blueprint

Player Movement Gear System

  • Exposure: public
  • UE Version: 5.3

Jamie201218

January 9, 2024, 1:52 pm

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Versions
January 24, 2024
  1. Final version with better comments that explain the code and some nodes were integrated into the functions.

January 16, 2024
  1. I merged all code that was used twice and added more functions and marcos to clean up my code. Now both gear increase and decrease are used for both inputs.

  2. Used more macro's and functions to clamp some of the code together so I can reuse it in other parts of the blueprint. This saves time and makes the blueprint clearer.

January 11, 2024
  1. Added breaking mechanic, collapsed some code into functions because I was reusing the same code multiple times.

January 10, 2024
  1. Old System only worked in 1 direction. Now both directions can increase and decrease their gear. No breaking implemented yet.

January 9, 2024
  1. Added the second part of the code, otherwise it doesn't make sense.

  2. First commit

    See