessage=True ErrorType=4 ErrorMsg="Base Pose was visible but ignored" NodeGuid=8F782D7B472223B554F9B28426BE3A5E CustomProperties Pin (PinId=8471F0FC4EB940452B4E9FBE0E2B5750,PinName="X",PinFriendlyName=NSLOCTEXT("", "A0F68F6C4A17F7A3298BC886BDB719C0", "Pitch"),PinToolTip="X\nFloat (single-precision)\n\nX:\r\nThe X coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",LinkedTo=(K2Node_VariableGet_0 3339843E48A8708EE5FFC7A8759A5A24,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1EE6FDD640199B47EB3F42BAFAD6822C,PinName="Y",PinFriendlyName=NSLOCTEXT("", "7E9573814EB2E814E0C877AAAC5767A5", "None"),PinToolTip="Y\nFloat (single-precision)\n\nY:\r\nThe Y coordinate to sample in the blendspace",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.000000",AutogeneratedDefaultValue="0.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=969FB1C34699BFDA91B28EB9B16EE2F9,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "7C83112B4A1E7B148C5079BA67A7BEA0", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=56629F22465F6F8EEAC034A969CF558A,PinName="Alpha",PinFriendlyName=NSLOCTEXT("", "BE2C20254DB655202A732FB9726AA3A1", "Alpha"),PinToolTip="Alpha\nFloat (single-precision)\n\nAlpha:\r\nCurrent strength of the AimOffset",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=07BCCF9A4A2EC53C7BCBDBBA58C56AA3,PinName="AlphaCurveName",PinFriendlyName=NSLOCTEXT("", "78007B054A2D527577A5A8A3261A50B6", "Alpha Curve Name"),PinToolTip="Alpha Curve Name\nName\n\nAlpha Curve Name",PinType.PinCategory="name",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="None",AutogeneratedDefaultValue="None",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=7B21A3EE4658AD9E65F2E5B026EC6E79,PinName="bAlphaBoolEnabled",PinFriendlyName=NSLOCTEXT("", "7A442C2347044FA99C9844B9432F3688", "bEnabled"),PinToolTip="Enabled\nBoolean\n\nAlpha Bool Enabled",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=1A52A314457221C3DAB7DD87AA45D0CF,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_0 4BFDB0D448B03F0D824DAD9D8F4023A2,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_0" VariableReference=(MemberName="Pitch",MemberGuid=CFB1B97C42477BE0323EE08A7BCAD656,bSelfContext=True) NodePosX=-1024 NodePosY=192 NodeGuid=D6E0110F490E10271D4C67A9B2F7504F CustomProperties Pin (PinId=3339843E48A8708EE5FFC7A8759A5A24,PinName="Pitch",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_RotationOffsetBlendSpaceGraph_2 8471F0FC4EB940452B4E9FBE0E2B5750,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=4D3D285E417B8C684EA1F7BCCBBB32EB,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_1" VariableReference=(MemberName="Pitch",MemberGuid=CFB1B97C42477BE0323EE08A7BCAD656,bSelfContext=True) NodePosX=-1024 NodePosY=352 NodeGuid=B412A69746A72B891D3B5F9E1C7D330B CustomProperties Pin (PinId=E6661E514C9EB721CB4F25B207E4AA69,PinName="Pitch",Direction="EGPD_Output",PinType.PinCategory="real",PinType.PinSubCategory="double",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",AutogeneratedDefaultValue="0.0",LinkedTo=(AnimGraphNode_RotationOffsetBlendSpaceGraph_1 64A232AE4BA9933E882CC5856B6B95A4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9DC47F3D467703EC01922089A994DA8C,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_0" ShowPinForProperties(0)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip=NSLOCTEXT("", "BAA51B2E41F9665929D6CB8701EB8089", "Blend Pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip=NSLOCTEXT("", "3C9EA171471267C70E29ADBEC76B4AD4", "Blend Time"),CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip=NSLOCTEXT("", "868A557946A42418E58A0882C0A129F9", "Transition Type"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip=NSLOCTEXT("", "EF778CC942D57685081382BB3A672350", "Blend Type"),CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0E7A6A274F800328A447AF8E331B3FEE", "Reset Child on Activation"), "1", NSLOCTEXT("", "06DFA19943488723FE86BE9658C771B4", "This reinitializes the re-activated child if the child\'s