material
Begin Object Class=/Script/UnrealEd.MaterialGraphNode_Root Name="MaterialGraphNode_Root_0" Material=PreviewMaterial'"/Engine/Transient.M_BlockoutTools_Grid"' NodeGuid=1E52BCC8444041A8FC2343BE77CC94E1 CustomProperties Pin (PinId=34E519254FE4C19AA8
- Exposure: public
- UE Version: 4.27
ctrl + v