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Changelog for 19/02/2023
Update render
Fix
- better reroute node (not perfect with loop)
- better reroute node (not perfect with loop)
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Twitter Authentification (maybe) shutdown 9th February 2023
Today, 2nd February, TwitterDev announced Twitter API will be no longer free
Starting February 9, we will no longer support free access to the Twitter API, both v2 and v1.1. A paid basic tier will be available instead
Link to TwitterDev tweetRight now I don't have pricing, Twitter will normally release it next week, but I'm not excited about giving my credit card.
How blueprintUE is affected?
Login and Registration with button "Continue with Twitter" will (maybe) stop working.
picture of the button for those who don't know where it wasThis button is called SSO (Single Sign On) and use a system called OAuth (Open Authentification).
It is quite standard to implement them, but for Twitter it uses the Twitter API v1.1 which will no longer be free.Okay, but what happens after February 9, 2023?
If your account has only Twitter linked, you will not be able to login again.
So to avoid that problem you need to add a password to your account.Step By Step: How to keep my account?
- Login with Twitter before 9th February 2023
- Go to your profile
- Click on edit your profile
- Scroll down to find the form for setting your password
- Logout
- Try to login with your username and password
- If success you are good, otherwise repeat the process
above a little video step by step
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Uasset Reader in javascript
Uasset Reader JS is available on GitHub: https://github.com/blueprintue/uasset-reader-js
Read and extract informations of .uasset files from Unreal Engine in javascript.
Live Demo: https://blueprintue.com/tools/uasset-reader.html
Current State: need to know how to read the Export Data part.
Feel free to contribute.
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blueprintUE theme switcher
New website feature
You can switch between dark and light mode.
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Add Metasound Support
New type supported: Metasound
Unreal Engine 5 has an experimental plugin called Metasound.
It is intended for procedural music generation and was featured in the Ancient Valley demo.For blueprintUE render, it introduced:
- 3 new pin types:
trigger
,audio
,time
- list the possible labels and values of each enum
- a select field for each enum (for all values), instead of having a simple "integer" entry.
- new node design for this specific type of blueprint
For blueprintUE website, it introduced:
- new entry
metasound
in search blueprint's type - new entry
metasound
in list blueprints
You can check out these 2 blueprints to see how it renders:
However I found some problems that can't be solved at the moment:
variable name
andexternal meta sound graph name
are not exportedknob
andslider
widgets are not exported
- 3 new pin types:
Recents articles
- Changelog for 19/02/2023 February 19, 2023
- Twitter Authentification (maybe) shutdown 9th February 2023 February 2, 2023
- Uasset Reader in javascript November 12, 2022
- blueprintUE theme switcher June 12, 2022
- Add Metasound Support May 24, 2022