weight was zero."), "Delimiter", NSLOCTEXT("", "7AF3AA6F4E76EF20E7A2ED98D95E92AB", ":\r\n")),CategoryName="Option") ShowPinForProperties(5)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip=NSLOCTEXT("", "BCCED397486BEC557BD1759B32365FDC", "Custom Blend Curve"),CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip=NSLOCTEXT("", "6AC749604D786C34436591A636E2FE49", "Blend Profile"),CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C9ACB6874D1B7E4C19AEAC8DA3A8C5FB", "Active Value"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"), "Delimiter", NSLOCTEXT("", "176017A647318CBC2F2969814E256E2D", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) NodePosX=-448 NodePosY=160 NodeGuid=72AB474044A2EDFEA26154B7FC48AE15 CustomProperties Pin (PinId=4BFDB0D448B03F0D824DAD9D8F4023A2,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_RotationOffsetBlendSpaceGraph_2 1A52A314457221C3DAB7DD87AA45D0CF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E0C0875E496D84944E75049A7B08AD15,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_RotationOffsetBlendSpaceGraph_1 DF180A7B4D0EBF12C033019683CD4AAC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B10CC4EC46EACEA58BC32EAE93B19DDD,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=14325CCB484D87C7CE6DF2A36A6CB189,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.100000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=234FC70D44D3282CF52E3D9EA1113A25,PinName="bActiveValue",PinFriendlyName=NSLOCTEXT("", "85E4BEF04DEC26B3E94A6C8975A2157E", "Active Value"),PinToolTip="Active Value\nBoolean\n\nActive Value:\r\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_2 F0469EBB49A9A783BC1502B2BE1AF066,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=F07C2A0646BC2A9B85E0DC8BA7EFEEC8,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 B3EE05A3411F6914396F6CA59C45BBE9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_2" VariableReference=(MemberName="AimingDownSights",MemberGuid=8E079A4E494B1889CBC06DBF064B1662,bSelfContext=True) NodePosX=-560 NodePosY=416 NodeGuid=FECE18E0440F2B1E59C527AF87811D3A CustomProperties Pin (PinId=F0469EBB49A9A783BC1502B2BE1AF066,PinName="AimingDownSights",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_0 234FC70D44D3282CF52E3D9EA1113A25,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=FB0F5F884A970234028A1894CA4C9188,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_0" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "113F31CD4F03FB5A0DC27FB294E0E236", "Base Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"), "Delimiter", NSLOCTEXT("", "341169A04688492262C4D9A9D942F3E0", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "AE6598304AB0A29FD068BA867BE6525F", "Blend Poses"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"), "Delimiter", NSLOCTEXT("", "F88768EC4B13259C74C95FA93E0242C3", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B5D65E7F48DBFE79E531668716058D9B", "Blend Mode"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"), "Delimiter", NSLOCTEXT("", "5D513AB744F1E22F4B2AA8AAE6FBDE01", ":\r\n")),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C442B4CE43ADF90C02AFCA92D5884E1E", "Blend Masks"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."), "Delimiter", NSLOCTEXT("", "F66D1377414D2472ECE660B135C9C080", ":\r\n")),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "207C69604D1C78B1C29F60BC16CDDB12", "Layer Setup"), "1", NSLOCTEXT("", "C99229974BF4BD9CFD0FAD9B7B6D70CA", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."), "Delimiter", NSLOCTEXT("", "BC439EF546A880F344347ABFB4356671", ":\r\n")),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "B3919435423985AC0C54168A8E831E6B", "Blend Weights"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"), "Delimiter", NSLOCTEXT("", "B66FDEA34F57C8BDE79ED5907F013B33", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0449EF754F261DF57EA9D3AD10CC3B3A", "Mesh Space