• Changelog for 13/03/2022

    rancoud avatar Written by rancoud @ March 13, 2022

    Update render

    Feat

    • add support for Vector2D
      2022-03-13-vector2d-before-after.png

    Fix

    • remove insignificant 0 in real and double inputs
  • Changelog for 06/03/2022

    rancoud avatar Written by rancoud @ March 6, 2022

    Update render

    Feat

    • add support for Set pin connector
      2022-03-06-set-before-after.png
    • add support for Map pin connector
      2022-03-06-map-before-after.png
    • add support for Ref pin connector
      2022-03-06-ref-before-after.png
  • Changelog for 27/02/2022

    rancoud avatar Written by rancoud @ February 27, 2022

    Update render

    Feat

    • add support for real
      2022-02-27-real-before-after.png
    • add support for vector3f
      2022-02-27-vector3f-before-after.png
  • Changelog for 20/02/2022

    rancoud avatar Written by rancoud @ February 20, 2022

    Update render

    Add new lexer/parser for reading props for pins and nodes.

    Fix

    • add support for int64, double, soft-class, soft-object 2022-02-20-int64-before-after.png
    • fix: show correct color at the top of SET node 2022-02-20-set-color-before-after.png
    • fix: better support of NSLOCTEXT and LOCGEN_FORMAT_NAMED 2022-02-20-l11n-before-after.png
    • fix: show correct pin color for transform, rotator, vector 2022-02-20-struct-before-after.png
    • fix: remove insignificant 0 in float input 2022-02-20-float-before-after.png
  • blueprintUE C++ Plugin is available on GitHub

    rancoud avatar Written by rancoud @ December 6, 2021

    blueprintUE C++ Plugin

    blueprintUE C++ Plugin is available on GitHub: https://github.com/blueprintue/blueprintue-cpp-plugin

    This plugin allows you to send your blueprints on blueprintUE.com associated to your account.
    It is necessary to have an account in order to get the API key on your profile page.

    Feel free to contribute.

    Works on Unreal Engine 4.26 , 4.27.