blueprint
BP_InteractableDoor
- Exposure: public
- UE Version: 5.2
ctrl + v
1 comment
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Notes:
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The "Door" variable should be the actual door. The door frame is a separate object.
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"Can Interact" is default set to true.
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"Is Open" is default set to false.
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I have my timeline length set to .75 but this can be set faster or slower.
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Lerp B is the degree in how far you want your door to swing. I have mine set to default but it depends how far you want your door to swing.
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Nik0_Creatives
September 27, 2023, 1:41 pm