Rotation Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "8922B07B4B0F40B59321558BA1AF944A", ":\r\n")),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "E70F424E47B783D01F2906A2B9C42870", "Mesh Space Scale Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "4E9438E24307C33BD633D188BF790090", ":\r\n")),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "A1C7C775443A3B019CA9D9B5FF0E8395", "Curve Blend Option"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"), "Delimiter", NSLOCTEXT("", "55230E88449668EA73123A88B75F5BD5", ":\r\n")),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "81E3F8E1441FDD5037CF0888410F3B61", "Blend Root Motion Based on Root Bone"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"), "Delimiter", NSLOCTEXT("", "0B3F6D624AC2AEF35452A28751DD445A", ":\r\n")),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "54DE6A2E400BC5B3E45526BD7D251D93", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "01494D7B4B8E59181F48E09ED0FE412E", ":\r\n")),CategoryName="Performance") NodePosX=-160 NodePosY=64 NodeGuid=A0FF1F3C4CDC58B5104481BD98BDAAA7 CustomProperties Pin (PinId=893039644EF9E48646B7D2A056CCFEFE,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "F309967D41CE944DB579778A85C44570", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose:\r\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_2 C14C43F0491A7DE39A70D6B8720E732E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=B3EE05A3411F6914396F6CA59C45BBE9,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "36B5741E425BB678F4C6EE9C0051A287", "Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nBlend Poses:\r\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_BlendListByBool_0 F07C2A0646BC2A9B85E0DC8BA7EFEEC8,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C7EFD509464E0F288CD30E8904F7EBCA,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "80BA699D40C8674449C6F984F0D28A8F", "Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nBlend Weights:\r\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=E9A24F144F0EFD43B63AD9BEAC73D55A,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_1 D7005B7740F525E23A1BD3BA56F80C23,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_2" SaveCachedPoseNode=/Script/AnimGraph.AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_1"' NameOfCache="Cached Movement" NodePosX=-496 NodePosY=48 NodeGuid=006DC8A0480E08FFE5A09E9A3971A619 CustomProperties Pin (PinId=C14C43F0491A7DE39A70D6B8720E732E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 893039644EF9E48646B7D2A056CCFEFE,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_BlendListByBool Name="AnimGraphNode_BlendListByBool_1" ShowPinForProperties(0)=(PropertyName="BlendPose",PropertyFriendlyName="Blend Pose",PropertyTooltip=NSLOCTEXT("", "4DA8A7E943FABB443BD5918D4393D634", "Blend Pose"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendTime",PropertyFriendlyName="Blend Time",PropertyTooltip=NSLOCTEXT("", "A13769A7407AD0BBB3EC41A4F24C9ED1", "Blend Time"),CategoryName="Config",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(2)=(PropertyName="TransitionType",PropertyFriendlyName="Transition Type",PropertyTooltip=NSLOCTEXT("", "8F6D1E1045999FA997C8F3BF7E510112", "Transition Type"),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendType",PropertyFriendlyName="Blend Type",PropertyTooltip=NSLOCTEXT("", "C8FC2A10494AB3E4B98C808D04219313", "Blend Type"),CategoryName="BlendType") ShowPinForProperties(4)=(PropertyName="bResetChildOnActivation",PropertyFriendlyName="Reset Child on Activation",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7A20903C42D9DCE2E67B82AB483BD7A4", "Reset Child on Activation"), "1", NSLOCTEXT("", "95D9AD8C4F8C98D65414B48F5237E6FA", "This reinitializes the re-activated child if the child\'s weight was zero."), "Delimiter", NSLOCTEXT("", "1A627FFC445669D46ACE39BFB61B32BD", ":\r\n")),CategoryName="Option") ShowPinForProperties(5)=(PropertyName="CustomBlendCurve",PropertyFriendlyName="Custom Blend Curve",PropertyTooltip=NSLOCTEXT("", "A2F8C1A948FEE1044E6D6B851445E97C", "Custom