material

Begin Object Class=/Script/UnrealEd.MaterialGraphNode_Root Name="MaterialGraphNode_Root_0" Material=PreviewMaterial'"/Engine/Transient.M_BlockoutTools_Grid"' NodeGuid=1E52BCC8444041A8FC2343BE77CC94E1 CustomProperties Pin (PinId=34E519254FE4C19AA8

  • Exposure: public
  • UE Version: 4.27

dixuanaoyi

October 21, 2021, 9:38 am

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v