material
Mobile Phong Lighting
- Exposure: public
- UE Version: 4.22
ctrl + v
2 comments
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Hi! I also interested to make phong using UE. I'd like to see the result of your blueprint. How do I use it in my material?
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It seems like the initial 'is metal' check always returns 0..
Unless you're passing ".999.."
voidlotus
September 21, 2020, 6:55 am