Blend Curve"),CategoryName="BlendType") ShowPinForProperties(6)=(PropertyName="BlendProfile",PropertyFriendlyName="Blend Profile",PropertyTooltip=NSLOCTEXT("", "5B1A39014BC702B821A338B8DE1CD5D7", "Blend Profile"),CategoryName="BlendType") ShowPinForProperties(7)=(PropertyName="bActiveValue",PropertyFriendlyName="Active Value",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "330910DB495D96009D084F93D8E4C3DF", "Active Value"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_BlendListByBool:bActiveValue", "Which input should be connected to the output?"), "Delimiter", NSLOCTEXT("", "C565FC894A52BC09F15576864726DE6D", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) NodePosX=384 NodePosY=-80 NodeGuid=CB482B5E4D7FB2ED5276E7B89441A5D0 CustomProperties Pin (PinId=43E89E82428284ABE00A2B851F506C96,PinName="BlendPose_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Pose 0\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_1 C14C43F0491A7DE39A70D6B8720E732E,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=D7005B7740F525E23A1BD3BA56F80C23,PinName="BlendPose_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolPoseFriendlyName", "{TrueFalse} Pose"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Pose 1\nPose Link Structure\n\nBlend Pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_0 E9A24F144F0EFD43B63AD9BEAC73D55A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=49FB5897468ACD70E36216A042DCA8A9,PinName="BlendTime_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "True", "True")),PinToolTip="Blend Time 0\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.200000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=560369FD494D6950013200B149A74FE1,PinName="BlendTime_1",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("A3Nodes", "BoolBlendTimeFriendlyName", "{TrueFalse} Blend Time"), "TrueFalse", NSLOCTEXT("A3Nodes", "False", "False")),PinToolTip="Blend Time 1\nFloat (single-precision)\n\nBlend Time",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.400000",AutogeneratedDefaultValue="0.100000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C8959C724FFCB289C37ABE844E42A9EB,PinName="bActiveValue",PinFriendlyName=NSLOCTEXT("", "0DFFDFBC4D9A5B856D42F68FEC24A79B", "Active Value"),PinToolTip="Active Value\nBoolean\n\nActive Value:\r\nWhich input should be connected to the output?",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="False",AutogeneratedDefaultValue="False",LinkedTo=(K2Node_VariableGet_3 402E18F6468F65051551E6B564669136,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=DAD14D02465EB0D409A7DD86D3953D4B,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_SaveCachedPose_2 7B287E6945DF6036A27A52B2B3A95A51,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name="K2Node_VariableGet_3" VariableReference=(MemberName="Sprinting",MemberGuid=BFD468E54F26B3A80664C7BD6B178523,bSelfContext=True) NodePosX=176 NodePosY=176 NodeGuid=1630C8F7407D54A33FF092B5B425F0B7 CustomProperties Pin (PinId=402E18F6468F65051551E6B564669136,PinName="Sprinting",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",LinkedTo=(AnimGraphNode_BlendListByBool_1 C8959C724FFCB289C37ABE844E42A9EB,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=C2650CD44234300C19C289A295C9FCC1,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/Engine.AnimBlueprintGeneratedClass'"/Game/FPS_ZombieHorde/Player_Character/BP_Player_Animation.BP_Player_Animation_C"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_1" SaveCachedPoseNode=/Script/AnimGraph.AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_1"' NameOfCache="Cached Movement" NodePosX=-48 NodePosY=-96 NodeGuid=A653A5E44642089E096C5192F5CEDEDD CustomProperties Pin (PinId=C14C43F0491A7DE39A70D6B8720E732E,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_BlendListByBool_1 43E89E82428284ABE00A2B851F506C96,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_4" SaveCachedPoseNode=/Script/AnimGraph.AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_2"' NameOfCache="Cached