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Changelog for 20/02/2022
Update render
Add new lexer/parser for reading props for pins and nodes.
Fix
- add support for int64, double, soft-class, soft-object
- fix: show correct color at the top of SET node
- fix: better support of NSLOCTEXT and LOCGEN_FORMAT_NAMED
- fix: show correct pin color for transform, rotator, vector
- fix: remove insignificant 0 in float input
- add support for int64, double, soft-class, soft-object
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blueprintUE C++ Plugin is available on GitHub
blueprintUE C++ Plugin
blueprintUE C++ Plugin is available on GitHub: https://github.com/blueprintue/blueprintue-cpp-plugin
This plugin allows you to send your blueprints on blueprintUE.com associated to your account.
It is necessary to have an account in order to get the API key on your profile page.Feel free to contribute.
Works on Unreal Engine 4.26 , 4.27.
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Changelog for 22/10/2021
Update render
Collapse graph inspection example
New features
- add breadcrumb in top bar
- collapse graph are now supported and can be inspect with doubleclick
- copy collapse graph from render to Unreal work for all Unreal Engine version
Fix
- fix link not drawing after doing a expand/reduce
- remove default value for pin when filled
- change how finding initial position
Technical stuff
- update top bar for new breadcrumb
- replace all url images with base64
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Changelog for 12/09/2021
Update render
New Features
- move multiple nodes at once (see issue #6)
- select nodes with
ctrl
orshift
key, this has the same behavior as the Unreal Engine Editor - support macOS touchpad (see issue #61)
- use
ctrl
to move blueprint (like Unreal Engine Editor)
- use
- support mobile interaction (see issue #62)
- moving the blueprint is possible after a longpress (after 150ms)
- fix pinch
Miscellaneous
- update the minimum height of the iframe to 250px
- update the way we calculate the initial position
Crash
- fix crash on missing definition in graph object
- fix tooltip display
- fix copy nodes event, now you can:
- copy text inside input
- copy selected nodes
- copy text when you have selected nodes but the rendering is not focused
Technical stuff
- remove old js dependencies
- remove deprecated js properties
- change blueprint render declaration for future options
- update css naming
- update js / css for future features
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Changelog for 03/07/2021
New website feature
- add new page Tags, this page list all tags (see issue #43)
Fix website
- add redirections from old urls to new urls
- update miscellaneous wordings
- update css and remove style attribute in html
- fix garbage collector for sessions (it's disable on OVH)
Fix render
- fix issue Blueprints are not rendered #6
GitHub
Add Feedback repository and transfer all bug issues from roadmap.
Roadmap repository is only use for selected features to do.
Recents articles
- Add Metasound Support Tuesday 24, 2022
- Unreal Engine 5 is out! State of blueprintUE? Tuesday 5, 2022
- Changelog for 13/03/2022 Sunday 13, 2022
- Changelog for 06/03/2022 Sunday 6, 2022
- Changelog for 27/02/2022 Sunday 27, 2022