blueprint
toggle attacking random error
- Exposure: public
- UE Version: 4.25
ctrl + v
1 comment
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I keep getting a random error at this branch, it doesn't always happen. I think what might set it off is if I used blocking but I'm not sure of that. Is there a fix? I thought maybe it was because the enemy was dead so I put that check in there but it happened before I implemented the health . After further checking it seems to occur if either the enemy or the player do an attack when no one is near enough.
megtwin
January 24, 2021, 6:30 pm