Aim Offset" NodePosX=-736 NodePosY=816 NodeGuid=C7C0AF9D4183E40C9B178B9305443A6B CustomProperties Pin (PinId=EF824B444A2E0A93ADCD31BE890D5DB6,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_1 0E79823D436EB6A5DFBDFB85A569FC73,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_UseCachedPose Name="AnimGraphNode_UseCachedPose_3" SaveCachedPoseNode=/Script/AnimGraph.AnimGraphNode_SaveCachedPose'"AnimGraphNode_SaveCachedPose_2"' NameOfCache="Cached Aim Offset" NodePosX=-800 NodePosY=960 NodeGuid=1C3D014F40F3B3933C2221A926FDA695 CustomProperties Pin (PinId=EF824B444A2E0A93ADCD31BE890D5DB6,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_Slot_0 6D8D61C24AFF87D8C1C3CF8439245326,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_Slot Name="AnimGraphNode_Slot_0" Node=(SlotName="Upperbody") ShowPinForProperties(0)=(PropertyName="Source",PropertyFriendlyName="Source",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C13F9BCC41057D744B6997820E515B4F", "Source"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:Source", "The source input, passed thru to the output unless a montage or slot animation is currently playing"), "Delimiter", NSLOCTEXT("", "3A475AF347312D5A7FBA96AD7A429D00", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="SlotName",PropertyFriendlyName="Slot Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "63F71ED34DF8F2EA24D3E884357D878F", "Slot Name"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:SlotName", "The name of this slot, exposed to gameplay code, etc..."), "Delimiter", NSLOCTEXT("", "27B6673341E90DA9891827909529729B", ":\r\n")),CategoryName="Settings",bPropertyIsCustomized=True) ShowPinForProperties(2)=(PropertyName="bAlwaysUpdateSourcePose",PropertyFriendlyName="Always Update Source Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "C4D5049B4EA9B509E291C1B629E0EEFB", "Always Update Source Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:bAlwaysUpdateSourcePose", "Whether we should continue to update the source pose regardless of whether it would be used."), "Delimiter", NSLOCTEXT("", "0240D80F48D607B535CF899840C888FC", ":\r\n")),CategoryName="Settings") NodePosX=-464 NodePosY=960 NodeGuid=E3AE7CCD4B7341C8CFA927A4C23BE25D CustomProperties Pin (PinId=6D8D61C24AFF87D8C1C3CF8439245326,PinName="Source",PinFriendlyName=NSLOCTEXT("", "EB48992549C73EAAC67A7D880A0C2AF9", "Source"),PinToolTip="Source\nPose Link Structure\n\nSource:\r\nThe source input, passed thru to the output unless a montage or slot animation is currently playing",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_3 EF824B444A2E0A93ADCD31BE890D5DB6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=2F2A3CEC46215EAB110CA8968EA059AF,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_LayeredBoneBlend_1 8227F28346650085355213A6326C9FEF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_LayeredBoneBlend Name="AnimGraphNode_LayeredBoneBlend_1" Node=(LayerSetup=((BranchFilters=((BoneName="spine_01",BlendDepth=1))))) ShowPinForProperties(0)=(PropertyName="BasePose",PropertyFriendlyName="Base Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "1430F3984235E847B04F198763FAEF02", "Base Pose"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BasePose", "The source pose"), "Delimiter", NSLOCTEXT("", "CD7D24434E39B00D777E5887E787705C", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="BlendPoses",PropertyFriendlyName="Blend Poses",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "7DFB96DC4EF9D0A7AA88B1A069886712", "Blend Poses"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendPoses", "Each layer\'s blended pose"), "Delimiter", NSLOCTEXT("", "18EEE2BE4AA53EB98C3A049290648B99", ":\r\n")),CategoryName="Links",bShowPin=True) ShowPinForProperties(2)=(PropertyName="BlendMode",PropertyFriendlyName="Blend Mode",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "FA9D51694890A549A69256A5B67191B2", "Blend Mode"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMode", "Whether to use branch filters or a blend mask to specify an input pose per-bone influence"), "Delimiter", NSLOCTEXT("", "3FE8D9FB49350942E2A6D8AC2D824D0F", ":\r\n")),CategoryName="Config") ShowPinForProperties(3)=(PropertyName="BlendMasks",PropertyFriendlyName="Blend Masks",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "620B90284718FEC1BE97B8BA0D6D703C", "Blend Masks"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendMasks", "The blend masks to use for our layer inputs. Allows the use of per-bone alphas.