material

MF_DeTile_Mix

  • Exposure: public
  • UE Version: 4.27

avatar author

Recourse

November 9, 2021, 10:21 pm

This is a material function that provides a detiling solution using two different texture sets mixed into the final layer via a mask.

For more information visit rdtextools.recourse.nz

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v