by pr0me @ March 30, 2018
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Unreal Engine Version: 4.19
You'll need to change textures aswell, to whatever you want. This is an example of result https://www.youtube.com/watch?v=uQWqoMoZUG4
For colorization mask, Texture2D'/Game/PrimalEarth/WeaponHatchet/Colorization/Hatchet_colorize_m.Hatchet_colorize_m'.
TextureSample for normals, Direwolf_N
TextureSamples for emissive, the ones you want the seethrough effect to be visible on.