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Changelog for 27/02/2022
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Feat
- add support for real
- add support for vector3f
- add support for real
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Changelog for 20/02/2022
Update render
Add new lexer/parser for reading props for pins and nodes.
Fix
- add support for int64, double, soft-class, soft-object
- fix: show correct color at the top of SET node
- fix: better support of NSLOCTEXT and LOCGEN_FORMAT_NAMED
- fix: show correct pin color for transform, rotator, vector
- fix: remove insignificant 0 in float input
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blueprintUE C++ Plugin is available on GitHub
blueprintUE C++ Plugin
blueprintUE C++ Plugin is available on GitHub: https://github.com/blueprintue/blueprintue-cpp-plugin
This plugin allows you to send your blueprints on blueprintUE.com associated to your account.
It is necessary to have an account in order to get the API key on your profile page.Feel free to contribute.
Works on Unreal Engine 4.26 , 4.27.
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Changelog for 22/10/2021
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Collapse graph inspection example
New features
- add breadcrumb in top bar
- collapse graph are now supported and can be inspect with doubleclick
- copy collapse graph from render to Unreal work for all Unreal Engine version
Fix
- fix link not drawing after doing a expand/reduce
- remove default value for pin when filled
- change how finding initial position
Technical stuff
- update top bar for new breadcrumb
- replace all url images with base64
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Changelog for 12/09/2021
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New Features
- move multiple nodes at once (see issue #6)
- select nodes with
ctrl
orshift
key, this has the same behavior as the Unreal Engine Editor - support macOS touchpad (see issue #61)
- use
ctrl
to move blueprint (like Unreal Engine Editor)
- use
- support mobile interaction (see issue #62)
- moving the blueprint is possible after a longpress (after 150ms)
- fix pinch
Miscellaneous
- update the minimum height of the iframe to 250px
- update the way we calculate the initial position
Crash
- fix crash on missing definition in graph object
- fix tooltip display
- fix copy nodes event, now you can:
- copy text inside input
- copy selected nodes
- copy text when you have selected nodes but the rendering is not focused
Technical stuff
- remove old js dependencies
- remove deprecated js properties
- change blueprint render declaration for future options
- update css naming
- update js / css for future features
Recents articles
- blueprintUE self-hosted edition is released February 24, 2024
- Facebook Connect will stop on February 11, 2024 then Google Sign-In later in 2024. October 22, 2023
- Changelog for 19/02/2023 February 19, 2023
- Twitter Authentification (maybe) shutdown 9th February 2023 February 2, 2023
- Uasset Reader in javascript November 12, 2022