blueprint

BP_InteractableDoor

  • Exposure: public
  • UE Version: 5.2

Nik0_Creatives

September 27, 2023, 1:36 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v

1 comment

  • Nik0_Creatives

    September 27, 2023, 1:41 pm

    Notes:

    • The "Door" variable should be the actual door. The door frame is a separate object.

    • "Can Interact" is default set to true.

    • "Is Open" is default set to false.

    • I have my timeline length set to .75 but this can be set faster or slower.

    • Lerp B is the degree in how far you want your door to swing. I have mine set to default but it depends how far you want your door to swing.