\nBlend masks are used when BlendMode is BlendMask."), "Delimiter", NSLOCTEXT("", "08E3534748F5C08CBC5BE289FB67D97C", ":\r\n")),CategoryName="Config") ShowPinForProperties(4)=(PropertyName="LayerSetup",PropertyFriendlyName="Layer Setup",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "97A50B2941E08B1566BF8A9E2C09916F", "Layer Setup"), "1", NSLOCTEXT("", "D238D72441E8BDDCC329E4B79F9BBE7F", "Configuration for the parts of the skeleton to blend for each layer. Allows\ncertain parts of the tree to be blended out or omitted from the pose.\nLayerSetup is used when BlendMode is BranchFilter."), "Delimiter", NSLOCTEXT("", "BB1A72C346F20FC980458CA8CFCDDD82", ":\r\n")),CategoryName="Config") ShowPinForProperties(5)=(PropertyName="BlendWeights",PropertyFriendlyName="Blend Weights",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "59DB58C440E97DA09E24B0853DAA35EB", "Blend Weights"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:BlendWeights", "The weights of each layer"), "Delimiter", NSLOCTEXT("", "057C19F241862D544E9740AC61F07E97", ":\r\n")),CategoryName="Runtime",bShowPin=True,bCanToggleVisibility=True) ShowPinForProperties(6)=(PropertyName="bMeshSpaceRotationBlend",PropertyFriendlyName="Mesh Space Rotation Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DFEDD42043771FEAAAEA158662E375EC", "Mesh Space Rotation Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceRotationBlend", "Whether to blend bone rotations in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "A107E31A45333E5DB878849D4D6FEF08", ":\r\n")),CategoryName="Config") ShowPinForProperties(7)=(PropertyName="bMeshSpaceScaleBlend",PropertyFriendlyName="Mesh Space Scale Blend",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "0B2FB60544D0BC6452EF56A674B01B51", "Mesh Space Scale Blend"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bMeshSpaceScaleBlend", "Whether to blend bone scales in mesh space or in local space"), "Delimiter", NSLOCTEXT("", "F151E6374A1001DD6DED13914C9FF012", ":\r\n")),CategoryName="Config") ShowPinForProperties(8)=(PropertyName="CurveBlendOption",PropertyFriendlyName="Curve Blend Option",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "498240E64221200996A430B1C9863E2F", "Curve Blend Option"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:CurveBlendOption", "How to blend the layers together"), "Delimiter", NSLOCTEXT("", "A7A4F3214E611F1D736B339F5B813CAA", ":\r\n")),CategoryName="Config") ShowPinForProperties(9)=(PropertyName="bBlendRootMotionBasedOnRootBone",PropertyFriendlyName="Blend Root Motion Based on Root Bone",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "DA622A484F0EA84CE97DEEB7D9136D7E", "Blend Root Motion Based on Root Bone"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:bBlendRootMotionBasedOnRootBone", "Whether to incorporate the per-bone blend weight of the root bone when lending root motion"), "Delimiter", NSLOCTEXT("", "CA2269FA49F971611BDF5A8737306E7A", ":\r\n")),CategoryName="Config") ShowPinForProperties(10)=(PropertyName="LODThreshold",PropertyFriendlyName="LOD Threshold",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", NSLOCTEXT("", "3AD91A644AEBE3C214AA44852D449C25", "LODThreshold"), "1", NSLOCTEXT("UObjectToolTips", "AnimNode_LayeredBoneBlend:LODThreshold", "* Max LOD that this node is allowed to run\n* For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index)\n* when the component LOD becomes 3, it will stop