blueprint

Detached Camera BP

  • Exposure: public
  • UE Version: 5.1

M4rtian

May 4, 2023, 12:16 pm

Inspired by Sakurai's video on "Detach your Camera!" this script makes the centre point of the camera detached from the player. Important note: You need to create a child actor and in the details panel > Transform, set the Location type to 'World'. After that attach the camera boom to that child actor.

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Versions
May 10, 2023
  1. Collapsed some of the script to macros
    Commented within the script what happens where.

May 4, 2023
  1. First commit

    See