update/evaluate\n* currently transition would be issue and that has to be re-visited"), "Delimiter", NSLOCTEXT("", "E931B4CF468C5C89061965BCC5181A0C", ":\r\n")),CategoryName="Performance") NodePosX=-192 NodePosY=832 NodeGuid=EDCD0C384220120EE31540986E524EA8 CustomProperties Pin (PinId=0E79823D436EB6A5DFBDFB85A569FC73,PinName="BasePose",PinFriendlyName=NSLOCTEXT("", "EFB7CBCF4F2073C3388983A963491F77", "Base Pose"),PinToolTip="Base Pose\nPose Link Structure\n\nBase Pose:\r\nThe source pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_UseCachedPose_4 EF824B444A2E0A93ADCD31BE890D5DB6,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=8227F28346650085355213A6326C9FEF,PinName="BlendPoses_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "8D03595C43520E9D3F3316B78A89A6C9", "Blend Poses")),PinToolTip="Blend Poses 0\nPose Link Structure\n\nBlend Poses:\r\nEach layer\'s blended pose",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_Slot_0 2F2A3CEC46215EAB110CA8968EA059AF,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=9A8F45B243D1CBB0DD8AB591113767B4,PinName="BlendWeights_0",PinFriendlyName=LOCGEN_FORMAT_NAMED(NSLOCTEXT("K2Node", "PinFriendlyNameWithIndex", "{PinName} {Index}"), "Index", 0, "PinName", NSLOCTEXT("", "B2F6B22840526A31562F10A5A8C0DF4D", "Blend Weights")),PinToolTip="Blend Weights 0\nFloat (single-precision)\n\nBlend Weights:\r\nThe weights of each layer",PinType.PinCategory="real",PinType.PinSubCategory="float",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.000000",AutogeneratedDefaultValue="1.000000",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=6242515B495BBF8D1F2A8DBACA9D1C56,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_Slot_1 E5E7BA1348542591062A88987C17BE9F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object Begin Object Class=/Script/AnimGraph.AnimGraphNode_Slot Name="AnimGraphNode_Slot_1" ShowPinForProperties(0)=(PropertyName="Source",PropertyFriendlyName="Source",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", "Source", "1", NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:Source", "The source input, passed thru to the output unless a montage or slot animation is currently playing"), "Delimiter", ":\r\n"),CategoryName="Links",bShowPin=True) ShowPinForProperties(1)=(PropertyName="SlotName",PropertyFriendlyName="Slot Name",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", "Slot Name", "1", NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:SlotName", "The name of this slot, exposed to gameplay code, etc..."), "Delimiter", ":\r\n"),CategoryName="Settings",bPropertyIsCustomized=True) ShowPinForProperties(2)=(PropertyName="bAlwaysUpdateSourcePose",PropertyFriendlyName="Always Update Source Pose",PropertyTooltip=LOCGEN_FORMAT_NAMED(INVTEXT("{0}{Delimiter}{1}"), "0", "Always Update Source Pose", "1", NSLOCTEXT("UObjectToolTips", "AnimNode_Slot:bAlwaysUpdateSourcePose", "Whether we should continue to update the source pose regardless of whether it would be used."), "Delimiter", ":\r\n"),CategoryName="Settings") NodePosX=80 NodePosY=848 NodeGuid=7A6E8C3C467E732CAC9E2F8E3F5F8DCE CustomProperties Pin (PinId=E5E7BA1348542591062A88987C17BE9F,PinName="Source",PinFriendlyName="Source",PinToolTip="Source\nPose Link Structure\n\nSource:\r\nThe source input, passed thru to the output unless a montage or slot animation is currently playing",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="(LinkID=-1,SourceLinkID=-1)",AutogeneratedDefaultValue="(LinkID=-1,SourceLinkID=-1)",LinkedTo=(AnimGraphNode_LayeredBoneBlend_1 6242515B495BBF8D1F2A8DBACA9D1C56,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) CustomProperties Pin (PinId=09BE96A84921EB99C1F668BFBB90C123,PinName="Pose",Direction="EGPD_Output",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/Engine.PoseLink"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(AnimGraphNode_Root_0 B071677843FBE77AF8D334B7039D9CB0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,) End Object